From 3f6c4c150e3910e79ee3dc94f9304c16265512c0 Mon Sep 17 00:00:00 2001 From: John Hurliman Date: Thu, 8 Apr 2010 12:31:44 -0700 Subject: * Adds IAssetService.GetCached() to allow asset fetching from the local cache only * Adds GetTextureModule that implements the "GetTexture" capability, aka HTTP texture fetching. This is a significantly optimized path that does not require any server-side JPEG2000 decoding, texture priority queue, or UDP file transfer * Sanity check for null reference in LLClientView.RefreshGroupMembership() --- .../Services/Connectors/SimianGrid/SimianAssetServiceConnector.cs | 8 ++++++++ 1 file changed, 8 insertions(+) (limited to 'OpenSim/Services/Connectors/SimianGrid/SimianAssetServiceConnector.cs') diff --git a/OpenSim/Services/Connectors/SimianGrid/SimianAssetServiceConnector.cs b/OpenSim/Services/Connectors/SimianGrid/SimianAssetServiceConnector.cs index 36c51c3..79e49a1 100644 --- a/OpenSim/Services/Connectors/SimianGrid/SimianAssetServiceConnector.cs +++ b/OpenSim/Services/Connectors/SimianGrid/SimianAssetServiceConnector.cs @@ -123,6 +123,14 @@ namespace OpenSim.Services.Connectors.SimianGrid return GetRemote(id); } + public AssetBase GetCached(string id) + { + if (m_cache != null) + return m_cache.Get(id); + + return null; + } + /// /// Get an asset's metadata /// -- cgit v1.1