From c8349e21c43b1232aa923783a39cca224460551a Mon Sep 17 00:00:00 2001 From: Jeff Ames Date: Sun, 21 Sep 2008 02:41:22 +0000 Subject: Update svn properties, minor formatting cleanup. --- .../Engines/DotNetEngine/DotNetEngine.cs | 148 ++++++++++----------- 1 file changed, 74 insertions(+), 74 deletions(-) (limited to 'OpenSim/ScriptEngine/Engines/DotNetEngine/DotNetEngine.cs') diff --git a/OpenSim/ScriptEngine/Engines/DotNetEngine/DotNetEngine.cs b/OpenSim/ScriptEngine/Engines/DotNetEngine/DotNetEngine.cs index 7179e6c..3f24763 100644 --- a/OpenSim/ScriptEngine/Engines/DotNetEngine/DotNetEngine.cs +++ b/OpenSim/ScriptEngine/Engines/DotNetEngine/DotNetEngine.cs @@ -1,74 +1,74 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSim Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ -using System; -using System.Collections.Generic; -using System.Reflection; -using System.Text; -using log4net; -using Nini.Config; -using OpenSim.ApplicationPlugins.ScriptEngine; -using OpenSim.Region.Environment.Interfaces; -using OpenSim.Region.Environment.Scenes; -using ComponentProviders = OpenSim.ApplicationPlugins.ScriptEngine.ComponentRegistry; - -namespace OpenSim.ScriptEngine.Engines.DotNetEngine -{ - // This is a sample engine - public class DotNetEngine : RegionScriptEngineBase - { - - - // This will be the makeup of this script engine - public string[] ComponentNames = new string[] { - "Commands_LSL", - "Commands_OSSL", - "Compiler_CS", - "Compiler_JS", - "Compiler_LSL", - "Compiler_VB", - "LSLEventProvider", - "Scheduler" - }; - - public override string Name - { - get { return "DotNetEngine"; } - } - - public override void Initialize() - { - // We need to initialize the components we will be using. Our baseclass already has builtin functions for this. - m_log.Info("[" + Name + "]: Initializing SECs (Script Engine Components)"); - InitializeComponents(ComponentNames); - } - - public override void PreClose() - { - // Before - } - } -} +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSim Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ +using System; +using System.Collections.Generic; +using System.Reflection; +using System.Text; +using log4net; +using Nini.Config; +using OpenSim.ApplicationPlugins.ScriptEngine; +using OpenSim.Region.Environment.Interfaces; +using OpenSim.Region.Environment.Scenes; +using ComponentProviders = OpenSim.ApplicationPlugins.ScriptEngine.ComponentRegistry; + +namespace OpenSim.ScriptEngine.Engines.DotNetEngine +{ + // This is a sample engine + public class DotNetEngine : RegionScriptEngineBase + { + + + // This will be the makeup of this script engine + public string[] ComponentNames = new string[] { + "Commands_LSL", + "Commands_OSSL", + "Compiler_CS", + "Compiler_JS", + "Compiler_LSL", + "Compiler_VB", + "LSLEventProvider", + "Scheduler" + }; + + public override string Name + { + get { return "DotNetEngine"; } + } + + public override void Initialize() + { + // We need to initialize the components we will be using. Our baseclass already has builtin functions for this. + m_log.Info("[" + Name + "]: Initializing SECs (Script Engine Components)"); + InitializeComponents(ComponentNames); + } + + public override void PreClose() + { + // Before + } + } +} -- cgit v1.1