From 9aacdca653e6197430b65c2a81d3af8c7081865b Mon Sep 17 00:00:00 2001 From: UbitUmarov Date: Wed, 27 Jul 2016 21:32:47 +0100 Subject: but buoyancy was missing --- OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region') diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index 133b4ce..0b8076a 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs @@ -4883,6 +4883,7 @@ SendFullUpdateToClient(remoteClient, Position) ignores position parameter pa.GravModifier = GravityModifier; pa.Friction = Friction; pa.Restitution = Restitution; + pa.Buoyancy = Buoyancy; if(LocalId == ParentGroup.RootPart.LocalId) { @@ -4927,7 +4928,6 @@ SendFullUpdateToClient(remoteClient, Position) ignores position parameter { Velocity = velocity; AngularVelocity = rotationalVelocity; - pa.RotationalVelocity = rotationalVelocity; // if not vehicle and root part apply force and torque if ((m_vehicleParams == null || m_vehicleParams.Type == Vehicle.TYPE_NONE)) -- cgit v1.1