From 2c595227b030221a0fa2ca2765b3bd3f053deac7 Mon Sep 17 00:00:00 2001 From: Diva Canto Date: Wed, 28 Apr 2010 07:41:16 -0700 Subject: Commented verbose debug messages from XInventory handler. --- .../Handlers/Inventory/XInventoryInConnector.cs | 26 +++++++++++----------- 1 file changed, 13 insertions(+), 13 deletions(-) (limited to 'OpenSim/Server') diff --git a/OpenSim/Server/Handlers/Inventory/XInventoryInConnector.cs b/OpenSim/Server/Handlers/Inventory/XInventoryInConnector.cs index c95b4d4..16b05df 100644 --- a/OpenSim/Server/Handlers/Inventory/XInventoryInConnector.cs +++ b/OpenSim/Server/Handlers/Inventory/XInventoryInConnector.cs @@ -91,7 +91,7 @@ namespace OpenSim.Server.Handlers.Asset sr.Close(); body = body.Trim(); - m_log.DebugFormat("[XXX]: query String: {0}", body); + //m_log.DebugFormat("[XXX]: query String: {0}", body); try { @@ -213,7 +213,7 @@ namespace OpenSim.Server.Handlers.Asset result["RESULT"] = "False"; string xmlString = ServerUtils.BuildXmlResponse(result); - m_log.DebugFormat("[XXX]: resp string: {0}", xmlString); + //m_log.DebugFormat("[XXX]: resp string: {0}", xmlString); UTF8Encoding encoding = new UTF8Encoding(); return encoding.GetBytes(xmlString); } @@ -241,7 +241,7 @@ namespace OpenSim.Server.Handlers.Asset result["FOLDERS"] = sfolders; string xmlString = ServerUtils.BuildXmlResponse(result); - m_log.DebugFormat("[XXX]: resp string: {0}", xmlString); + //m_log.DebugFormat("[XXX]: resp string: {0}", xmlString); UTF8Encoding encoding = new UTF8Encoding(); return encoding.GetBytes(xmlString); } @@ -257,7 +257,7 @@ namespace OpenSim.Server.Handlers.Asset result["folder"] = EncodeFolder(rfolder); string xmlString = ServerUtils.BuildXmlResponse(result); - m_log.DebugFormat("[XXX]: resp string: {0}", xmlString); + //m_log.DebugFormat("[XXX]: resp string: {0}", xmlString); UTF8Encoding encoding = new UTF8Encoding(); return encoding.GetBytes(xmlString); } @@ -274,7 +274,7 @@ namespace OpenSim.Server.Handlers.Asset result["folder"] = EncodeFolder(folder); string xmlString = ServerUtils.BuildXmlResponse(result); - m_log.DebugFormat("[XXX]: resp string: {0}", xmlString); + //m_log.DebugFormat("[XXX]: resp string: {0}", xmlString); UTF8Encoding encoding = new UTF8Encoding(); return encoding.GetBytes(xmlString); } @@ -310,7 +310,7 @@ namespace OpenSim.Server.Handlers.Asset } string xmlString = ServerUtils.BuildXmlResponse(result); - m_log.DebugFormat("[XXX]: resp string: {0}", xmlString); + //m_log.DebugFormat("[XXX]: resp string: {0}", xmlString); UTF8Encoding encoding = new UTF8Encoding(); return encoding.GetBytes(xmlString); } @@ -338,7 +338,7 @@ namespace OpenSim.Server.Handlers.Asset result["ITEMS"] = sitems; string xmlString = ServerUtils.BuildXmlResponse(result); - m_log.DebugFormat("[XXX]: resp string: {0}", xmlString); + //m_log.DebugFormat("[XXX]: resp string: {0}", xmlString); UTF8Encoding encoding = new UTF8Encoding(); return encoding.GetBytes(xmlString); } @@ -511,7 +511,7 @@ namespace OpenSim.Server.Handlers.Asset result["item"] = EncodeItem(item); string xmlString = ServerUtils.BuildXmlResponse(result); - m_log.DebugFormat("[XXX]: resp string: {0}", xmlString); + //m_log.DebugFormat("[XXX]: resp string: {0}", xmlString); UTF8Encoding encoding = new UTF8Encoding(); return encoding.GetBytes(xmlString); } @@ -528,7 +528,7 @@ namespace OpenSim.Server.Handlers.Asset result["folder"] = EncodeFolder(folder); string xmlString = ServerUtils.BuildXmlResponse(result); - m_log.DebugFormat("[XXX]: resp string: {0}", xmlString); + //m_log.DebugFormat("[XXX]: resp string: {0}", xmlString); UTF8Encoding encoding = new UTF8Encoding(); return encoding.GetBytes(xmlString); } @@ -553,7 +553,7 @@ namespace OpenSim.Server.Handlers.Asset result["ITEMS"] = items; string xmlString = ServerUtils.BuildXmlResponse(result); - m_log.DebugFormat("[XXX]: resp string: {0}", xmlString); + //m_log.DebugFormat("[XXX]: resp string: {0}", xmlString); UTF8Encoding encoding = new UTF8Encoding(); return encoding.GetBytes(xmlString); } @@ -570,7 +570,7 @@ namespace OpenSim.Server.Handlers.Asset result["RESULT"] = perms.ToString(); string xmlString = ServerUtils.BuildXmlResponse(result); - m_log.DebugFormat("[XXX]: resp string: {0}", xmlString); + //m_log.DebugFormat("[XXX]: resp string: {0}", xmlString); UTF8Encoding encoding = new UTF8Encoding(); return encoding.GetBytes(xmlString); } @@ -582,7 +582,7 @@ namespace OpenSim.Server.Handlers.Asset UUID.TryParse(request["PRINCIPAL"].ToString(), out principal); Dictionary sfolders = GetSystemFolders(principal); - m_log.DebugFormat("[XXX]: SystemFolders got {0} folders", sfolders.Count); + //m_log.DebugFormat("[XXX]: SystemFolders got {0} folders", sfolders.Count); Dictionary folders = new Dictionary(); int i = 0; @@ -594,7 +594,7 @@ namespace OpenSim.Server.Handlers.Asset result["FOLDERS"] = folders; string xmlString = ServerUtils.BuildXmlResponse(result); - m_log.DebugFormat("[XXX]: resp string: {0}", xmlString); + //m_log.DebugFormat("[XXX]: resp string: {0}", xmlString); UTF8Encoding encoding = new UTF8Encoding(); return encoding.GetBytes(xmlString); } -- cgit v1.1