From 81d5a4b6d8d8548dde98cbf827d171bb1ebf96ba Mon Sep 17 00:00:00 2001 From: Melanie Date: Sun, 10 Jan 2010 03:03:18 +0000 Subject: Remove "login disable", "login enable" and "login status" commands. --- OpenSim/Region/Application/OpenSim.cs | 48 ---------------------- OpenSim/Region/Application/OpenSimBase.cs | 31 -------------- .../Hypergrid/HGStandaloneLoginModule.cs | 15 ------- .../ServiceConnectorsOut/Grid/HGGridConnector.cs | 2 - .../Framework/Scenes/SceneCommunicationService.cs | 7 ---- 5 files changed, 103 deletions(-) (limited to 'OpenSim/Region') diff --git a/OpenSim/Region/Application/OpenSim.cs b/OpenSim/Region/Application/OpenSim.cs index 82b2fd4..c9f2cfa 100644 --- a/OpenSim/Region/Application/OpenSim.cs +++ b/OpenSim/Region/Application/OpenSim.cs @@ -287,18 +287,6 @@ namespace OpenSim "create region", "Create a new region", HandleCreateRegion); - m_console.Commands.AddCommand("region", false, "login enable", - "login enable", - "Enable logins to the simulator", HandleLoginEnable); - - m_console.Commands.AddCommand("region", false, "login disable", - "login disable", - "Disable logins to the simulator", HandleLoginDisable); - - m_console.Commands.AddCommand("region", false, "login status", - "login status", - "Display status of logins", HandleLoginStatus); - m_console.Commands.AddCommand("region", false, "restart", "restart", "Restart all sims in this instance", RunCommand); @@ -559,42 +547,6 @@ namespace OpenSim } /// - /// Enable logins - /// - /// - /// - private void HandleLoginEnable(string module, string[] cmd) - { - ProcessLogin(true); - } - - - /// - /// Disable logins - /// - /// - /// - private void HandleLoginDisable(string module, string[] cmd) - { - ProcessLogin(false); - } - - /// - /// Log login status to the console - /// - /// - /// - private void HandleLoginStatus(string module, string[] cmd) - { - if (m_sceneManager.CurrentOrFirstScene.SceneGridService.RegionLoginsEnabled == false) - - m_log.Info("[ Login ] Login are disabled "); - else - m_log.Info("[ Login ] Login are enabled"); - } - - - /// /// Change and load configuration file data. /// /// diff --git a/OpenSim/Region/Application/OpenSimBase.cs b/OpenSim/Region/Application/OpenSimBase.cs index 391856b..cf2ab65 100644 --- a/OpenSim/Region/Application/OpenSimBase.cs +++ b/OpenSim/Region/Application/OpenSimBase.cs @@ -203,12 +203,6 @@ namespace OpenSim plugin.PostInitialise(); } - // Only enable logins to the regions once we have completely finished starting up (apart from scripts) - if ((SceneManager.CurrentOrFirstScene != null) && (SceneManager.CurrentOrFirstScene.SceneGridService != null)) - { - SceneManager.CurrentOrFirstScene.SceneGridService.RegionLoginsEnabled = true; - } - AddPluginCommands(); } @@ -279,31 +273,6 @@ namespace OpenSim } /// - /// Initialises the asset cache. This supports legacy configuration values - /// to ensure consistent operation, but values outside of that namespace - /// are handled by the more generic resolution mechanism provided by - /// the ResolveAssetServer virtual method. If extended resolution fails, - /// then the normal default action is taken. - /// Creation of the AssetCache is handled by ResolveAssetCache. This - /// function accepts a reference to the instantiated AssetServer and - /// returns an IAssetCache implementation, if possible. This is a virtual - /// method. - /// - public void ProcessLogin(bool LoginEnabled) - { - if (LoginEnabled) - { - m_log.Info("[LOGIN]: Login is now enabled."); - SceneManager.CurrentOrFirstScene.SceneGridService.RegionLoginsEnabled = true; - } - else - { - m_log.Info("[LOGIN]: Login is now disabled."); - SceneManager.CurrentOrFirstScene.SceneGridService.RegionLoginsEnabled = false; - } - } - - /// /// Execute the region creation process. This includes setting up scene infrastructure. /// /// diff --git a/OpenSim/Region/CoreModules/Hypergrid/HGStandaloneLoginModule.cs b/OpenSim/Region/CoreModules/Hypergrid/HGStandaloneLoginModule.cs index 46ee3c0..0b54746 100644 --- a/OpenSim/Region/CoreModules/Hypergrid/HGStandaloneLoginModule.cs +++ b/OpenSim/Region/CoreModules/Hypergrid/HGStandaloneLoginModule.cs @@ -55,21 +55,6 @@ namespace OpenSim.Region.CoreModules.Hypergrid protected bool m_enabled = false; // Module is only enabled if running in standalone mode - public bool RegionLoginsEnabled - { - get - { - if (m_firstScene != null) - { - return m_firstScene.SceneGridService.RegionLoginsEnabled; - } - else - { - return false; - } - } - } - protected HGLoginAuthService m_loginService; #region IRegionModule Members diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/HGGridConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/HGGridConnector.cs index 93cb60c..f9cd90f 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/HGGridConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/HGGridConnector.cs @@ -696,8 +696,6 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid public bool CheckUserAtEntry(UUID userID, UUID sessionID, out bool comingHome) { comingHome = false; - if (!m_aScene.SceneGridService.RegionLoginsEnabled) - return false; CachedUserInfo uinfo = m_aScene.CommsManager.UserProfileCacheService.GetUserDetails(userID); if (uinfo != null) diff --git a/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs b/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs index f49d072..6164368 100644 --- a/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs +++ b/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs @@ -65,13 +65,6 @@ namespace OpenSim.Region.Framework.Scenes protected List m_agentsInTransit; - public bool RegionLoginsEnabled - { - get { return m_regionLoginsEnabled; } - set { m_regionLoginsEnabled = value; } - } - private bool m_regionLoginsEnabled = false; - /// /// An agent is crossing into this region /// -- cgit v1.1