From f4ddf5cf28f7e0414156ae9135c59640b8f7ba35 Mon Sep 17 00:00:00 2001 From: Tedd Hansen Date: Fri, 1 Feb 2008 20:19:29 +0000 Subject: Removed "Loading inventory for Primitive" message. Fixed small bug in thread counter. --- .../Region/ScriptEngine/Common/ScriptEngineBase/EventQueueManager.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region') diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueManager.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueManager.cs index 730b63e..6b2db35 100644 --- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueManager.cs +++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueManager.cs @@ -187,7 +187,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase lock (eventQueueThreadsLock) { - for (int ThreadCount = eventQueueThreads.Count; ThreadCount <= numberOfThreads; ThreadCount++) + for (int ThreadCount = eventQueueThreads.Count; ThreadCount < numberOfThreads; ThreadCount++) { StartNewThreadClass(); } -- cgit v1.1