From cabda866150d063cf8f2085ac0a1b580c573aa53 Mon Sep 17 00:00:00 2001
From: Melanie Thielker
Date: Wed, 29 Jul 2009 16:32:56 +0000
Subject: Patch from Kai Ludwig: Fix prim drawing on maptile.

---
 OpenSim/Region/Application/OpenSimBase.cs | 6 +++---
 1 file changed, 3 insertions(+), 3 deletions(-)

(limited to 'OpenSim/Region')

diff --git a/OpenSim/Region/Application/OpenSimBase.cs b/OpenSim/Region/Application/OpenSimBase.cs
index 412c6c3..e28bc9a 100644
--- a/OpenSim/Region/Application/OpenSimBase.cs
+++ b/OpenSim/Region/Application/OpenSimBase.cs
@@ -383,13 +383,13 @@ namespace OpenSim
 
             scene.SetModuleInterfaces();
 
+            // Prims have to be loaded after module configuration since some modules may be invoked during the load            
+            scene.LoadPrimsFromStorage(regionInfo.originRegionID);
+            
             // moved these here as the terrain texture has to be created after the modules are initialized
             // and has to happen before the region is registered with the grid.
             scene.CreateTerrainTexture(false);
             
-            // Prims have to be loaded after module configuration since some modules may be invoked during the load            
-            scene.LoadPrimsFromStorage(regionInfo.originRegionID);
-            
             // TODO : Try setting resource for region xstats here on scene            
             MainServer.Instance.AddStreamHandler(new Region.Framework.Scenes.RegionStatsHandler(regionInfo)); 
             
-- 
cgit v1.1