From ed19c429b1ef6271d46c84cd38e6e22a0acbbc9c Mon Sep 17 00:00:00 2001 From: Jeff Ames Date: Wed, 4 Jun 2008 22:31:47 +0000 Subject: Update svn properties. --- .../Modules/World/Archiver/AssetsArchiver.cs | 258 ++++++++++----------- 1 file changed, 129 insertions(+), 129 deletions(-) (limited to 'OpenSim/Region') diff --git a/OpenSim/Region/Environment/Modules/World/Archiver/AssetsArchiver.cs b/OpenSim/Region/Environment/Modules/World/Archiver/AssetsArchiver.cs index 44757cc..12e1f81 100644 --- a/OpenSim/Region/Environment/Modules/World/Archiver/AssetsArchiver.cs +++ b/OpenSim/Region/Environment/Modules/World/Archiver/AssetsArchiver.cs @@ -1,129 +1,129 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSim Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -using System.Collections.Generic; -using System.IO; -using System.Reflection; -using System.Xml; -using libsecondlife; -using log4net; -using OpenSim.Framework; - -namespace OpenSim.Region.Environment.Modules.World.Archiver -{ - /// - /// Archives assets - /// - public class AssetsArchiver - { - private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); - - /// - /// Archive assets - /// - protected IDictionary m_assets; - - public AssetsArchiver(IDictionary assets) - { - m_assets = assets; - } - - /// - /// Archive the assets given to this archiver to the given archive. - /// - /// - public void Archive(TarArchiveWriter archive) - { - // It appears that gtar, at least, doesn't need the intermediate directory entries in the tar - //archive.AddDir("assets"); - - WriteMetadata(archive); - WriteData(archive); - } - - /// - /// Write an assets metadata file to the given archive - /// - /// - protected void WriteMetadata(TarArchiveWriter archive) - { - StringWriter sw = new StringWriter(); - XmlTextWriter xtw = new XmlTextWriter(sw); - - xtw.Formatting = Formatting.Indented; - xtw.WriteStartDocument(); - - xtw.WriteStartElement("assets"); - - foreach (LLUUID uuid in m_assets.Keys) - { - if (m_assets[uuid] != null) - { - xtw.WriteStartElement("asset"); - - AssetBase asset = m_assets[uuid]; - - xtw.WriteElementString("filename", uuid.ToString() + ArchiveConstants.TEXTURE_EXTENSION); - xtw.WriteElementString("name", asset.Name); - xtw.WriteElementString("description", asset.Description); - xtw.WriteElementString("asset-type", asset.Type.ToString()); - xtw.WriteElementString("inventory-type", asset.InvType.ToString()); - - xtw.WriteEndElement(); - } - - } - - xtw.WriteEndElement(); - - xtw.WriteEndDocument(); - - archive.AddFile("assets.xml", sw.ToString()); - } - - /// - /// Write asset data files to the given archive - /// - /// - protected void WriteData(TarArchiveWriter archive) - { - foreach (LLUUID uuid in m_assets.Keys) - { - if (m_assets[uuid] != null) - { - archive.AddFile( - ArchiveConstants.TEXTURES_PATH + uuid.ToString() + ArchiveConstants.TEXTURE_EXTENSION, - m_assets[uuid].Data); - } - else - { - m_log.DebugFormat("[ARCHIVER]: Could not find asset {0} to archive", uuid); - } - } - } - } -} +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSim Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System.Collections.Generic; +using System.IO; +using System.Reflection; +using System.Xml; +using libsecondlife; +using log4net; +using OpenSim.Framework; + +namespace OpenSim.Region.Environment.Modules.World.Archiver +{ + /// + /// Archives assets + /// + public class AssetsArchiver + { + private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); + + /// + /// Archive assets + /// + protected IDictionary m_assets; + + public AssetsArchiver(IDictionary assets) + { + m_assets = assets; + } + + /// + /// Archive the assets given to this archiver to the given archive. + /// + /// + public void Archive(TarArchiveWriter archive) + { + // It appears that gtar, at least, doesn't need the intermediate directory entries in the tar + //archive.AddDir("assets"); + + WriteMetadata(archive); + WriteData(archive); + } + + /// + /// Write an assets metadata file to the given archive + /// + /// + protected void WriteMetadata(TarArchiveWriter archive) + { + StringWriter sw = new StringWriter(); + XmlTextWriter xtw = new XmlTextWriter(sw); + + xtw.Formatting = Formatting.Indented; + xtw.WriteStartDocument(); + + xtw.WriteStartElement("assets"); + + foreach (LLUUID uuid in m_assets.Keys) + { + if (m_assets[uuid] != null) + { + xtw.WriteStartElement("asset"); + + AssetBase asset = m_assets[uuid]; + + xtw.WriteElementString("filename", uuid.ToString() + ArchiveConstants.TEXTURE_EXTENSION); + xtw.WriteElementString("name", asset.Name); + xtw.WriteElementString("description", asset.Description); + xtw.WriteElementString("asset-type", asset.Type.ToString()); + xtw.WriteElementString("inventory-type", asset.InvType.ToString()); + + xtw.WriteEndElement(); + } + + } + + xtw.WriteEndElement(); + + xtw.WriteEndDocument(); + + archive.AddFile("assets.xml", sw.ToString()); + } + + /// + /// Write asset data files to the given archive + /// + /// + protected void WriteData(TarArchiveWriter archive) + { + foreach (LLUUID uuid in m_assets.Keys) + { + if (m_assets[uuid] != null) + { + archive.AddFile( + ArchiveConstants.TEXTURES_PATH + uuid.ToString() + ArchiveConstants.TEXTURE_EXTENSION, + m_assets[uuid].Data); + } + else + { + m_log.DebugFormat("[ARCHIVER]: Could not find asset {0} to archive", uuid); + } + } + } + } +} -- cgit v1.1