From 8a08e4980d4416bef4cbd2e763eaf1052e5e40cd Mon Sep 17 00:00:00 2001
From: Justin Clarke Casey
Date: Wed, 14 Jan 2009 19:53:15 +0000
Subject: * Adjust log messages so that we don't get a CONNECTION BEGIN for
notifications that won't actually lead to a client connection (because they
are from a neighbouring teleport target that needs to trigger a child seeds
adjustment on a child agent that has been kept around)
---
OpenSim/Region/Environment/Scenes/Scene.cs | 42 ++++++++++++------------------
1 file changed, 17 insertions(+), 25 deletions(-)
(limited to 'OpenSim/Region')
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs
index 806b5b5..94ca07c 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.cs
@@ -2759,42 +2759,34 @@ namespace OpenSim.Region.Environment.Scenes
///
public void NewUserConnection(AgentCircuitData agent)
{
- // Don't disable this log message - it's too helpful
- m_log.DebugFormat(
- "[CONNECTION BEGIN]: Scene {0} told of incoming client {1} {2} {3} (circuit code {4})",
- RegionInfo.RegionName, agent.firstname, agent.lastname, agent.AgentID, agent.circuitcode);
-
- if (m_regInfo.EstateSettings.IsBanned(agent.AgentID))
- {
- m_log.WarnFormat(
- "[CONNECTION BEGIN]: Denied access to: {0} at {1} because the user is on the region banlist",
- agent.AgentID, RegionInfo.RegionName);
- }
-
/// Diva: Horrible stuff!
capsPaths[agent.AgentID] = agent.CapsPath;
childrenSeeds[agent.AgentID] = ((agent.ChildrenCapSeeds == null) ? new Dictionary() : agent.ChildrenCapSeeds);
ScenePresence sp = m_sceneGraph.GetScenePresence(agent.AgentID);
if (sp != null)
- {
- if (sp.IsChildAgent)
- m_log.DebugFormat(
- "[CONNECTION BEGIN]: Incoming client for {0} is existing child agent {1}",
- RegionInfo.RegionName, agent.AgentID);
- else
- m_log.DebugFormat(
- "[CONNECTION BEGIN]: Incoming client for {0} is existing root agent {1}",
- RegionInfo.RegionName, agent.AgentID);
-
-// m_log.DebugFormat(
-// "[CONNECTION BEGIN]: Updated existing agent {0} in {1}", agent.AgentID, RegionInfo.RegionName);
+ {
+ m_log.DebugFormat(
+ "[SCENE]: Adjusting known seeds for existing agent {0} in {1}",
+ agent.AgentID, RegionInfo.RegionName);
sp.AdjustKnownSeeds();
return;
}
-
+
+ // Don't disable this log message - it's too helpful
+ m_log.DebugFormat(
+ "[CONNECTION BEGIN]: Scene {0} told of incoming client {1} {2} {3} (circuit code {4})",
+ RegionInfo.RegionName, agent.firstname, agent.lastname, agent.AgentID, agent.circuitcode);
+
+ if (m_regInfo.EstateSettings.IsBanned(agent.AgentID))
+ {
+ m_log.WarnFormat(
+ "[CONNECTION BEGIN]: Denied access to: {0} at {1} because the user is on the region banlist",
+ agent.AgentID, RegionInfo.RegionName);
+ }
+
AddCapsHandler(agent.AgentID);
if (!agent.child)
--
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