From 462ad336dcd59dfc4325aed9e6d635aa866cd094 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Fri, 2 Nov 2012 00:02:10 +0000 Subject: Move check to allow only deletion of maptiles up to AssetServerDeleteHandler from AssetService. This allows us to use a common check for both AssetService and XAssetService. It also allows future console commands to delete an asset. As before, deletion of maptile assets is not allowed remotely unless this is explicitly configured. --- .../Server/Handlers/Asset/AssetServerDeleteHandler.cs | 17 ++++++++++++++--- 1 file changed, 14 insertions(+), 3 deletions(-) (limited to 'OpenSim/Server/Handlers/Asset') diff --git a/OpenSim/Server/Handlers/Asset/AssetServerDeleteHandler.cs b/OpenSim/Server/Handlers/Asset/AssetServerDeleteHandler.cs index 0cfe5b1..9a8aee6 100644 --- a/OpenSim/Server/Handlers/Asset/AssetServerDeleteHandler.cs +++ b/OpenSim/Server/Handlers/Asset/AssetServerDeleteHandler.cs @@ -44,7 +44,7 @@ namespace OpenSim.Server.Handlers.Asset { public class AssetServerDeleteHandler : BaseStreamHandler { - // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); + private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); private IAssetService m_AssetService; protected bool m_allowDelete; @@ -65,11 +65,22 @@ namespace OpenSim.Server.Handlers.Asset if (p.Length > 0 && m_allowDelete) { - result = m_AssetService.Delete(p[0]); + string assetID = p[0]; + + AssetBase asset = m_AssetService.Get(assetID); + if (asset != null && (int)(asset.Flags & AssetFlags.Maptile) != 0) + { + result = m_AssetService.Delete(assetID); + } + else + { + m_log.DebugFormat( + "[ASSET SERVER DELETE HANDLER]: Request to delete asset {0}, but flags are not Maptile", assetID); + } } XmlSerializer xs = new XmlSerializer(typeof(bool)); return ServerUtils.SerializeResult(xs, result); } } -} +} \ No newline at end of file -- cgit v1.1