From 8e7f2d6d0efe37108b2931cfdda36e695830abb0 Mon Sep 17 00:00:00 2001
From: Sean Dague
Date: Thu, 15 May 2008 14:39:54 +0000
Subject: refactoring to move AvatarAppearance into Framework and move the
appearance sending bits to ScenePresence
---
.../Environment/Interfaces/IAvatarFactory.cs | 1 +
.../Region/Environment/Scenes/AvatarAppearance.cs | 233 ---------------------
OpenSim/Region/Environment/Scenes/ScenePresence.cs | 24 ++-
3 files changed, 17 insertions(+), 241 deletions(-)
delete mode 100644 OpenSim/Region/Environment/Scenes/AvatarAppearance.cs
(limited to 'OpenSim/Region')
diff --git a/OpenSim/Region/Environment/Interfaces/IAvatarFactory.cs b/OpenSim/Region/Environment/Interfaces/IAvatarFactory.cs
index 3ebbaab..86958d1 100644
--- a/OpenSim/Region/Environment/Interfaces/IAvatarFactory.cs
+++ b/OpenSim/Region/Environment/Interfaces/IAvatarFactory.cs
@@ -26,6 +26,7 @@
*/
using libsecondlife;
+using OpenSim.Framework;
using OpenSim.Region.Environment.Scenes;
namespace OpenSim.Region.Environment.Interfaces
diff --git a/OpenSim/Region/Environment/Scenes/AvatarAppearance.cs b/OpenSim/Region/Environment/Scenes/AvatarAppearance.cs
deleted file mode 100644
index a88306f..0000000
--- a/OpenSim/Region/Environment/Scenes/AvatarAppearance.cs
+++ /dev/null
@@ -1,233 +0,0 @@
-/*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSim Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-using System;
-using System.Collections.Generic;
-using System.Runtime.Serialization;
-using System.Security.Permissions;
-using libsecondlife;
-using libsecondlife.Packets;
-using OpenSim.Framework;
-
-namespace OpenSim.Region.Environment.Scenes
-{
- [Serializable]
- public class AvatarAppearance : ISerializable
- {
- // these are guessed at by the list here -
- // http://wiki.secondlife.com/wiki/Avatar_Appearance. We'll
- // correct them over time for when were are wrong.
- public readonly static int BODY = 0;
- public readonly static int SKIN = 1;
- public readonly static int HAIR = 2;
- public readonly static int EYES = 3;
- public readonly static int SHIRT = 4;
- public readonly static int PANTS = 5;
- public readonly static int SHOES = 6;
- public readonly static int SOCKS = 7;
- public readonly static int JACKET = 8;
- public readonly static int GLOVES = 9;
- public readonly static int UNDERSHIRT = 10;
- public readonly static int UNDERPANTS = 11;
- public readonly static int SKIRT = 12;
-
- private readonly static int MAX_WEARABLES = 13;
-
- private static LLUUID BODY_ASSET = new LLUUID("66c41e39-38f9-f75a-024e-585989bfab73");
- private static LLUUID BODY_ITEM = new LLUUID("66c41e39-38f9-f75a-024e-585989bfaba9");
- private static LLUUID SKIN_ASSET = new LLUUID("77c41e39-38f9-f75a-024e-585989bbabbb");
- private static LLUUID SKIN_ITEM = new LLUUID("77c41e39-38f9-f75a-024e-585989bfabc9");
- private static LLUUID SHIRT_ASSET = new LLUUID("00000000-38f9-1111-024e-222222111110");
- private static LLUUID SHIRT_ITEM = new LLUUID("77c41e39-38f9-f75a-0000-585989bf0000");
- private static LLUUID PANTS_ASSET = new LLUUID("00000000-38f9-1111-024e-222222111120");
- private static LLUUID PANTS_ITEM = new LLUUID("77c41e39-38f9-f75a-0000-5859892f1111");
-
- public readonly static int VISUALPARAM_COUNT = 218;
-
- protected LLUUID m_scenePresenceID;
-
- public LLUUID ScenePresenceID
- {
- get { return m_scenePresenceID; }
- set { m_scenePresenceID = value; }
- }
- protected int m_wearablesSerial = 1;
-
- public int WearablesSerial
- {
- get { return m_wearablesSerial; }
- set { m_wearablesSerial = value; }
- }
-
- protected byte[] m_visualParams;
-
- public byte[] VisualParams
- {
- get { return m_visualParams; }
- set { m_visualParams = value; }
- }
-
- protected AvatarWearable[] m_wearables;
-
- public AvatarWearable[] Wearables
- {
- get { return m_wearables; }
- set { m_wearables = value; }
- }
-
- protected LLObject.TextureEntry m_textureEntry;
-
- public LLObject.TextureEntry TextureEntry
- {
- get { return m_textureEntry; }
- set { m_textureEntry = value; }
- }
-
- protected float m_avatarHeight = 0;
-
- public float AvatarHeight
- {
- get { return m_avatarHeight; }
- set { m_avatarHeight = value; }
- }
-
- public AvatarAppearance()
- {
- m_wearables = new AvatarWearable[MAX_WEARABLES];
- for (int i = 0; i < MAX_WEARABLES; i++)
- {
- // this makes them all null
- m_wearables[i] = new AvatarWearable();
- }
- m_wearablesSerial = 0;
- m_scenePresenceID = LLUUID.Zero;
- m_visualParams = new byte[VISUALPARAM_COUNT];
- }
-
- public AvatarAppearance(LLUUID avatarID, AvatarWearable[] wearables, byte[] visualParams)
- {
- m_scenePresenceID = avatarID;
- m_wearablesSerial = 1;
- m_wearables = wearables;
- m_visualParams = visualParams;
- m_textureEntry = GetDefaultTextureEntry();
- }
-
- ///
- ///
- ///
- ///
- ///
- public void SetAppearance(byte[] texture, List visualParam)
- {
- LLObject.TextureEntry textureEnt = new LLObject.TextureEntry(texture, 0, texture.Length);
- m_textureEntry = textureEnt;
-
- m_visualParams = visualParam.ToArray();
-
- // Teravus : Nifty AV Height Getting Maaaaagical formula. Oh how we love turning 0-255 into meters.
- // (float)m_visualParams[25] = Height
- // (float)m_visualParams[125] = LegLength
- m_avatarHeight = (1.50856f + (((float) m_visualParams[25]/255.0f)*(2.525506f - 1.50856f)))
- + (((float) m_visualParams[125]/255.0f)/1.5f);
- }
-
- ///
- ///
- ///
- ///
- public void SendAppearanceToOtherAgent(ScenePresence avatar)
- {
- avatar.ControllingClient.SendAppearance(m_scenePresenceID, m_visualParams,
- m_textureEntry.ToBytes());
- }
-
- public void SetWearable(IClientAPI client, int wearableId, AvatarWearable wearable)
- {
- m_wearables[wearableId] = wearable;
- SendOwnWearables(client);
- }
-
- public void SendOwnWearables(IClientAPI ourClient)
- {
- ourClient.SendWearables(m_wearables, m_wearablesSerial++);
- }
-
- public static LLObject.TextureEntry GetDefaultTextureEntry()
- {
- LLObject.TextureEntry textu = new LLObject.TextureEntry(new LLUUID("C228D1CF-4B5D-4BA8-84F4-899A0796AA97"));
- textu.CreateFace(0).TextureID = new LLUUID("00000000-0000-1111-9999-000000000012");
- textu.CreateFace(1).TextureID = new LLUUID("5748decc-f629-461c-9a36-a35a221fe21f");
- textu.CreateFace(2).TextureID = new LLUUID("5748decc-f629-461c-9a36-a35a221fe21f");
- textu.CreateFace(3).TextureID = new LLUUID("6522E74D-1660-4E7F-B601-6F48C1659A77");
- textu.CreateFace(4).TextureID = new LLUUID("7CA39B4C-BD19-4699-AFF7-F93FD03D3E7B");
- textu.CreateFace(5).TextureID = new LLUUID("00000000-0000-1111-9999-000000000010");
- textu.CreateFace(6).TextureID = new LLUUID("00000000-0000-1111-9999-000000000011");
- return textu;
- }
-
- protected AvatarAppearance(SerializationInfo info, StreamingContext context)
- {
- //System.Console.WriteLine("AvatarAppearance Deserialize BGN");
-
- if (info == null)
- {
- throw new ArgumentNullException("info");
- }
-
- m_scenePresenceID = new LLUUID((Guid)info.GetValue("m_scenePresenceID", typeof(Guid)));
- m_wearablesSerial = (int)info.GetValue("m_wearablesSerial", typeof(int));
- m_visualParams = (byte[])info.GetValue("m_visualParams", typeof(byte[]));
- m_wearables = (AvatarWearable[])info.GetValue("m_wearables", typeof(AvatarWearable[]));
-
- byte[] m_textureEntry_work = (byte[])info.GetValue("m_textureEntry", typeof(byte[]));
- m_textureEntry = new LLObject.TextureEntry(m_textureEntry_work, 0, m_textureEntry_work.Length);
-
- m_avatarHeight = (float)info.GetValue("m_avatarHeight", typeof(float));
-
- //System.Console.WriteLine("AvatarAppearance Deserialize END");
- }
-
- [SecurityPermission(SecurityAction.LinkDemand,
- Flags = SecurityPermissionFlag.SerializationFormatter)]
- public virtual void GetObjectData(
- SerializationInfo info, StreamingContext context)
- {
- if (info == null)
- {
- throw new ArgumentNullException("info");
- }
-
- info.AddValue("m_scenePresenceID", m_scenePresenceID.UUID);
- info.AddValue("m_wearablesSerial", m_wearablesSerial);
- info.AddValue("m_visualParams", m_visualParams);
- info.AddValue("m_wearables", m_wearables);
- info.AddValue("m_textureEntry", m_textureEntry.ToBytes());
- info.AddValue("m_avatarHeight", m_avatarHeight);
- }
- }
-}
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
index 8ac1a77..6f591e8 100644
--- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
@@ -1461,16 +1461,20 @@ namespace OpenSim.Region.Environment.Scenes
SendAppearanceToAllOtherAgents();
}
+
+ public void SetWearable(IClientAPI client, int wearableId, AvatarWearable wearable)
+ {
+ m_appearance.SetWearable(wearableId, wearable);
+ client.SendWearables(m_appearance.Wearables, m_appearance.WearablesSerial++);
+ }
+
///
///
///
///
public void SendOwnAppearance()
{
- m_appearance.SendOwnWearables(ControllingClient);
-
- // TODO: remove this once the SunModule is slightly more tested
- // m_controllingClient.SendViewerTime(m_scene.TimePhase);
+ ControllingClient.SendWearables(m_appearance.Wearables, m_appearance.WearablesSerial++);
}
///
@@ -1484,15 +1488,19 @@ namespace OpenSim.Region.Environment.Scenes
{
if (scenePresence.UUID != UUID)
{
- m_appearance.SendAppearanceToOtherAgent(scenePresence);
+ SendAppearanceToOtherAgent(scenePresence);
}
});
m_scene.AddAgentTime(System.Environment.TickCount - m_perfMonMS);
}
public void SendAppearanceToOtherAgent(ScenePresence avatar)
- {
- m_appearance.SendAppearanceToOtherAgent(avatar);
+ {
+ avatar.ControllingClient.SendAppearance(
+ m_appearance.ScenePresenceID,
+ m_appearance.VisualParams,
+ m_appearance.TextureEntry.ToBytes()
+ );
}
public void SetAppearance(byte[] texture, List visualParam)
@@ -1505,7 +1513,7 @@ namespace OpenSim.Region.Environment.Scenes
public void SetWearable(int wearableId, AvatarWearable wearable)
{
- m_appearance.SetWearable(ControllingClient, wearableId, wearable);
+ m_appearance.SetWearable(wearableId, wearable);
}
///
--
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