From 9fca0aca6432f14cd68ffdc51703762ee7b575a3 Mon Sep 17 00:00:00 2001 From: Melanie Thielker Date: Mon, 28 Jul 2008 00:40:35 +0000 Subject: Reinstate the configuration option on XEngine's use of the lexical compiler. Changes the default in OpenSim.ini.example to "true" to allow for a broader user base for testing. --- OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs | 6 +----- 1 file changed, 1 insertion(+), 5 deletions(-) (limited to 'OpenSim/Region') diff --git a/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs b/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs index 2386c6f..4962023 100644 --- a/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs +++ b/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs @@ -93,11 +93,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools public bool in_startup = true; public void ReadConfig() { - // Turning on the compiler by default so hardcoding this option to - // true. Once it's clear we won't be going back to the old - // "compiler" this code will be removed completely. - // Mike, 2008.07.28 - //m_UseCompiler = m_scriptEngine.Config.GetBoolean("UseNewCompiler", true); + m_UseCompiler = m_scriptEngine.Config.GetBoolean("UseNewCompiler", true); // Get some config WriteScriptSourceToDebugFile = m_scriptEngine.Config.GetBoolean("WriteScriptSourceToDebugFile", true); -- cgit v1.1