From 3146f4bae0d6c0b190fb6b8477c690046a1c79af Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Thu, 18 Aug 2011 23:36:43 +0100 Subject: Don't need to try both AssetService.Get and GetCached in GetMesh since Get always calls GetCached and code paths were identical --- OpenSim/Services/Interfaces/IAssetService.cs | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) (limited to 'OpenSim/Services/Interfaces') diff --git a/OpenSim/Services/Interfaces/IAssetService.cs b/OpenSim/Services/Interfaces/IAssetService.cs index 1ac1cec..80494f1 100644 --- a/OpenSim/Services/Interfaces/IAssetService.cs +++ b/OpenSim/Services/Interfaces/IAssetService.cs @@ -56,7 +56,7 @@ namespace OpenSim.Services.Interfaces byte[] GetData(string id); /// - /// Synchronously fetches an asset from the local cache only + /// Synchronously fetches an asset from the local cache only. /// /// Asset ID /// The fetched asset, or null if it did not exist in the local cache @@ -75,7 +75,9 @@ namespace OpenSim.Services.Interfaces /// /// Creates a new asset /// - /// Returns a random ID if none is passed into it + /// + /// Returns a random ID if none is passed via the asset argument. + /// /// /// string Store(AssetBase asset); @@ -83,7 +85,9 @@ namespace OpenSim.Services.Interfaces /// /// Update an asset's content /// + /// /// Attachments and bare scripts need this!! + /// /// /// /// -- cgit v1.1