From ca380ec0397b28a3d7a3f2c60aeb6eaf1153be31 Mon Sep 17 00:00:00 2001 From: Diva Canto Date: Thu, 4 Jul 2013 12:41:45 -0700 Subject: Same freeze issue, now checking if it's in estate --- OpenSim/Region/CoreModules/World/Estate/XEstateConnector.cs | 1 + 1 file changed, 1 insertion(+) (limited to 'OpenSim/Region') diff --git a/OpenSim/Region/CoreModules/World/Estate/XEstateConnector.cs b/OpenSim/Region/CoreModules/World/Estate/XEstateConnector.cs index 73e706c..d23e51a 100644 --- a/OpenSim/Region/CoreModules/World/Estate/XEstateConnector.cs +++ b/OpenSim/Region/CoreModules/World/Estate/XEstateConnector.cs @@ -130,6 +130,7 @@ namespace OpenSim.Region.CoreModules.World.Estate private void SendToEstate(uint EstateID, Dictionary sendData) { + m_log.DebugFormat("[XESTATE CONNECTOR]: SendToEstate"); List regions = m_EstateModule.Scenes[0].GetEstateRegions((int)EstateID); UUID ScopeID = UUID.Zero; -- cgit v1.1