From be99ca6bc02b41962ba5ec37e3ab209c7b5a8d66 Mon Sep 17 00:00:00 2001 From: Teravus Ovares Date: Wed, 14 May 2008 19:37:33 +0000 Subject: * Fixed situations where objects would jump back or scale incorrectly with Scale both sides checked. * This probably makes build tools work again. yay. --- OpenSim/Region/Environment/Scenes/InnerScene.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region') diff --git a/OpenSim/Region/Environment/Scenes/InnerScene.cs b/OpenSim/Region/Environment/Scenes/InnerScene.cs index b7f39ca..28270aa 100644 --- a/OpenSim/Region/Environment/Scenes/InnerScene.cs +++ b/OpenSim/Region/Environment/Scenes/InnerScene.cs @@ -1001,7 +1001,7 @@ namespace OpenSim.Region.Environment.Scenes group.SendGroupTerseUpdate(); return; } - if (m_parentScene.ExternalChecks.ExternalChecksCanMoveObject(remoteClient.AgentId, group.UUID) || group.RootPart.m_IsAttachment) + if (m_parentScene.ExternalChecks.ExternalChecksCanMoveObject(group.UUID, remoteClient.AgentId) || group.RootPart.m_IsAttachment) { group.UpdateSinglePosition(pos, localID); } -- cgit v1.1