From 4073f1013346e206131f2f7d40508fd2bf0505d4 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Sat, 21 May 2011 00:51:34 +0100 Subject: rename test helpers enclosing package from Setup to Helpers --- OpenSim/Tests/Common/Helpers/AssetHelpers.cs | 143 +++++++++++++++++++++++++++ 1 file changed, 143 insertions(+) create mode 100644 OpenSim/Tests/Common/Helpers/AssetHelpers.cs (limited to 'OpenSim/Tests/Common/Helpers/AssetHelpers.cs') diff --git a/OpenSim/Tests/Common/Helpers/AssetHelpers.cs b/OpenSim/Tests/Common/Helpers/AssetHelpers.cs new file mode 100644 index 0000000..aa55bcd --- /dev/null +++ b/OpenSim/Tests/Common/Helpers/AssetHelpers.cs @@ -0,0 +1,143 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSimulator Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System.Text; +using OpenMetaverse; +using OpenSim.Framework; +using OpenSim.Region.Framework.Scenes; +using OpenSim.Region.Framework.Scenes.Serialization; +using OpenSim.Services.Interfaces; + +namespace OpenSim.Tests.Common +{ + public class AssetHelpers + { + /// + /// Create a notecard asset with a random uuid and dummy text. + /// + /// /param> + /// + public static AssetBase CreateAsset(UUID creatorId) + { + return CreateAsset(UUID.Random(), AssetType.Notecard, "hello", creatorId); + } + + /// + /// Create and store a notecard asset with a random uuid and dummy text. + /// + /// /param> + /// + public static AssetBase CreateAsset(Scene scene, UUID creatorId) + { + AssetBase asset = CreateAsset(UUID.Random(), AssetType.Notecard, "hello", creatorId); + scene.AssetService.Store(asset); + return asset; + } + + /// + /// Create an asset from the given object. + /// + /// + /// The hexadecimal last part of the UUID for the asset created. A UUID of the form "00000000-0000-0000-0000-{0:XD12}" + /// will be used. + /// + /// + /// + public static AssetBase CreateAsset(int assetUuidTail, SceneObjectGroup sog) + { + return CreateAsset(new UUID(string.Format("00000000-0000-0000-0000-{0:X12}", assetUuidTail)), sog); + } + + /// + /// Create an asset from the given object. + /// + /// + /// + /// + public static AssetBase CreateAsset(UUID assetUuid, SceneObjectGroup sog) + { + return CreateAsset( + assetUuid, + AssetType.Object, + Encoding.ASCII.GetBytes(SceneObjectSerializer.ToOriginalXmlFormat(sog)), + sog.OwnerID); + } + + /// + /// Create an asset from the given scene object. + /// + /// + /// The hexadecimal last part of the UUID for the asset created. A UUID of the form "00000000-0000-0000-0000-{0:XD12}" + /// will be used. + /// + /// + /// + public static AssetBase CreateAsset(int assetUuidTail, CoalescedSceneObjects coa) + { + return CreateAsset(new UUID(string.Format("00000000-0000-0000-0000-{0:X12}", assetUuidTail)), coa); + } + + /// + /// Create an asset from the given scene object. + /// + /// + /// + /// + public static AssetBase CreateAsset(UUID assetUuid, CoalescedSceneObjects coa) + { + return CreateAsset( + assetUuid, + AssetType.Object, + Encoding.ASCII.GetBytes(CoalescedSceneObjectsSerializer.ToXml(coa)), + coa.CreatorId); + } + + /// + /// Create an asset from the given data. + /// + public static AssetBase CreateAsset(UUID assetUuid, AssetType assetType, string data, UUID creatorID) + { + return CreateAsset(assetUuid, assetType, Encoding.ASCII.GetBytes(data), creatorID); + } + + /// + /// Create an asset from the given data. + /// + public static AssetBase CreateAsset(UUID assetUuid, AssetType assetType, byte[] data, UUID creatorID) + { + AssetBase asset = new AssetBase(assetUuid, assetUuid.ToString(), (sbyte)assetType, creatorID.ToString()); + asset.Data = data; + return asset; + } + + public static string ReadAssetAsString(IAssetService assetService, UUID uuid) + { + byte[] assetData = assetService.GetData(uuid.ToString()); + return Encoding.ASCII.GetString(assetData); + } + } +} -- cgit v1.1