From 952029380a6a038e382dd3b2c312b3e16ff08625 Mon Sep 17 00:00:00 2001 From: Diva Canto Date: Fri, 4 Jun 2010 10:59:59 -0700 Subject: Fixed a couple of buglets in Friendship offers / acceptance / decline when avies are in different sims. --- OpenSim/Services/LLLoginService/LLLoginService.cs | 2 ++ 1 file changed, 2 insertions(+) (limited to 'OpenSim/Services/LLLoginService/LLLoginService.cs') diff --git a/OpenSim/Services/LLLoginService/LLLoginService.cs b/OpenSim/Services/LLLoginService/LLLoginService.cs index 6319cc4..00fffff 100644 --- a/OpenSim/Services/LLLoginService/LLLoginService.cs +++ b/OpenSim/Services/LLLoginService/LLLoginService.cs @@ -209,6 +209,8 @@ namespace OpenSim.Services.LLLoginService bool success = false; UUID session = UUID.Random(); + m_log.InfoFormat("[LLOGIN SERVICE]: Login request for {0} {1} from {2} with user agent {3} starting in {4}", + firstName, lastName, clientIP.Address.ToString(), clientVersion, startLocation); try { // -- cgit v1.1