From 19558f380a1e9cbaff849eb15262266ea79b60d2 Mon Sep 17 00:00:00 2001 From: Diva Canto Date: Sun, 13 Jun 2010 19:06:22 -0700 Subject: Fixes the long-standing RegionUp bug! Plus lots of other cleanups related to neighbours. --- OpenSim/Services/GridService/GridService.cs | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'OpenSim/Services/GridService/GridService.cs') diff --git a/OpenSim/Services/GridService/GridService.cs b/OpenSim/Services/GridService/GridService.cs index 7c98642..225530f 100644 --- a/OpenSim/Services/GridService/GridService.cs +++ b/OpenSim/Services/GridService/GridService.cs @@ -273,14 +273,15 @@ namespace OpenSim.Services.GridService if (region != null) { // Not really? Maybe? - List rdatas = m_Database.Get(region.posX - (int)Constants.RegionSize, region.posY - (int)Constants.RegionSize, - region.posX + (int)Constants.RegionSize, region.posY + (int)Constants.RegionSize, scopeID); + List rdatas = m_Database.Get(region.posX - (int)Constants.RegionSize - 1, region.posY - (int)Constants.RegionSize - 1, + region.posX + (int)Constants.RegionSize + 1, region.posY + (int)Constants.RegionSize + 1, scopeID); foreach (RegionData rdata in rdatas) if (rdata.RegionID != regionID) rinfos.Add(RegionData2RegionInfo(rdata)); } + m_log.DebugFormat("[GRID SERVICE]: region {0} has {1} neighours", region.RegionName, rinfos.Count); return rinfos; } -- cgit v1.1