From 2525810e2a1b23f9c5b17b3d075e02c0c6255e2c Mon Sep 17 00:00:00 2001 From: John Hurliman Date: Tue, 27 Oct 2009 13:31:04 -0700 Subject: Removed the DotNetEngine scripting engine. You will need to create a fresh checkout or clean out all *DotNet*.dll assemblies from the bin/ directory to run OpenSim moving forward --- .../DotNetEngine/Events/LSLEventProvider.cs | 121 --------------------- 1 file changed, 121 deletions(-) delete mode 100644 OpenSim/ScriptEngine/Components/DotNetEngine/Events/LSLEventProvider.cs (limited to 'OpenSim/ScriptEngine/Components/DotNetEngine/Events/LSLEventProvider.cs') diff --git a/OpenSim/ScriptEngine/Components/DotNetEngine/Events/LSLEventProvider.cs b/OpenSim/ScriptEngine/Components/DotNetEngine/Events/LSLEventProvider.cs deleted file mode 100644 index 81dc62d..0000000 --- a/OpenSim/ScriptEngine/Components/DotNetEngine/Events/LSLEventProvider.cs +++ /dev/null @@ -1,121 +0,0 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSimulator Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ -using System; -using System.Collections.Generic; -using System.Text; -using OpenMetaverse; -using OpenSim.Framework; -using OpenSim.Region.Framework.Scenes; -using OpenSim.Region.ScriptEngine.Shared; -using OpenSim.ScriptEngine.Shared; -using EventParams = OpenSim.ScriptEngine.Shared.EventParams; - -namespace OpenSim.ScriptEngine.Components.DotNetEngine.Events -{ - public class LSLEventProvider : IScriptEventProvider - { - public delegate void RezScriptDelegate(uint localID, UUID itemID, string script, int startParam, bool postOnRez, - string engine); - public event RezScriptDelegate RezScript; - public delegate void RemoveScriptDelegate(uint localID, UUID itemID); - public event RemoveScriptDelegate RemoveScript; - public delegate void ScriptChangedDelegate(uint localID, uint change); - public event ScriptChangedDelegate ScriptChanged; - - private RegionInfoStructure CurrentRegion; - public void Initialize(RegionInfoStructure currentRegion) - { - CurrentRegion = currentRegion; - HookupEvents(); - } - - private void HookupEvents() - { - CurrentRegion.Scene.EventManager.OnObjectGrab += OnObjectGrab; - CurrentRegion.Scene.EventManager.OnRezScript += OnRezScript; - CurrentRegion.Scene.EventManager.OnRemoveScript += OnRemoveScript; - CurrentRegion.Scene.EventManager.OnScriptChangedEvent += OnScriptChangedEvent; - - - } - - private void OnScriptChangedEvent(uint localID, uint change) - { - // Script is being changed, fire event - if (ScriptChanged != null) - ScriptChanged(localID, change); - } - - private void OnRemoveScript(uint localID, UUID itemID) - { - // Script is being removed, fire event - if (RemoveScript != null) - RemoveScript(localID, itemID); - } - - private void OnRezScript(uint localID, UUID itemID, string script, int startParam, bool postOnRez, string engine, int stateSource) - { - // New script being created, fire event - if (RezScript != null) - RezScript(localID, itemID, script, startParam, postOnRez, engine); - } - - private void OnObjectGrab(uint localID, uint originalID, Vector3 offsetPos, IClientAPI remoteClient, SurfaceTouchEventArgs surfaceArgs) - { - // Add to queue for all scripts in ObjectID object - DetectParams[] det = new DetectParams[1]; - det[0] = new DetectParams(); - det[0].Key = remoteClient.AgentId; - //det[0].Populate(World); - - if (originalID == 0) - { - SceneObjectPart part = - CurrentRegion.Scene.GetSceneObjectPart(localID); - - if (part == null) - return; - - det[0].LinkNum = part.LinkNum; - } - else - { - SceneObjectPart originalPart = - CurrentRegion.Scene.GetSceneObjectPart(originalID); - det[0].LinkNum = originalPart.LinkNum; - } - if (surfaceArgs != null) - { - det[0].SurfaceTouchArgs = surfaceArgs; - } - Shared.EventParams ep = - new Shared.EventParams(localID, "touch_start", new Object[] {new LSL_Types.LSLInteger(1)}, det); - CurrentRegion.Executors_Execute(ep); - - } - } -} -- cgit v1.1