From 925295f3ab0b44b656f93c2861b6605de930bcd4 Mon Sep 17 00:00:00 2001 From: UbitUmarov Date: Sun, 11 Mar 2012 12:33:59 +0000 Subject: ubitOde also knows a bit more about physical phantom --- OpenSim/Region/Physics/UbitOdePlugin/ODEPrim.cs | 171 ++++++++++++++++++++---- 1 file changed, 142 insertions(+), 29 deletions(-) (limited to 'OpenSim/Region') diff --git a/OpenSim/Region/Physics/UbitOdePlugin/ODEPrim.cs b/OpenSim/Region/Physics/UbitOdePlugin/ODEPrim.cs index 63b29ba..5d8f03c 100644 --- a/OpenSim/Region/Physics/UbitOdePlugin/ODEPrim.cs +++ b/OpenSim/Region/Physics/UbitOdePlugin/ODEPrim.cs @@ -65,8 +65,9 @@ namespace OpenSim.Region.Physics.OdePlugin private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); private bool m_isphysical; - private bool m_isPhantom; private bool m_fakeisphysical; + private bool m_isphantom; + private bool m_fakeisphantom; protected bool m_building; private Quaternion m_lastorientation = new Quaternion(); @@ -212,6 +213,19 @@ namespace OpenSim.Region.Physics.OdePlugin } } + public override bool Phantom // this is not reliable for internal use + { + get { return m_fakeisphantom; } + set + { + m_fakeisphantom = value; // we show imediatly to outside that we changed physical + // and also to stop imediatly some updates + // but real change will only happen in taintprocessing + + AddChange(changes.Phantom, value); + } + } + public override bool Building // this is not reliable for internal use { get { return m_building; } @@ -910,7 +924,8 @@ namespace OpenSim.Region.Physics.OdePlugin m_isSelected = false; m_delaySelect = false; - m_isPhantom = pisPhantom; + m_isphantom = pisPhantom; + m_fakeisphantom = pisPhantom; mu = parent_scene.m_materialContactsData[(int)Material.Wood].mu; bounce = parent_scene.m_materialContactsData[(int)Material.Wood].bounce; @@ -1241,8 +1256,16 @@ namespace OpenSim.Region.Physics.OdePlugin { if (m_isphysical && Body != IntPtr.Zero) { - m_collisionCategories |= CollisionCategories.Body; - m_collisionFlags |= (CollisionCategories.Land | CollisionCategories.Wind); + if (m_isphantom && !m_isVolumeDetect) + { + m_collisionCategories = 0; + m_collisionFlags = CollisionCategories.Land; + } + else + { + m_collisionCategories |= CollisionCategories.Body; + m_collisionFlags |= (CollisionCategories.Land | CollisionCategories.Wind); + } foreach (OdePrim prm in childrenPrim) { @@ -1496,6 +1519,12 @@ namespace OpenSim.Region.Physics.OdePlugin collide_geom = m_targetSpace; } + if (m_delaySelect) + { + m_isSelected = true; + m_delaySelect = false; + } + lock (childrenPrim) { foreach (OdePrim prm in childrenPrim) @@ -1526,8 +1555,16 @@ namespace OpenSim.Region.Physics.OdePlugin } else { - prm.m_collisionCategories |= CollisionCategories.Body; - prm.m_collisionFlags |= (CollisionCategories.Land | CollisionCategories.Wind); + if (m_isphantom && !m_isVolumeDetect) + { + prm.m_collisionCategories = 0; + prm.m_collisionFlags = CollisionCategories.Land; + } + else + { + prm.m_collisionCategories |= CollisionCategories.Body; + prm.m_collisionFlags |= (CollisionCategories.Land | CollisionCategories.Wind); + } d.GeomEnable(prm.prim_geom); } @@ -1567,8 +1604,16 @@ namespace OpenSim.Region.Physics.OdePlugin } else { - m_collisionCategories |= CollisionCategories.Body; - m_collisionFlags |= (CollisionCategories.Land | CollisionCategories.Wind); + if (m_isphantom && !m_isVolumeDetect) + { + m_collisionCategories = 0; + m_collisionFlags = CollisionCategories.Land; + } + else + { + m_collisionCategories |= CollisionCategories.Body; + m_collisionFlags |= (CollisionCategories.Land | CollisionCategories.Wind); + } d.BodySetAngularVel(Body, m_rotationalVelocity.X, m_rotationalVelocity.Y, m_rotationalVelocity.Z); d.BodySetLinearVel(Body, _velocity.X, _velocity.Y, _velocity.Z); @@ -2275,6 +2320,88 @@ namespace OpenSim.Region.Physics.OdePlugin } } + + private void changePhantomStatus(bool newval) + { + m_isphantom = newval; + + if (m_isSelected) + { + m_collisionCategories = CollisionCategories.Selected; + m_collisionFlags = (CollisionCategories.Sensor | CollisionCategories.Space); + } + else + { + if (m_isphantom && !m_isVolumeDetect) + { + m_collisionCategories = 0; + if (m_isphysical) + m_collisionFlags = CollisionCategories.Land; + else + m_collisionFlags = 0; // should never happen + } + + else + { + m_collisionCategories = CollisionCategories.Geom; + if (m_isphysical) + m_collisionCategories |= CollisionCategories.Body; + + m_collisionFlags = m_default_collisionFlags | CollisionCategories.Land; + + if (m_collidesWater) + m_collisionFlags |= CollisionCategories.Water; + } + } + + if (!childPrim) + { + foreach (OdePrim prm in childrenPrim) + { + prm.m_collisionCategories = m_collisionCategories; + prm.m_collisionFlags = m_collisionFlags; + + if (!prm.m_disabled && prm.prim_geom != IntPtr.Zero) + { + if (prm.m_NoColide) + { + d.GeomSetCategoryBits(prm.prim_geom, 0); + if (m_isphysical) + d.GeomSetCollideBits(prm.prim_geom, (int)CollisionCategories.Land); + else + d.GeomSetCollideBits(prm.prim_geom, 0); + } + else + { + d.GeomSetCategoryBits(prm.prim_geom, (int)m_collisionCategories); + d.GeomSetCollideBits(prm.prim_geom, (int)m_collisionFlags); + } + if(!m_isSelected) + d.GeomEnable(prm.prim_geom); + } + } + } + + if (!m_disabled && prim_geom != IntPtr.Zero) + { + if (m_NoColide) + { + d.GeomSetCategoryBits(prim_geom, 0); + if (m_isphysical) + d.GeomSetCollideBits(prim_geom, (int)CollisionCategories.Land); + else + d.GeomSetCollideBits(prim_geom, 0); + } + else + { + d.GeomSetCategoryBits(prim_geom, (int)m_collisionCategories); + d.GeomSetCollideBits(prim_geom, (int)m_collisionFlags); + } + if(!m_isSelected) + d.GeomEnable(prim_geom); + } + } + private void changeSelectedStatus(bool newval) { if (m_lastdoneSelected == newval) @@ -2350,7 +2477,7 @@ namespace OpenSim.Region.Physics.OdePlugin m_delaySelect = false; } - else + else if(!m_isphysical) { m_delaySelect = true; } @@ -2617,30 +2744,12 @@ namespace OpenSim.Region.Physics.OdePlugin if (NewStatus) { if (Body == IntPtr.Zero) - { - /* - if (_pbs.SculptEntry && _parent_scene.meshSculptedPrim) - { - changeShape(_pbs); - } - else - */ - { - MakeBody(); - } - } + MakeBody(); } else { if (Body != IntPtr.Zero) { - // UpdateChildsfromgeom(); - /* if (_pbs.SculptEntry && _parent_scene.meshSculptedPrim) - { - changeShape(_pbs); - } - else - */ DestroyBody(); } Stop(); @@ -2724,7 +2833,7 @@ namespace OpenSim.Region.Physics.OdePlugin { m_collidesWater = newval; - if (prim_geom != IntPtr.Zero) + if (prim_geom != IntPtr.Zero && !m_isphantom) { if (m_collidesWater) { @@ -3496,6 +3605,10 @@ namespace OpenSim.Region.Physics.OdePlugin changeVolumedetetion((bool)arg); break; + case changes.Phantom: + changePhantomStatus((bool)arg); + break; + case changes.Physical: changePhysicsStatus((bool)arg); break; -- cgit v1.1