From 8eeb3f2fd21c05f0bfd141e333f34c4c69e8865b Mon Sep 17 00:00:00 2001 From: randomhuman Date: Fri, 13 Aug 2010 16:08:43 +0100 Subject: Updated the create_region command in the RemoteAdmin plugin to properly support estates without seeking further input on the console. --- OpenSim/Region/Application/OpenSim.cs | 10 +++- OpenSim/Region/Application/OpenSimBase.cs | 54 ++++++++++++++++++++++ .../Region/ClientStack/RegionApplicationBase.cs | 5 ++ OpenSim/Region/Framework/Scenes/Scene.cs | 39 ---------------- 4 files changed, 67 insertions(+), 41 deletions(-) (limited to 'OpenSim/Region') diff --git a/OpenSim/Region/Application/OpenSim.cs b/OpenSim/Region/Application/OpenSim.cs index c541249..d9ec287 100644 --- a/OpenSim/Region/Application/OpenSim.cs +++ b/OpenSim/Region/Application/OpenSim.cs @@ -530,7 +530,10 @@ namespace OpenSim regionFile = cmd[3]; IScene scene; - CreateRegion(new RegionInfo(cmd[2], regionFile, false, ConfigSource.Source), true, out scene); + RegionInfo regInfo = new RegionInfo(cmd[2], regionFile, false, ConfigSource.Source); + PopulateRegionEstateInfo(regInfo); + CreateRegion(regInfo, true, out scene); + regInfo.EstateSettings.Save(); } else if (cmd[3].EndsWith(".ini")) { @@ -541,7 +544,10 @@ namespace OpenSim regionFile = cmd[3]; IScene scene; - CreateRegion(new RegionInfo(cmd[2], regionFile, false, ConfigSource.Source, cmd[2]), true, out scene); + RegionInfo regInfo = new RegionInfo(cmd[2], regionFile, false, ConfigSource.Source, cmd[2]); + PopulateRegionEstateInfo(regInfo); + CreateRegion(regInfo, true, out scene); + regInfo.EstateSettings.Save(); } else { diff --git a/OpenSim/Region/Application/OpenSimBase.cs b/OpenSim/Region/Application/OpenSimBase.cs index e148cde..eb18e83 100644 --- a/OpenSim/Region/Application/OpenSimBase.cs +++ b/OpenSim/Region/Application/OpenSimBase.cs @@ -790,6 +790,60 @@ namespace OpenSim { regionnum = m_sceneManager.Scenes.Count; } + + /// + /// Load the estate information for the provided RegionInfo object. + /// + /// + /// A + /// + public void PopulateRegionEstateInfo(RegionInfo regInfo) + { + if (m_storageManager.EstateDataStore != null) + { + regInfo.EstateSettings = m_storageManager.EstateDataStore.LoadEstateSettings(regInfo.RegionID, false); + } + + if (regInfo.EstateSettings.EstateID == 0) // No record at all + { + MainConsole.Instance.Output("Your region is not part of an estate."); + while (true) + { + string response = MainConsole.Instance.CmdPrompt("Do you wish to join an existing estate?", "no", new List() {"yes", "no"}); + if (response == "no") + { + // Create a new estate + regInfo.EstateSettings = m_storageManager.EstateDataStore.LoadEstateSettings(regInfo.RegionID, true); + + regInfo.EstateSettings.EstateName = MainConsole.Instance.CmdPrompt("New estate name", regInfo.EstateSettings.EstateName); + //regInfo.EstateSettings.Save(); + break; + } + else + { + response = MainConsole.Instance.CmdPrompt("Estate name to join", "None"); + if (response == "None") + continue; + + List estateIDs = m_storageManager.EstateDataStore.GetEstates(response); + if (estateIDs.Count < 1) + { + MainConsole.Instance.Output("The name you have entered matches no known estate. Please try again"); + continue; + } + + int estateID = estateIDs[0]; + + regInfo.EstateSettings = m_storageManager.EstateDataStore.LoadEstateSettings(estateID); + + if (m_storageManager.EstateDataStore.LinkRegion(regInfo.RegionID, estateID)) + break; + + MainConsole.Instance.Output("Joining the estate failed. Please try again."); + } + } + } + } } diff --git a/OpenSim/Region/ClientStack/RegionApplicationBase.cs b/OpenSim/Region/ClientStack/RegionApplicationBase.cs index e683821..46b68ec 100644 --- a/OpenSim/Region/ClientStack/RegionApplicationBase.cs +++ b/OpenSim/Region/ClientStack/RegionApplicationBase.cs @@ -58,6 +58,11 @@ namespace OpenSim.Region.ClientStack protected StorageManager m_storageManager; + public StorageManager StorageManager + { + get { return m_storageManager; } + } + protected ClientStackManager m_clientStackManager; public SceneManager SceneManager diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index f62851a..18705a8 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs @@ -544,45 +544,6 @@ namespace OpenSim.Region.Framework.Scenes if (m_storageManager.EstateDataStore != null) { m_regInfo.EstateSettings = m_storageManager.EstateDataStore.LoadEstateSettings(m_regInfo.RegionID, false); - if (m_regInfo.EstateSettings.EstateID == 0) // No record at all - { - MainConsole.Instance.Output("Your region is not part of an estate."); - while (true) - { - string response = MainConsole.Instance.CmdPrompt("Do you wish to join an existing estate?", "no", new List() {"yes", "no"}); - if (response == "no") - { - // Create a new estate - m_regInfo.EstateSettings = m_storageManager.EstateDataStore.LoadEstateSettings(m_regInfo.RegionID, true); - - m_regInfo.EstateSettings.EstateName = MainConsole.Instance.CmdPrompt("New estate name", m_regInfo.EstateSettings.EstateName); - m_regInfo.EstateSettings.Save(); - break; - } - else - { - response = MainConsole.Instance.CmdPrompt("Estate name to join", "None"); - if (response == "None") - continue; - - List estateIDs = m_storageManager.EstateDataStore.GetEstates(response); - if (estateIDs.Count < 1) - { - MainConsole.Instance.Output("The name you have entered matches no known estate. Please try again"); - continue; - } - - int estateID = estateIDs[0]; - - m_regInfo.EstateSettings = m_storageManager.EstateDataStore.LoadEstateSettings(estateID); - - if (m_storageManager.EstateDataStore.LinkRegion(m_regInfo.RegionID, estateID)) - break; - - MainConsole.Instance.Output("Joining the estate failed. Please try again."); - } - } - } } #endregion Region Settings -- cgit v1.1