From 884d603cac6c3fe0cdbd199e13e1514146ff82bc Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Fri, 13 Jul 2012 01:03:28 +0100 Subject: Rather than instantiating a UTF8 encoding everywhere when we want to supress the BOM, use a single Util.UTF8NoBomEncoding. This class is thread-safe (as evidenced by the provision of the system-wide Encoding.UTF8 which does not suppress BOM on output). --- OpenSim/Server/Handlers/Avatar/AvatarServerPostHandler.cs | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'OpenSim/Server/Handlers/Avatar') diff --git a/OpenSim/Server/Handlers/Avatar/AvatarServerPostHandler.cs b/OpenSim/Server/Handlers/Avatar/AvatarServerPostHandler.cs index 3ee405c..393584e 100644 --- a/OpenSim/Server/Handlers/Avatar/AvatarServerPostHandler.cs +++ b/OpenSim/Server/Handlers/Avatar/AvatarServerPostHandler.cs @@ -121,8 +121,7 @@ namespace OpenSim.Server.Handlers.Avatar string xmlString = ServerUtils.BuildXmlResponse(result); - UTF8Encoding encoding = new UTF8Encoding(); - return encoding.GetBytes(xmlString); + return Util.UTF8NoBomEncoding.GetBytes(xmlString); } return FailureResult(); -- cgit v1.1