From b29ae7246076126e8e39827564438db6e53eac8a Mon Sep 17 00:00:00 2001 From: Diva Canto Date: Wed, 30 Dec 2009 21:00:16 -0800 Subject: First pass at the new login service. Still incomplete, but doesn't disrupt the existing code. --- OpenSim/Services/LLLoginService/LLLoginResponse.cs | 740 +++++++++++++++++++++ 1 file changed, 740 insertions(+) create mode 100644 OpenSim/Services/LLLoginService/LLLoginResponse.cs (limited to 'OpenSim/Services/LLLoginService/LLLoginResponse.cs') diff --git a/OpenSim/Services/LLLoginService/LLLoginResponse.cs b/OpenSim/Services/LLLoginService/LLLoginResponse.cs new file mode 100644 index 0000000..e3935a8 --- /dev/null +++ b/OpenSim/Services/LLLoginService/LLLoginResponse.cs @@ -0,0 +1,740 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSimulator Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System; +using System.Collections; +using System.Collections.Generic; +using System.Reflection; +using OpenSim.Framework; +using log4net; +using OpenMetaverse; +using OpenMetaverse.StructuredData; + +namespace OpenSim.Services.LLLoginService +{ + public class LLFailedLoginResponse : OpenSim.Services.Interfaces.FailedLoginResponse + { + string m_key; + string m_value; + string m_login; + + public static LLFailedLoginResponse UserProblem; + public static LLFailedLoginResponse GridProblem; + public static LLFailedLoginResponse InventoryProblem; + public static LLFailedLoginResponse DeadRegionProblem; + public static LLFailedLoginResponse LoginBlockedProblem; + public static LLFailedLoginResponse AlreadyLoggedInProblem; + public static LLFailedLoginResponse InternalError; + + static LLFailedLoginResponse() + { + UserProblem = new LLFailedLoginResponse("key", + "Could not authenticate your avatar. Please check your username and password, and check the grid if problems persist.", + "false"); + GridProblem = new LLFailedLoginResponse("key", + "Error connecting to grid. Could not percieve credentials from login XML.", + "false"); + InventoryProblem = new LLFailedLoginResponse("key", + "The inventory service is not responding. Please notify your login region operator.", + "false"); + DeadRegionProblem = new LLFailedLoginResponse("key", + "The region you are attempting to log into is not responding. Please select another region and try again.", + "false"); + LoginBlockedProblem = new LLFailedLoginResponse("presence", + "Logins are currently restricted. Please try again later.", + "false"); + AlreadyLoggedInProblem = new LLFailedLoginResponse("presence", + "You appear to be already logged in. " + + "If this is not the case please wait for your session to timeout. " + + "If this takes longer than a few minutes please contact the grid owner. " + + "Please wait 5 minutes if you are going to connect to a region nearby to the region you were at previously.", + "false"); + InternalError = new LLFailedLoginResponse("Internal Error", "Error generating Login Response", "false"); + } + + public LLFailedLoginResponse(string key, string value, string login) + { + m_key = key; + m_value = value; + m_login = login; + } + + public override Hashtable ToHashtable() + { + Hashtable loginError = new Hashtable(); + loginError["reason"] = m_key; + loginError["message"] = m_value; + loginError["login"] = m_login; + return loginError; + } + + public OSD ToOSDMap() + { + OSDMap map = new OSDMap(); + + map["reason"] = OSD.FromString(m_key); + map["message"] = OSD.FromString(m_value); + map["login"] = OSD.FromString(m_login); + + return map; + } + } + + /// + /// A class to handle LL login response. + /// + public class LLLoginResponse : OpenSim.Services.Interfaces.LoginResponse + { + private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); + private static Hashtable globalTexturesHash; + // Global Textures + private static string sunTexture = "cce0f112-878f-4586-a2e2-a8f104bba271"; + private static string cloudTexture = "dc4b9f0b-d008-45c6-96a4-01dd947ac621"; + private static string moonTexture = "ec4b9f0b-d008-45c6-96a4-01dd947ac621"; + + private Hashtable loginFlagsHash; + private Hashtable uiConfigHash; + + private ArrayList loginFlags; + private ArrayList globalTextures; + private ArrayList eventCategories; + private ArrayList uiConfig; + private ArrayList classifiedCategories; + private ArrayList inventoryRoot; + private ArrayList initialOutfit; + private ArrayList agentInventory; + private ArrayList inventoryLibraryOwner; + private ArrayList inventoryLibRoot; + private ArrayList inventoryLibrary; + private ArrayList activeGestures; + + private UserInfo userProfile; + + private UUID agentID; + private UUID sessionID; + private UUID secureSessionID; + + // Login Flags + private string dst; + private string stipendSinceLogin; + private string gendered; + private string everLoggedIn; + private string login; + private uint simPort; + private uint simHttpPort; + private string simAddress; + private string agentAccess; + private string agentAccessMax; + private Int32 circuitCode; + private uint regionX; + private uint regionY; + + // Login + private string firstname; + private string lastname; + + // Error Flags + private string errorReason; + private string errorMessage; + + private string welcomeMessage; + private string startLocation; + private string allowFirstLife; + private string home; + private string seedCapability; + private string lookAt; + + private BuddyList m_buddyList = null; + + static LLLoginResponse() + { + // This is being set, but it's not used + // not sure why. + globalTexturesHash = new Hashtable(); + globalTexturesHash["sun_texture_id"] = sunTexture; + globalTexturesHash["cloud_texture_id"] = cloudTexture; + globalTexturesHash["moon_texture_id"] = moonTexture; + } + + public LLLoginResponse() + { + loginFlags = new ArrayList(); + globalTextures = new ArrayList(); + eventCategories = new ArrayList(); + uiConfig = new ArrayList(); + classifiedCategories = new ArrayList(); + + uiConfigHash = new Hashtable(); + + // defaultXmlRpcResponse = new XmlRpcResponse(); + userProfile = new UserInfo(); + inventoryRoot = new ArrayList(); + initialOutfit = new ArrayList(); + agentInventory = new ArrayList(); + inventoryLibrary = new ArrayList(); + inventoryLibraryOwner = new ArrayList(); + activeGestures = new ArrayList(); + + SetDefaultValues(); + } + + private void SetDefaultValues() + { + DST = TimeZone.CurrentTimeZone.IsDaylightSavingTime(DateTime.Now) ? "Y" : "N"; + StipendSinceLogin = "N"; + Gendered = "Y"; + EverLoggedIn = "Y"; + login = "false"; + firstname = "Test"; + lastname = "User"; + agentAccess = "M"; + agentAccessMax = "A"; + startLocation = "last"; + allowFirstLife = "Y"; + + ErrorMessage = "You have entered an invalid name/password combination. Check Caps/lock."; + ErrorReason = "key"; + welcomeMessage = "Welcome to OpenSim!"; + seedCapability = String.Empty; + home = "{'region_handle':[r" + (1000*Constants.RegionSize).ToString() + ",r" + (1000*Constants.RegionSize).ToString() + "], 'position':[r" + + userProfile.homepos.X.ToString() + ",r" + userProfile.homepos.Y.ToString() + ",r" + + userProfile.homepos.Z.ToString() + "], 'look_at':[r" + userProfile.homelookat.X.ToString() + ",r" + + userProfile.homelookat.Y.ToString() + ",r" + userProfile.homelookat.Z.ToString() + "]}"; + lookAt = "[r0.99949799999999999756,r0.03166859999999999814,r0]"; + RegionX = (uint) 255232; + RegionY = (uint) 254976; + + // Classifieds; + AddClassifiedCategory((Int32) 1, "Shopping"); + AddClassifiedCategory((Int32) 2, "Land Rental"); + AddClassifiedCategory((Int32) 3, "Property Rental"); + AddClassifiedCategory((Int32) 4, "Special Attraction"); + AddClassifiedCategory((Int32) 5, "New Products"); + AddClassifiedCategory((Int32) 6, "Employment"); + AddClassifiedCategory((Int32) 7, "Wanted"); + AddClassifiedCategory((Int32) 8, "Service"); + AddClassifiedCategory((Int32) 9, "Personal"); + + SessionID = UUID.Random(); + SecureSessionID = UUID.Random(); + AgentID = UUID.Random(); + + Hashtable InitialOutfitHash = new Hashtable(); + InitialOutfitHash["folder_name"] = "Nightclub Female"; + InitialOutfitHash["gender"] = "female"; + initialOutfit.Add(InitialOutfitHash); + } + + + public override Hashtable ToHashtable() + { + try + { + Hashtable responseData = new Hashtable(); + + loginFlagsHash = new Hashtable(); + loginFlagsHash["daylight_savings"] = DST; + loginFlagsHash["stipend_since_login"] = StipendSinceLogin; + loginFlagsHash["gendered"] = Gendered; + loginFlagsHash["ever_logged_in"] = EverLoggedIn; + loginFlags.Add(loginFlagsHash); + + responseData["first_name"] = Firstname; + responseData["last_name"] = Lastname; + responseData["agent_access"] = agentAccess; + responseData["agent_access_max"] = agentAccessMax; + + globalTextures.Add(globalTexturesHash); + // this.eventCategories.Add(this.eventCategoriesHash); + + AddToUIConfig("allow_first_life", allowFirstLife); + uiConfig.Add(uiConfigHash); + + responseData["sim_port"] = (Int32) SimPort; + responseData["sim_ip"] = SimAddress; + responseData["http_port"] = (Int32)SimHttpPort; + + responseData["agent_id"] = AgentID.ToString(); + responseData["session_id"] = SessionID.ToString(); + responseData["secure_session_id"] = SecureSessionID.ToString(); + responseData["circuit_code"] = CircuitCode; + responseData["seconds_since_epoch"] = (Int32) (DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds; + responseData["login-flags"] = loginFlags; + responseData["global-textures"] = globalTextures; + responseData["seed_capability"] = seedCapability; + + responseData["event_categories"] = eventCategories; + responseData["event_notifications"] = new ArrayList(); // todo + responseData["classified_categories"] = classifiedCategories; + responseData["ui-config"] = uiConfig; + + if (agentInventory != null) + { + responseData["inventory-skeleton"] = agentInventory; + responseData["inventory-root"] = inventoryRoot; + } + responseData["inventory-skel-lib"] = inventoryLibrary; + responseData["inventory-lib-root"] = inventoryLibRoot; + responseData["gestures"] = activeGestures; + responseData["inventory-lib-owner"] = inventoryLibraryOwner; + responseData["initial-outfit"] = initialOutfit; + responseData["start_location"] = startLocation; + responseData["seed_capability"] = seedCapability; + responseData["home"] = home; + responseData["look_at"] = lookAt; + responseData["message"] = welcomeMessage; + responseData["region_x"] = (Int32)(RegionX * Constants.RegionSize); + responseData["region_y"] = (Int32)(RegionY * Constants.RegionSize); + + if (m_buddyList != null) + { + responseData["buddy-list"] = m_buddyList.ToArray(); + } + + responseData["login"] = "true"; + + return responseData; + } + catch (Exception e) + { + m_log.Warn("[CLIENT]: LoginResponse: Error creating Hashtable Response: " + e.Message); + + return LLFailedLoginResponse.InternalError.ToHashtable(); + } + } + + public OSD ToLLSDResponse() + { + try + { + OSDMap map = new OSDMap(); + + map["first_name"] = OSD.FromString(Firstname); + map["last_name"] = OSD.FromString(Lastname); + map["agent_access"] = OSD.FromString(agentAccess); + map["agent_access_max"] = OSD.FromString(agentAccessMax); + + map["sim_port"] = OSD.FromInteger(SimPort); + map["sim_ip"] = OSD.FromString(SimAddress); + + map["agent_id"] = OSD.FromUUID(AgentID); + map["session_id"] = OSD.FromUUID(SessionID); + map["secure_session_id"] = OSD.FromUUID(SecureSessionID); + map["circuit_code"] = OSD.FromInteger(CircuitCode); + map["seconds_since_epoch"] = OSD.FromInteger((int)(DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds); + + #region Login Flags + + OSDMap loginFlagsLLSD = new OSDMap(); + loginFlagsLLSD["daylight_savings"] = OSD.FromString(DST); + loginFlagsLLSD["stipend_since_login"] = OSD.FromString(StipendSinceLogin); + loginFlagsLLSD["gendered"] = OSD.FromString(Gendered); + loginFlagsLLSD["ever_logged_in"] = OSD.FromString(EverLoggedIn); + map["login-flags"] = WrapOSDMap(loginFlagsLLSD); + + #endregion Login Flags + + #region Global Textures + + OSDMap globalTexturesLLSD = new OSDMap(); + globalTexturesLLSD["sun_texture_id"] = OSD.FromString(SunTexture); + globalTexturesLLSD["cloud_texture_id"] = OSD.FromString(CloudTexture); + globalTexturesLLSD["moon_texture_id"] = OSD.FromString(MoonTexture); + + map["global-textures"] = WrapOSDMap(globalTexturesLLSD); + + #endregion Global Textures + + map["seed_capability"] = OSD.FromString(seedCapability); + + map["event_categories"] = ArrayListToOSDArray(eventCategories); + //map["event_notifications"] = new OSDArray(); // todo + map["classified_categories"] = ArrayListToOSDArray(classifiedCategories); + + #region UI Config + + OSDMap uiConfigLLSD = new OSDMap(); + uiConfigLLSD["allow_first_life"] = OSD.FromString(allowFirstLife); + map["ui-config"] = WrapOSDMap(uiConfigLLSD); + + #endregion UI Config + + #region Inventory + + map["inventory-skeleton"] = ArrayListToOSDArray(agentInventory); + + map["inventory-skel-lib"] = ArrayListToOSDArray(inventoryLibrary); + map["inventory-root"] = ArrayListToOSDArray(inventoryRoot); ; + map["inventory-lib-root"] = ArrayListToOSDArray(inventoryLibRoot); + map["inventory-lib-owner"] = ArrayListToOSDArray(inventoryLibraryOwner); + + #endregion Inventory + + map["gestures"] = ArrayListToOSDArray(activeGestures); + + map["initial-outfit"] = ArrayListToOSDArray(initialOutfit); + map["start_location"] = OSD.FromString(startLocation); + + map["seed_capability"] = OSD.FromString(seedCapability); + map["home"] = OSD.FromString(home); + map["look_at"] = OSD.FromString(lookAt); + map["message"] = OSD.FromString(welcomeMessage); + map["region_x"] = OSD.FromInteger(RegionX * Constants.RegionSize); + map["region_y"] = OSD.FromInteger(RegionY * Constants.RegionSize); + + if (m_buddyList != null) + { + map["buddy-list"] = ArrayListToOSDArray(m_buddyList.ToArray()); + } + + map["login"] = OSD.FromString("true"); + + return map; + } + catch (Exception e) + { + m_log.Warn("[CLIENT]: LoginResponse: Error creating LLSD Response: " + e.Message); + + return LLFailedLoginResponse.InternalError.ToOSDMap(); + } + } + + public OSDArray ArrayListToOSDArray(ArrayList arrlst) + { + OSDArray llsdBack = new OSDArray(); + foreach (Hashtable ht in arrlst) + { + OSDMap mp = new OSDMap(); + foreach (DictionaryEntry deHt in ht) + { + mp.Add((string)deHt.Key, OSDString.FromObject(deHt.Value)); + } + llsdBack.Add(mp); + } + return llsdBack; + } + + private static OSDArray WrapOSDMap(OSDMap wrapMe) + { + OSDArray array = new OSDArray(); + array.Add(wrapMe); + return array; + } + + public void SetEventCategories(string category, string value) + { + // this.eventCategoriesHash[category] = value; + //TODO + } + + public void AddToUIConfig(string itemName, string item) + { + uiConfigHash[itemName] = item; + } + + public void AddClassifiedCategory(Int32 ID, string categoryName) + { + Hashtable hash = new Hashtable(); + hash["category_name"] = categoryName; + hash["category_id"] = ID; + classifiedCategories.Add(hash); + // this.classifiedCategoriesHash.Clear(); + } + + #region Properties + + public string Login + { + get { return login; } + set { login = value; } + } + + public string DST + { + get { return dst; } + set { dst = value; } + } + + public string StipendSinceLogin + { + get { return stipendSinceLogin; } + set { stipendSinceLogin = value; } + } + + public string Gendered + { + get { return gendered; } + set { gendered = value; } + } + + public string EverLoggedIn + { + get { return everLoggedIn; } + set { everLoggedIn = value; } + } + + public uint SimPort + { + get { return simPort; } + set { simPort = value; } + } + + public uint SimHttpPort + { + get { return simHttpPort; } + set { simHttpPort = value; } + } + + public string SimAddress + { + get { return simAddress; } + set { simAddress = value; } + } + + public UUID AgentID + { + get { return agentID; } + set { agentID = value; } + } + + public UUID SessionID + { + get { return sessionID; } + set { sessionID = value; } + } + + public UUID SecureSessionID + { + get { return secureSessionID; } + set { secureSessionID = value; } + } + + public Int32 CircuitCode + { + get { return circuitCode; } + set { circuitCode = value; } + } + + public uint RegionX + { + get { return regionX; } + set { regionX = value; } + } + + public uint RegionY + { + get { return regionY; } + set { regionY = value; } + } + + public string SunTexture + { + get { return sunTexture; } + set { sunTexture = value; } + } + + public string CloudTexture + { + get { return cloudTexture; } + set { cloudTexture = value; } + } + + public string MoonTexture + { + get { return moonTexture; } + set { moonTexture = value; } + } + + public string Firstname + { + get { return firstname; } + set { firstname = value; } + } + + public string Lastname + { + get { return lastname; } + set { lastname = value; } + } + + public string AgentAccess + { + get { return agentAccess; } + set { agentAccess = value; } + } + + public string AgentAccessMax + { + get { return agentAccessMax; } + set { agentAccessMax = value; } + } + + public string StartLocation + { + get { return startLocation; } + set { startLocation = value; } + } + + public string LookAt + { + get { return lookAt; } + set { lookAt = value; } + } + + public string SeedCapability + { + get { return seedCapability; } + set { seedCapability = value; } + } + + public string ErrorReason + { + get { return errorReason; } + set { errorReason = value; } + } + + public string ErrorMessage + { + get { return errorMessage; } + set { errorMessage = value; } + } + + public ArrayList InventoryRoot + { + get { return inventoryRoot; } + set { inventoryRoot = value; } + } + + public ArrayList InventorySkeleton + { + get { return agentInventory; } + set { agentInventory = value; } + } + + public ArrayList InventoryLibrary + { + get { return inventoryLibrary; } + set { inventoryLibrary = value; } + } + + public ArrayList InventoryLibraryOwner + { + get { return inventoryLibraryOwner; } + set { inventoryLibraryOwner = value; } + } + + public ArrayList InventoryLibRoot + { + get { return inventoryLibRoot; } + set { inventoryLibRoot = value; } + } + + public ArrayList ActiveGestures + { + get { return activeGestures; } + set { activeGestures = value; } + } + + public string Home + { + get { return home; } + set { home = value; } + } + + public string Message + { + get { return welcomeMessage; } + set { welcomeMessage = value; } + } + + public BuddyList BuddList + { + get { return m_buddyList; } + set { m_buddyList = value; } + } + + #endregion + + public class UserInfo + { + public string firstname; + public string lastname; + public ulong homeregionhandle; + public Vector3 homepos; + public Vector3 homelookat; + } + + public class BuddyList + { + public List Buddies = new List(); + + public void AddNewBuddy(BuddyInfo buddy) + { + if (!Buddies.Contains(buddy)) + { + Buddies.Add(buddy); + } + } + + public ArrayList ToArray() + { + ArrayList buddyArray = new ArrayList(); + foreach (BuddyInfo buddy in Buddies) + { + buddyArray.Add(buddy.ToHashTable()); + } + return buddyArray; + } + + public class BuddyInfo + { + public int BuddyRightsHave = 1; + public int BuddyRightsGiven = 1; + public UUID BuddyID; + + public BuddyInfo(string buddyID) + { + BuddyID = new UUID(buddyID); + } + + public BuddyInfo(UUID buddyID) + { + BuddyID = buddyID; + } + + public Hashtable ToHashTable() + { + Hashtable hTable = new Hashtable(); + hTable["buddy_rights_has"] = BuddyRightsHave; + hTable["buddy_rights_given"] = BuddyRightsGiven; + hTable["buddy_id"] = BuddyID.ToString(); + return hTable; + } + } + } + } +} -- cgit v1.1