From a85741ac37ef04e5c33e8aa30113cccd0291962f Mon Sep 17 00:00:00 2001
From: Justin Clark-Casey (justincc)
Date: Sat, 7 Jul 2012 00:14:16 +0100
Subject: minor: Make WORLD MAP category log lines consistent

---
 OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs | 8 ++++----
 1 file changed, 4 insertions(+), 4 deletions(-)

(limited to 'OpenSim/Region')

diff --git a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs
index c1c6b49..724533b 100644
--- a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs
+++ b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs
@@ -730,7 +730,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
                 {
                     if (Environment.TickCount > (m_blacklistedregions[regionhandle] + blacklistTimeout))
                     {
-                        m_log.DebugFormat("[WORLDMAP]: Unblock blacklisted region {0}", regionhandle);
+                        m_log.DebugFormat("[WORLD MAP]: Unblock blacklisted region {0}", regionhandle);
 
                         m_blacklistedregions.Remove(regionhandle);
                     }
@@ -781,7 +781,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
                 {
                     if (Environment.TickCount > (m_blacklistedurls[httpserver] + blacklistTimeout))
                     {
-                        m_log.DebugFormat("[WORLDMAP]: Unblock blacklisted URL {0}", httpserver);
+                        m_log.DebugFormat("[WORLD MAP]: Unblock blacklisted URL {0}", httpserver);
 
                         m_blacklistedurls.Remove(httpserver);
                     }
@@ -1343,7 +1343,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
             if (terrain == null)
                 return;
 
-            m_log.DebugFormat("[WORLDMAP]: Generating map image for {0}", m_scene.RegionInfo.RegionName);
+            m_log.DebugFormat("[WORLD MAP]: Generating map image for {0}", m_scene.RegionInfo.RegionName);
 
             byte[] data = terrain.WriteJpeg2000Image();
             if (data == null)
@@ -1365,7 +1365,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
             asset.Flags = AssetFlags.Maptile;
 
             // Store the new one
-            m_log.DebugFormat("[WORLDMAP]: Storing map tile {0} for {1}", asset.ID, m_scene.RegionInfo.RegionName);
+            m_log.DebugFormat("[WORLD MAP]: Storing map tile {0} for {1}", asset.ID, m_scene.RegionInfo.RegionName);
             
             m_scene.AssetService.Store(asset);
 
-- 
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