From d08ad6459a03a6a5a6a551fd2b275f1c7da94d8e Mon Sep 17 00:00:00 2001
From: Diva Canto
Date: Tue, 20 Mar 2012 17:14:19 -0700
Subject: HG Friends: allow the establishment of HG friendships without
requiring co-presence in the same sim. Using avatar picker, users can now
search for names such as "first.last@grid.com:9000", find them, and request
friendship. Friendship requests are stored if target user is offline. TESTED
ON STANDALONE ONLY.
---
.../Services/HypergridService/HGFriendsService.cs | 301 +++++++++++++++++++++
1 file changed, 301 insertions(+)
create mode 100644 OpenSim/Services/HypergridService/HGFriendsService.cs
(limited to 'OpenSim/Services/HypergridService')
diff --git a/OpenSim/Services/HypergridService/HGFriendsService.cs b/OpenSim/Services/HypergridService/HGFriendsService.cs
new file mode 100644
index 0000000..19ee3e2
--- /dev/null
+++ b/OpenSim/Services/HypergridService/HGFriendsService.cs
@@ -0,0 +1,301 @@
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSimulator Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+using System;
+using System.Collections.Generic;
+using System.Net;
+using System.Reflection;
+
+using OpenSim.Framework;
+using OpenSim.Services.Connectors.Friends;
+using OpenSim.Services.Connectors.Hypergrid;
+using OpenSim.Services.Interfaces;
+using GridRegion = OpenSim.Services.Interfaces.GridRegion;
+using OpenSim.Server.Base;
+using FriendInfo = OpenSim.Services.Interfaces.FriendInfo;
+
+using OpenMetaverse;
+using log4net;
+using Nini.Config;
+
+namespace OpenSim.Services.HypergridService
+{
+ ///
+ /// W2W social networking
+ ///
+ public class HGFriendsService : IHGFriendsService
+ {
+ private static readonly ILog m_log =
+ LogManager.GetLogger(
+ MethodBase.GetCurrentMethod().DeclaringType);
+
+ static bool m_Initialized = false;
+
+ protected static IGridUserService m_GridUserService;
+ protected static IGridService m_GridService;
+ protected static IGatekeeperService m_GatekeeperService;
+ protected static IFriendsService m_FriendsService;
+ protected static IPresenceService m_PresenceService;
+ protected static IUserAccountService m_UserAccountService;
+ protected static IFriendsSimConnector m_FriendsLocalSimConnector; // standalone, points to HGFriendsModule
+ protected static FriendsSimConnector m_FriendsSimConnector; // grid
+
+ private static string m_ConfigName = "HGFriendsService";
+
+ public HGFriendsService(IConfigSource config, String configName, IFriendsSimConnector localSimConn)
+ {
+ if (m_FriendsLocalSimConnector == null)
+ m_FriendsLocalSimConnector = localSimConn;
+
+ if (!m_Initialized)
+ {
+ m_Initialized = true;
+
+ if (configName != String.Empty)
+ m_ConfigName = configName;
+
+ Object[] args = new Object[] { config };
+
+ IConfig serverConfig = config.Configs[m_ConfigName];
+ if (serverConfig == null)
+ throw new Exception(String.Format("No section {0} in config file", m_ConfigName));
+
+ string theService = serverConfig.GetString("FriendsService", string.Empty);
+ if (theService == String.Empty)
+ throw new Exception("No FriendsService in config file " + m_ConfigName);
+ m_FriendsService = ServerUtils.LoadPlugin(theService, args);
+
+ theService = serverConfig.GetString("UserAccountService", string.Empty);
+ if (theService == String.Empty)
+ throw new Exception("No UserAccountService in " + m_ConfigName);
+ m_UserAccountService = ServerUtils.LoadPlugin(theService, args);
+
+ theService = serverConfig.GetString("GridService", string.Empty);
+ if (theService == String.Empty)
+ throw new Exception("No GridService in " + m_ConfigName);
+ m_GridService = ServerUtils.LoadPlugin(theService, args);
+
+ theService = serverConfig.GetString("PresenceService", string.Empty);
+ if (theService == String.Empty)
+ throw new Exception("No PresenceService in " + m_ConfigName);
+ m_PresenceService = ServerUtils.LoadPlugin(theService, args);
+
+ m_FriendsSimConnector = new FriendsSimConnector();
+
+ m_log.DebugFormat("[HGFRIENDS SERVICE]: Starting...");
+
+ }
+ }
+
+ #region IHGFriendsService
+
+ public int GetFriendPerms(UUID userID, UUID friendID)
+ {
+ FriendInfo[] friendsInfo = m_FriendsService.GetFriends(userID);
+ foreach (FriendInfo finfo in friendsInfo)
+ {
+ if (finfo.Friend.StartsWith(friendID.ToString()))
+ return finfo.TheirFlags;
+ }
+ return -1;
+ }
+
+ public bool NewFriendship(FriendInfo friend, bool verified)
+ {
+ UUID friendID;
+ string tmp = string.Empty, url = String.Empty, first = String.Empty, last = String.Empty;
+ if (!Util.ParseUniversalUserIdentifier(friend.Friend, out friendID, out url, out first, out last, out tmp))
+ return false;
+
+ m_log.DebugFormat("[HGFRIENDS SERVICE]: New friendship {0} {1} ({2})", friend.PrincipalID, friend.Friend, verified);
+
+ // Does the friendship already exist?
+ FriendInfo[] finfos = m_FriendsService.GetFriends(friend.PrincipalID);
+ foreach (FriendInfo finfo in finfos)
+ {
+ if (finfo.Friend.StartsWith(friendID.ToString()))
+ return false;
+ }
+ // Verified user session. But the user needs to confirm friendship when he gets home
+ if (verified)
+ return m_FriendsService.StoreFriend(friend.PrincipalID.ToString(), friend.Friend, 0);
+
+ // Does the reverted friendship exist? meaning that this user initiated the request
+ finfos = m_FriendsService.GetFriends(friendID);
+ bool userInitiatedOffer = false;
+ foreach (FriendInfo finfo in finfos)
+ {
+ if (friend.Friend.StartsWith(finfo.PrincipalID.ToString()) && finfo.Friend.StartsWith(friend.PrincipalID.ToString()) && finfo.TheirFlags == -1)
+ {
+ userInitiatedOffer = true;
+ // Let's delete the existing friendship relations that was stored
+ m_FriendsService.Delete(friendID, finfo.Friend);
+ break;
+ }
+ }
+
+ if (userInitiatedOffer)
+ {
+ m_FriendsService.StoreFriend(friend.PrincipalID.ToString(), friend.Friend, 1);
+ m_FriendsService.StoreFriend(friend.Friend, friend.PrincipalID.ToString(), 1);
+ // notify the user
+ ForwardToSim("ApproveFriendshipRequest", friendID, Util.UniversalName(first, last, url), "", friend.PrincipalID, "");
+ return true;
+ }
+ return false;
+ }
+
+ public bool DeleteFriendship(FriendInfo friend, string secret)
+ {
+ FriendInfo[] finfos = m_FriendsService.GetFriends(friend.PrincipalID);
+ foreach (FriendInfo finfo in finfos)
+ {
+ // We check the secret here. Or if the friendship request was initiated here, and was declined
+ if (finfo.Friend.StartsWith(friend.Friend) && finfo.Friend.EndsWith(secret))
+ {
+ m_log.DebugFormat("[HGFRIENDS SERVICE]: Delete friendship {0} {1}", friend.PrincipalID, friend.Friend);
+ m_FriendsService.Delete(friend.PrincipalID, finfo.Friend);
+ m_FriendsService.Delete(finfo.Friend, friend.PrincipalID.ToString());
+
+ return true;
+ }
+ }
+
+ return false;
+ }
+
+ public bool FriendshipOffered(UUID fromID, string fromName, UUID toID, string message)
+ {
+ UserAccount account = m_UserAccountService.GetUserAccount(UUID.Zero, toID);
+ if (account == null)
+ return false;
+
+ // OK, we have that user here.
+ // So let's send back the call, but start a thread to continue
+ // with the verification and the actual action.
+
+ Util.FireAndForget(delegate { ProcessFriendshipOffered(fromID, fromName, toID, message); });
+
+ return true;
+ }
+
+ public bool ValidateFriendshipOffered(UUID fromID, UUID toID)
+ {
+ FriendInfo[] finfos = m_FriendsService.GetFriends(toID.ToString());
+ foreach (FriendInfo fi in finfos)
+ {
+ if (fi.Friend.StartsWith(fromID.ToString()) && fi.TheirFlags == -1)
+ return true;
+ }
+ return false;
+ }
+
+ #endregion IHGFriendsService
+
+ #region Aux
+
+ private void ProcessFriendshipOffered(UUID fromID, String fromName, UUID toID, String message)
+ {
+ // Great, it's a genuine request. Let's proceed.
+ // But now we need to confirm that the requester is who he says he is
+ // before we act on the friendship request.
+
+ if (!fromName.Contains("@"))
+ return;
+
+ string[] parts = fromName.Split(new char[] {'@'});
+ if (parts.Length != 2)
+ return;
+
+ string uriStr = "http://" + parts[1];
+ try
+ {
+ new Uri(uriStr);
+ }
+ catch (UriFormatException)
+ {
+ return;
+ }
+
+ UserAgentServiceConnector uasConn = new UserAgentServiceConnector(uriStr);
+ Dictionary servers = uasConn.GetServerURLs(fromID);
+ if (!servers.ContainsKey("FriendsServerURI"))
+ return;
+
+ HGFriendsServicesConnector friendsConn = new HGFriendsServicesConnector(servers["FriendsServerURI"].ToString());
+ if (!friendsConn.ValidateFriendshipOffered(fromID, toID))
+ {
+ m_log.WarnFormat("[HGFRIENDS SERVICE]: Friendship request from {0} to {1} is invalid. Impersonations?", fromID, toID);
+ return;
+ }
+
+ string fromUUI = Util.UniversalIdentifier(fromID, parts[0], "@" + parts[1], uriStr);
+ // OK, we're good!
+ ForwardToSim("FriendshipOffered", fromID, fromName, fromUUI, toID, message);
+ }
+
+ private bool ForwardToSim(string op, UUID fromID, string name, String fromUUI, UUID toID, string message)
+ {
+ PresenceInfo session = null;
+ GridRegion region = null;
+ PresenceInfo[] sessions = m_PresenceService.GetAgents(new string[] { toID.ToString() });
+ if (sessions != null && sessions.Length > 0)
+ session = sessions[0];
+ if (session != null)
+ region = m_GridService.GetRegionByUUID(UUID.Zero, session.RegionID);
+
+ switch (op)
+ {
+ case "FriendshipOffered":
+ // Let's store backwards
+ string secret = UUID.Random().ToString().Substring(0, 8);
+ m_FriendsService.StoreFriend(toID.ToString(), fromUUI + ";" + secret, 0);
+ if (m_FriendsLocalSimConnector != null) // standalone
+ {
+ GridInstantMessage im = new GridInstantMessage(null, fromID, name, toID,
+ (byte)InstantMessageDialog.FriendshipOffered, message, false, Vector3.Zero);
+ // !! HACK
+ im.imSessionID = im.fromAgentID;
+ return m_FriendsLocalSimConnector.LocalFriendshipOffered(toID, im);
+ }
+ else if (region != null) // grid
+ return m_FriendsSimConnector.FriendshipOffered(region, fromID, toID, message, name);
+ break;
+ case "ApproveFriendshipRequest":
+ if (m_FriendsLocalSimConnector != null) // standalone
+ return m_FriendsLocalSimConnector.LocalFriendshipApproved(fromID, name, toID);
+ else if (region != null) //grid
+ return m_FriendsSimConnector.FriendshipApproved(region, fromID, name, toID);
+ break;
+ }
+
+ return false;
+ }
+
+ #endregion Aux
+ }
+}
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