From bfa22e2f52780d532db9b8a59f9751390d072c2c Mon Sep 17 00:00:00 2001 From: Melanie Date: Sat, 25 Aug 2012 23:49:37 +0200 Subject: Make llCollisionSprite not throw anymore --- OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'OpenSim/Region') diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index d8ef772..5830eff 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs @@ -12818,7 +12818,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api public void llCollisionSprite(string impact_sprite) { m_host.AddScriptLPS(1); - NotImplemented("llCollisionSprite"); + // Viewer 2.0 broke this and it's likely LL has no intention + // of fixing it. Therefore, letting this be a NOP seems appropriate. } public void llGodLikeRezObject(string inventory, LSL_Vector pos) -- cgit v1.1