From 034c9cf606373bfa9d3f8040cd787f789e0efbf2 Mon Sep 17 00:00:00 2001 From: Diva Canto Date: Thu, 13 Aug 2009 17:34:15 -0700 Subject: Added GetAssetPermissions. Few last bugs nixed. This is ready for testing. --- .../Inventory/HGInventoryServiceConnector.cs | 14 ++++++- .../Inventory/ISessionAuthInventoryService.cs | 2 + .../Inventory/InventoryServiceConnector.cs | 49 +++++++++++++++------- .../QuickAndDirtyInventoryServiceConnector.cs | 5 +++ OpenSim/Services/Interfaces/IInventoryService.cs | 20 +++++++++ .../Services/InventoryService/InventoryService.cs | 23 ++++++++++ 6 files changed, 97 insertions(+), 16 deletions(-) (limited to 'OpenSim/Services') diff --git a/OpenSim/Services/Connectors/Inventory/HGInventoryServiceConnector.cs b/OpenSim/Services/Connectors/Inventory/HGInventoryServiceConnector.cs index f6d1500..94b4ad9 100644 --- a/OpenSim/Services/Connectors/Inventory/HGInventoryServiceConnector.cs +++ b/OpenSim/Services/Connectors/Inventory/HGInventoryServiceConnector.cs @@ -149,7 +149,7 @@ namespace OpenSim.Services.Connectors.Inventory /// public InventoryCollection GetFolderContent(string id, UUID folderID, UUID sessionID) { - m_log.Debug("[HGInventory]: GetSystemFolders " + id); + m_log.Debug("[HGInventory]: GetFolderContent " + id); string url = string.Empty; string userID = string.Empty; @@ -279,5 +279,17 @@ namespace OpenSim.Services.Connectors.Inventory return null; } + public int GetAssetPermissions(string id, UUID assetID, UUID sessionID) + { + string url = string.Empty; + string userID = string.Empty; + + if (StringToUrlAndUserID(id, out url, out userID)) + { + ISessionAuthInventoryService connector = GetConnector(url); + return connector.GetAssetPermissions(userID, assetID, sessionID); + } + return 0; + } } } diff --git a/OpenSim/Services/Connectors/Inventory/ISessionAuthInventoryService.cs b/OpenSim/Services/Connectors/Inventory/ISessionAuthInventoryService.cs index 973cb0a..f50bcf5 100644 --- a/OpenSim/Services/Connectors/Inventory/ISessionAuthInventoryService.cs +++ b/OpenSim/Services/Connectors/Inventory/ISessionAuthInventoryService.cs @@ -120,5 +120,7 @@ namespace OpenSim.Services.Connectors InventoryFolderBase QueryFolder(string userID, InventoryFolderBase item, UUID session_id); + int GetAssetPermissions(string userID, UUID assetID, UUID session_id); + } } diff --git a/OpenSim/Services/Connectors/Inventory/InventoryServiceConnector.cs b/OpenSim/Services/Connectors/Inventory/InventoryServiceConnector.cs index e41b427..4907015 100644 --- a/OpenSim/Services/Connectors/Inventory/InventoryServiceConnector.cs +++ b/OpenSim/Services/Connectors/Inventory/InventoryServiceConnector.cs @@ -163,21 +163,21 @@ namespace OpenSim.Services.Connectors /// public Dictionary GetSystemFolders(string userID, UUID sessionID) { - // !!! Not just yet. - //try - //{ - // List folders = SynchronousRestSessionObjectPoster>.BeginPostObject( - // "POST", m_ServerURI + "/SystemFolders/", new Guid(userID), sessionID.ToString(), userID.ToString()); - // Dictionary dFolders = new Dictionary(); - // foreach (InventoryFolderBase f in folders) - // dFolders[(AssetType)f.Type] = f; - // return dFolders; - //} - //catch (Exception e) - //{ - // m_log.ErrorFormat("[INVENTORY CONNECTOR]: GetSystemFolders operation failed, {0} {1}", - // e.Source, e.Message); - //} + try + { + List folders = SynchronousRestSessionObjectPoster>.BeginPostObject( + "POST", m_ServerURI + "/SystemFolders/", new Guid(userID), sessionID.ToString(), userID.ToString()); + + Dictionary dFolders = new Dictionary(); + foreach (InventoryFolderBase f in folders) + dFolders[(AssetType)f.Type] = f; + return dFolders; + } + catch (Exception e) + { + m_log.ErrorFormat("[INVENTORY CONNECTOR]: GetSystemFolders operation failed, {0} {1}", + e.Source, e.Message); + } return new Dictionary(); } @@ -348,6 +348,25 @@ namespace OpenSim.Services.Connectors return null; } + public int GetAssetPermissions(string userID, UUID assetID, UUID sessionID) + { + try + { + InventoryItemBase item = new InventoryItemBase(); + item.Owner = new UUID(userID); + item.AssetID = assetID; + return SynchronousRestSessionObjectPoster.BeginPostObject( + "POST", m_ServerURI + "/AssetPermissions/", item, sessionID.ToString(), userID); + } + catch (Exception e) + { + m_log.ErrorFormat("[INVENTORY CONNECTOR]: AssetPermissions operation failed, {0} {1}", + e.Source, e.Message); + } + + return 0; + } + #endregion /// diff --git a/OpenSim/Services/Connectors/Inventory/QuickAndDirtyInventoryServiceConnector.cs b/OpenSim/Services/Connectors/Inventory/QuickAndDirtyInventoryServiceConnector.cs index 41aacd0..5cbd307 100644 --- a/OpenSim/Services/Connectors/Inventory/QuickAndDirtyInventoryServiceConnector.cs +++ b/OpenSim/Services/Connectors/Inventory/QuickAndDirtyInventoryServiceConnector.cs @@ -176,5 +176,10 @@ namespace OpenSim.Services.Connectors return null; } + public int GetAssetPermissions(UUID userID, UUID assetID) + { + return 0; + } + } } diff --git a/OpenSim/Services/Interfaces/IInventoryService.cs b/OpenSim/Services/Interfaces/IInventoryService.cs index 6256c32..a89a238 100644 --- a/OpenSim/Services/Interfaces/IInventoryService.cs +++ b/OpenSim/Services/Interfaces/IInventoryService.cs @@ -149,8 +149,18 @@ namespace OpenSim.Services.Interfaces /// true if the item was successfully deleted bool DeleteItem(InventoryItemBase item); + /// + /// Get an item, given by its UUID + /// + /// + /// InventoryItemBase GetItem(InventoryItemBase item); + /// + /// Get a folder, given by its UUID + /// + /// + /// InventoryFolderBase GetFolder(InventoryFolderBase folder); /// @@ -166,5 +176,15 @@ namespace OpenSim.Services.Interfaces /// /// List GetActiveGestures(UUID userId); + + /// + /// Get the union of permissions of all inventory items + /// that hold the given assetID. + /// + /// + /// + /// The permissions or 0 if no such asset is found in + /// the user's inventory + int GetAssetPermissions(UUID userID, UUID assetID); } } diff --git a/OpenSim/Services/InventoryService/InventoryService.cs b/OpenSim/Services/InventoryService/InventoryService.cs index 3d706dc..65c2d96 100644 --- a/OpenSim/Services/InventoryService/InventoryService.cs +++ b/OpenSim/Services/InventoryService/InventoryService.cs @@ -465,6 +465,29 @@ namespace OpenSim.Services.InventoryService return null; } + public int GetAssetPermissions(UUID userID, UUID assetID) + { + InventoryFolderBase parent = GetRootFolder(userID); + return FindAssetPerms(parent, assetID); + } + + private int FindAssetPerms(InventoryFolderBase folder, UUID assetID) + { + InventoryCollection contents = GetFolderContent(folder.Owner, folder.ID); + + int perms = 0; + foreach (InventoryItemBase item in contents.Items) + { + if (item.AssetID == assetID) + perms = (int)item.CurrentPermissions | perms; + } + + foreach (InventoryFolderBase subfolder in contents.Folders) + perms = perms | FindAssetPerms(subfolder, assetID); + + return perms; + } + /// /// Used to create a new user inventory. /// -- cgit v1.1