From 752d3f3879f13dc77f35b5e8ada2cdf5ba625ee4 Mon Sep 17 00:00:00 2001 From: Tedd Hansen Date: Sun, 21 Sep 2008 00:03:13 +0000 Subject: EXPERIMENTAL: Early commit of new Script Engine Component System --- .../DotNetEngine/Commands_LSL/Commands_LSL.cs | 18 ++++++ .../Commands_LSL/Properties/AssemblyInfo.cs | 36 +++++++++++ .../DotNetEngine/Commands_OSSL/Commands_OSSL.cs | 18 ++++++ .../Commands_OSSL/Properties/AssemblyInfo.cs | 36 +++++++++++ .../DotNetEngine/Compilers/Compiler_CS.cs | 44 +++++++++++++ .../DotNetEngine/Compilers/Compiler_JS.cs | 44 +++++++++++++ .../DotNetEngine/Compilers/Compiler_LSL.cs | 44 +++++++++++++ .../DotNetEngine/Compilers/Compiler_VB.cs | 44 +++++++++++++ .../Compilers/Properties/AssemblyInfo.cs | 36 +++++++++++ .../DotNetEngine/Events/LSLEventProvider.cs | 45 +++++++++++++ .../DotNetEngine/Events/Properties/AssemblyInfo.cs | 36 +++++++++++ .../Scheduler/Properties/AssemblyInfo.cs | 36 +++++++++++ .../Components/DotNetEngine/Scheduler/Scheduler.cs | 44 +++++++++++++ .../Engines/DotNetEngine/DotNetEngine.cs | 74 ++++++++++++++++++++++ .../DotNetEngine/Properties/AssemblyInfo.cs | 36 +++++++++++ 15 files changed, 591 insertions(+) create mode 100644 OpenSim/ScriptEngine/Components/DotNetEngine/Commands_LSL/Commands_LSL.cs create mode 100644 OpenSim/ScriptEngine/Components/DotNetEngine/Commands_LSL/Properties/AssemblyInfo.cs create mode 100644 OpenSim/ScriptEngine/Components/DotNetEngine/Commands_OSSL/Commands_OSSL.cs create mode 100644 OpenSim/ScriptEngine/Components/DotNetEngine/Commands_OSSL/Properties/AssemblyInfo.cs create mode 100644 OpenSim/ScriptEngine/Components/DotNetEngine/Compilers/Compiler_CS.cs create mode 100644 OpenSim/ScriptEngine/Components/DotNetEngine/Compilers/Compiler_JS.cs create mode 100644 OpenSim/ScriptEngine/Components/DotNetEngine/Compilers/Compiler_LSL.cs create mode 100644 OpenSim/ScriptEngine/Components/DotNetEngine/Compilers/Compiler_VB.cs create mode 100644 OpenSim/ScriptEngine/Components/DotNetEngine/Compilers/Properties/AssemblyInfo.cs create mode 100644 OpenSim/ScriptEngine/Components/DotNetEngine/Events/LSLEventProvider.cs create mode 100644 OpenSim/ScriptEngine/Components/DotNetEngine/Events/Properties/AssemblyInfo.cs create mode 100644 OpenSim/ScriptEngine/Components/DotNetEngine/Scheduler/Properties/AssemblyInfo.cs create mode 100644 OpenSim/ScriptEngine/Components/DotNetEngine/Scheduler/Scheduler.cs create mode 100644 OpenSim/ScriptEngine/Engines/DotNetEngine/DotNetEngine.cs create mode 100644 OpenSim/ScriptEngine/Engines/DotNetEngine/Properties/AssemblyInfo.cs (limited to 'OpenSim/ScriptEngine') diff --git a/OpenSim/ScriptEngine/Components/DotNetEngine/Commands_LSL/Commands_LSL.cs b/OpenSim/ScriptEngine/Components/DotNetEngine/Commands_LSL/Commands_LSL.cs new file mode 100644 index 0000000..d4e9a08 --- /dev/null +++ b/OpenSim/ScriptEngine/Components/DotNetEngine/Commands_LSL/Commands_LSL.cs @@ -0,0 +1,18 @@ +using System; +using System.Collections.Generic; +using System.Text; +using OpenSim.ApplicationPlugins.ScriptEngine.Components; + +namespace OpenSim.ScriptEngine.Components.DotNetEngine.Commands_LSL +{ + public class Commands_LSL : CommandBase + { + public override void Start() + { + } + + public override void Close() + { + } + } +} diff --git a/OpenSim/ScriptEngine/Components/DotNetEngine/Commands_LSL/Properties/AssemblyInfo.cs b/OpenSim/ScriptEngine/Components/DotNetEngine/Commands_LSL/Properties/AssemblyInfo.cs new file mode 100644 index 0000000..b9dc27d --- /dev/null +++ b/OpenSim/ScriptEngine/Components/DotNetEngine/Commands_LSL/Properties/AssemblyInfo.cs @@ -0,0 +1,36 @@ +using System.Reflection; +using System.Runtime.CompilerServices; +using System.Runtime.InteropServices; + +// General Information about an assembly is controlled through the following +// set of attributes. Change these attribute values to modify the information +// associated with an assembly. +[assembly: AssemblyTitle("OpenSim.ScriptEngine.Components.DotNetEngine.Commands_LSL")] +[assembly: AssemblyDescription("")] +[assembly: AssemblyConfiguration("")] +[assembly: AssemblyCompany("Microsoft")] +[assembly: AssemblyProduct("OpenSim.ScriptEngine.Components.DotNetEngine.Commands_LSL")] +[assembly: AssemblyCopyright("Copyright © Microsoft 2008")] +[assembly: AssemblyTrademark("")] +[assembly: AssemblyCulture("")] + +// Setting ComVisible to false makes the types in this assembly not visible +// to COM components. If you need to access a type in this assembly from +// COM, set the ComVisible attribute to true on that type. +[assembly: ComVisible(false)] + +// The following GUID is for the ID of the typelib if this project is exposed to COM +[assembly: Guid("ea77002b-c967-4368-ace9-6533f8147d4b")] + +// Version information for an assembly consists of the following four values: +// +// Major Version +// Minor Version +// Build Number +// Revision +// +// You can specify all the values or you can default the Build and Revision Numbers +// by using the '*' as shown below: +// [assembly: AssemblyVersion("1.0.*")] +[assembly: AssemblyVersion("1.0.0.0")] +[assembly: AssemblyFileVersion("1.0.0.0")] diff --git a/OpenSim/ScriptEngine/Components/DotNetEngine/Commands_OSSL/Commands_OSSL.cs b/OpenSim/ScriptEngine/Components/DotNetEngine/Commands_OSSL/Commands_OSSL.cs new file mode 100644 index 0000000..60cab13 --- /dev/null +++ b/OpenSim/ScriptEngine/Components/DotNetEngine/Commands_OSSL/Commands_OSSL.cs @@ -0,0 +1,18 @@ +using System; +using System.Collections.Generic; +using System.Text; +using OpenSim.ApplicationPlugins.ScriptEngine.Components; + +namespace OpenSim.ScriptEngine.Components.DotNetEngine.Commands_OSSL +{ + public class Commands_OSSL: CommandBase + { + public override void Start() + { + } + + public override void Close() + { + } + } +} diff --git a/OpenSim/ScriptEngine/Components/DotNetEngine/Commands_OSSL/Properties/AssemblyInfo.cs b/OpenSim/ScriptEngine/Components/DotNetEngine/Commands_OSSL/Properties/AssemblyInfo.cs new file mode 100644 index 0000000..c7e0ae9 --- /dev/null +++ b/OpenSim/ScriptEngine/Components/DotNetEngine/Commands_OSSL/Properties/AssemblyInfo.cs @@ -0,0 +1,36 @@ +using System.Reflection; +using System.Runtime.CompilerServices; +using System.Runtime.InteropServices; + +// General Information about an assembly is controlled through the following +// set of attributes. Change these attribute values to modify the information +// associated with an assembly. +[assembly: AssemblyTitle("OpenSim.ScriptEngine.Components.DotNetEngine.Commands_OSSL")] +[assembly: AssemblyDescription("")] +[assembly: AssemblyConfiguration("")] +[assembly: AssemblyCompany("Microsoft")] +[assembly: AssemblyProduct("OpenSim.ScriptEngine.Components.DotNetEngine.Commands_OSSL")] +[assembly: AssemblyCopyright("Copyright © Microsoft 2008")] +[assembly: AssemblyTrademark("")] +[assembly: AssemblyCulture("")] + +// Setting ComVisible to false makes the types in this assembly not visible +// to COM components. If you need to access a type in this assembly from +// COM, set the ComVisible attribute to true on that type. +[assembly: ComVisible(false)] + +// The following GUID is for the ID of the typelib if this project is exposed to COM +[assembly: Guid("ea77002b-c967-4368-ace9-6533f8147d4b")] + +// Version information for an assembly consists of the following four values: +// +// Major Version +// Minor Version +// Build Number +// Revision +// +// You can specify all the values or you can default the Build and Revision Numbers +// by using the '*' as shown below: +// [assembly: AssemblyVersion("1.0.*")] +[assembly: AssemblyVersion("1.0.0.0")] +[assembly: AssemblyFileVersion("1.0.0.0")] diff --git a/OpenSim/ScriptEngine/Components/DotNetEngine/Compilers/Compiler_CS.cs b/OpenSim/ScriptEngine/Components/DotNetEngine/Compilers/Compiler_CS.cs new file mode 100644 index 0000000..190e58d --- /dev/null +++ b/OpenSim/ScriptEngine/Components/DotNetEngine/Compilers/Compiler_CS.cs @@ -0,0 +1,44 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSim Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ +using System; +using System.Collections.Generic; +using System.Text; +using OpenSim.ApplicationPlugins.ScriptEngine.Components; + +namespace OpenSim.ScriptEngine.Components.DotNetEngine.Compilers +{ + public class Compiler_CS: CompilerBase + { + public override void Start() + { + } + + public override void Close() + { + } + } +} diff --git a/OpenSim/ScriptEngine/Components/DotNetEngine/Compilers/Compiler_JS.cs b/OpenSim/ScriptEngine/Components/DotNetEngine/Compilers/Compiler_JS.cs new file mode 100644 index 0000000..330296d --- /dev/null +++ b/OpenSim/ScriptEngine/Components/DotNetEngine/Compilers/Compiler_JS.cs @@ -0,0 +1,44 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSim Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ +using System; +using System.Collections.Generic; +using System.Text; +using OpenSim.ApplicationPlugins.ScriptEngine.Components; + +namespace OpenSim.ScriptEngine.Components.DotNetEngine.Compilers +{ + public class Compiler_JS : CompilerBase + { + public override void Start() + { + } + + public override void Close() + { + } + } +} diff --git a/OpenSim/ScriptEngine/Components/DotNetEngine/Compilers/Compiler_LSL.cs b/OpenSim/ScriptEngine/Components/DotNetEngine/Compilers/Compiler_LSL.cs new file mode 100644 index 0000000..6ed631c --- /dev/null +++ b/OpenSim/ScriptEngine/Components/DotNetEngine/Compilers/Compiler_LSL.cs @@ -0,0 +1,44 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSim Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ +using System; +using System.Collections.Generic; +using System.Text; +using OpenSim.ApplicationPlugins.ScriptEngine.Components; + +namespace OpenSim.ScriptEngine.Components.DotNetEngine.Compilers +{ + public class Compiler_LSL : CompilerBase + { + public override void Start() + { + } + + public override void Close() + { + } + } +} diff --git a/OpenSim/ScriptEngine/Components/DotNetEngine/Compilers/Compiler_VB.cs b/OpenSim/ScriptEngine/Components/DotNetEngine/Compilers/Compiler_VB.cs new file mode 100644 index 0000000..c3b54a5 --- /dev/null +++ b/OpenSim/ScriptEngine/Components/DotNetEngine/Compilers/Compiler_VB.cs @@ -0,0 +1,44 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSim Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ +using System; +using System.Collections.Generic; +using System.Text; +using OpenSim.ApplicationPlugins.ScriptEngine.Components; + +namespace OpenSim.ScriptEngine.Components.DotNetEngine.Compilers +{ + public class Compiler_VB : CompilerBase + { + public override void Start() + { + } + + public override void Close() + { + } + } +} diff --git a/OpenSim/ScriptEngine/Components/DotNetEngine/Compilers/Properties/AssemblyInfo.cs b/OpenSim/ScriptEngine/Components/DotNetEngine/Compilers/Properties/AssemblyInfo.cs new file mode 100644 index 0000000..96d3347 --- /dev/null +++ b/OpenSim/ScriptEngine/Components/DotNetEngine/Compilers/Properties/AssemblyInfo.cs @@ -0,0 +1,36 @@ +using System.Reflection; +using System.Runtime.CompilerServices; +using System.Runtime.InteropServices; + +// General Information about an assembly is controlled through the following +// set of attributes. Change these attribute values to modify the information +// associated with an assembly. +[assembly: AssemblyTitle("OpenSim.ScriptEngine.Components.DotNetEngine.Compilers")] +[assembly: AssemblyDescription("")] +[assembly: AssemblyConfiguration("")] +[assembly: AssemblyCompany("Microsoft")] +[assembly: AssemblyProduct("OpenSim.ScriptEngine.Components.DotNetEngine.Compilers")] +[assembly: AssemblyCopyright("Copyright © Microsoft 2008")] +[assembly: AssemblyTrademark("")] +[assembly: AssemblyCulture("")] + +// Setting ComVisible to false makes the types in this assembly not visible +// to COM components. If you need to access a type in this assembly from +// COM, set the ComVisible attribute to true on that type. +[assembly: ComVisible(false)] + +// The following GUID is for the ID of the typelib if this project is exposed to COM +[assembly: Guid("ea77002b-c967-4368-ace9-6533f8147d4b")] + +// Version information for an assembly consists of the following four values: +// +// Major Version +// Minor Version +// Build Number +// Revision +// +// You can specify all the values or you can default the Build and Revision Numbers +// by using the '*' as shown below: +// [assembly: AssemblyVersion("1.0.*")] +[assembly: AssemblyVersion("1.0.0.0")] +[assembly: AssemblyFileVersion("1.0.0.0")] diff --git a/OpenSim/ScriptEngine/Components/DotNetEngine/Events/LSLEventProvider.cs b/OpenSim/ScriptEngine/Components/DotNetEngine/Events/LSLEventProvider.cs new file mode 100644 index 0000000..a937df6 --- /dev/null +++ b/OpenSim/ScriptEngine/Components/DotNetEngine/Events/LSLEventProvider.cs @@ -0,0 +1,45 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSim Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ +using System; +using System.Collections.Generic; +using System.Text; +using OpenSim.ApplicationPlugins.ScriptEngine.Components; + +namespace OpenSim.ScriptEngine.Components.DotNetEngine.Events +{ + public class LSLEventProvider: EventBase + { + + public override void Start() + { + } + + public override void Close() + { + } + } +} diff --git a/OpenSim/ScriptEngine/Components/DotNetEngine/Events/Properties/AssemblyInfo.cs b/OpenSim/ScriptEngine/Components/DotNetEngine/Events/Properties/AssemblyInfo.cs new file mode 100644 index 0000000..f705b9a --- /dev/null +++ b/OpenSim/ScriptEngine/Components/DotNetEngine/Events/Properties/AssemblyInfo.cs @@ -0,0 +1,36 @@ +using System.Reflection; +using System.Runtime.CompilerServices; +using System.Runtime.InteropServices; + +// General Information about an assembly is controlled through the following +// set of attributes. Change these attribute values to modify the information +// associated with an assembly. +[assembly: AssemblyTitle("OpenSim.ScriptEngine.Components.DotNetEngine.Scheduler")] +[assembly: AssemblyDescription("")] +[assembly: AssemblyConfiguration("")] +[assembly: AssemblyCompany("Microsoft")] +[assembly: AssemblyProduct("OpenSim.ScriptEngine.Components.DotNetEngine.Scheduler")] +[assembly: AssemblyCopyright("Copyright © Microsoft 2008")] +[assembly: AssemblyTrademark("")] +[assembly: AssemblyCulture("")] + +// Setting ComVisible to false makes the types in this assembly not visible +// to COM components. If you need to access a type in this assembly from +// COM, set the ComVisible attribute to true on that type. +[assembly: ComVisible(false)] + +// The following GUID is for the ID of the typelib if this project is exposed to COM +[assembly: Guid("ea77002b-c967-4368-ace9-6533f8147d4b")] + +// Version information for an assembly consists of the following four values: +// +// Major Version +// Minor Version +// Build Number +// Revision +// +// You can specify all the values or you can default the Build and Revision Numbers +// by using the '*' as shown below: +// [assembly: AssemblyVersion("1.0.*")] +[assembly: AssemblyVersion("1.0.0.0")] +[assembly: AssemblyFileVersion("1.0.0.0")] diff --git a/OpenSim/ScriptEngine/Components/DotNetEngine/Scheduler/Properties/AssemblyInfo.cs b/OpenSim/ScriptEngine/Components/DotNetEngine/Scheduler/Properties/AssemblyInfo.cs new file mode 100644 index 0000000..8b7394b --- /dev/null +++ b/OpenSim/ScriptEngine/Components/DotNetEngine/Scheduler/Properties/AssemblyInfo.cs @@ -0,0 +1,36 @@ +using System.Reflection; +using System.Runtime.CompilerServices; +using System.Runtime.InteropServices; + +// General Information about an assembly is controlled through the following +// set of attributes. Change these attribute values to modify the information +// associated with an assembly. +[assembly: AssemblyTitle("OpenSim.Grid.ScriptEngine.Components.DefaultScheduler")] +[assembly: AssemblyDescription("")] +[assembly: AssemblyConfiguration("")] +[assembly: AssemblyCompany("Microsoft")] +[assembly: AssemblyProduct("OpenSim.Grid.ScriptEngine.Components.DefaultScheduler")] +[assembly: AssemblyCopyright("Copyright © Microsoft 2008")] +[assembly: AssemblyTrademark("")] +[assembly: AssemblyCulture("")] + +// Setting ComVisible to false makes the types in this assembly not visible +// to COM components. If you need to access a type in this assembly from +// COM, set the ComVisible attribute to true on that type. +[assembly: ComVisible(false)] + +// The following GUID is for the ID of the typelib if this project is exposed to COM +[assembly: Guid("ea77002b-c967-4368-ace9-6533f8147d4b")] + +// Version information for an assembly consists of the following four values: +// +// Major Version +// Minor Version +// Build Number +// Revision +// +// You can specify all the values or you can default the Build and Revision Numbers +// by using the '*' as shown below: +// [assembly: AssemblyVersion("1.0.*")] +[assembly: AssemblyVersion("1.0.0.0")] +[assembly: AssemblyFileVersion("1.0.0.0")] diff --git a/OpenSim/ScriptEngine/Components/DotNetEngine/Scheduler/Scheduler.cs b/OpenSim/ScriptEngine/Components/DotNetEngine/Scheduler/Scheduler.cs new file mode 100644 index 0000000..9b18083 --- /dev/null +++ b/OpenSim/ScriptEngine/Components/DotNetEngine/Scheduler/Scheduler.cs @@ -0,0 +1,44 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSim Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ +using System; +using System.Collections.Generic; +using System.Text; +using OpenSim.ApplicationPlugins.ScriptEngine.Components; + +namespace OpenSim.ScriptEngine.Components.DotNetEngine.Scheduler +{ + public class Scheduler: SchedulerBase + { + public override void Start() + { + } + + public override void Close() + { + } + } +} diff --git a/OpenSim/ScriptEngine/Engines/DotNetEngine/DotNetEngine.cs b/OpenSim/ScriptEngine/Engines/DotNetEngine/DotNetEngine.cs new file mode 100644 index 0000000..7179e6c --- /dev/null +++ b/OpenSim/ScriptEngine/Engines/DotNetEngine/DotNetEngine.cs @@ -0,0 +1,74 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSim Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ +using System; +using System.Collections.Generic; +using System.Reflection; +using System.Text; +using log4net; +using Nini.Config; +using OpenSim.ApplicationPlugins.ScriptEngine; +using OpenSim.Region.Environment.Interfaces; +using OpenSim.Region.Environment.Scenes; +using ComponentProviders = OpenSim.ApplicationPlugins.ScriptEngine.ComponentRegistry; + +namespace OpenSim.ScriptEngine.Engines.DotNetEngine +{ + // This is a sample engine + public class DotNetEngine : RegionScriptEngineBase + { + + + // This will be the makeup of this script engine + public string[] ComponentNames = new string[] { + "Commands_LSL", + "Commands_OSSL", + "Compiler_CS", + "Compiler_JS", + "Compiler_LSL", + "Compiler_VB", + "LSLEventProvider", + "Scheduler" + }; + + public override string Name + { + get { return "DotNetEngine"; } + } + + public override void Initialize() + { + // We need to initialize the components we will be using. Our baseclass already has builtin functions for this. + m_log.Info("[" + Name + "]: Initializing SECs (Script Engine Components)"); + InitializeComponents(ComponentNames); + } + + public override void PreClose() + { + // Before + } + } +} diff --git a/OpenSim/ScriptEngine/Engines/DotNetEngine/Properties/AssemblyInfo.cs b/OpenSim/ScriptEngine/Engines/DotNetEngine/Properties/AssemblyInfo.cs new file mode 100644 index 0000000..bac01d3 --- /dev/null +++ b/OpenSim/ScriptEngine/Engines/DotNetEngine/Properties/AssemblyInfo.cs @@ -0,0 +1,36 @@ +using System.Reflection; +using System.Runtime.CompilerServices; +using System.Runtime.InteropServices; + +// General Information about an assembly is controlled through the following +// set of attributes. Change these attribute values to modify the information +// associated with an assembly. +[assembly: AssemblyTitle("OpenSim.ScriptEngine.Engines.DotNetEngine")] +[assembly: AssemblyDescription("")] +[assembly: AssemblyConfiguration("")] +[assembly: AssemblyCompany("Microsoft")] +[assembly: AssemblyProduct("OpenSim.ScriptEngine.Engines.DotNetEngine")] +[assembly: AssemblyCopyright("Copyright © Microsoft 2008")] +[assembly: AssemblyTrademark("")] +[assembly: AssemblyCulture("")] + +// Setting ComVisible to false makes the types in this assembly not visible +// to COM components. If you need to access a type in this assembly from +// COM, set the ComVisible attribute to true on that type. +[assembly: ComVisible(false)] + +// The following GUID is for the ID of the typelib if this project is exposed to COM +[assembly: Guid("1d1c68a7-026f-4556-a060-4af69f488d2a")] + +// Version information for an assembly consists of the following four values: +// +// Major Version +// Minor Version +// Build Number +// Revision +// +// You can specify all the values or you can default the Build and Revision Numbers +// by using the '*' as shown below: +// [assembly: AssemblyVersion("1.0.*")] +[assembly: AssemblyVersion("1.0.0.0")] +[assembly: AssemblyFileVersion("1.0.0.0")] -- cgit v1.1