From de20f0603fa419ba16c56d16c2ad55301cad8b83 Mon Sep 17 00:00:00 2001
From: Justin Clark-Casey (justincc)
Date: Fri, 24 Jun 2011 19:49:05 +0100
Subject: Tell hypergridders when their teleports fail because of the 4096
limit rather than just saying "destination not found"
Instead of performing the 4096 check when the region is linked (and subsequently removing the link), leave the link in place and perform the check in the entity transfer module
This allows us to explicitly tell the hypergridder why the teleport failed (region out of range).
It also allows people on regions that are within range (on a large source grid) to teleport.
The Check4096 config parameter in the [GridService] section is replaced by a max_distance paramter in a new [EntityTransfer] section in OpenSimDefaults.ini
Since the parameter is in OpenSimDefaults.ini no action needs to be taken unless you want to increase this limit. It could also be decreased.
The check is being made in the base entity transfer module, since I believe the viewer problem occurs both on extremely large grids and while hypergridding.
---
OpenSim/Services/GridService/HypergridLinker.cs | 115 ++++++++++++------------
1 file changed, 59 insertions(+), 56 deletions(-)
(limited to 'OpenSim/Services/GridService')
diff --git a/OpenSim/Services/GridService/HypergridLinker.cs b/OpenSim/Services/GridService/HypergridLinker.cs
index 5262598..83ec122 100644
--- a/OpenSim/Services/GridService/HypergridLinker.cs
+++ b/OpenSim/Services/GridService/HypergridLinker.cs
@@ -63,7 +63,7 @@ namespace OpenSim.Services.GridService
protected GatekeeperServiceConnector m_GatekeeperConnector;
protected UUID m_ScopeID = UUID.Zero;
- protected bool m_Check4096 = true;
+// protected bool m_Check4096 = true;
protected string m_MapTileDirectory = string.Empty;
protected string m_ThisGatekeeper = string.Empty;
protected Uri m_ThisGatekeeperURI = null;
@@ -121,7 +121,7 @@ namespace OpenSim.Services.GridService
if (scope != string.Empty)
UUID.TryParse(scope, out m_ScopeID);
- m_Check4096 = gridConfig.GetBoolean("Check4096", true);
+// m_Check4096 = gridConfig.GetBoolean("Check4096", true);
m_MapTileDirectory = gridConfig.GetString("MapTileDirectory", "maptiles");
@@ -347,14 +347,18 @@ namespace OpenSim.Services.GridService
return true;
}
- uint x, y;
- if (m_Check4096 && !Check4096(handle, out x, out y))
- {
- RemoveHyperlinkRegion(regInfo.RegionID);
- reason = "Region is too far (" + x + ", " + y + ")";
- m_log.Info("[HYPERGRID LINKER]: Unable to link, region is too far (" + x + ", " + y + ")");
- return false;
- }
+ // We are now performing this check for each individual teleport in the EntityTransferModule instead. This
+ // allows us to give better feedback when teleports fail because of the distance reason (which can't be
+ // done here) and it also hypergrid teleports that are within range (possibly because the source grid
+ // itself has regions that are very far apart).
+// uint x, y;
+// if (m_Check4096 && !Check4096(handle, out x, out y))
+// {
+// //RemoveHyperlinkRegion(regInfo.RegionID);
+// reason = "Region is too far (" + x + ", " + y + ")";
+// m_log.Info("[HYPERGRID LINKER]: Unable to link, region is too far (" + x + ", " + y + ")");
+// //return false;
+// }
regInfo.RegionID = regionID;
@@ -405,60 +409,59 @@ namespace OpenSim.Services.GridService
}
}
- ///
- /// Cope with this viewer limitation.
- ///
- ///
- ///
- public bool Check4096(ulong realHandle, out uint x, out uint y)
- {
- uint ux = 0, uy = 0;
- Utils.LongToUInts(realHandle, out ux, out uy);
- x = ux / Constants.RegionSize;
- y = uy / Constants.RegionSize;
-
- const uint limit = (4096 - 1) * Constants.RegionSize;
- uint xmin = ux - limit;
- uint xmax = ux + limit;
- uint ymin = uy - limit;
- uint ymax = uy + limit;
- // World map boundary checks
- if (xmin < 0 || xmin > ux)
- xmin = 0;
- if (xmax > int.MaxValue || xmax < ux)
- xmax = int.MaxValue;
- if (ymin < 0 || ymin > uy)
- ymin = 0;
- if (ymax > int.MaxValue || ymax < uy)
- ymax = int.MaxValue;
-
- // Check for any regions that are within the possible teleport range to the linked region
- List regions = m_GridService.GetRegionRange(m_ScopeID, (int)xmin, (int)xmax, (int)ymin, (int)ymax);
- if (regions.Count == 0)
- {
- return false;
- }
- else
- {
- // Check for regions which are not linked regions
- List hyperlinks = m_GridService.GetHyperlinks(m_ScopeID);
- IEnumerable availableRegions = regions.Except(hyperlinks);
- if (availableRegions.Count() == 0)
- return false;
- }
-
- return true;
- }
+// Not currently used
+// ///
+// /// Cope with this viewer limitation.
+// ///
+// ///
+// ///
+// public bool Check4096(ulong realHandle, out uint x, out uint y)
+// {
+// uint ux = 0, uy = 0;
+// Utils.LongToUInts(realHandle, out ux, out uy);
+// x = ux / Constants.RegionSize;
+// y = uy / Constants.RegionSize;
+//
+// const uint limit = (4096 - 1) * Constants.RegionSize;
+// uint xmin = ux - limit;
+// uint xmax = ux + limit;
+// uint ymin = uy - limit;
+// uint ymax = uy + limit;
+// // World map boundary checks
+// if (xmin < 0 || xmin > ux)
+// xmin = 0;
+// if (xmax > int.MaxValue || xmax < ux)
+// xmax = int.MaxValue;
+// if (ymin < 0 || ymin > uy)
+// ymin = 0;
+// if (ymax > int.MaxValue || ymax < uy)
+// ymax = int.MaxValue;
+//
+// // Check for any regions that are within the possible teleport range to the linked region
+// List regions = m_GridService.GetRegionRange(m_ScopeID, (int)xmin, (int)xmax, (int)ymin, (int)ymax);
+// if (regions.Count == 0)
+// {
+// return false;
+// }
+// else
+// {
+// // Check for regions which are not linked regions
+// List hyperlinks = m_GridService.GetHyperlinks(m_ScopeID);
+// IEnumerable availableRegions = regions.Except(hyperlinks);
+// if (availableRegions.Count() == 0)
+// return false;
+// }
+//
+// return true;
+// }
private void AddHyperlinkRegion(GridRegion regionInfo, ulong regionHandle)
{
-
RegionData rdata = m_GridService.RegionInfo2RegionData(regionInfo);
int flags = (int)OpenSim.Data.RegionFlags.Hyperlink + (int)OpenSim.Data.RegionFlags.NoDirectLogin + (int)OpenSim.Data.RegionFlags.RegionOnline;
rdata.Data["flags"] = flags.ToString();
m_Database.Store(rdata);
-
}
private void RemoveHyperlinkRegion(UUID regionID)
--
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