From a06032d96eec260f3cda48131e99c5dfb485aa28 Mon Sep 17 00:00:00 2001
From: Justin Clark-Casey (justincc)
Date: Sat, 4 Dec 2010 01:36:35 +0000
Subject: Add the most bare bones non-shared region module example. Not active
unless the correct line is uncommented.
---
.../BareBonesNonShared/BareBonesNonSharedModule.cs | 83 ++++++++++++++++++++++
1 file changed, 83 insertions(+)
create mode 100644 OpenSim/Region/OptionalModules/Example/BareBonesNonShared/BareBonesNonSharedModule.cs
(limited to 'OpenSim/Region')
diff --git a/OpenSim/Region/OptionalModules/Example/BareBonesNonShared/BareBonesNonSharedModule.cs b/OpenSim/Region/OptionalModules/Example/BareBonesNonShared/BareBonesNonSharedModule.cs
new file mode 100644
index 0000000..a2a6b50
--- /dev/null
+++ b/OpenSim/Region/OptionalModules/Example/BareBonesNonShared/BareBonesNonSharedModule.cs
@@ -0,0 +1,83 @@
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSimulator Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+using System;
+using System.Reflection;
+using log4net;
+using Mono.Addins;
+using Nini.Config;
+using OpenSim.Region.Framework.Interfaces;
+using OpenSim.Region.Framework.Scenes;
+
+namespace OpenSim.Region.OptionalModules.Example.BareBonesNonShared
+{
+ ///
+ /// Simplest possible example of a non-shared region module.
+ ///
+ ///
+ /// This module is the simplest possible example of a non-shared region module (a module where each scene/region
+ /// in the simulator has its own copy). If anybody wants to create a more complex example in the future then
+ /// please create a separate example.
+ ///
+ /// This module is not active by default. If you want to see it in action,
+ /// then just uncomment the line below starting with [Extension(Path...
+ ///
+ //[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "AttachmentsModule")]
+ public class BareBonesNonSharedModule : INonSharedRegionModule
+ {
+ private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
+
+ public string Name { get { return "Bare Bones Non Shared Module"; } }
+
+ public Type ReplaceableInterface { get { return null; } }
+
+ public void Initialise(IConfigSource source)
+ {
+ m_log.DebugFormat("[BARE BONES]: INITIALIZED MODULE");
+ }
+
+ public void Close()
+ {
+ m_log.DebugFormat("[BARE BONES]: CLOSED MODULE");
+ }
+
+ public void AddRegion(Scene scene)
+ {
+ m_log.DebugFormat("[BARE BONES]: REGION {0} ADDED", scene.RegionInfo.RegionName);
+ }
+
+ public void RemoveRegion(Scene scene)
+ {
+ m_log.DebugFormat("[BARE BONES]: REGION {0} REMOVED", scene.RegionInfo.RegionName);
+ }
+
+ public void RegionLoaded(Scene scene)
+ {
+ m_log.DebugFormat("[BARE BONES]: REGION {0} LOADED", scene.RegionInfo.RegionName);
+ }
+ }
+}
\ No newline at end of file
--
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