From 93f3ef7e0d1c7d8b9c578ffdf4e45d9c0d2dde6c Mon Sep 17 00:00:00 2001 From: MW Date: Mon, 9 Jul 2007 15:59:35 +0000 Subject: Done a little bit of renaming in primitive.cs and on a few events in IClientAPI. Disabled CAPS asset uploading as it seems it now crashes the server. --- OpenSim/Region/Capabilities/Caps.cs | 2 +- OpenSim/Region/Capabilities/LLSDCapsDetails.cs | 2 +- OpenSim/Region/ClientStack/ClientView.API.cs | 6 +-- .../ClientStack/ClientView.PacketHandlers.cs | 12 ++--- OpenSim/Region/Environment/Scenes/Entity.cs | 10 ++-- OpenSim/Region/Environment/Scenes/EntityBase.cs | 14 ++--- OpenSim/Region/Environment/Scenes/Primitive.cs | 60 +++++++++++----------- .../Environment/Scenes/Scene.PacketHandlers.cs | 4 +- OpenSim/Region/Environment/Scenes/Scene.cs | 4 +- OpenSim/Region/Environment/Scenes/SceneObject.cs | 6 +-- OpenSim/Region/Environment/Scenes/ScenePresence.cs | 2 +- OpenSim/Region/Examples/SimpleApp/MyWorld.cs | 2 +- 12 files changed, 60 insertions(+), 64 deletions(-) (limited to 'OpenSim/Region') diff --git a/OpenSim/Region/Capabilities/Caps.cs b/OpenSim/Region/Capabilities/Caps.cs index 6206f65..fdc21cf 100644 --- a/OpenSim/Region/Capabilities/Caps.cs +++ b/OpenSim/Region/Capabilities/Caps.cs @@ -125,7 +125,7 @@ namespace OpenSim.Region.Capabilities string capsBaseUrl = "http://" + m_httpListenerHostName + ":" + m_httpListenPort.ToString() + "/CAPS/" + m_capsObjectPath; caps.MapLayer = capsBaseUrl + m_mapLayerPath; - caps.NewFileAgentInventory = capsBaseUrl + m_newInventory; + // caps.NewFileAgentInventory = capsBaseUrl + m_newInventory; return caps; } diff --git a/OpenSim/Region/Capabilities/LLSDCapsDetails.cs b/OpenSim/Region/Capabilities/LLSDCapsDetails.cs index 1522559..1f8b242 100644 --- a/OpenSim/Region/Capabilities/LLSDCapsDetails.cs +++ b/OpenSim/Region/Capabilities/LLSDCapsDetails.cs @@ -4,7 +4,7 @@ namespace OpenSim.Region.Capabilities public class LLSDCapsDetails { public string MapLayer = ""; - public string NewFileAgentInventory = ""; + //public string NewFileAgentInventory = ""; //public string EventQueueGet = ""; public LLSDCapsDetails() diff --git a/OpenSim/Region/ClientStack/ClientView.API.cs b/OpenSim/Region/ClientStack/ClientView.API.cs index 3c1df75..5866b45 100644 --- a/OpenSim/Region/ClientStack/ClientView.API.cs +++ b/OpenSim/Region/ClientStack/ClientView.API.cs @@ -64,11 +64,11 @@ namespace OpenSim.Region.ClientStack public event GenericCall7 OnObjectName; public event UpdatePrimFlags OnUpdatePrimFlags; public event UpdatePrimTexture OnUpdatePrimTexture; - public event UpdateVector OnUpdatePrimPosition; + public event UpdateVector OnUpdatePrimGroupPosition; public event UpdateVector OnUpdatePrimSinglePosition; - public event UpdatePrimRotation OnUpdatePrimRotation; + public event UpdatePrimRotation OnUpdatePrimGroupRotation; public event UpdatePrimSingleRotation OnUpdatePrimSingleRotation; - public event UpdatePrimGroupRotation OnUpdatePrimGroupRotation; + public event UpdatePrimGroupRotation OnUpdatePrimGroupMouseRotation; public event UpdateVector OnUpdatePrimScale; public event StatusChange OnChildAgentStatus; public event GenericCall2 OnStopMovement; diff --git a/OpenSim/Region/ClientStack/ClientView.PacketHandlers.cs b/OpenSim/Region/ClientStack/ClientView.PacketHandlers.cs index 5cea28a..31ea3eb 100644 --- a/OpenSim/Region/ClientStack/ClientView.PacketHandlers.cs +++ b/OpenSim/Region/ClientStack/ClientView.PacketHandlers.cs @@ -107,10 +107,10 @@ namespace OpenSim.Region.ClientStack #region position if (multipleupdate.ObjectData[i].Type == 9) //change position { - if (OnUpdatePrimPosition != null) + if (OnUpdatePrimGroupPosition != null) { LLVector3 pos = new LLVector3(multipleupdate.ObjectData[i].Data, 0); - OnUpdatePrimPosition(multipleupdate.ObjectData[i].ObjectLocalID, pos, this); + OnUpdatePrimGroupPosition(multipleupdate.ObjectData[i].ObjectLocalID, pos, this); } } @@ -145,22 +145,22 @@ namespace OpenSim.Region.ClientStack } else if (multipleupdate.ObjectData[i].Type == 10)//group rotation from object tab { - if (OnUpdatePrimRotation != null) + if (OnUpdatePrimGroupRotation != null) { libsecondlife.LLQuaternion rot = new LLQuaternion(multipleupdate.ObjectData[i].Data, 0, true); // Console.WriteLine("new rotation is " + rot.X + " , " + rot.Y + " , " + rot.Z + " , " + rot.W); - OnUpdatePrimRotation(multipleupdate.ObjectData[i].ObjectLocalID, rot, this); + OnUpdatePrimGroupRotation(multipleupdate.ObjectData[i].ObjectLocalID, rot, this); } } else if (multipleupdate.ObjectData[i].Type == 11)//group rotation from mouse { - if (OnUpdatePrimGroupRotation != null) + if (OnUpdatePrimGroupMouseRotation != null) { libsecondlife.LLVector3 pos = new LLVector3(multipleupdate.ObjectData[i].Data, 0); libsecondlife.LLQuaternion rot = new LLQuaternion(multipleupdate.ObjectData[i].Data, 12, true); //Console.WriteLine("new rotation position is " + pos.X + " , " + pos.Y + " , " + pos.Z); // Console.WriteLine("new rotation is " + rot.X + " , " + rot.Y + " , " + rot.Z + " , " + rot.W); - OnUpdatePrimGroupRotation(multipleupdate.ObjectData[i].ObjectLocalID, pos, rot, this); + OnUpdatePrimGroupMouseRotation(multipleupdate.ObjectData[i].ObjectLocalID, pos, rot, this); } } #endregion diff --git a/OpenSim/Region/Environment/Scenes/Entity.cs b/OpenSim/Region/Environment/Scenes/Entity.cs index c697faa..084c9ab 100644 --- a/OpenSim/Region/Environment/Scenes/Entity.cs +++ b/OpenSim/Region/Environment/Scenes/Entity.cs @@ -83,12 +83,12 @@ namespace OpenSim.Region.Environment.Scenes { if (this._physActor != null) { - velocity.X = _physActor.Velocity.X; - velocity.Y = _physActor.Velocity.Y; - velocity.Z = _physActor.Velocity.Z; + m_velocity.X = _physActor.Velocity.X; + m_velocity.Y = _physActor.Velocity.Y; + m_velocity.Z = _physActor.Velocity.Z; } - return velocity; + return m_velocity; } set { @@ -108,7 +108,7 @@ namespace OpenSim.Region.Environment.Scenes } } - velocity = value; + m_velocity = value; } } } diff --git a/OpenSim/Region/Environment/Scenes/EntityBase.cs b/OpenSim/Region/Environment/Scenes/EntityBase.cs index 7914bab..6360ae1 100644 --- a/OpenSim/Region/Environment/Scenes/EntityBase.cs +++ b/OpenSim/Region/Environment/Scenes/EntityBase.cs @@ -38,7 +38,7 @@ namespace OpenSim.Region.Environment.Scenes } } - public LLVector3 velocity; + public LLVector3 m_velocity; /// /// @@ -47,25 +47,25 @@ namespace OpenSim.Region.Environment.Scenes { get { - return velocity; + return m_velocity; } set { - velocity = value; + m_velocity = value; } } - public Quaternion _rotation = new Quaternion(0,0,1,0); + protected Quaternion m_rotation = new Quaternion(0,0,1,0); public virtual Quaternion rotation { get { - return _rotation; + return m_rotation; } set { - _rotation = value; + m_rotation = value; } } @@ -85,7 +85,7 @@ namespace OpenSim.Region.Environment.Scenes uuid = new LLUUID(); m_pos = new LLVector3(); - velocity = new LLVector3(); + m_velocity = new LLVector3(); rotation = new Quaternion(); m_name = "(basic entity)"; children = new List(); diff --git a/OpenSim/Region/Environment/Scenes/Primitive.cs b/OpenSim/Region/Environment/Scenes/Primitive.cs index 8d31d63..05bb1f9 100644 --- a/OpenSim/Region/Environment/Scenes/Primitive.cs +++ b/OpenSim/Region/Environment/Scenes/Primitive.cs @@ -16,11 +16,11 @@ namespace OpenSim.Region.Environment.Scenes private LLVector3 positionLastFrame = new LLVector3(0, 0, 0); private ulong m_regionHandle; private byte updateFlag = 0; - private uint flags = 32 + 65536 + 131072 + 256 + 4 + 8 + 2048 + 524288 + 268435456 + 128; + private uint m_flags = 32 + 65536 + 131072 + 256 + 4 + 8 + 2048 + 524288 + 268435456 + 128; private Dictionary inventoryItems; - private string description = ""; + private string m_description = ""; public string SitName = ""; public string TouchName = ""; @@ -42,19 +42,19 @@ namespace OpenSim.Region.Environment.Scenes private PrimitiveBaseShape m_Shape; public SceneObject m_RootParent; - public bool isRootPrim; + public bool m_isRootPrim; public EntityBase m_Parent; #region Properties /// - /// If rootprim will return world position + /// If rootprim, will return world position /// otherwise will return local offset from rootprim /// public override LLVector3 Pos { get { - if (isRootPrim) + if (m_isRootPrim) { //if we are rootprim then our offset should be zero return this.m_pos + m_Parent.Pos; @@ -66,7 +66,7 @@ namespace OpenSim.Region.Environment.Scenes } set { - if (isRootPrim) + if (m_isRootPrim) { m_Parent.Pos = value; } @@ -79,7 +79,7 @@ namespace OpenSim.Region.Environment.Scenes { get { - if (!this.isRootPrim) + if (!this.m_isRootPrim) { Primitive parentPrim = (Primitive)this.m_Parent; Axiom.Math.Vector3 offsetPos = new Vector3(this.m_pos.X, this.m_pos.Y, this.m_pos.Z); @@ -97,11 +97,11 @@ namespace OpenSim.Region.Environment.Scenes { get { - return this.description; + return this.m_description; } set { - this.description = value; + this.m_description = value; } } @@ -136,7 +136,7 @@ namespace OpenSim.Region.Environment.Scenes m_world = world; inventoryItems = new Dictionary(); this.m_Parent = parent; - this.isRootPrim = isRoot; + this.m_isRootPrim = isRoot; this.m_RootParent = rootObject; this.CreateFromPacket(addPacket, ownerID, localID); this.rotation = Axiom.Math.Quaternion.Identity; @@ -271,7 +271,7 @@ namespace OpenSim.Region.Environment.Scenes public void SetNewParent(Primitive newParent, SceneObject rootParent) { LLVector3 oldPos = new LLVector3(this.Pos.X, this.Pos.Y, this.Pos.Z); - this.isRootPrim = false; + this.m_isRootPrim = false; this.m_Parent = newParent; this.ParentID = newParent.LocalId; this.m_RootParent = rootParent; @@ -305,7 +305,7 @@ namespace OpenSim.Region.Environment.Scenes oldPos = new LLVector3(axOldPos.x, axOldPos.y, axOldPos.z); oldPos += oldParentPosition; Axiom.Math.Quaternion oldRot = new Quaternion(this.rotation.w, this.rotation.x, this.rotation.y, this.rotation.z); - this.isRootPrim = false; + this.m_isRootPrim = false; this.m_Parent = newParent; this.ParentID = newParent.LocalId; newParent.AddToChildrenList(this); @@ -359,7 +359,7 @@ namespace OpenSim.Region.Environment.Scenes offset.X /= 2; offset.Y /= 2; offset.Z /= 2; - if (this.isRootPrim) + if (this.m_isRootPrim) { this.m_Parent.Pos += offset; } @@ -380,7 +380,7 @@ namespace OpenSim.Region.Environment.Scenes /// /// /// - public void UpdatePosition(LLVector3 pos) + public void UpdateGroupPosition(LLVector3 pos) { LLVector3 newPos = new LLVector3(pos.X, pos.Y, pos.Z); @@ -395,7 +395,7 @@ namespace OpenSim.Region.Environment.Scenes public void UpdateSinglePosition(LLVector3 pos) { // Console.WriteLine("updating single prim position"); - if (this.isRootPrim) + if (this.m_isRootPrim) { LLVector3 newPos = new LLVector3(pos.X, pos.Y, pos.Z); LLVector3 oldPos = new LLVector3(Pos.X, Pos.Y, Pos.Z); @@ -429,10 +429,23 @@ namespace OpenSim.Region.Environment.Scenes /// /// /// - public void UpdateRotation(LLQuaternion rot) + public void UpdateGroupRotation(LLQuaternion rot) { this.rotation = new Axiom.Math.Quaternion(rot.W, rot.X, rot.Y, rot.Z); this.updateFlag = 2; + + } + + /// + /// + /// + /// + /// + public void UpdateGroupMouseRotation(LLVector3 pos, LLQuaternion rot) + { + this.rotation = new Axiom.Math.Quaternion(rot.W, rot.X, rot.Y, rot.Z); + this.Pos = pos; + this.updateFlag = 2; } /// @@ -457,19 +470,6 @@ namespace OpenSim.Region.Environment.Scenes } this.updateFlag = 2; } - - /// - /// - /// - /// - /// - public void UpdateGroupMouseRotation(LLVector3 pos, LLQuaternion rot) - { - this.rotation = new Axiom.Math.Quaternion(rot.W, rot.X, rot.Y, rot.Z); - this.Pos = pos; - this.updateFlag = 2; - } - #endregion #region Shape @@ -530,7 +530,7 @@ namespace OpenSim.Region.Environment.Scenes LLQuaternion lRot; lRot = new LLQuaternion(this.rotation.x, this.rotation.y, this.rotation.z, this.rotation.w); - remoteClient.SendPrimitiveToClient(this.m_regionHandle, 64096, this.LocalId, this.m_Shape, lPos, lRot, new LLUUID("00000000-0000-0000-9999-000000000005"), this.flags, this.uuid, this.OwnerID, this.Text, this.ParentID); + remoteClient.SendPrimitiveToClient(this.m_regionHandle, 64096, this.LocalId, this.m_Shape, lPos, lRot, new LLUUID("00000000-0000-0000-9999-000000000005"), this.m_flags, this.uuid, this.OwnerID, this.Text, this.ParentID); } /// diff --git a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs index 35e0ea6..6dc9968 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs @@ -438,7 +438,7 @@ namespace OpenSim.Region.Environment.Scenes prim = ((SceneObject)ent).HasChildPrim(localID); if (prim != null) { - prim.UpdatePosition(pos); + prim.UpdateGroupPosition(pos); break; } } @@ -502,7 +502,7 @@ namespace OpenSim.Region.Environment.Scenes prim = ((SceneObject)ent).HasChildPrim(localID); if (prim != null) { - prim.UpdateRotation(rot); + prim.UpdateGroupRotation(rot); break; } } diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index 1798cba..5e08d53 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs @@ -469,10 +469,10 @@ namespace OpenSim.Region.Environment.Scenes client.OnInstantMessage += this.InstantMessage; client.OnRequestWearables += this.InformClientOfNeighbours; client.OnAddPrim += this.AddNewPrim; - client.OnUpdatePrimPosition += this.UpdatePrimPosition; + client.OnUpdatePrimGroupPosition += this.UpdatePrimPosition; client.OnUpdatePrimSinglePosition += this.UpdatePrimSinglePosition; - client.OnUpdatePrimRotation += this.UpdatePrimRotation; client.OnUpdatePrimGroupRotation += this.UpdatePrimRotation; + client.OnUpdatePrimGroupMouseRotation += this.UpdatePrimRotation; client.OnUpdatePrimSingleRotation += this.UpdatePrimSingleRotation; client.OnUpdatePrimScale += this.UpdatePrimScale; client.OnUpdatePrimShape += this.UpdatePrimShape; diff --git a/OpenSim/Region/Environment/Scenes/SceneObject.cs b/OpenSim/Region/Environment/Scenes/SceneObject.cs index 2b80d57..ecd2dee 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObject.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObject.cs @@ -216,8 +216,6 @@ namespace OpenSim.Region.Environment.Scenes /// public void GetProperites(IClientAPI client) { - - //needs changing ObjectPropertiesPacket proper = new ObjectPropertiesPacket(); proper.ObjectData = new ObjectPropertiesPacket.ObjectDataBlock[1]; proper.ObjectData[0] = new ObjectPropertiesPacket.ObjectDataBlock(); @@ -242,9 +240,7 @@ namespace OpenSim.Region.Environment.Scenes proper.ObjectData[0].EveryoneMask = this.rootPrimitive.EveryoneMask; proper.ObjectData[0].BaseMask = this.rootPrimitive.BaseMask; - client.OutPacket(proper); - + client.OutPacket(proper); } - } } diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs index 14b7b2f..d335699 100644 --- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs @@ -472,7 +472,7 @@ namespace OpenSim.Region.Environment.Scenes newpos.Y = 1; } - LLVector3 vel = this.velocity; + LLVector3 vel = this.m_velocity; ulong neighbourHandle = Helpers.UIntsToLong((uint)(neighbourx * 256), (uint)(neighboury * 256)); RegionInfo neighbourRegion = this.m_world.RequestNeighbouringRegionInfo(neighbourHandle); if (neighbourRegion != null) diff --git a/OpenSim/Region/Examples/SimpleApp/MyWorld.cs b/OpenSim/Region/Examples/SimpleApp/MyWorld.cs index 3245223..da1b43d 100644 --- a/OpenSim/Region/Examples/SimpleApp/MyWorld.cs +++ b/OpenSim/Region/Examples/SimpleApp/MyWorld.cs @@ -54,7 +54,7 @@ namespace SimpleApp client.OnRequestWearables += SendWearables; client.OnAddPrim += AddNewPrim; - client.OnUpdatePrimPosition += this.UpdatePrimPosition; + client.OnUpdatePrimGroupPosition += this.UpdatePrimPosition; client.OnRequestMapBlocks += this.RequestMapBlocks; client.OnTeleportLocationRequest += this.RequestTeleportLocation; client.OnGrapUpdate += this.MoveObject; -- cgit v1.1