From 9f83f124c771296a7b7d69d0a270ee6a80056e88 Mon Sep 17 00:00:00 2001 From: Dr Scofield Date: Thu, 25 Jun 2009 08:00:18 +0000 Subject: streamling m_PendingAcks logic to get rid of gratuitous List<...> instantiations and object copies. --- .../ClientStack/LindenUDP/LLPacketHandler.cs | 40 +++++++++++----------- 1 file changed, 20 insertions(+), 20 deletions(-) (limited to 'OpenSim/Region') diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLPacketHandler.cs b/OpenSim/Region/ClientStack/LindenUDP/LLPacketHandler.cs index 9e5eecc..a889110 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLPacketHandler.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLPacketHandler.cs @@ -61,7 +61,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP // A list of the packets we haven't acked yet // - private Dictionary m_PendingAcks = new Dictionary(); + private List m_PendingAcks = new List(); + private Dictionary m_PendingAcksMap = new Dictionary(); private Dictionary m_NeedAck = new Dictionary(); @@ -236,16 +237,12 @@ namespace OpenSim.Region.ClientStack.LindenUDP packet.Header.AckList = new uint[count]; packet.Header.AppendedAcks = true; - int i = 0; - - foreach (uint ack in new List(m_PendingAcks.Keys)) + for(int i = 0; i < count; i++) { - packet.Header.AckList[i] = ack; - i++; - m_PendingAcks.Remove(ack); - if (i >= count) // That is how much space there is - break; + packet.Header.AckList[i] = m_PendingAcks[i]; + m_PendingAcksMap.Remove(m_PendingAcks[i]); } + m_PendingAcks.RemoveRange(0, count); } } @@ -376,15 +373,15 @@ namespace OpenSim.Region.ClientStack.LindenUDP if (acks.Packets == null || acks.Packets.Length != m_PendingAcks.Count) acks.Packets = new PacketAckPacket.PacketsBlock[m_PendingAcks.Count]; - int i = 0; - foreach (uint ack in new List(m_PendingAcks.Keys)) + + for (int i = 0; i < m_PendingAcks.Count; i++) { acks.Packets[i] = new PacketAckPacket.PacketsBlock(); - acks.Packets[i].ID = ack; + acks.Packets[i].ID = m_PendingAcks[i]; - m_PendingAcks.Remove(ack); - i++; + m_PendingAcksMap.Remove(m_PendingAcks[i]); } + m_PendingAcksMap.Clear(); acks.Header.Reliable = false; OutPacket(acks, ThrottleOutPacketType.Unknown); @@ -400,9 +397,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP { if (m_PendingAcks.Count < 250) { - if (!m_PendingAcks.ContainsKey(packet.Header.Sequence)) - m_PendingAcks.Add(packet.Header.Sequence, - packet.Header.Sequence); + if (!m_PendingAcksMap.ContainsKey(packet.Header.Sequence)) + m_PendingAcks.Add(packet.Header.Sequence); + m_PendingAcksMap.Add(packet.Header.Sequence, + packet.Header.Sequence); return; } } @@ -416,9 +414,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP // if (m_PendingAcks.Count < 250) { - if (!m_PendingAcks.ContainsKey(packet.Header.Sequence)) - m_PendingAcks.Add(packet.Header.Sequence, - packet.Header.Sequence); + if (!m_PendingAcksMap.ContainsKey(packet.Header.Sequence)) + m_PendingAcks.Add(packet.Header.Sequence); + m_PendingAcksMap.Add(packet.Header.Sequence, + packet.Header.Sequence); return; } } @@ -593,6 +592,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP SendPacketStats(); m_NeedAck.Clear(); m_PendingAcks.Clear(); + m_PendingAcksMap.Clear(); m_Sequence += 1000000; } -- cgit v1.1