From 632babf8fba8180764b359b9716eaac904b1b4ac Mon Sep 17 00:00:00 2001 From: Diva Canto Date: Fri, 4 Feb 2011 19:19:38 -0800 Subject: Added an additional debug message, and removed a bunch of files that weren't being used anymore -- the old RemotsInventory connectors stuff. --- .../Inventory/HGInventoryServiceConnector.cs | 335 ------------ .../Inventory/ISessionAuthInventoryService.cs | 140 ----- .../Inventory/InventoryServiceConnector.cs | 582 --------------------- .../QuickAndDirtyInventoryServiceConnector.cs | 196 ------- 4 files changed, 1253 deletions(-) delete mode 100644 OpenSim/Services/Connectors/Inventory/HGInventoryServiceConnector.cs delete mode 100644 OpenSim/Services/Connectors/Inventory/ISessionAuthInventoryService.cs delete mode 100644 OpenSim/Services/Connectors/Inventory/InventoryServiceConnector.cs delete mode 100644 OpenSim/Services/Connectors/Inventory/QuickAndDirtyInventoryServiceConnector.cs (limited to 'OpenSim/Services/Connectors/Inventory') diff --git a/OpenSim/Services/Connectors/Inventory/HGInventoryServiceConnector.cs b/OpenSim/Services/Connectors/Inventory/HGInventoryServiceConnector.cs deleted file mode 100644 index 9878855..0000000 --- a/OpenSim/Services/Connectors/Inventory/HGInventoryServiceConnector.cs +++ /dev/null @@ -1,335 +0,0 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSimulator Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -using log4net; -using Nini.Config; -using System; -using System.Collections.Generic; -using System.Reflection; -using OpenSim.Framework; -using OpenSim.Services.Interfaces; -using OpenMetaverse; - -namespace OpenSim.Services.Connectors.Inventory -{ - public class HGInventoryServiceConnector : ISessionAuthInventoryService - { - private static readonly ILog m_log = - LogManager.GetLogger( - MethodBase.GetCurrentMethod().DeclaringType); - - private Dictionary m_connectors = new Dictionary(); - - public HGInventoryServiceConnector(IConfigSource source) - { - IConfig moduleConfig = source.Configs["Modules"]; - if (moduleConfig != null) - { - - IConfig inventoryConfig = source.Configs["InventoryService"]; - if (inventoryConfig == null) - { - m_log.Error("[HG INVENTORY SERVICE]: InventoryService missing from OpenSim.ini"); - return; - } - - m_log.Info("[HG INVENTORY SERVICE]: HG inventory service enabled"); - } - } - - private bool StringToUrlAndUserID(string id, out string url, out string userID) - { - url = String.Empty; - userID = String.Empty; - - Uri assetUri; - - if (Uri.TryCreate(id, UriKind.Absolute, out assetUri) && - assetUri.Scheme == Uri.UriSchemeHttp) - { - url = "http://" + assetUri.Authority; - userID = assetUri.LocalPath.Trim(new char[] { '/' }); - return true; - } - - return false; - } - private ISessionAuthInventoryService GetConnector(string url) - { - InventoryServicesConnector connector = null; - lock (m_connectors) - { - if (m_connectors.ContainsKey(url)) - { - connector = m_connectors[url]; - } - else - { - // We're instantiating this class explicitly, but this won't - // work in general, because the remote grid may be running - // an inventory server that has a different protocol. - // Eventually we will want a piece of protocol asking - // the remote server about its kind. Definitely cool thing to do! - connector = new InventoryServicesConnector(url); - m_connectors.Add(url, connector); - } - } - return connector; - } - - public string Host - { - get { return string.Empty; } - } - - public void GetUserInventory(string id, UUID sessionID, InventoryReceiptCallback callback) - { - m_log.Debug("[HGInventory]: GetUserInventory " + id); - string url = string.Empty; - string userID = string.Empty; - - if (StringToUrlAndUserID(id, out url, out userID)) - { - ISessionAuthInventoryService connector = GetConnector(url); - connector.GetUserInventory(userID, sessionID, callback); - } - - } - - /// - /// Gets the user folder for the given folder-type - /// - /// - /// - /// - public Dictionary GetSystemFolders(string id, UUID sessionID) - { - m_log.Debug("[HGInventory]: GetSystemFolders " + id); - string url = string.Empty; - string userID = string.Empty; - - if (StringToUrlAndUserID(id, out url, out userID)) - { - ISessionAuthInventoryService connector = GetConnector(url); - return connector.GetSystemFolders(userID, sessionID); - } - - return new Dictionary(); - } - - /// - /// Gets everything (folders and items) inside a folder - /// - /// - /// - /// - public InventoryCollection GetFolderContent(string id, UUID folderID, UUID sessionID) - { - m_log.Debug("[HGInventory]: GetFolderContent " + id); - string url = string.Empty; - string userID = string.Empty; - - if (StringToUrlAndUserID(id, out url, out userID)) - { - ISessionAuthInventoryService connector = GetConnector(url); - return connector.GetFolderContent(userID, folderID, sessionID); - } - - return null; - } - - public bool AddFolder(string id, InventoryFolderBase folder, UUID sessionID) - { - string url = string.Empty; - string userID = string.Empty; - - if (StringToUrlAndUserID(id, out url, out userID)) - { - ISessionAuthInventoryService connector = GetConnector(url); - return connector.AddFolder(userID, folder, sessionID); - } - return false; - } - - public bool UpdateFolder(string id, InventoryFolderBase folder, UUID sessionID) - { - string url = string.Empty; - string userID = string.Empty; - - if (StringToUrlAndUserID(id, out url, out userID)) - { - ISessionAuthInventoryService connector = GetConnector(url); - return connector.UpdateFolder(userID, folder, sessionID); - } - return false; - } - - public bool MoveFolder(string id, InventoryFolderBase folder, UUID sessionID) - { - string url = string.Empty; - string userID = string.Empty; - - if (StringToUrlAndUserID(id, out url, out userID)) - { - ISessionAuthInventoryService connector = GetConnector(url); - return connector.MoveFolder(userID, folder, sessionID); - } - return false; - } - - public bool DeleteFolders(string id, List folders, UUID sessionID) - { - string url = string.Empty; - string userID = string.Empty; - - if (StringToUrlAndUserID(id, out url, out userID)) - { - ISessionAuthInventoryService connector = GetConnector(url); - return connector.DeleteFolders(userID, folders, sessionID); - } - return false; - } - - public bool PurgeFolder(string id, InventoryFolderBase folder, UUID sessionID) - { - string url = string.Empty; - string userID = string.Empty; - - if (StringToUrlAndUserID(id, out url, out userID)) - { - ISessionAuthInventoryService connector = GetConnector(url); - return connector.PurgeFolder(userID, folder, sessionID); - } - return false; - } - - public List GetFolderItems(string id, UUID folderID, UUID sessionID) - { - string url = string.Empty; - string userID = string.Empty; - - if (StringToUrlAndUserID(id, out url, out userID)) - { - ISessionAuthInventoryService connector = GetConnector(url); - return connector.GetFolderItems(userID, folderID, sessionID); - } - return new List(); - } - - public bool AddItem(string id, InventoryItemBase item, UUID sessionID) - { - string url = string.Empty; - string userID = string.Empty; - - if (StringToUrlAndUserID(id, out url, out userID)) - { - ISessionAuthInventoryService connector = GetConnector(url); - return connector.AddItem(userID, item, sessionID); - } - return false; - } - - public bool UpdateItem(string id, InventoryItemBase item, UUID sessionID) - { - string url = string.Empty; - string userID = string.Empty; - - if (StringToUrlAndUserID(id, out url, out userID)) - { - ISessionAuthInventoryService connector = GetConnector(url); - return connector.UpdateItem(userID, item, sessionID); - } - return false; - } - - public bool MoveItems(string id, List items, UUID sessionID) - { - string url = string.Empty; - string userID = string.Empty; - - if (StringToUrlAndUserID(id, out url, out userID)) - { - ISessionAuthInventoryService connector = GetConnector(url); - return connector.MoveItems(userID, items, sessionID); - } - return false; - } - - public bool DeleteItems(string id, List itemIDs, UUID sessionID) - { - string url = string.Empty; - string userID = string.Empty; - - if (StringToUrlAndUserID(id, out url, out userID)) - { - ISessionAuthInventoryService connector = GetConnector(url); - return connector.DeleteItems(userID, itemIDs, sessionID); - } - return false; - } - - public InventoryItemBase QueryItem(string id, InventoryItemBase item, UUID sessionID) - { - string url = string.Empty; - string userID = string.Empty; - - if (StringToUrlAndUserID(id, out url, out userID)) - { - //m_log.DebugFormat("[HGInventory CONNECTOR]: calling {0}", url); - ISessionAuthInventoryService connector = GetConnector(url); - return connector.QueryItem(userID, item, sessionID); - } - return null; - } - - public InventoryFolderBase QueryFolder(string id, InventoryFolderBase folder, UUID sessionID) - { - string url = string.Empty; - string userID = string.Empty; - - if (StringToUrlAndUserID(id, out url, out userID)) - { - ISessionAuthInventoryService connector = GetConnector(url); - return connector.QueryFolder(userID, folder, sessionID); - } - return null; - } - - public int GetAssetPermissions(string id, UUID assetID, UUID sessionID) - { - string url = string.Empty; - string userID = string.Empty; - - if (StringToUrlAndUserID(id, out url, out userID)) - { - ISessionAuthInventoryService connector = GetConnector(url); - return connector.GetAssetPermissions(userID, assetID, sessionID); - } - return 0; - } - } -} diff --git a/OpenSim/Services/Connectors/Inventory/ISessionAuthInventoryService.cs b/OpenSim/Services/Connectors/Inventory/ISessionAuthInventoryService.cs deleted file mode 100644 index da8c7e2..0000000 --- a/OpenSim/Services/Connectors/Inventory/ISessionAuthInventoryService.cs +++ /dev/null @@ -1,140 +0,0 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSimulator Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -using System.Collections.Generic; -using OpenSim.Framework; -using OpenSim.Services.Interfaces; -using OpenMetaverse; - -namespace OpenSim.Services.Connectors -{ - /// - /// Defines all operations to access a remote inventory service - /// using session authentication as a form of security. - /// - public interface ISessionAuthInventoryService - { - string Host - { - get; - } - - /// - /// Request the inventory for a user. This is an asynchronous operation that will call the callback when the - /// inventory has been received - /// - /// - /// - void GetUserInventory(string userID, UUID session_id, InventoryReceiptCallback callback); - - /// - /// Gets the user folder for the given folder-type - /// - /// - /// - /// - Dictionary GetSystemFolders(string userID, UUID session_id); - - /// - /// Gets everything (folders and items) inside a folder - /// - /// - /// - /// - InventoryCollection GetFolderContent(string userID, UUID folderID, UUID session_id); - - /// - /// Add a new folder to the user's inventory - /// - /// - /// true if the folder was successfully added - bool AddFolder(string userID, InventoryFolderBase folder, UUID session_id); - - /// - /// Update a folder in the user's inventory - /// - /// - /// true if the folder was successfully updated - bool UpdateFolder(string userID, InventoryFolderBase folder, UUID session_id); - - /// - /// Move an inventory folder to a new location - /// - /// A folder containing the details of the new location - /// true if the folder was successfully moved - bool MoveFolder(string userID, InventoryFolderBase folder, UUID session_id); - - /// - /// Delete a list of inventory folders (from trash) - /// - bool DeleteFolders(string userID, List folders, UUID session_id); - - /// - /// Purge an inventory folder of all its items and subfolders. - /// - /// - /// true if the folder was successfully purged - bool PurgeFolder(string userID, InventoryFolderBase folder, UUID session_id); - - /// - /// Get items from a folder. - /// - /// - /// true if the folder was successfully purged - List GetFolderItems(string userID, UUID folderID, UUID session_id); - - /// - /// Add a new item to the user's inventory - /// - /// - /// true if the item was successfully added - bool AddItem(string userID, InventoryItemBase item, UUID session_id); - - /// - /// Update an item in the user's inventory - /// - /// - /// true if the item was successfully updated - bool UpdateItem(string userID, InventoryItemBase item, UUID session_id); - - bool MoveItems(string userID, List items, UUID session_id); - - /// - /// Delete an item from the user's inventory - /// - /// - /// true if the item was successfully deleted - bool DeleteItems(string userID, List itemIDs, UUID session_id); - - InventoryItemBase QueryItem(string userID, InventoryItemBase item, UUID session_id); - - InventoryFolderBase QueryFolder(string userID, InventoryFolderBase item, UUID session_id); - - int GetAssetPermissions(string userID, UUID assetID, UUID session_id); - - } -} diff --git a/OpenSim/Services/Connectors/Inventory/InventoryServiceConnector.cs b/OpenSim/Services/Connectors/Inventory/InventoryServiceConnector.cs deleted file mode 100644 index f86b453..0000000 --- a/OpenSim/Services/Connectors/Inventory/InventoryServiceConnector.cs +++ /dev/null @@ -1,582 +0,0 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSimulator Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -using log4net; -using System; -using System.Collections.Generic; -using System.IO; -using System.Reflection; -using Nini.Config; -using OpenSim.Framework; -using OpenSim.Framework.Servers.HttpServer; -using OpenSim.Services.Interfaces; -using OpenMetaverse; - -namespace OpenSim.Services.Connectors -{ - public class InventoryServicesConnector : ISessionAuthInventoryService - { - private static readonly ILog m_log = - LogManager.GetLogger( - MethodBase.GetCurrentMethod().DeclaringType); - - private string m_ServerURI = String.Empty; - - private Dictionary m_RequestingInventory = new Dictionary(); - private Dictionary m_RequestTime = new Dictionary(); - - public InventoryServicesConnector() - { - } - - public InventoryServicesConnector(string serverURI) - { - m_ServerURI = serverURI.TrimEnd('/'); - } - - public InventoryServicesConnector(IConfigSource source) - { - Initialise(source); - } - - public virtual void Initialise(IConfigSource source) - { - IConfig inventoryConfig = source.Configs["InventoryService"]; - if (inventoryConfig == null) - { - m_log.Error("[INVENTORY CONNECTOR]: InventoryService missing from OpenSim.ini"); - throw new Exception("InventoryService missing from OpenSim.ini"); - } - - string serviceURI = inventoryConfig.GetString("InventoryServerURI", - String.Empty); - - if (serviceURI == String.Empty) - { - m_log.Error("[INVENTORY CONNECTOR]: No Server URI named in section InventoryService"); - throw new Exception("Unable to proceed. Please make sure your ini files in config-include are updated according to .example's"); - } - m_ServerURI = serviceURI.TrimEnd('/'); - } - - #region ISessionAuthInventoryService - - public string Host - { - get { return m_ServerURI; } - } - - /// - /// Caller must catch eventual Exceptions. - /// - /// - /// - /// - public void GetUserInventory(string userIDStr, UUID sessionID, InventoryReceiptCallback callback) - { - UUID userID = UUID.Zero; - if (UUID.TryParse(userIDStr, out userID)) - { - lock (m_RequestingInventory) - { - // *HACK ALERT* - - // If an inventory request times out, it blocks any further requests from the - // same user, even after a relog. This is bad, and makes me sad. - - // Really, we should detect a timeout and report a failure to the callback, - // BUT in my testing i found that it's hard to detect a timeout.. sometimes, - // a partial response is recieved, and sometimes a null response. - - // So, for now, add a timer of ten seconds (which is the request timeout). - - // This should basically have the same effect. - - lock (m_RequestTime) - { - if (m_RequestTime.ContainsKey(userID)) - { - TimeSpan interval = DateTime.Now - m_RequestTime[userID]; - if (interval.TotalSeconds > 10) - { - m_RequestTime.Remove(userID); - if (m_RequestingInventory.ContainsKey(userID)) - { - m_RequestingInventory.Remove(userID); - } - } - } - if (!m_RequestingInventory.ContainsKey(userID)) - { - m_RequestTime.Add(userID, DateTime.Now); - m_RequestingInventory.Add(userID, callback); - } - else - { - m_log.ErrorFormat("[INVENTORY CONNECTOR]: GetUserInventory - ignoring repeated request for user {0}", userID); - return; - } - } - } - - m_log.InfoFormat( - "[INVENTORY CONNECTOR]: Requesting inventory from {0}/GetInventory/ for user {1}", - m_ServerURI, userID); - - RestSessionObjectPosterResponse requester - = new RestSessionObjectPosterResponse(); - requester.ResponseCallback = InventoryResponse; - - requester.BeginPostObject(m_ServerURI + "/GetInventory/", userID.Guid, sessionID.ToString(), userID.ToString()); - } - } - - /// - /// Gets the user folder for the given folder-type - /// - /// - /// - /// - public Dictionary GetSystemFolders(string userID, UUID sessionID) - { - List folders = null; - Dictionary dFolders = new Dictionary(); - try - { - folders = SynchronousRestSessionObjectPoster>.BeginPostObject( - "POST", m_ServerURI + "/SystemFolders/", new Guid(userID), sessionID.ToString(), userID.ToString()); - - foreach (InventoryFolderBase f in folders) - dFolders[(AssetType)f.Type] = f; - - return dFolders; - } - catch (Exception e) - { - // Maybe we're talking to an old inventory server. Try this other thing. - m_log.ErrorFormat("[INVENTORY CONNECTOR]: GetSystemFolders operation failed, {0} {1} (old sever?). Trying GetInventory.", - e.Source, e.Message); - - try - { - InventoryCollection inventory = SynchronousRestSessionObjectPoster.BeginPostObject( - "POST", m_ServerURI + "/GetInventory/", new Guid(userID), sessionID.ToString(), userID.ToString()); - folders = inventory.Folders; - } - catch (Exception ex) - { - m_log.ErrorFormat("[INVENTORY CONNECTOR]: GetInventory operation also failed, {0} {1}. Giving up.", - e.Source, ex.Message); - } - - if ((folders != null) && (folders.Count > 0)) - { - m_log.DebugFormat("[INVENTORY CONNECTOR]: Received entire inventory ({0} folders) for user {1}", - folders.Count, userID); - foreach (InventoryFolderBase f in folders) - { - if ((f.Type != (short)AssetType.Folder) && (f.Type != (short)AssetType.Unknown)) - dFolders[(AssetType)f.Type] = f; - } - - UUID rootFolderID = dFolders[AssetType.Animation].ParentID; - InventoryFolderBase rootFolder = new InventoryFolderBase(rootFolderID, new UUID(userID)); - rootFolder = QueryFolder(userID, rootFolder, sessionID); - dFolders[AssetType.Folder] = rootFolder; - m_log.DebugFormat("[INVENTORY CONNECTOR]: {0} system folders for user {1}", dFolders.Count, userID); - return dFolders; - } - } - - return new Dictionary(); - } - - /// - /// Gets everything (folders and items) inside a folder - /// - /// - /// - /// - public InventoryCollection GetFolderContent(string userID, UUID folderID, UUID sessionID) - { - try - { - // normal case - return SynchronousRestSessionObjectPoster.BeginPostObject( - "POST", m_ServerURI + "/GetFolderContent/", folderID.Guid, sessionID.ToString(), userID.ToString()); - } - catch (TimeoutException e) - { - m_log.ErrorFormat( - "[INVENTORY CONNECTOR]: GetFolderContent operation to {0} for {1} timed out {2} {3}.", - m_ServerURI, folderID, e.Source, e.Message); - } - catch (Exception e) - { - m_log.ErrorFormat("[INVENTORY CONNECTOR]: GetFolderContent operation failed for {0}, {1} {2} (old server?).", - folderID, e.Source, e.Message); - } - - InventoryCollection nullCollection = new InventoryCollection(); - nullCollection.Folders = new List(); - nullCollection.Items = new List(); - nullCollection.UserID = new UUID(userID); - return nullCollection; - } - - public bool AddFolder(string userID, InventoryFolderBase folder, UUID sessionID) - { - try - { - return SynchronousRestSessionObjectPoster.BeginPostObject( - "POST", m_ServerURI + "/NewFolder/", folder, sessionID.ToString(), folder.Owner.ToString()); - } - catch (Exception e) - { - m_log.ErrorFormat("[INVENTORY CONNECTOR]: Add new inventory folder operation failed for {0} {1}, {2} {3}", - folder.Name, folder.ID, e.Source, e.Message); - } - - return false; - } - - public bool UpdateFolder(string userID, InventoryFolderBase folder, UUID sessionID) - { - try - { - return SynchronousRestSessionObjectPoster.BeginPostObject( - "POST", m_ServerURI + "/UpdateFolder/", folder, sessionID.ToString(), folder.Owner.ToString()); - } - catch (Exception e) - { - m_log.ErrorFormat("[INVENTORY CONNECTOR]: Update inventory folder operation failed for {0} {1}, {2} {3}", - folder.Name, folder.ID, e.Source, e.Message); - } - - return false; - } - - public bool DeleteFolders(string userID, List folderIDs, UUID sessionID) - { - try - { - List guids = new List(); - foreach (UUID u in folderIDs) - guids.Add(u.Guid); - return SynchronousRestSessionObjectPoster, bool>.BeginPostObject( - "POST", m_ServerURI + "/DeleteFolders/", guids, sessionID.ToString(), userID); - } - catch (Exception e) - { - m_log.ErrorFormat("[INVENTORY CONNECTOR]: Delete inventory folders operation failed, {0} {1}", - e.Source, e.Message); - } - - return false; - } - - public bool MoveFolder(string userID, InventoryFolderBase folder, UUID sessionID) - { - try - { - return SynchronousRestSessionObjectPoster.BeginPostObject( - "POST", m_ServerURI + "/MoveFolder/", folder, sessionID.ToString(), folder.Owner.ToString()); - } - catch (Exception e) - { - m_log.ErrorFormat("[INVENTORY CONNECTOR]: Move inventory folder operation failed for {0} {1}, {2} {3}", - folder.Name, folder.ID, e.Source, e.Message); - } - - return false; - } - - public bool PurgeFolder(string userID, InventoryFolderBase folder, UUID sessionID) - { - try - { - return SynchronousRestSessionObjectPoster.BeginPostObject( - "POST", m_ServerURI + "/PurgeFolder/", folder, sessionID.ToString(), folder.Owner.ToString()); - } - catch (Exception e) - { - m_log.ErrorFormat("[INVENTORY CONNECTOR]: Purge inventory folder operation failed for {0} {1}, {2} {3}", - folder.Name, folder.ID, e.Source, e.Message); - } - - return false; - } - - public List GetFolderItems(string userID, UUID folderID, UUID sessionID) - { - try - { - InventoryFolderBase folder = new InventoryFolderBase(folderID, new UUID(userID)); - return SynchronousRestSessionObjectPoster>.BeginPostObject( - "POST", m_ServerURI + "/GetItems/", folder, sessionID.ToString(), userID); - } - catch (Exception e) - { - m_log.ErrorFormat("[INVENTORY CONNECTOR]: Get folder items operation failed for folder {0}, {1} {2}", - folderID, e.Source, e.Message); - } - - return null; - } - - public bool AddItem(string userID, InventoryItemBase item, UUID sessionID) - { - try - { - return SynchronousRestSessionObjectPoster.BeginPostObject( - "POST", m_ServerURI + "/NewItem/", item, sessionID.ToString(), item.Owner.ToString()); - } - catch (Exception e) - { - m_log.ErrorFormat("[INVENTORY CONNECTOR]: Add new inventory item operation failed for {0} {1}, {2} {3}", - item.Name, item.ID, e.Source, e.Message); - } - - return false; - } - - public bool UpdateItem(string userID, InventoryItemBase item, UUID sessionID) - { - try - { - return SynchronousRestSessionObjectPoster.BeginPostObject( - "POST", m_ServerURI + "/NewItem/", item, sessionID.ToString(), item.Owner.ToString()); - } - catch (Exception e) - { - m_log.ErrorFormat("[INVENTORY CONNECTOR]: Update new inventory item operation failed for {0} {1}, {2} {3}", - item.Name, item.ID, e.Source, e.Message); - } - - return false; - } - - /** - * MoveItems Async group - */ - - delegate void MoveItemsDelegate(string userID, List items, UUID sessionID); - - private void MoveItemsAsync(string userID, List items, UUID sessionID) - { - if (items == null) - { - m_log.WarnFormat("[INVENTORY CONNECTOR]: request to move items got a null list."); - return; - } - - try - { - //SynchronousRestSessionObjectPoster, bool>.BeginPostObject( - // "POST", m_ServerURI + "/MoveItems/", items, sessionID.ToString(), userID.ToString()); - - //// Success - //return; - string uri = m_ServerURI + "/inventory/" + userID; - if (SynchronousRestObjectRequester. - MakeRequest, bool>("PUT", uri, items)) - m_log.DebugFormat("[INVENTORY CONNECTOR]: move {0} items poster succeeded {1}", items.Count, uri); - else - m_log.DebugFormat("[INVENTORY CONNECTOR]: move {0} items poster failed {1}", items.Count, uri); ; - - return; - - } - catch (Exception e) - { - m_log.ErrorFormat("[INVENTORY CONNECTOR]: Move inventory items operation failed, {0} {1} (old server?). Trying slow way.", - e.Source, e.Message); - } - - } - - private void MoveItemsCompleted(IAsyncResult iar) - { - MoveItemsDelegate d = (MoveItemsDelegate)iar.AsyncState; - d.EndInvoke(iar); - } - - public bool MoveItems(string userID, List items, UUID sessionID) - { - MoveItemsDelegate d = MoveItemsAsync; - d.BeginInvoke(userID, items, sessionID, MoveItemsCompleted, d); - return true; - } - - public bool DeleteItems(string userID, List items, UUID sessionID) - { - try - { - List guids = new List(); - foreach (UUID u in items) - guids.Add(u.Guid); - return SynchronousRestSessionObjectPoster, bool>.BeginPostObject( - "POST", m_ServerURI + "/DeleteItem/", guids, sessionID.ToString(), userID); - } - catch (Exception e) - { - m_log.ErrorFormat("[INVENTORY CONNECTOR]: Delete inventory items operation failed, {0} {1}", - e.Source, e.Message); - } - - return false; - } - - public InventoryItemBase QueryItem(string userID, InventoryItemBase item, UUID sessionID) - { - try - { - return SynchronousRestSessionObjectPoster.BeginPostObject( - "POST", m_ServerURI + "/QueryItem/", item, sessionID.ToString(), item.Owner.ToString()); - } - catch (Exception e) - { - m_log.ErrorFormat("[INVENTORY CONNECTOR]: Query inventory item operation failed, {0} {1}", - e.Source, e.Message); - } - - return null; - } - - public InventoryFolderBase QueryFolder(string userID, InventoryFolderBase folder, UUID sessionID) - { - try - { - return SynchronousRestSessionObjectPoster.BeginPostObject( - "POST", m_ServerURI + "/QueryFolder/", folder, sessionID.ToString(), userID); - } - catch (Exception e) - { - m_log.ErrorFormat("[INVENTORY CONNECTOR]: Query inventory folder operation failed, {0} {1}", - e.Source, e.Message); - } - - return null; - } - - public int GetAssetPermissions(string userID, UUID assetID, UUID sessionID) - { - try - { - InventoryItemBase item = new InventoryItemBase(); - item.Owner = new UUID(userID); - item.AssetID = assetID; - return SynchronousRestSessionObjectPoster.BeginPostObject( - "POST", m_ServerURI + "/AssetPermissions/", item, sessionID.ToString(), userID); - } - catch (Exception e) - { - m_log.ErrorFormat("[INVENTORY CONNECTOR]: AssetPermissions operation failed, {0} {1}", - e.Source, e.Message); - } - - return 0; - } - - #endregion - - /// - /// Callback used by the inventory server GetInventory request - /// - /// - private void InventoryResponse(InventoryCollection response) - { - UUID userID = response.UserID; - InventoryReceiptCallback callback = null; - lock (m_RequestingInventory) - { - if (m_RequestingInventory.ContainsKey(userID)) - { - callback = m_RequestingInventory[userID]; - m_RequestingInventory.Remove(userID); - lock (m_RequestTime) - { - if (m_RequestTime.ContainsKey(userID)) - { - m_RequestTime.Remove(userID); - } - } - } - else - { - m_log.WarnFormat( - "[INVENTORY CONNECTOR]: " + - "Received inventory response for {0} for which we do not have a record of requesting!", - userID); - return; - } - } - - m_log.InfoFormat("[INVENTORY CONNECTOR]: " + - "Received inventory response for user {0} containing {1} folders and {2} items", - userID, response.Folders.Count, response.Items.Count); - - InventoryFolderImpl rootFolder = null; - - ICollection folders = new List(); - ICollection items = new List(); - - foreach (InventoryFolderBase folder in response.Folders) - { - if (folder.ParentID == UUID.Zero) - { - rootFolder = new InventoryFolderImpl(folder); - folders.Add(rootFolder); - - break; - } - } - - if (rootFolder != null) - { - foreach (InventoryFolderBase folder in response.Folders) - { - if (folder.ID != rootFolder.ID) - { - folders.Add(new InventoryFolderImpl(folder)); - } - } - - foreach (InventoryItemBase item in response.Items) - { - items.Add(item); - } - } - else - { - m_log.ErrorFormat("[INVENTORY CONNECTOR]: Did not get back an inventory containing a root folder for user {0}", userID); - } - - callback(folders, items); - } - } -} diff --git a/OpenSim/Services/Connectors/Inventory/QuickAndDirtyInventoryServiceConnector.cs b/OpenSim/Services/Connectors/Inventory/QuickAndDirtyInventoryServiceConnector.cs deleted file mode 100644 index a7aa138..0000000 --- a/OpenSim/Services/Connectors/Inventory/QuickAndDirtyInventoryServiceConnector.cs +++ /dev/null @@ -1,196 +0,0 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSimulator Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -using log4net; -using System; -using System.Collections.Generic; -using System.IO; -using System.Reflection; -using Nini.Config; -using OpenSim.Framework; -using OpenSim.Framework.Servers.HttpServer; -using OpenSim.Services.Interfaces; -using OpenMetaverse; - -namespace OpenSim.Services.Connectors -{ - /// - /// This connector is temporary. It's used by the user server, before that server is refactored. - /// - public class QuickAndDirtyInventoryServiceConnector : IInventoryService - { -// private static readonly ILog m_log = -// LogManager.GetLogger( -// MethodBase.GetCurrentMethod().DeclaringType); - - private string m_ServerURI = String.Empty; - - //private Dictionary m_RequestingInventory = new Dictionary(); - - public QuickAndDirtyInventoryServiceConnector() - { - } - - public QuickAndDirtyInventoryServiceConnector(string serverURI) - { - m_ServerURI = serverURI.TrimEnd('/'); - } - - /// - /// - /// - /// - /// - public bool CreateUserInventory(UUID userId) - { - return SynchronousRestObjectPoster.BeginPostObject( - "POST", m_ServerURI + "CreateInventory/", userId.Guid); - } - - /// - /// - /// - /// - /// - public List GetInventorySkeleton(UUID userId) - { - return SynchronousRestObjectPoster.BeginPostObject>( - "POST", m_ServerURI + "RootFolders/", userId.Guid); - } - - /// - /// Returns a list of all the active gestures in a user's inventory. - /// - /// - /// The of the user - /// - /// - /// A flat list of the gesture items. - /// - public List GetActiveGestures(UUID userId) - { - return SynchronousRestObjectPoster.BeginPostObject>( - "POST", m_ServerURI + "ActiveGestures/", userId.Guid); - } - - public InventoryCollection GetUserInventory(UUID userID) - { - return null; - } - - public void GetUserInventory(UUID userID, InventoryReceiptCallback callback) - { - } - - public InventoryFolderBase GetFolderForType(UUID userID, AssetType type) - { - return null; - } - - public InventoryCollection GetFolderContent(UUID userID, UUID folderID) - { - return null; - } - - public List GetFolderItems(UUID userID, UUID folderID) - { - return null; - } - - public bool AddFolder(InventoryFolderBase folder) - { - return false; - } - - public bool UpdateFolder(InventoryFolderBase folder) - { - return false; - } - - public bool MoveFolder(InventoryFolderBase folder) - { - return false; - } - - public bool DeleteFolders(UUID ownerID, List folderIDs) - { - return false; - } - - - public bool PurgeFolder(InventoryFolderBase folder) - { - return false; - } - - public bool AddItem(InventoryItemBase item) - { - return false; - } - - public bool UpdateItem(InventoryItemBase item) - { - return false; - } - - public bool MoveItems(UUID ownerID, List items) - { - return false; - } - - public bool DeleteItems(UUID owner, List itemIDs) - { - return false; - } - - public InventoryItemBase GetItem(InventoryItemBase item) - { - return null; - } - - public InventoryFolderBase GetFolder(InventoryFolderBase folder) - { - return null; - } - - public bool HasInventoryForUser(UUID userID) - { - return false; - } - - public InventoryFolderBase GetRootFolder(UUID userID) - { - return null; - } - - public int GetAssetPermissions(UUID userID, UUID assetID) - { - return 0; - } - - } -} -- cgit v1.1