From 632babf8fba8180764b359b9716eaac904b1b4ac Mon Sep 17 00:00:00 2001
From: Diva Canto
Date: Fri, 4 Feb 2011 19:19:38 -0800
Subject: Added an additional debug message, and removed a bunch of files that
weren't being used anymore -- the old RemotsInventory connectors stuff.
---
.../Inventory/ISessionAuthInventoryService.cs | 140 ---------------------
1 file changed, 140 deletions(-)
delete mode 100644 OpenSim/Services/Connectors/Inventory/ISessionAuthInventoryService.cs
(limited to 'OpenSim/Services/Connectors/Inventory/ISessionAuthInventoryService.cs')
diff --git a/OpenSim/Services/Connectors/Inventory/ISessionAuthInventoryService.cs b/OpenSim/Services/Connectors/Inventory/ISessionAuthInventoryService.cs
deleted file mode 100644
index da8c7e2..0000000
--- a/OpenSim/Services/Connectors/Inventory/ISessionAuthInventoryService.cs
+++ /dev/null
@@ -1,140 +0,0 @@
-/*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-using System.Collections.Generic;
-using OpenSim.Framework;
-using OpenSim.Services.Interfaces;
-using OpenMetaverse;
-
-namespace OpenSim.Services.Connectors
-{
- ///
- /// Defines all operations to access a remote inventory service
- /// using session authentication as a form of security.
- ///
- public interface ISessionAuthInventoryService
- {
- string Host
- {
- get;
- }
-
- ///
- /// Request the inventory for a user. This is an asynchronous operation that will call the callback when the
- /// inventory has been received
- ///
- ///
- ///
- void GetUserInventory(string userID, UUID session_id, InventoryReceiptCallback callback);
-
- ///
- /// Gets the user folder for the given folder-type
- ///
- ///
- ///
- ///
- Dictionary GetSystemFolders(string userID, UUID session_id);
-
- ///
- /// Gets everything (folders and items) inside a folder
- ///
- ///
- ///
- ///
- InventoryCollection GetFolderContent(string userID, UUID folderID, UUID session_id);
-
- ///
- /// Add a new folder to the user's inventory
- ///
- ///
- /// true if the folder was successfully added
- bool AddFolder(string userID, InventoryFolderBase folder, UUID session_id);
-
- ///
- /// Update a folder in the user's inventory
- ///
- ///
- /// true if the folder was successfully updated
- bool UpdateFolder(string userID, InventoryFolderBase folder, UUID session_id);
-
- ///
- /// Move an inventory folder to a new location
- ///
- /// A folder containing the details of the new location
- /// true if the folder was successfully moved
- bool MoveFolder(string userID, InventoryFolderBase folder, UUID session_id);
-
- ///
- /// Delete a list of inventory folders (from trash)
- ///
- bool DeleteFolders(string userID, List folders, UUID session_id);
-
- ///
- /// Purge an inventory folder of all its items and subfolders.
- ///
- ///
- /// true if the folder was successfully purged
- bool PurgeFolder(string userID, InventoryFolderBase folder, UUID session_id);
-
- ///
- /// Get items from a folder.
- ///
- ///
- /// true if the folder was successfully purged
- List GetFolderItems(string userID, UUID folderID, UUID session_id);
-
- ///
- /// Add a new item to the user's inventory
- ///
- ///
- /// true if the item was successfully added
- bool AddItem(string userID, InventoryItemBase item, UUID session_id);
-
- ///
- /// Update an item in the user's inventory
- ///
- ///
- /// true if the item was successfully updated
- bool UpdateItem(string userID, InventoryItemBase item, UUID session_id);
-
- bool MoveItems(string userID, List items, UUID session_id);
-
- ///
- /// Delete an item from the user's inventory
- ///
- ///
- /// true if the item was successfully deleted
- bool DeleteItems(string userID, List itemIDs, UUID session_id);
-
- InventoryItemBase QueryItem(string userID, InventoryItemBase item, UUID session_id);
-
- InventoryFolderBase QueryFolder(string userID, InventoryFolderBase item, UUID session_id);
-
- int GetAssetPermissions(string userID, UUID assetID, UUID session_id);
-
- }
-}
--
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