From af0deff7e9b052e4843bc8d4816ebd7aa80f48f4 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Wed, 17 Nov 2010 20:09:18 +0000 Subject: Make "show queues [full]" behave like "show users [full]" Now, "show queues" only shows root agents. "show queues full" will show child agents as well --- OpenSim/Region/Application/OpenSim.cs | 33 ++++++++++++++++++++++----------- 1 file changed, 22 insertions(+), 11 deletions(-) (limited to 'OpenSim/Region') diff --git a/OpenSim/Region/Application/OpenSim.cs b/OpenSim/Region/Application/OpenSim.cs index a90ce33..2c920f6 100644 --- a/OpenSim/Region/Application/OpenSim.cs +++ b/OpenSim/Region/Application/OpenSim.cs @@ -286,16 +286,15 @@ namespace OpenSim m_console.Commands.AddCommand("region", false, "show users", "show users [full]", - "Show user data", HandleShow); + "Show user data for users currently on the region", + "Without the 'full' option, only users actually on the region are shown." + + " With the 'full' option child agents of users in neighbouring regions are also shown.", + HandleShow); m_console.Commands.AddCommand("region", false, "show connections", "show connections", "Show connection data", HandleShow); - m_console.Commands.AddCommand("region", false, "show users full", - "show users full", - String.Empty, HandleShow); - m_console.Commands.AddCommand("region", false, "show modules", "show modules", "Show module data", HandleShow); @@ -305,8 +304,10 @@ namespace OpenSim "Show region data", HandleShow); m_console.Commands.AddCommand("region", false, "show queues", - "show queues", + "show queues [full]", "Show queue data for each client", + "Without the 'full' option, only users actually on the region are shown." + + " With the 'full' option child agents of users in neighbouring regions are also shown.", HandleShow); m_console.Commands.AddCommand("region", false, "show ratings", @@ -879,7 +880,7 @@ namespace OpenSim { agents = m_sceneManager.GetCurrentSceneAvatars(); } - + MainConsole.Instance.Output(String.Format("\nAgents connected: {0}\n", agents.Count)); MainConsole.Instance.Output( @@ -956,7 +957,7 @@ namespace OpenSim break; case "queues": - Notice(GetQueuesReport()); + Notice(GetQueuesReport(showParams)); break; case "ratings": @@ -986,11 +987,17 @@ namespace OpenSim } /// - /// print UDP Queue data for each client + /// Generate UDP Queue data report for each client /// + /// /// - private string GetQueuesReport() + private string GetQueuesReport(string[] showParams) { + bool showChildren = false; + + if (showParams.Length > 1 && showParams[1] == "full") + showChildren = true; + StringBuilder report = new StringBuilder(); int columnPadding = 2; @@ -1040,6 +1047,10 @@ namespace OpenSim { if (client is IStatsCollector) { + bool isChild = scene.PresenceChildStatus(client.AgentId); + if (isChild && !showChildren) + return; + string name = client.Name; string regionName = scene.RegionInfo.RegionName; @@ -1051,7 +1062,7 @@ namespace OpenSim regionName.Length > maxRegionNameLength ? regionName.Substring(0, maxRegionNameLength) : regionName, ""); report.AppendFormat( "{0,-" + maxTypeLength + "}{1,-" + columnPadding + "}", - scene.PresenceChildStatus(client.AgentId) ? "Cd" : "Rt", ""); + isChild ? "Cd" : "Rt", ""); IStatsCollector stats = (IStatsCollector)client; -- cgit v1.1