From dbbfe0cdd78c919b39da52e1ccc0c1fc500b57d5 Mon Sep 17 00:00:00 2001 From: UbitUmarov Date: Mon, 28 May 2012 22:23:32 +0100 Subject: fix avatars collisions on sim crossings and other few cases where freemove() is called --- OpenSim/Region/Physics/UbitOdePlugin/ODECharacter.cs | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'OpenSim/Region') diff --git a/OpenSim/Region/Physics/UbitOdePlugin/ODECharacter.cs b/OpenSim/Region/Physics/UbitOdePlugin/ODECharacter.cs index 6fb54cb..093bc3c 100644 --- a/OpenSim/Region/Physics/UbitOdePlugin/ODECharacter.cs +++ b/OpenSim/Region/Physics/UbitOdePlugin/ODECharacter.cs @@ -1322,8 +1322,7 @@ namespace OpenSim.Region.Physics.OdePlugin m_iscollidingGround = false; m_iscollidingObj = false; - CollisionEventsThisFrame = new CollisionEventUpdate(); - m_eventsubscription = 0; + CollisionEventsThisFrame.Clear(); } private void changeForce(Vector3 newForce) -- cgit v1.1