From c97e9f86219cd79e6fee7266174e78825c405476 Mon Sep 17 00:00:00 2001
From: Tom Grimshaw
Date: Sat, 26 Jun 2010 18:43:01 -0700
Subject: Reverting the ITerrainModule changes. Turns out this was useless.

---
 OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs | 5 -----
 OpenSim/Region/Framework/Interfaces/ITerrainModule.cs     | 3 +--
 2 files changed, 1 insertion(+), 7 deletions(-)

(limited to 'OpenSim/Region')

diff --git a/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs b/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs
index ffd86a4..1e7ea7b 100644
--- a/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs
+++ b/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs
@@ -93,11 +93,6 @@ namespace OpenSim.Region.CoreModules.World.Terrain
             get { return m_commander; }
         }
 
-        public bool HasChanged()
-        {
-            return m_tainted;
-        }
-
         #endregion
 
         #region INonSharedRegionModule Members
diff --git a/OpenSim/Region/Framework/Interfaces/ITerrainModule.cs b/OpenSim/Region/Framework/Interfaces/ITerrainModule.cs
index 98996e2..5947afb 100644
--- a/OpenSim/Region/Framework/Interfaces/ITerrainModule.cs
+++ b/OpenSim/Region/Framework/Interfaces/ITerrainModule.cs
@@ -42,8 +42,7 @@ namespace OpenSim.Region.Framework.Interfaces
         /// Use this if you change terrain data outside of the terrain module (e.g. in osTerrainSetHeight)
         /// </summary>
         void TaintTerrain();
-
-        bool HasChanged();
+        
         /// <summary>
         /// Load a terrain from a stream.
         /// </summary>
-- 
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