From cbb297bc79ad0ecaad28ac968e40afe5a3552b2f Mon Sep 17 00:00:00 2001
From: Diva Canto
Date: Sun, 2 May 2010 10:37:57 -0700
Subject: Renamed HGInventoryBroker2 to HGInventoryBroker.
---
.../Resources/CoreModulePlugin.addin.xml | 1 -
.../Inventory/HGInventoryBroker.cs | 556 +++++++++++++++++++++
.../Inventory/HGInventoryBroker2.cs | 556 ---------------------
3 files changed, 556 insertions(+), 557 deletions(-)
create mode 100644 OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/HGInventoryBroker.cs
delete mode 100644 OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/HGInventoryBroker2.cs
(limited to 'OpenSim/Region')
diff --git a/OpenSim/Region/CoreModules/Resources/CoreModulePlugin.addin.xml b/OpenSim/Region/CoreModules/Resources/CoreModulePlugin.addin.xml
index c738296..0a5ff3f 100644
--- a/OpenSim/Region/CoreModules/Resources/CoreModulePlugin.addin.xml
+++ b/OpenSim/Region/CoreModules/Resources/CoreModulePlugin.addin.xml
@@ -47,7 +47,6 @@
-
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/HGInventoryBroker.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/HGInventoryBroker.cs
new file mode 100644
index 0000000..e09db15
--- /dev/null
+++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/HGInventoryBroker.cs
@@ -0,0 +1,556 @@
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSimulator Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+using log4net;
+using Nini.Config;
+using System;
+using System.Collections.Generic;
+using System.Reflection;
+using OpenSim.Framework;
+
+using OpenSim.Server.Base;
+using OpenSim.Region.Framework.Interfaces;
+using OpenSim.Region.Framework.Scenes;
+using OpenSim.Services.Interfaces;
+using OpenSim.Services.Connectors;
+using OpenMetaverse;
+
+namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
+{
+ public class HGInventoryBroker : ISharedRegionModule, IInventoryService
+ {
+ private static readonly ILog m_log =
+ LogManager.GetLogger(
+ MethodBase.GetCurrentMethod().DeclaringType);
+
+ private static bool m_Enabled = false;
+
+ private static IInventoryService m_LocalGridInventoryService;
+ private Dictionary m_connectors = new Dictionary();
+
+ // A cache of userIDs --> ServiceURLs, for HGBroker only
+ protected Dictionary m_InventoryURLs = new Dictionary();
+
+ private List m_Scenes = new List();
+
+ public Type ReplaceableInterface
+ {
+ get { return null; }
+ }
+
+ public string Name
+ {
+ get { return "HGInventoryBroker"; }
+ }
+
+ public void Initialise(IConfigSource source)
+ {
+ IConfig moduleConfig = source.Configs["Modules"];
+ if (moduleConfig != null)
+ {
+ string name = moduleConfig.GetString("InventoryServices", "");
+ if (name == Name)
+ {
+ IConfig inventoryConfig = source.Configs["InventoryService"];
+ if (inventoryConfig == null)
+ {
+ m_log.Error("[HG INVENTORY CONNECTOR]: InventoryService missing from OpenSim.ini");
+ return;
+ }
+
+ string localDll = inventoryConfig.GetString("LocalGridInventoryService",
+ String.Empty);
+ //string HGDll = inventoryConfig.GetString("HypergridInventoryService",
+ // String.Empty);
+
+ if (localDll == String.Empty)
+ {
+ m_log.Error("[HG INVENTORY CONNECTOR]: No LocalGridInventoryService named in section InventoryService");
+ //return;
+ throw new Exception("Unable to proceed. Please make sure your ini files in config-include are updated according to .example's");
+ }
+
+ Object[] args = new Object[] { source };
+ m_LocalGridInventoryService =
+ ServerUtils.LoadPlugin(localDll,
+ args);
+
+ if (m_LocalGridInventoryService == null)
+ {
+ m_log.Error("[HG INVENTORY CONNECTOR]: Can't load local inventory service");
+ return;
+ }
+
+ m_Enabled = true;
+ m_log.InfoFormat("[HG INVENTORY CONNECTOR]: HG inventory broker enabled with inner connector of type {0}", m_LocalGridInventoryService.GetType());
+ }
+ }
+ }
+
+ public void PostInitialise()
+ {
+ }
+
+ public void Close()
+ {
+ }
+
+ public void AddRegion(Scene scene)
+ {
+ if (!m_Enabled)
+ return;
+
+ m_Scenes.Add(scene);
+
+ scene.RegisterModuleInterface(this);
+
+ scene.EventManager.OnClientClosed += OnClientClosed;
+
+ }
+
+ public void RemoveRegion(Scene scene)
+ {
+ if (!m_Enabled)
+ return;
+
+ m_Scenes.Remove(scene);
+ }
+
+ public void RegionLoaded(Scene scene)
+ {
+ if (!m_Enabled)
+ return;
+
+ m_log.InfoFormat("[HG INVENTORY CONNECTOR]: Enabled HG inventory for region {0}", scene.RegionInfo.RegionName);
+
+ }
+
+ #region URL Cache
+
+ void OnClientClosed(UUID clientID, Scene scene)
+ {
+ if (m_InventoryURLs.ContainsKey(clientID)) // if it's in cache
+ {
+ ScenePresence sp = null;
+ foreach (Scene s in m_Scenes)
+ {
+ s.TryGetScenePresence(clientID, out sp);
+ if ((sp != null) && !sp.IsChildAgent && (s != scene))
+ {
+ m_log.DebugFormat("[INVENTORY CACHE]: OnClientClosed in {0}, but user {1} still in sim. Keeping inventoryURL in cache",
+ scene.RegionInfo.RegionName, clientID);
+ return;
+ }
+ }
+ DropInventoryServiceURL(clientID);
+ }
+ }
+
+ ///
+ /// Gets the user's inventory URL from its serviceURLs, if the user is foreign,
+ /// and sticks it in the cache
+ ///
+ ///
+ private void CacheInventoryServiceURL(UUID userID)
+ {
+ if (m_Scenes[0].UserAccountService.GetUserAccount(m_Scenes[0].RegionInfo.ScopeID, userID) == null)
+ {
+ // The user does not have a local account; let's cache its service URL
+ string inventoryURL = string.Empty;
+ ScenePresence sp = null;
+ foreach (Scene scene in m_Scenes)
+ {
+ scene.TryGetScenePresence(userID, out sp);
+ if (sp != null)
+ {
+ AgentCircuitData aCircuit = scene.AuthenticateHandler.GetAgentCircuitData(sp.ControllingClient.CircuitCode);
+ if (aCircuit.ServiceURLs.ContainsKey("InventoryServerURI"))
+ {
+ inventoryURL = aCircuit.ServiceURLs["InventoryServerURI"].ToString();
+ if (inventoryURL != null && inventoryURL != string.Empty)
+ {
+ inventoryURL = inventoryURL.Trim(new char[] { '/' });
+ m_InventoryURLs.Add(userID, inventoryURL);
+ m_log.DebugFormat("[HG INVENTORY CONNECTOR]: Added {0} to the cache of inventory URLs", inventoryURL);
+ return;
+ }
+ }
+ }
+ }
+ }
+
+ // else put a null; it means that the methods should forward to local grid's inventory
+ m_InventoryURLs.Add(userID, null);
+ }
+
+ private void DropInventoryServiceURL(UUID userID)
+ {
+ lock (m_InventoryURLs)
+ if (m_InventoryURLs.ContainsKey(userID))
+ {
+ string url = m_InventoryURLs[userID];
+ m_InventoryURLs.Remove(userID);
+ m_log.DebugFormat("[HG INVENTORY CONNECTOR]: Removed {0} from the cache of inventory URLs", url);
+ }
+ }
+
+ public string GetInventoryServiceURL(UUID userID)
+ {
+ if (m_InventoryURLs.ContainsKey(userID))
+ return m_InventoryURLs[userID];
+
+ else
+ CacheInventoryServiceURL(userID);
+
+ return m_InventoryURLs[userID];
+ }
+ #endregion
+
+ #region IInventoryService
+
+ public bool CreateUserInventory(UUID userID)
+ {
+ return m_LocalGridInventoryService.CreateUserInventory(userID);
+ }
+
+ public List GetInventorySkeleton(UUID userId)
+ {
+ return m_LocalGridInventoryService.GetInventorySkeleton(userId);
+ }
+
+ public InventoryCollection GetUserInventory(UUID userID)
+ {
+ return null;
+ }
+
+ public void GetUserInventory(UUID userID, InventoryReceiptCallback callback)
+ {
+ }
+
+ public InventoryFolderBase GetRootFolder(UUID userID)
+ {
+ m_log.DebugFormat("[HG INVENTORY CONNECTOR]: GetRootFolder for {0}", userID);
+
+ string invURL = GetInventoryServiceURL(userID);
+
+ if (invURL == null) // not there, forward to local inventory connector to resolve
+ return m_LocalGridInventoryService.GetRootFolder(userID);
+
+ IInventoryService connector = GetConnector(invURL);
+
+ return connector.GetRootFolder(userID);
+ }
+
+ public InventoryFolderBase GetFolderForType(UUID userID, AssetType type)
+ {
+ m_log.DebugFormat("[HG INVENTORY CONNECTOR]: GetFolderForType {0} type {1}", userID, type);
+
+ string invURL = GetInventoryServiceURL(userID);
+
+ if (invURL == null) // not there, forward to local inventory connector to resolve
+ return m_LocalGridInventoryService.GetFolderForType(userID, type);
+
+ IInventoryService connector = GetConnector(invURL);
+
+ return connector.GetFolderForType(userID, type);
+ }
+
+ public InventoryCollection GetFolderContent(UUID userID, UUID folderID)
+ {
+ m_log.Debug("[HG INVENTORY CONNECTOR]: GetFolderContent " + folderID);
+
+ string invURL = GetInventoryServiceURL(userID);
+
+ if (invURL == null) // not there, forward to local inventory connector to resolve
+ return m_LocalGridInventoryService.GetFolderContent(userID, folderID);
+
+ IInventoryService connector = GetConnector(invURL);
+
+ return connector.GetFolderContent(userID, folderID);
+
+ }
+
+ public List GetFolderItems(UUID userID, UUID folderID)
+ {
+ m_log.Debug("[HG INVENTORY CONNECTOR]: GetFolderItems " + folderID);
+
+ string invURL = GetInventoryServiceURL(userID);
+
+ if (invURL == null) // not there, forward to local inventory connector to resolve
+ return m_LocalGridInventoryService.GetFolderItems(userID, folderID);
+
+ IInventoryService connector = GetConnector(invURL);
+
+ return connector.GetFolderItems(userID, folderID);
+
+ }
+
+ public bool AddFolder(InventoryFolderBase folder)
+ {
+ if (folder == null)
+ return false;
+
+ m_log.Debug("[HG INVENTORY CONNECTOR]: AddFolder " + folder.ID);
+
+ string invURL = GetInventoryServiceURL(folder.Owner);
+
+ if (invURL == null) // not there, forward to local inventory connector to resolve
+ return m_LocalGridInventoryService.AddFolder(folder);
+
+ IInventoryService connector = GetConnector(invURL);
+
+ return connector.AddFolder(folder);
+ }
+
+ public bool UpdateFolder(InventoryFolderBase folder)
+ {
+ if (folder == null)
+ return false;
+
+ m_log.Debug("[HG INVENTORY CONNECTOR]: UpdateFolder " + folder.ID);
+
+ string invURL = GetInventoryServiceURL(folder.Owner);
+
+ if (invURL == null) // not there, forward to local inventory connector to resolve
+ return m_LocalGridInventoryService.UpdateFolder(folder);
+
+ IInventoryService connector = GetConnector(invURL);
+
+ return connector.UpdateFolder(folder);
+ }
+
+ public bool DeleteFolders(UUID ownerID, List folderIDs)
+ {
+ if (folderIDs == null)
+ return false;
+ if (folderIDs.Count == 0)
+ return false;
+
+ m_log.Debug("[HG INVENTORY CONNECTOR]: DeleteFolders for " + ownerID);
+
+ string invURL = GetInventoryServiceURL(ownerID);
+
+ if (invURL == null) // not there, forward to local inventory connector to resolve
+ return m_LocalGridInventoryService.DeleteFolders(ownerID, folderIDs);
+
+ IInventoryService connector = GetConnector(invURL);
+
+ return connector.DeleteFolders(ownerID, folderIDs);
+ }
+
+ public bool MoveFolder(InventoryFolderBase folder)
+ {
+ if (folder == null)
+ return false;
+
+ m_log.Debug("[HG INVENTORY CONNECTOR]: MoveFolder for " + folder.Owner);
+
+ string invURL = GetInventoryServiceURL(folder.Owner);
+
+ if (invURL == null) // not there, forward to local inventory connector to resolve
+ return m_LocalGridInventoryService.MoveFolder(folder);
+
+ IInventoryService connector = GetConnector(invURL);
+
+ return connector.MoveFolder(folder);
+ }
+
+ public bool PurgeFolder(InventoryFolderBase folder)
+ {
+ if (folder == null)
+ return false;
+
+ m_log.Debug("[HG INVENTORY CONNECTOR]: PurgeFolder for " + folder.Owner);
+
+ string invURL = GetInventoryServiceURL(folder.Owner);
+
+ if (invURL == null) // not there, forward to local inventory connector to resolve
+ return m_LocalGridInventoryService.PurgeFolder(folder);
+
+ IInventoryService connector = GetConnector(invURL);
+
+ return connector.PurgeFolder(folder);
+ }
+
+ public bool AddItem(InventoryItemBase item)
+ {
+ if (item == null)
+ return false;
+
+ m_log.Debug("[HG INVENTORY CONNECTOR]: AddItem " + item.ID);
+
+ string invURL = GetInventoryServiceURL(item.Owner);
+
+ if (invURL == null) // not there, forward to local inventory connector to resolve
+ return m_LocalGridInventoryService.AddItem(item);
+
+ IInventoryService connector = GetConnector(invURL);
+
+ return connector.AddItem(item);
+ }
+
+ public bool UpdateItem(InventoryItemBase item)
+ {
+ if (item == null)
+ return false;
+
+ m_log.Debug("[HG INVENTORY CONNECTOR]: UpdateItem " + item.ID);
+
+ string invURL = GetInventoryServiceURL(item.Owner);
+
+ if (invURL == null) // not there, forward to local inventory connector to resolve
+ return m_LocalGridInventoryService.UpdateItem(item);
+
+ IInventoryService connector = GetConnector(invURL);
+
+ return connector.UpdateItem(item);
+ }
+
+ public bool MoveItems(UUID ownerID, List items)
+ {
+ if (items == null)
+ return false;
+ if (items.Count == 0)
+ return true;
+
+ m_log.Debug("[HG INVENTORY CONNECTOR]: MoveItems for " + ownerID);
+
+ string invURL = GetInventoryServiceURL(ownerID);
+
+ if (invURL == null) // not there, forward to local inventory connector to resolve
+ return m_LocalGridInventoryService.MoveItems(ownerID, items);
+
+ IInventoryService connector = GetConnector(invURL);
+
+ return connector.MoveItems(ownerID, items);
+ }
+
+ public bool DeleteItems(UUID ownerID, List itemIDs)
+ {
+ m_log.DebugFormat("[HG INVENTORY CONNECTOR]: Delete {0} items for user {1}", itemIDs.Count, ownerID);
+
+ if (itemIDs == null)
+ return false;
+ if (itemIDs.Count == 0)
+ return true;
+
+ m_log.Debug("[HG INVENTORY CONNECTOR]: DeleteItems for " + ownerID);
+
+ string invURL = GetInventoryServiceURL(ownerID);
+
+ if (invURL == null) // not there, forward to local inventory connector to resolve
+ return m_LocalGridInventoryService.DeleteItems(ownerID, itemIDs);
+
+ IInventoryService connector = GetConnector(invURL);
+
+ return connector.DeleteItems(ownerID, itemIDs);
+ }
+
+ public InventoryItemBase GetItem(InventoryItemBase item)
+ {
+ if (item == null)
+ return null;
+ m_log.Debug("[HG INVENTORY CONNECTOR]: GetItem " + item.ID);
+
+ string invURL = GetInventoryServiceURL(item.Owner);
+
+ if (invURL == null) // not there, forward to local inventory connector to resolve
+ return m_LocalGridInventoryService.GetItem(item);
+
+ IInventoryService connector = GetConnector(invURL);
+
+ return connector.GetItem(item);
+ }
+
+ public InventoryFolderBase GetFolder(InventoryFolderBase folder)
+ {
+ if (folder == null)
+ return null;
+
+ m_log.Debug("[HG INVENTORY CONNECTOR]: GetFolder " + folder.ID);
+
+ string invURL = GetInventoryServiceURL(folder.Owner);
+
+ if (invURL == null) // not there, forward to local inventory connector to resolve
+ return m_LocalGridInventoryService.GetFolder(folder);
+
+ IInventoryService connector = GetConnector(invURL);
+
+ return connector.GetFolder(folder);
+ }
+
+ public bool HasInventoryForUser(UUID userID)
+ {
+ return false;
+ }
+
+ public List GetActiveGestures(UUID userId)
+ {
+ return new List();
+ }
+
+ public int GetAssetPermissions(UUID userID, UUID assetID)
+ {
+ m_log.Debug("[HG INVENTORY CONNECTOR]: GetAssetPermissions " + assetID);
+
+ string invURL = GetInventoryServiceURL(userID);
+
+ if (invURL == null) // not there, forward to local inventory connector to resolve
+ return m_LocalGridInventoryService.GetAssetPermissions(userID, assetID);
+
+ IInventoryService connector = GetConnector(invURL);
+
+ return connector.GetAssetPermissions(userID, assetID);
+ }
+
+ #endregion
+
+ private IInventoryService GetConnector(string url)
+ {
+ IInventoryService connector = null;
+ lock (m_connectors)
+ {
+ if (m_connectors.ContainsKey(url))
+ {
+ connector = m_connectors[url];
+ }
+ else
+ {
+ // We're instantiating this class explicitly, but this won't
+ // work in general, because the remote grid may be running
+ // an inventory server that has a different protocol.
+ // Eventually we will want a piece of protocol asking
+ // the remote server about its kind. Definitely cool thing to do!
+ connector = new RemoteXInventoryServicesConnector(url);
+ m_connectors.Add(url, connector);
+ }
+ }
+ return connector;
+ }
+
+ }
+}
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/HGInventoryBroker2.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/HGInventoryBroker2.cs
deleted file mode 100644
index fc3393f..0000000
--- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/HGInventoryBroker2.cs
+++ /dev/null
@@ -1,556 +0,0 @@
-/*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-using log4net;
-using Nini.Config;
-using System;
-using System.Collections.Generic;
-using System.Reflection;
-using OpenSim.Framework;
-
-using OpenSim.Server.Base;
-using OpenSim.Region.Framework.Interfaces;
-using OpenSim.Region.Framework.Scenes;
-using OpenSim.Services.Interfaces;
-using OpenSim.Services.Connectors;
-using OpenMetaverse;
-
-namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
-{
- public class HGInventoryBroker2 : ISharedRegionModule, IInventoryService
- {
- private static readonly ILog m_log =
- LogManager.GetLogger(
- MethodBase.GetCurrentMethod().DeclaringType);
-
- private static bool m_Enabled = false;
-
- private static IInventoryService m_LocalGridInventoryService;
- private Dictionary m_connectors = new Dictionary();
-
- // A cache of userIDs --> ServiceURLs, for HGBroker only
- protected Dictionary m_InventoryURLs = new Dictionary();
-
- private List m_Scenes = new List();
-
- public Type ReplaceableInterface
- {
- get { return null; }
- }
-
- public string Name
- {
- get { return "HGInventoryBroker2"; }
- }
-
- public void Initialise(IConfigSource source)
- {
- IConfig moduleConfig = source.Configs["Modules"];
- if (moduleConfig != null)
- {
- string name = moduleConfig.GetString("InventoryServices", "");
- if (name == Name)
- {
- IConfig inventoryConfig = source.Configs["InventoryService"];
- if (inventoryConfig == null)
- {
- m_log.Error("[HG INVENTORY CONNECTOR]: InventoryService missing from OpenSim.ini");
- return;
- }
-
- string localDll = inventoryConfig.GetString("LocalGridInventoryService",
- String.Empty);
- //string HGDll = inventoryConfig.GetString("HypergridInventoryService",
- // String.Empty);
-
- if (localDll == String.Empty)
- {
- m_log.Error("[HG INVENTORY CONNECTOR]: No LocalGridInventoryService named in section InventoryService");
- //return;
- throw new Exception("Unable to proceed. Please make sure your ini files in config-include are updated according to .example's");
- }
-
- Object[] args = new Object[] { source };
- m_LocalGridInventoryService =
- ServerUtils.LoadPlugin(localDll,
- args);
-
- if (m_LocalGridInventoryService == null)
- {
- m_log.Error("[HG INVENTORY CONNECTOR]: Can't load local inventory service");
- return;
- }
-
- m_Enabled = true;
- m_log.InfoFormat("[HG INVENTORY CONNECTOR]: HG inventory broker enabled with inner connector of type {0}", m_LocalGridInventoryService.GetType());
- }
- }
- }
-
- public void PostInitialise()
- {
- }
-
- public void Close()
- {
- }
-
- public void AddRegion(Scene scene)
- {
- if (!m_Enabled)
- return;
-
- m_Scenes.Add(scene);
-
- scene.RegisterModuleInterface(this);
-
- scene.EventManager.OnClientClosed += OnClientClosed;
-
- }
-
- public void RemoveRegion(Scene scene)
- {
- if (!m_Enabled)
- return;
-
- m_Scenes.Remove(scene);
- }
-
- public void RegionLoaded(Scene scene)
- {
- if (!m_Enabled)
- return;
-
- m_log.InfoFormat("[HG INVENTORY CONNECTOR]: Enabled HG inventory for region {0}", scene.RegionInfo.RegionName);
-
- }
-
- #region URL Cache
-
- void OnClientClosed(UUID clientID, Scene scene)
- {
- if (m_InventoryURLs.ContainsKey(clientID)) // if it's in cache
- {
- ScenePresence sp = null;
- foreach (Scene s in m_Scenes)
- {
- s.TryGetScenePresence(clientID, out sp);
- if ((sp != null) && !sp.IsChildAgent && (s != scene))
- {
- m_log.DebugFormat("[INVENTORY CACHE]: OnClientClosed in {0}, but user {1} still in sim. Keeping inventoryURL in cache",
- scene.RegionInfo.RegionName, clientID);
- return;
- }
- }
- DropInventoryServiceURL(clientID);
- }
- }
-
- ///
- /// Gets the user's inventory URL from its serviceURLs, if the user is foreign,
- /// and sticks it in the cache
- ///
- ///
- private void CacheInventoryServiceURL(UUID userID)
- {
- if (m_Scenes[0].UserAccountService.GetUserAccount(m_Scenes[0].RegionInfo.ScopeID, userID) == null)
- {
- // The user does not have a local account; let's cache its service URL
- string inventoryURL = string.Empty;
- ScenePresence sp = null;
- foreach (Scene scene in m_Scenes)
- {
- scene.TryGetScenePresence(userID, out sp);
- if (sp != null)
- {
- AgentCircuitData aCircuit = scene.AuthenticateHandler.GetAgentCircuitData(sp.ControllingClient.CircuitCode);
- if (aCircuit.ServiceURLs.ContainsKey("InventoryServerURI"))
- {
- inventoryURL = aCircuit.ServiceURLs["InventoryServerURI"].ToString();
- if (inventoryURL != null && inventoryURL != string.Empty)
- {
- inventoryURL = inventoryURL.Trim(new char[] { '/' });
- m_InventoryURLs.Add(userID, inventoryURL);
- m_log.DebugFormat("[HG INVENTORY CONNECTOR]: Added {0} to the cache of inventory URLs", inventoryURL);
- return;
- }
- }
- }
- }
- }
-
- // else put a null; it means that the methods should forward to local grid's inventory
- m_InventoryURLs.Add(userID, null);
- }
-
- private void DropInventoryServiceURL(UUID userID)
- {
- lock (m_InventoryURLs)
- if (m_InventoryURLs.ContainsKey(userID))
- {
- string url = m_InventoryURLs[userID];
- m_InventoryURLs.Remove(userID);
- m_log.DebugFormat("[HG INVENTORY CONNECTOR]: Removed {0} from the cache of inventory URLs", url);
- }
- }
-
- public string GetInventoryServiceURL(UUID userID)
- {
- if (m_InventoryURLs.ContainsKey(userID))
- return m_InventoryURLs[userID];
-
- else
- CacheInventoryServiceURL(userID);
-
- return m_InventoryURLs[userID];
- }
- #endregion
-
- #region IInventoryService
-
- public bool CreateUserInventory(UUID userID)
- {
- return m_LocalGridInventoryService.CreateUserInventory(userID);
- }
-
- public List GetInventorySkeleton(UUID userId)
- {
- return m_LocalGridInventoryService.GetInventorySkeleton(userId);
- }
-
- public InventoryCollection GetUserInventory(UUID userID)
- {
- return null;
- }
-
- public void GetUserInventory(UUID userID, InventoryReceiptCallback callback)
- {
- }
-
- public InventoryFolderBase GetRootFolder(UUID userID)
- {
- m_log.DebugFormat("[HG INVENTORY CONNECTOR]: GetRootFolder for {0}", userID);
-
- string invURL = GetInventoryServiceURL(userID);
-
- if (invURL == null) // not there, forward to local inventory connector to resolve
- return m_LocalGridInventoryService.GetRootFolder(userID);
-
- IInventoryService connector = GetConnector(invURL);
-
- return connector.GetRootFolder(userID);
- }
-
- public InventoryFolderBase GetFolderForType(UUID userID, AssetType type)
- {
- m_log.DebugFormat("[HG INVENTORY CONNECTOR]: GetFolderForType {0} type {1}", userID, type);
-
- string invURL = GetInventoryServiceURL(userID);
-
- if (invURL == null) // not there, forward to local inventory connector to resolve
- return m_LocalGridInventoryService.GetFolderForType(userID, type);
-
- IInventoryService connector = GetConnector(invURL);
-
- return connector.GetFolderForType(userID, type);
- }
-
- public InventoryCollection GetFolderContent(UUID userID, UUID folderID)
- {
- m_log.Debug("[HG INVENTORY CONNECTOR]: GetFolderContent " + folderID);
-
- string invURL = GetInventoryServiceURL(userID);
-
- if (invURL == null) // not there, forward to local inventory connector to resolve
- return m_LocalGridInventoryService.GetFolderContent(userID, folderID);
-
- IInventoryService connector = GetConnector(invURL);
-
- return connector.GetFolderContent(userID, folderID);
-
- }
-
- public List GetFolderItems(UUID userID, UUID folderID)
- {
- m_log.Debug("[HG INVENTORY CONNECTOR]: GetFolderItems " + folderID);
-
- string invURL = GetInventoryServiceURL(userID);
-
- if (invURL == null) // not there, forward to local inventory connector to resolve
- return m_LocalGridInventoryService.GetFolderItems(userID, folderID);
-
- IInventoryService connector = GetConnector(invURL);
-
- return connector.GetFolderItems(userID, folderID);
-
- }
-
- public bool AddFolder(InventoryFolderBase folder)
- {
- if (folder == null)
- return false;
-
- m_log.Debug("[HG INVENTORY CONNECTOR]: AddFolder " + folder.ID);
-
- string invURL = GetInventoryServiceURL(folder.Owner);
-
- if (invURL == null) // not there, forward to local inventory connector to resolve
- return m_LocalGridInventoryService.AddFolder(folder);
-
- IInventoryService connector = GetConnector(invURL);
-
- return connector.AddFolder(folder);
- }
-
- public bool UpdateFolder(InventoryFolderBase folder)
- {
- if (folder == null)
- return false;
-
- m_log.Debug("[HG INVENTORY CONNECTOR]: UpdateFolder " + folder.ID);
-
- string invURL = GetInventoryServiceURL(folder.Owner);
-
- if (invURL == null) // not there, forward to local inventory connector to resolve
- return m_LocalGridInventoryService.UpdateFolder(folder);
-
- IInventoryService connector = GetConnector(invURL);
-
- return connector.UpdateFolder(folder);
- }
-
- public bool DeleteFolders(UUID ownerID, List folderIDs)
- {
- if (folderIDs == null)
- return false;
- if (folderIDs.Count == 0)
- return false;
-
- m_log.Debug("[HG INVENTORY CONNECTOR]: DeleteFolders for " + ownerID);
-
- string invURL = GetInventoryServiceURL(ownerID);
-
- if (invURL == null) // not there, forward to local inventory connector to resolve
- return m_LocalGridInventoryService.DeleteFolders(ownerID, folderIDs);
-
- IInventoryService connector = GetConnector(invURL);
-
- return connector.DeleteFolders(ownerID, folderIDs);
- }
-
- public bool MoveFolder(InventoryFolderBase folder)
- {
- if (folder == null)
- return false;
-
- m_log.Debug("[HG INVENTORY CONNECTOR]: MoveFolder for " + folder.Owner);
-
- string invURL = GetInventoryServiceURL(folder.Owner);
-
- if (invURL == null) // not there, forward to local inventory connector to resolve
- return m_LocalGridInventoryService.MoveFolder(folder);
-
- IInventoryService connector = GetConnector(invURL);
-
- return connector.MoveFolder(folder);
- }
-
- public bool PurgeFolder(InventoryFolderBase folder)
- {
- if (folder == null)
- return false;
-
- m_log.Debug("[HG INVENTORY CONNECTOR]: PurgeFolder for " + folder.Owner);
-
- string invURL = GetInventoryServiceURL(folder.Owner);
-
- if (invURL == null) // not there, forward to local inventory connector to resolve
- return m_LocalGridInventoryService.PurgeFolder(folder);
-
- IInventoryService connector = GetConnector(invURL);
-
- return connector.PurgeFolder(folder);
- }
-
- public bool AddItem(InventoryItemBase item)
- {
- if (item == null)
- return false;
-
- m_log.Debug("[HG INVENTORY CONNECTOR]: AddItem " + item.ID);
-
- string invURL = GetInventoryServiceURL(item.Owner);
-
- if (invURL == null) // not there, forward to local inventory connector to resolve
- return m_LocalGridInventoryService.AddItem(item);
-
- IInventoryService connector = GetConnector(invURL);
-
- return connector.AddItem(item);
- }
-
- public bool UpdateItem(InventoryItemBase item)
- {
- if (item == null)
- return false;
-
- m_log.Debug("[HG INVENTORY CONNECTOR]: UpdateItem " + item.ID);
-
- string invURL = GetInventoryServiceURL(item.Owner);
-
- if (invURL == null) // not there, forward to local inventory connector to resolve
- return m_LocalGridInventoryService.UpdateItem(item);
-
- IInventoryService connector = GetConnector(invURL);
-
- return connector.UpdateItem(item);
- }
-
- public bool MoveItems(UUID ownerID, List items)
- {
- if (items == null)
- return false;
- if (items.Count == 0)
- return true;
-
- m_log.Debug("[HG INVENTORY CONNECTOR]: MoveItems for " + ownerID);
-
- string invURL = GetInventoryServiceURL(ownerID);
-
- if (invURL == null) // not there, forward to local inventory connector to resolve
- return m_LocalGridInventoryService.MoveItems(ownerID, items);
-
- IInventoryService connector = GetConnector(invURL);
-
- return connector.MoveItems(ownerID, items);
- }
-
- public bool DeleteItems(UUID ownerID, List itemIDs)
- {
- m_log.DebugFormat("[HG INVENTORY CONNECTOR]: Delete {0} items for user {1}", itemIDs.Count, ownerID);
-
- if (itemIDs == null)
- return false;
- if (itemIDs.Count == 0)
- return true;
-
- m_log.Debug("[HG INVENTORY CONNECTOR]: DeleteItems for " + ownerID);
-
- string invURL = GetInventoryServiceURL(ownerID);
-
- if (invURL == null) // not there, forward to local inventory connector to resolve
- return m_LocalGridInventoryService.DeleteItems(ownerID, itemIDs);
-
- IInventoryService connector = GetConnector(invURL);
-
- return connector.DeleteItems(ownerID, itemIDs);
- }
-
- public InventoryItemBase GetItem(InventoryItemBase item)
- {
- if (item == null)
- return null;
- m_log.Debug("[HG INVENTORY CONNECTOR]: GetItem " + item.ID);
-
- string invURL = GetInventoryServiceURL(item.Owner);
-
- if (invURL == null) // not there, forward to local inventory connector to resolve
- return m_LocalGridInventoryService.GetItem(item);
-
- IInventoryService connector = GetConnector(invURL);
-
- return connector.GetItem(item);
- }
-
- public InventoryFolderBase GetFolder(InventoryFolderBase folder)
- {
- if (folder == null)
- return null;
-
- m_log.Debug("[HG INVENTORY CONNECTOR]: GetFolder " + folder.ID);
-
- string invURL = GetInventoryServiceURL(folder.Owner);
-
- if (invURL == null) // not there, forward to local inventory connector to resolve
- return m_LocalGridInventoryService.GetFolder(folder);
-
- IInventoryService connector = GetConnector(invURL);
-
- return connector.GetFolder(folder);
- }
-
- public bool HasInventoryForUser(UUID userID)
- {
- return false;
- }
-
- public List GetActiveGestures(UUID userId)
- {
- return new List();
- }
-
- public int GetAssetPermissions(UUID userID, UUID assetID)
- {
- m_log.Debug("[HG INVENTORY CONNECTOR]: GetAssetPermissions " + assetID);
-
- string invURL = GetInventoryServiceURL(userID);
-
- if (invURL == null) // not there, forward to local inventory connector to resolve
- return m_LocalGridInventoryService.GetAssetPermissions(userID, assetID);
-
- IInventoryService connector = GetConnector(invURL);
-
- return connector.GetAssetPermissions(userID, assetID);
- }
-
- #endregion
-
- private IInventoryService GetConnector(string url)
- {
- IInventoryService connector = null;
- lock (m_connectors)
- {
- if (m_connectors.ContainsKey(url))
- {
- connector = m_connectors[url];
- }
- else
- {
- // We're instantiating this class explicitly, but this won't
- // work in general, because the remote grid may be running
- // an inventory server that has a different protocol.
- // Eventually we will want a piece of protocol asking
- // the remote server about its kind. Definitely cool thing to do!
- connector = new RemoteXInventoryServicesConnector(url);
- m_connectors.Add(url, connector);
- }
- }
- return connector;
- }
-
- }
-}
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