From 7a1b1dd419d458cbf46ecdf48872497186e67355 Mon Sep 17 00:00:00 2001
From: Melanie Thielker
Date: Wed, 8 Sep 2010 00:49:32 +0200
Subject: Make AddRestoredSceneObject reset the IsDeleted flag so we can take
 an object out of the scene and then put it back in.

---
 OpenSim/Region/Framework/Scenes/Scene.cs | 5 ++++-
 1 file changed, 4 insertions(+), 1 deletion(-)

(limited to 'OpenSim/Region')

diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index 6b71426..be342ab 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -2003,7 +2003,10 @@ namespace OpenSim.Region.Framework.Scenes
         public bool AddRestoredSceneObject(
             SceneObjectGroup sceneObject, bool attachToBackup, bool alreadyPersisted, bool sendClientUpdates)
         {
-            return m_sceneGraph.AddRestoredSceneObject(sceneObject, attachToBackup, alreadyPersisted, sendClientUpdates);
+            bool result =  m_sceneGraph.AddRestoredSceneObject(sceneObject, attachToBackup, alreadyPersisted, sendClientUpdates);
+            if (result)
+                sceneObject.IsDeleted = false;
+            return result;
         }
         
         /// <summary>
-- 
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