From 034c9cf606373bfa9d3f8040cd787f789e0efbf2 Mon Sep 17 00:00:00 2001 From: Diva Canto Date: Thu, 13 Aug 2009 17:34:15 -0700 Subject: Added GetAssetPermissions. Few last bugs nixed. This is ready for testing. --- .../Services/InventoryService/InventoryService.cs | 23 ++++++++++++++++++++++ 1 file changed, 23 insertions(+) (limited to 'OpenSim/Services/InventoryService') diff --git a/OpenSim/Services/InventoryService/InventoryService.cs b/OpenSim/Services/InventoryService/InventoryService.cs index 3d706dc..65c2d96 100644 --- a/OpenSim/Services/InventoryService/InventoryService.cs +++ b/OpenSim/Services/InventoryService/InventoryService.cs @@ -465,6 +465,29 @@ namespace OpenSim.Services.InventoryService return null; } + public int GetAssetPermissions(UUID userID, UUID assetID) + { + InventoryFolderBase parent = GetRootFolder(userID); + return FindAssetPerms(parent, assetID); + } + + private int FindAssetPerms(InventoryFolderBase folder, UUID assetID) + { + InventoryCollection contents = GetFolderContent(folder.Owner, folder.ID); + + int perms = 0; + foreach (InventoryItemBase item in contents.Items) + { + if (item.AssetID == assetID) + perms = (int)item.CurrentPermissions | perms; + } + + foreach (InventoryFolderBase subfolder in contents.Folders) + perms = perms | FindAssetPerms(subfolder, assetID); + + return perms; + } + /// /// Used to create a new user inventory. /// -- cgit v1.1