From 4073f1013346e206131f2f7d40508fd2bf0505d4 Mon Sep 17 00:00:00 2001
From: Justin Clark-Casey (justincc)
Date: Sat, 21 May 2011 00:51:34 +0100
Subject: rename test helpers enclosing package from Setup to Helpers
---
OpenSim/Tests/Common/Helpers/AssetHelpers.cs | 143 +++++++++++++++++++++++++++
1 file changed, 143 insertions(+)
create mode 100644 OpenSim/Tests/Common/Helpers/AssetHelpers.cs
(limited to 'OpenSim/Tests/Common/Helpers/AssetHelpers.cs')
diff --git a/OpenSim/Tests/Common/Helpers/AssetHelpers.cs b/OpenSim/Tests/Common/Helpers/AssetHelpers.cs
new file mode 100644
index 0000000..aa55bcd
--- /dev/null
+++ b/OpenSim/Tests/Common/Helpers/AssetHelpers.cs
@@ -0,0 +1,143 @@
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSimulator Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+using System.Text;
+using OpenMetaverse;
+using OpenSim.Framework;
+using OpenSim.Region.Framework.Scenes;
+using OpenSim.Region.Framework.Scenes.Serialization;
+using OpenSim.Services.Interfaces;
+
+namespace OpenSim.Tests.Common
+{
+ public class AssetHelpers
+ {
+ ///
+ /// Create a notecard asset with a random uuid and dummy text.
+ ///
+ /// /param>
+ ///
+ public static AssetBase CreateAsset(UUID creatorId)
+ {
+ return CreateAsset(UUID.Random(), AssetType.Notecard, "hello", creatorId);
+ }
+
+ ///
+ /// Create and store a notecard asset with a random uuid and dummy text.
+ ///
+ /// /param>
+ ///
+ public static AssetBase CreateAsset(Scene scene, UUID creatorId)
+ {
+ AssetBase asset = CreateAsset(UUID.Random(), AssetType.Notecard, "hello", creatorId);
+ scene.AssetService.Store(asset);
+ return asset;
+ }
+
+ ///
+ /// Create an asset from the given object.
+ ///
+ ///
+ /// The hexadecimal last part of the UUID for the asset created. A UUID of the form "00000000-0000-0000-0000-{0:XD12}"
+ /// will be used.
+ ///
+ ///
+ ///
+ public static AssetBase CreateAsset(int assetUuidTail, SceneObjectGroup sog)
+ {
+ return CreateAsset(new UUID(string.Format("00000000-0000-0000-0000-{0:X12}", assetUuidTail)), sog);
+ }
+
+ ///
+ /// Create an asset from the given object.
+ ///
+ ///
+ ///
+ ///
+ public static AssetBase CreateAsset(UUID assetUuid, SceneObjectGroup sog)
+ {
+ return CreateAsset(
+ assetUuid,
+ AssetType.Object,
+ Encoding.ASCII.GetBytes(SceneObjectSerializer.ToOriginalXmlFormat(sog)),
+ sog.OwnerID);
+ }
+
+ ///
+ /// Create an asset from the given scene object.
+ ///
+ ///
+ /// The hexadecimal last part of the UUID for the asset created. A UUID of the form "00000000-0000-0000-0000-{0:XD12}"
+ /// will be used.
+ ///
+ ///
+ ///
+ public static AssetBase CreateAsset(int assetUuidTail, CoalescedSceneObjects coa)
+ {
+ return CreateAsset(new UUID(string.Format("00000000-0000-0000-0000-{0:X12}", assetUuidTail)), coa);
+ }
+
+ ///
+ /// Create an asset from the given scene object.
+ ///
+ ///
+ ///
+ ///
+ public static AssetBase CreateAsset(UUID assetUuid, CoalescedSceneObjects coa)
+ {
+ return CreateAsset(
+ assetUuid,
+ AssetType.Object,
+ Encoding.ASCII.GetBytes(CoalescedSceneObjectsSerializer.ToXml(coa)),
+ coa.CreatorId);
+ }
+
+ ///
+ /// Create an asset from the given data.
+ ///
+ public static AssetBase CreateAsset(UUID assetUuid, AssetType assetType, string data, UUID creatorID)
+ {
+ return CreateAsset(assetUuid, assetType, Encoding.ASCII.GetBytes(data), creatorID);
+ }
+
+ ///
+ /// Create an asset from the given data.
+ ///
+ public static AssetBase CreateAsset(UUID assetUuid, AssetType assetType, byte[] data, UUID creatorID)
+ {
+ AssetBase asset = new AssetBase(assetUuid, assetUuid.ToString(), (sbyte)assetType, creatorID.ToString());
+ asset.Data = data;
+ return asset;
+ }
+
+ public static string ReadAssetAsString(IAssetService assetService, UUID uuid)
+ {
+ byte[] assetData = assetService.GetData(uuid.ToString());
+ return Encoding.ASCII.GetString(assetData);
+ }
+ }
+}
--
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