From 85a0e03984478b58d3568c075fbf3cc1b6e2c6e3 Mon Sep 17 00:00:00 2001 From: Tedd Hansen Date: Fri, 12 Sep 2008 18:46:52 +0000 Subject: Note to self: VisualSVN not fully compatible with OpenSim prebuild :) --- OpenSim/Region/ScriptEngine/RemoteServer/Common.cs | 58 ----- .../ScriptEngine/RemoteServer/EventManager.cs | 263 --------------------- .../RemoteServer/Properties/AssemblyInfo.cs | 65 ----- .../ScriptEngine/RemoteServer/RemoteServer.cs | 80 ------- .../ScriptEngine/RemoteServer/ScriptEngine.cs | 103 -------- 5 files changed, 569 deletions(-) delete mode 100644 OpenSim/Region/ScriptEngine/RemoteServer/Common.cs delete mode 100644 OpenSim/Region/ScriptEngine/RemoteServer/EventManager.cs delete mode 100644 OpenSim/Region/ScriptEngine/RemoteServer/Properties/AssemblyInfo.cs delete mode 100644 OpenSim/Region/ScriptEngine/RemoteServer/RemoteServer.cs delete mode 100644 OpenSim/Region/ScriptEngine/RemoteServer/ScriptEngine.cs (limited to 'OpenSim/Region') diff --git a/OpenSim/Region/ScriptEngine/RemoteServer/Common.cs b/OpenSim/Region/ScriptEngine/RemoteServer/Common.cs deleted file mode 100644 index 0a6a98d..0000000 --- a/OpenSim/Region/ScriptEngine/RemoteServer/Common.cs +++ /dev/null @@ -1,58 +0,0 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSim Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -/* Original code: Tedd Hansen */ - -namespace OpenSim.Region.ScriptEngine.RemoteServer -{ - public static class Common - { - public static bool debug = true; - public static ScriptEngine mySE; - - // This class just contains some static log stuff used for debugging. - - //public delegate void SendToDebugEventDelegate(string Message); - //public delegate void SendToLogEventDelegate(string Message); - //static public event SendToDebugEventDelegate SendToDebugEvent; - //static public event SendToLogEventDelegate SendToLogEvent; - - public static void SendToDebug(string Message) - { - //if (Debug == true) - mySE.Log.Info("[ScriptEngine]: Debug: " + Message); - //SendToDebugEvent("\r\n" + DateTime.Now.ToString("[HH:mm:ss] ") + Message); - } - - public static void SendToLog(string Message) - { - //if (Debug == true) - mySE.Log.Info("[ScriptEngine]: LOG: " + Message); - //SendToLogEvent("\r\n" + DateTime.Now.ToString("[HH:mm:ss] ") + Message); - } - } -} diff --git a/OpenSim/Region/ScriptEngine/RemoteServer/EventManager.cs b/OpenSim/Region/ScriptEngine/RemoteServer/EventManager.cs deleted file mode 100644 index afb7311..0000000 --- a/OpenSim/Region/ScriptEngine/RemoteServer/EventManager.cs +++ /dev/null @@ -1,263 +0,0 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSim Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -/* Original code: Tedd Hansen */ - -using System; -using OpenMetaverse; -using OpenSim.Framework; -using OpenSim.Region.ScriptEngine.Common; -using OpenSim.Region.ScriptEngine.Common.TRPC; - -namespace OpenSim.Region.ScriptEngine.RemoteServer -{ - /// - /// Handles events from OpenSim. Uses RemoteServer to send commands. - /// - [Serializable] - internal class EventManager - { - // TODO: unused: System.Collections.Generic.Dictionary remoteScript = new System.Collections.Generic.Dictionary(); - TCPClient m_TCPClient; - TRPC_Remote RPC; - int myScriptServerID; - - string remoteHost = "127.0.0.1"; - int remotePort = 8010; - - private ScriptEngine myScriptEngine; - public EventManager(ScriptEngine _ScriptEngine) - { - myScriptEngine = _ScriptEngine; - - m_TCPClient = new TCPClient(); - RPC = new TRPC_Remote(m_TCPClient); - RPC.ReceiveCommand += new TRPC_Remote.ReceiveCommandDelegate(RPC_ReceiveCommand); - myScriptServerID = m_TCPClient.ConnectAndReturnID(remoteHost, remotePort); - - myScriptEngine.Log.Info("[RemoteEngine]: Hooking up to server events"); - //myScriptEngine.World.EventManager.OnObjectGrab += touch_start; - myScriptEngine.World.EventManager.OnRezScript += OnRezScript; - //myScriptEngine.World.EventManager.OnRemoveScript += OnRemoveScript; - } - - void RPC_ReceiveCommand(int ID, string Command, params object[] p) - { - myScriptEngine.Log.Info("[REMOTESERVER]: Received command: '" + Command + "'"); - if (p != null) - { - for (int i = 0; i < p.Length; i++) - { - myScriptEngine.Log.Info("[REMOTESERVER]: Param " + i + ": " + p[i].ToString()); - } - } - } - - public void OnRezScript(uint localID, UUID itemID, string script, int startParam, bool postOnRez) - { - // WE ARE CREATING A NEW SCRIPT ... CREATE SCRIPT, GET A REMOTEID THAT WE MAP FROM LOCALID - myScriptEngine.Log.Info("[RemoteEngine]: Creating new script (with connection)"); - - // Temp for now: We have one connection only - this is hardcoded in myScriptServerID - RPC.SendCommand(myScriptServerID, "OnRezScript", localID, itemID.ToString(), script); - - //ScriptServerInterfaces.ServerRemotingObject obj = myScriptEngine.m_RemoteServer.Connect("localhost", 1234); - //remoteScript.Add(localID, obj); - //remoteScript[localID].Events().OnRezScript(localID, itemID, script); - } - - public void touch_start(uint localID, Vector3 offsetPos, IClientAPI remoteClient) - { - //remoteScript[localID].Events.touch_start(localID, offsetPos, remoteClient); - RPC.SendCommand(myScriptServerID, "touch_start", offsetPos, "How to transfer IClientAPI?"); - } - - - // PLACEHOLDERS -- CODE WILL CHANGE! - - - //public void OnRemoveScript(uint localID, UUID itemID) - //{ - // remoteScript[localID].Events.OnRemoveScript(localID, itemID); - //} - - //public void state_exit(uint localID, UUID itemID) - //{ - // remoteScript[localID].Events.state_exit(localID, itemID); - //} - - //public void touch(uint localID, UUID itemID) - //{ - // remoteScript[localID].Events.touch(localID, itemID); - //} - - //public void touch_end(uint localID, UUID itemID) - //{ - // remoteScript[localID].Events.touch_end(localID, itemID); - //} - - //public void collision_start(uint localID, UUID itemID) - //{ - // remoteScript[localID].Events.collision_start(localID, itemID); - //} - - //public void collision(uint localID, UUID itemID) - //{ - // remoteScript[localID].Events.collision(localID, itemID); - //} - - //public void collision_end(uint localID, UUID itemID) - //{ - // remoteScript[localID].Events.collision_end(localID, itemID); - //} - - //public void land_collision_start(uint localID, UUID itemID) - //{ - // remoteScript[localID].Events.land_collision_start(localID, itemID); - //} - - //public void land_collision(uint localID, UUID itemID) - //{ - // remoteScript[localID].Events.land_collision(localID, itemID); - //} - - //public void land_collision_end(uint localID, UUID itemID) - //{ - // remoteScript[localID].Events.land_collision_end(localID, itemID); - //} - - //public void timer(uint localID, UUID itemID) - //{ - // remoteScript[localID].Events.timer(localID, itemID); - //} - - //public void listen(uint localID, UUID itemID) - //{ - // remoteScript[localID].Events.listen(localID, itemID); - //} - - //public void on_rez(uint localID, UUID itemID) - //{ - // remoteScript[localID].Events.on_rez(localID, itemID); - //} - - //public void sensor(uint localID, UUID itemID) - //{ - // remoteScript[localID].Events.sensor(localID, itemID); - //} - - //public void no_sensor(uint localID, UUID itemID) - //{ - // remoteScript[localID].Events.no_sensor(localID, itemID); - //} - - //public void control(uint localID, UUID itemID) - //{ - // remoteScript[localID].Events.control(localID, itemID); - //} - - //public void money(uint localID, UUID itemID) - //{ - // remoteScript[localID].Events.money(localID, itemID); - //} - - //public void email(uint localID, UUID itemID) - //{ - // remoteScript[localID].Events.email(localID, itemID); - //} - - //public void at_target(uint localID, UUID itemID) - //{ - // remoteScript[localID].Events.at_target(localID, itemID); - //} - - //public void not_at_target(uint localID, UUID itemID) - //{ - // remoteScript[localID].Events.not_at_target(localID, itemID); - //} - - //public void at_rot_target(uint localID, UUID itemID) - //{ - // remoteScript[localID].Events.at_rot_target(localID, itemID); - //} - - //public void not_at_rot_target(uint localID, UUID itemID) - //{ - // remoteScript[localID].Events.not_at_rot_target(localID, itemID); - //} - - //public void run_time_permissions(uint localID, UUID itemID) - //{ - // remoteScript[localID].Events.run_time_permissions(localID, itemID); - //} - - //public void changed(uint localID, UUID itemID) - //{ - // remoteScript[localID].Events.changed(localID, itemID); - //} - - //public void attach(uint localID, UUID itemID) - //{ - // remoteScript[localID].Events.attach(localID, itemID); - //} - - //public void dataserver(uint localID, UUID itemID) - //{ - // remoteScript[localID].Events.dataserver(localID, itemID); - //} - - //public void link_message(uint localID, UUID itemID) - //{ - // remoteScript[localID].Events.link_message(localID, itemID); - //} - - //public void moving_start(uint localID, UUID itemID) - //{ - // remoteScript[localID].Events.moving_start(localID, itemID); - //} - - //public void moving_end(uint localID, UUID itemID) - //{ - // remoteScript[localID].Events.moving_end(localID, itemID); - //} - - //public void object_rez(uint localID, UUID itemID) - //{ - // remoteScript[localID].Events.object_rez(localID, itemID); - //} - - //public void remote_data(uint localID, UUID itemID) - //{ - // remoteScript[localID].Events.remote_data(localID, itemID); - //} - - //public void http_response(uint localID, UUID itemID) - //{ - // remoteScript[localID].Events.http_response(localID, itemID); - //} - } -} diff --git a/OpenSim/Region/ScriptEngine/RemoteServer/Properties/AssemblyInfo.cs b/OpenSim/Region/ScriptEngine/RemoteServer/Properties/AssemblyInfo.cs deleted file mode 100644 index 77d9b10..0000000 --- a/OpenSim/Region/ScriptEngine/RemoteServer/Properties/AssemblyInfo.cs +++ /dev/null @@ -1,65 +0,0 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSim Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -using System.Reflection; -using System.Runtime.InteropServices; - -// General information about an assembly is controlled through the following -// set of attributes. Change these attribute values to modify the information -// associated with an assembly. - -[assembly : AssemblyTitle("OpenSim.Region.ScriptEngine.RemoteServer")] -[assembly : AssemblyDescription("")] -[assembly : AssemblyConfiguration("")] -[assembly : AssemblyCompany("")] -[assembly : AssemblyProduct("OpenSim.Region.ScriptEngine.RemoteServer")] -[assembly : AssemblyCopyright("Copyright (c) OpenSimulator.org Developers 2007-2008")] -[assembly : AssemblyTrademark("")] -[assembly : AssemblyCulture("")] - -// Setting ComVisible to false makes the types in this assembly not visible -// to COM components. If you need to access a type in this assembly from -// COM, set the ComVisible attribute to true on that type. - -[assembly : ComVisible(false)] - -// The following GUID is for the ID of the typelib if this project is exposed to COM - -[assembly : Guid("2842257e-6fde-4460-9368-4cde57fa9cc4")] - -// Version information for an assembly consists of the following four values: -// -// Major Version -// Minor Version -// Build Number -// Revision -// -// You can specify all the values or you can default the Revision and Build Numbers -// by using the '*' as shown below: - -[assembly : AssemblyVersion("1.0.0.0")] -[assembly : AssemblyFileVersion("1.0.0.0")] diff --git a/OpenSim/Region/ScriptEngine/RemoteServer/RemoteServer.cs b/OpenSim/Region/ScriptEngine/RemoteServer/RemoteServer.cs deleted file mode 100644 index 2a51b91..0000000 --- a/OpenSim/Region/ScriptEngine/RemoteServer/RemoteServer.cs +++ /dev/null @@ -1,80 +0,0 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSim Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -using System; -using System.Net.Sockets; -using System.Runtime.Remoting; -using System.Runtime.Remoting.Channels; -using System.Runtime.Remoting.Channels.Tcp; -using OpenSim.Region.ScriptEngine.Common; - -namespace OpenSim.Region.ScriptEngine.RemoteServer -{ - class RemoteServer - { - // Handles connections to servers - // Create and returns server object - - public RemoteServer() - { - TcpChannel chan = new TcpChannel(); - ChannelServices.RegisterChannel(chan, true); - } - - /// - /// Create a channel for communicating w/ the remote object - /// Notice no port is specified on the client - /// - public ScriptServerInterfaces.ServerRemotingObject Connect(string hostname, int port) - { - ScriptServerInterfaces.ServerRemotingObject obj = null; - - try - { - // Create an instance of the remote object - obj = (ScriptServerInterfaces.ServerRemotingObject)Activator.GetObject( - typeof(ScriptServerInterfaces.ServerRemotingObject), - "tcp://" + hostname + ":" + port + "/DotNetEngine"); - - if (obj == null) - { - Console.WriteLine("Error: unable to locate server"); - } - } - catch (SocketException) - { - Console.WriteLine("Error: unable to connect to server"); - } - catch (RemotingException) - { - Console.WriteLine("Error: unable to connect to server"); - } - - return obj; - } - } -} diff --git a/OpenSim/Region/ScriptEngine/RemoteServer/ScriptEngine.cs b/OpenSim/Region/ScriptEngine/RemoteServer/ScriptEngine.cs deleted file mode 100644 index ac6ed82..0000000 --- a/OpenSim/Region/ScriptEngine/RemoteServer/ScriptEngine.cs +++ /dev/null @@ -1,103 +0,0 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSim Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -using System; -using System.Reflection; -using log4net; -using Nini.Config; -using OpenSim.Region.Environment.Interfaces; -using OpenSim.Region.Environment.Scenes; - -namespace OpenSim.Region.ScriptEngine.RemoteServer -{ - /// - /// This is the root object for RemoteServer. Objects access each other trough this class. - /// - /// - [Serializable] - public class ScriptEngine : IRegionModule - { - private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); - - internal Scene World; - internal EventManager m_EventManager; // Handles and queues incoming events from OpenSim - internal RemoteServer m_RemoteServer; // Handles connections to remote servers - - public ScriptEngine() - { - Common.mySE = this; - } - - public ILog Log - { - get { return m_log; } - } - - public void InitializeEngine(Scene Sceneworld) - { - World = Sceneworld; - - m_log.Info("[ScriptEngine]: RemoteEngine (Remote Script Server) initializing"); - // Create all objects we'll be using - m_EventManager = new EventManager(this); - m_RemoteServer = new RemoteServer(); - m_RemoteServer.Connect("localhost", 1234); - } - - public void Shutdown() - { - // We are shutting down - } - - #region IRegionModule - - public void Initialise(Scene scene, IConfigSource config) - { - InitializeEngine(scene); - } - - public void PostInitialise() - { - } - - public void Close() - { - } - - public string Name - { - get { return "RemoteServerScriptingModule"; } - } - - public bool IsSharedModule - { - get { return false; } - } - - #endregion - } -} -- cgit v1.1