From 79496381fc68cbd30ff5a95d1f05fcb18c6b1a93 Mon Sep 17 00:00:00 2001 From: Adam Johnson Date: Fri, 28 Dec 2007 08:51:39 +0000 Subject: Patch from Johan: LibSL updated to the latest revision (1568) and all packets are now recycled to improve performance and memory usage. --- OpenSim/Region/ClientStack/ClientView.cs | 175 ++++++++++++--------- OpenSim/Region/ClientStack/UDPServer.cs | 100 +----------- OpenSim/Region/Environment/LandManagement/Land.cs | 19 ++- .../Environment/LandManagement/LandManager.cs | 5 +- .../Environment/Scenes/Scene.PacketHandlers.cs | 8 +- OpenSim/Region/Environment/Scenes/Scene.cs | 71 +++++---- .../Region/Environment/Scenes/SceneObjectGroup.cs | 13 +- .../Region/Environment/Scenes/SimStatsReporter.cs | 6 +- 8 files changed, 166 insertions(+), 231 deletions(-) (limited to 'OpenSim/Region') diff --git a/OpenSim/Region/ClientStack/ClientView.cs b/OpenSim/Region/ClientStack/ClientView.cs index dcb1a47..aed2c29 100644 --- a/OpenSim/Region/ClientStack/ClientView.cs +++ b/OpenSim/Region/ClientStack/ClientView.cs @@ -66,6 +66,7 @@ namespace OpenSim.Region.ClientStack private int m_packetsReceived = 0; private int m_probesWithNoIngressPackets = 0; private int m_lastPacketsReceived = 0; + private byte[] ZeroOutBuffer = new byte[4096]; private readonly Encoding m_encoding = Encoding.ASCII; private readonly LLUUID m_agentId; @@ -215,7 +216,7 @@ namespace OpenSim.Region.ClientStack { m_scene.RemoveClient(AgentId); // Send the STOP packet - DisableSimulatorPacket disable = new DisableSimulatorPacket(); + DisableSimulatorPacket disable = (DisableSimulatorPacket) PacketPool.Instance.GetPacket(PacketType.DisableSimulator); OutPacket(disable, ThrottleOutPacketType.Task); @@ -256,7 +257,7 @@ namespace OpenSim.Region.ClientStack public void Kick(string message) { - KickUserPacket kupack = new KickUserPacket(); + KickUserPacket kupack = (KickUserPacket) PacketPool.Instance.GetPacket(PacketType.KickUser); kupack.UserInfo.AgentID = AgentId; kupack.UserInfo.SessionID = SessionId; kupack.TargetBlock.TargetIP = (uint) 0; @@ -558,8 +559,7 @@ namespace OpenSim.Region.ClientStack /// public void SendRegionHandshake(RegionInfo regionInfo) { - RegionHandshakePacket handshake = - (RegionHandshakePacket) PacketPool.Instance.GetPacket(PacketType.RegionHandshake); + RegionHandshakePacket handshake = (RegionHandshakePacket) PacketPool.Instance.GetPacket(PacketType.RegionHandshake); handshake.RegionInfo.BillableFactor = regionInfo.EstateSettings.billableFactor; handshake.RegionInfo.IsEstateManager = false; @@ -596,7 +596,7 @@ namespace OpenSim.Region.ClientStack /// public void MoveAgentIntoRegion(RegionInfo regInfo, LLVector3 pos, LLVector3 look) { - AgentMovementCompletePacket mov = new AgentMovementCompletePacket(); + AgentMovementCompletePacket mov = (AgentMovementCompletePacket) PacketPool.Instance.GetPacket(PacketType.AgentMovementComplete); mov.SimData.ChannelVersion = m_channelVersion; mov.AgentData.SessionID = m_sessionId; mov.AgentData.AgentID = AgentId; @@ -631,7 +631,7 @@ namespace OpenSim.Region.ClientStack public void SendChatMessage(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID) { - ChatFromSimulatorPacket reply = new ChatFromSimulatorPacket(); + ChatFromSimulatorPacket reply = (ChatFromSimulatorPacket) PacketPool.Instance.GetPacket(PacketType.ChatFromSimulator); reply.ChatData.Audible = 1; reply.ChatData.Message = message; reply.ChatData.ChatType = type; @@ -652,7 +652,7 @@ namespace OpenSim.Region.ClientStack public void SendInstantMessage(LLUUID fromAgent, LLUUID fromAgentSession, string message, LLUUID toAgent, LLUUID imSessionID, string fromName, byte dialog, uint timeStamp) { - ImprovedInstantMessagePacket msg = new ImprovedInstantMessagePacket(); + ImprovedInstantMessagePacket msg = (ImprovedInstantMessagePacket) PacketPool.Instance.GetPacket(PacketType.ImprovedInstantMessage); msg.AgentData.AgentID = fromAgent; msg.AgentData.SessionID = fromAgentSession; msg.MessageBlock.FromAgentName = Helpers.StringToField(fromName); @@ -740,7 +740,8 @@ namespace OpenSim.Region.ClientStack IPAddress neighbourIP = neighbourEndPoint.Address; ushort neighbourPort = (ushort) neighbourEndPoint.Port; - EnableSimulatorPacket enablesimpacket = new EnableSimulatorPacket(); + EnableSimulatorPacket enablesimpacket = (EnableSimulatorPacket) PacketPool.Instance.GetPacket(PacketType.EnableSimulator); + // TODO: don't create new blocks if recycling an old packet enablesimpacket.SimulatorInfo = new EnableSimulatorPacket.SimulatorInfoBlock(); enablesimpacket.SimulatorInfo.Handle = neighbourHandle; @@ -776,7 +777,8 @@ namespace OpenSim.Region.ClientStack { LLVector3 look = new LLVector3(lookAt.X*10, lookAt.Y*10, lookAt.Z*10); - CrossedRegionPacket newSimPack = new CrossedRegionPacket(); + CrossedRegionPacket newSimPack = (CrossedRegionPacket) PacketPool.Instance.GetPacket(PacketType.CrossedRegion); + // TODO: don't create new blocks if recycling an old packet newSimPack.AgentData = new CrossedRegionPacket.AgentDataBlock(); newSimPack.AgentData.AgentID = AgentId; newSimPack.AgentData.SessionID = m_sessionId; @@ -798,7 +800,8 @@ namespace OpenSim.Region.ClientStack public void SendMapBlock(List mapBlocks) { - MapBlockReplyPacket mapReply = new MapBlockReplyPacket(); + MapBlockReplyPacket mapReply = (MapBlockReplyPacket) PacketPool.Instance.GetPacket(PacketType.MapBlockReply); + // TODO: don't create new blocks if recycling an old packet mapReply.AgentData.AgentID = AgentId; mapReply.Data = new MapBlockReplyPacket.DataBlock[mapBlocks.Count]; mapReply.AgentData.Flags = 0; @@ -820,7 +823,7 @@ namespace OpenSim.Region.ClientStack public void SendLocalTeleport(LLVector3 position, LLVector3 lookAt, uint flags) { - TeleportLocalPacket tpLocal = new TeleportLocalPacket(); + TeleportLocalPacket tpLocal = (TeleportLocalPacket) PacketPool.Instance.GetPacket(PacketType.TeleportLocal); tpLocal.Info.AgentID = AgentId; tpLocal.Info.TeleportFlags = flags; tpLocal.Info.LocationID = 2; @@ -832,7 +835,7 @@ namespace OpenSim.Region.ClientStack public void SendRegionTeleport(ulong regionHandle, byte simAccess, IPEndPoint newRegionEndPoint, uint locationID, uint flags, string capsURL) { - TeleportFinishPacket teleport = new TeleportFinishPacket(); + TeleportFinishPacket teleport = (TeleportFinishPacket) PacketPool.Instance.GetPacket(PacketType.TeleportFinish); teleport.Info.AgentID = AgentId; teleport.Info.RegionHandle = regionHandle; teleport.Info.SimAccess = simAccess; @@ -858,7 +861,7 @@ namespace OpenSim.Region.ClientStack /// public void SendTeleportFailed() { - TeleportFailedPacket tpFailed = new TeleportFailedPacket(); + TeleportFailedPacket tpFailed = (TeleportFailedPacket) PacketPool.Instance.GetPacket(PacketType.TeleportFailed); tpFailed.Info.AgentID = AgentId; tpFailed.Info.Reason = Helpers.StringToField("unknown failure of teleport"); OutPacket(tpFailed, ThrottleOutPacketType.Task); @@ -869,14 +872,14 @@ namespace OpenSim.Region.ClientStack /// public void SendTeleportLocationStart() { - TeleportStartPacket tpStart = new TeleportStartPacket(); + TeleportStartPacket tpStart = (TeleportStartPacket) PacketPool.Instance.GetPacket(PacketType.TeleportStart); tpStart.Info.TeleportFlags = 16; // Teleport via location OutPacket(tpStart, ThrottleOutPacketType.Task); } public void SendMoneyBalance(LLUUID transaction, bool success, byte[] description, int balance) { - MoneyBalanceReplyPacket money = new MoneyBalanceReplyPacket(); + MoneyBalanceReplyPacket money = (MoneyBalanceReplyPacket) PacketPool.Instance.GetPacket(PacketType.MoneyBalanceReply); money.MoneyData.AgentID = AgentId; money.MoneyData.TransactionID = transaction; money.MoneyData.TransactionSuccess = success; @@ -887,7 +890,7 @@ namespace OpenSim.Region.ClientStack public void SendStartPingCheck(byte seq) { - StartPingCheckPacket pc = new StartPingCheckPacket(); + StartPingCheckPacket pc = (StartPingCheckPacket) PacketPool.Instance.GetPacket(PacketType.StartPingCheck); pc.PingID.PingID = seq; pc.Header.Reliable = false; OutPacket(pc, ThrottleOutPacketType.Task); @@ -895,7 +898,8 @@ namespace OpenSim.Region.ClientStack public void SendKillObject(ulong regionHandle, uint localID) { - KillObjectPacket kill = new KillObjectPacket(); + KillObjectPacket kill = (KillObjectPacket) PacketPool.Instance.GetPacket(PacketType.KillObject); + // TODO: don't create new blocks if recycling an old packet kill.ObjectData = new KillObjectPacket.ObjectDataBlock[1]; kill.ObjectData[0] = new KillObjectPacket.ObjectDataBlock(); kill.ObjectData[0].ID = localID; @@ -1088,7 +1092,7 @@ namespace OpenSim.Region.ClientStack private InventoryDescendentsPacket CreateInventoryDescendentsPacket(LLUUID ownerID, LLUUID folderID) { - InventoryDescendentsPacket descend = new InventoryDescendentsPacket(); + InventoryDescendentsPacket descend = (InventoryDescendentsPacket) PacketPool.Instance.GetPacket(PacketType.InventoryDescendents); descend.AgentData.AgentID = AgentId; descend.AgentData.OwnerID = ownerID; descend.AgentData.FolderID = folderID; @@ -1101,7 +1105,8 @@ namespace OpenSim.Region.ClientStack { Encoding enc = Encoding.ASCII; uint FULL_MASK_PERMISSIONS = 2147483647; - FetchInventoryReplyPacket inventoryReply = new FetchInventoryReplyPacket(); + FetchInventoryReplyPacket inventoryReply = (FetchInventoryReplyPacket) PacketPool.Instance.GetPacket(PacketType.FetchInventoryReply); + // TODO: don't create new blocks if recycling an old packet inventoryReply.AgentData.AgentID = AgentId; inventoryReply.InventoryData = new FetchInventoryReplyPacket.InventoryDataBlock[1]; inventoryReply.InventoryData[0] = new FetchInventoryReplyPacket.InventoryDataBlock(); @@ -1142,7 +1147,8 @@ namespace OpenSim.Region.ClientStack { Encoding enc = Encoding.ASCII; uint FULL_MASK_PERMISSIONS = 2147483647; - UpdateCreateInventoryItemPacket InventoryReply = new UpdateCreateInventoryItemPacket(); + UpdateCreateInventoryItemPacket InventoryReply = (UpdateCreateInventoryItemPacket) PacketPool.Instance.GetPacket(PacketType.UpdateCreateInventoryItem); + // TODO: don't create new blocks if recycling an old packet InventoryReply.AgentData.AgentID = AgentId; InventoryReply.AgentData.SimApproved = true; InventoryReply.InventoryData = new UpdateCreateInventoryItemPacket.InventoryDataBlock[1]; @@ -1180,7 +1186,8 @@ namespace OpenSim.Region.ClientStack public void SendRemoveInventoryItem(LLUUID itemID) { - RemoveInventoryItemPacket remove = new RemoveInventoryItemPacket(); + RemoveInventoryItemPacket remove = (RemoveInventoryItemPacket) PacketPool.Instance.GetPacket(PacketType.RemoveInventoryItem); + // TODO: don't create new blocks if recycling an old packet remove.AgentData.AgentID = AgentId; remove.AgentData.SessionID = m_sessionId; remove.InventoryData = new RemoveInventoryItemPacket.InventoryDataBlock[1]; @@ -1192,7 +1199,7 @@ namespace OpenSim.Region.ClientStack public void SendTaskInventory(LLUUID taskID, short serial, byte[] fileName) { - ReplyTaskInventoryPacket replytask = new ReplyTaskInventoryPacket(); + ReplyTaskInventoryPacket replytask = (ReplyTaskInventoryPacket) PacketPool.Instance.GetPacket(PacketType.ReplyTaskInventory); replytask.InventoryData.TaskID = taskID; replytask.InventoryData.Serial = serial; replytask.InventoryData.Filename = fileName; @@ -1201,7 +1208,7 @@ namespace OpenSim.Region.ClientStack public void SendXferPacket(ulong xferID, uint packet, byte[] data) { - SendXferPacketPacket sendXfer = new SendXferPacketPacket(); + SendXferPacketPacket sendXfer = (SendXferPacketPacket) PacketPool.Instance.GetPacket(PacketType.SendXferPacket); sendXfer.XferID.ID = xferID; sendXfer.XferID.Packet = packet; sendXfer.DataPacket.Data = data; @@ -1219,7 +1226,7 @@ namespace OpenSim.Region.ClientStack /// public void SendAlertMessage(string message) { - AlertMessagePacket alertPack = new AlertMessagePacket(); + AlertMessagePacket alertPack = (AlertMessagePacket) PacketPool.Instance.GetPacket(PacketType.AlertMessage); alertPack.AlertData.Message = Helpers.StringToField(message); OutPacket(alertPack, ThrottleOutPacketType.Task); } @@ -1231,7 +1238,7 @@ namespace OpenSim.Region.ClientStack /// public void SendAgentAlertMessage(string message, bool modal) { - AgentAlertMessagePacket alertPack = new AgentAlertMessagePacket(); + AgentAlertMessagePacket alertPack = (AgentAlertMessagePacket) PacketPool.Instance.GetPacket(PacketType.AgentAlertMessage); alertPack.AgentData.AgentID = AgentId; alertPack.AlertData.Message = Helpers.StringToField(message); alertPack.AlertData.Modal = modal; @@ -1241,7 +1248,7 @@ namespace OpenSim.Region.ClientStack public void SendLoadURL(string objectname, LLUUID objectID, LLUUID ownerID, bool groupOwned, string message, string url) { - LoadURLPacket loadURL = new LoadURLPacket(); + LoadURLPacket loadURL = (LoadURLPacket) PacketPool.Instance.GetPacket(PacketType.LoadURL); loadURL.Data.ObjectName = Helpers.StringToField(objectname); loadURL.Data.ObjectID = objectID; loadURL.Data.OwnerID = ownerID; @@ -1255,7 +1262,8 @@ namespace OpenSim.Region.ClientStack public void SendPreLoadSound(LLUUID objectID, LLUUID ownerID, LLUUID soundID) { - PreloadSoundPacket preSound = new PreloadSoundPacket(); + PreloadSoundPacket preSound = (PreloadSoundPacket) PacketPool.Instance.GetPacket(PacketType.PreloadSound); + // TODO: don't create new blocks if recycling an old packet preSound.DataBlock = new PreloadSoundPacket.DataBlockBlock[1]; preSound.DataBlock[0] = new PreloadSoundPacket.DataBlockBlock(); preSound.DataBlock[0].ObjectID = objectID; @@ -1266,7 +1274,7 @@ namespace OpenSim.Region.ClientStack public void SendPlayAttachedSound(LLUUID soundID, LLUUID objectID, LLUUID ownerID, float gain, byte flags) { - AttachedSoundPacket sound = new AttachedSoundPacket(); + AttachedSoundPacket sound = (AttachedSoundPacket) PacketPool.Instance.GetPacket(PacketType.AttachedSound); sound.DataBlock.SoundID = soundID; sound.DataBlock.ObjectID = objectID; sound.DataBlock.OwnerID = ownerID; @@ -1278,7 +1286,7 @@ namespace OpenSim.Region.ClientStack public void SendSunPos(LLVector3 sunPos, LLVector3 sunVel) { - SimulatorViewerTimeMessagePacket viewertime = new SimulatorViewerTimeMessagePacket(); + SimulatorViewerTimeMessagePacket viewertime = (SimulatorViewerTimeMessagePacket) PacketPool.Instance.GetPacket(PacketType.SimulatorViewerTimeMessage); viewertime.TimeInfo.SunDirection = sunPos; viewertime.TimeInfo.SunAngVelocity = sunVel; viewertime.TimeInfo.UsecSinceStart = (ulong) Util.UnixTimeSinceEpoch(); @@ -1288,7 +1296,7 @@ namespace OpenSim.Region.ClientStack public void SendViewerTime(int phase) { Console.WriteLine("SunPhase: {0}", phase); - SimulatorViewerTimeMessagePacket viewertime = new SimulatorViewerTimeMessagePacket(); + SimulatorViewerTimeMessagePacket viewertime = (SimulatorViewerTimeMessagePacket) PacketPool.Instance.GetPacket(PacketType.SimulatorViewerTimeMessage); //viewertime.TimeInfo.SecPerDay = 86400; //viewertime.TimeInfo.SecPerYear = 31536000; viewertime.TimeInfo.SecPerDay = 1000; @@ -1337,7 +1345,7 @@ namespace OpenSim.Region.ClientStack string flAbout, uint flags, LLUUID flImageID, LLUUID imageID, string profileURL, LLUUID partnerID) { - AvatarPropertiesReplyPacket avatarReply = new AvatarPropertiesReplyPacket(); + AvatarPropertiesReplyPacket avatarReply = (AvatarPropertiesReplyPacket) PacketPool.Instance.GetPacket(PacketType.AvatarPropertiesReply); avatarReply.AgentData.AgentID = AgentId; avatarReply.AgentData.AvatarID = avatarID; avatarReply.PropertiesData.AboutText = Helpers.StringToField(aboutText); @@ -1362,11 +1370,12 @@ namespace OpenSim.Region.ClientStack /// public void SendWearables(AvatarWearable[] wearables, int serial) { - AgentWearablesUpdatePacket aw = new AgentWearablesUpdatePacket(); + AgentWearablesUpdatePacket aw = (AgentWearablesUpdatePacket) PacketPool.Instance.GetPacket(PacketType.AgentWearablesUpdate); aw.AgentData.AgentID = AgentId; aw.AgentData.SerialNum = (uint) serial; aw.AgentData.SessionID = m_sessionId; + // TODO: don't create new blocks if recycling an old packet aw.WearableData = new AgentWearablesUpdatePacket.WearableDataBlock[13]; AgentWearablesUpdatePacket.WearableDataBlock awb; for (int i = 0; i < wearables.Length; i++) @@ -1389,7 +1398,8 @@ namespace OpenSim.Region.ClientStack /// public void SendAppearance(LLUUID agentID, byte[] visualParams, byte[] textureEntry) { - AvatarAppearancePacket avp = new AvatarAppearancePacket(); + AvatarAppearancePacket avp = (AvatarAppearancePacket) PacketPool.Instance.GetPacket(PacketType.AvatarAppearance); + // TODO: don't create new blocks if recycling an old packet avp.VisualParam = new AvatarAppearancePacket.VisualParamBlock[218]; avp.ObjectData.TextureEntry = textureEntry; @@ -1408,7 +1418,8 @@ namespace OpenSim.Region.ClientStack public void SendAnimations(LLUUID[] animations, int[] seqs, LLUUID sourceAgentId) { - AvatarAnimationPacket ani = new AvatarAnimationPacket(); + AvatarAnimationPacket ani = (AvatarAnimationPacket) PacketPool.Instance.GetPacket(PacketType.AvatarAnimation); + // TODO: don't create new blocks if recycling an old packet ani.AnimationSourceList = new AvatarAnimationPacket.AnimationSourceListBlock[1]; ani.AnimationSourceList[0] = new AvatarAnimationPacket.AnimationSourceListBlock(); ani.AnimationSourceList[0].ObjectID = sourceAgentId; @@ -1442,7 +1453,8 @@ namespace OpenSim.Region.ClientStack public void SendAvatarData(ulong regionHandle, string firstName, string lastName, LLUUID avatarID, uint avatarLocalID, LLVector3 Pos, byte[] textureEntry, uint parentID) { - ObjectUpdatePacket objupdate = new ObjectUpdatePacket(); + ObjectUpdatePacket objupdate = (ObjectUpdatePacket) PacketPool.Instance.GetPacket(PacketType.ObjectUpdate); + // TODO: don't create new blocks if recycling an old packet objupdate.RegionData.RegionHandle = regionHandle; objupdate.RegionData.TimeDilation = 64096; objupdate.ObjectData = new ObjectUpdatePacket.ObjectDataBlock[1]; @@ -1474,7 +1486,8 @@ namespace OpenSim.Region.ClientStack { ImprovedTerseObjectUpdatePacket.ObjectDataBlock terseBlock = CreateAvatarImprovedBlock(localID, position, velocity, rotation); - ImprovedTerseObjectUpdatePacket terse = new ImprovedTerseObjectUpdatePacket(); + ImprovedTerseObjectUpdatePacket terse = (ImprovedTerseObjectUpdatePacket) PacketPool.Instance.GetPacket(PacketType.ImprovedTerseObjectUpdate); + // TODO: don't create new blocks if recycling an old packet terse.RegionData.RegionHandle = regionHandle; terse.RegionData.TimeDilation = timeDilation; terse.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[1]; @@ -1485,7 +1498,8 @@ namespace OpenSim.Region.ClientStack public void SendCoarseLocationUpdate(List CoarseLocations) { - CoarseLocationUpdatePacket loc = new CoarseLocationUpdatePacket(); + CoarseLocationUpdatePacket loc = (CoarseLocationUpdatePacket) PacketPool.Instance.GetPacket(PacketType.CoarseLocationUpdate); + // TODO: don't create new blocks if recycling an old packet int total = CoarseLocations.Count; CoarseLocationUpdatePacket.IndexBlock ib = new CoarseLocationUpdatePacket.IndexBlock(); @@ -1517,7 +1531,8 @@ namespace OpenSim.Region.ClientStack /// public void AttachObject(uint localID, LLQuaternion rotation, byte attachPoint) { - ObjectAttachPacket attach = new ObjectAttachPacket(); + ObjectAttachPacket attach = (ObjectAttachPacket) PacketPool.Instance.GetPacket(PacketType.ObjectAttach); + // TODO: don't create new blocks if recycling an old packet attach.AgentData.AgentID = AgentId; attach.AgentData.SessionID = m_sessionId; attach.AgentData.AttachmentPoint = attachPoint; @@ -1536,7 +1551,8 @@ namespace OpenSim.Region.ClientStack LLUUID objectID, LLUUID ownerID, string text, byte[] color, uint parentID, byte[] particleSystem, LLQuaternion rotation, byte clickAction) { - ObjectUpdatePacket outPacket = new ObjectUpdatePacket(); + ObjectUpdatePacket outPacket = (ObjectUpdatePacket) PacketPool.Instance.GetPacket(PacketType.ObjectUpdate); + // TODO: don't create new blocks if recycling an old packet outPacket.RegionData.RegionHandle = regionHandle; outPacket.RegionData.TimeDilation = timeDilation; outPacket.ObjectData = new ObjectUpdatePacket.ObjectDataBlock[1]; @@ -1579,7 +1595,8 @@ namespace OpenSim.Region.ClientStack { LLVector3 velocity = new LLVector3(0f, 0f, 0f); LLVector3 rotationalvelocity = new LLVector3(0f, 0f, 0f); - ImprovedTerseObjectUpdatePacket terse = new ImprovedTerseObjectUpdatePacket(); + ImprovedTerseObjectUpdatePacket terse = (ImprovedTerseObjectUpdatePacket) PacketPool.Instance.GetPacket(PacketType.ImprovedTerseObjectUpdate); + // TODO: don't create new blocks if recycling an old packet terse.RegionData.RegionHandle = regionHandle; terse.RegionData.TimeDilation = timeDilation; terse.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[1]; @@ -1591,7 +1608,8 @@ namespace OpenSim.Region.ClientStack public void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLQuaternion rotation, LLVector3 velocity, LLVector3 rotationalvelocity) { - ImprovedTerseObjectUpdatePacket terse = new ImprovedTerseObjectUpdatePacket(); + ImprovedTerseObjectUpdatePacket terse = (ImprovedTerseObjectUpdatePacket) PacketPool.Instance.GetPacket(PacketType.ImprovedTerseObjectUpdate); + // TODO: don't create new blocks if recycling an old packet terse.RegionData.RegionHandle = regionHandle; terse.RegionData.TimeDilation = timeDilation; terse.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[1]; @@ -1928,8 +1946,8 @@ namespace OpenSim.Region.ClientStack public void SendNameReply(LLUUID profileId, string firstname, string lastname) { - UUIDNameReplyPacket packet = new UUIDNameReplyPacket(); - + UUIDNameReplyPacket packet = (UUIDNameReplyPacket) PacketPool.Instance.GetPacket(PacketType.UUIDNameReply); + // TODO: don't create new blocks if recycling an old packet packet.UUIDNameBlock = new UUIDNameReplyPacket.UUIDNameBlockBlock[1]; packet.UUIDNameBlock[0] = new UUIDNameReplyPacket.UUIDNameBlockBlock(); packet.UUIDNameBlock[0].ID = profileId; @@ -1977,7 +1995,8 @@ namespace OpenSim.Region.ClientStack { //System.Console.WriteLine("texture cached: " + packet.ToString()); AgentCachedTexturePacket chechedtex = (AgentCachedTexturePacket) packet; - AgentCachedTextureResponsePacket cachedresp = new AgentCachedTextureResponsePacket(); + AgentCachedTextureResponsePacket cachedresp = (AgentCachedTextureResponsePacket) PacketPool.Instance.GetPacket(PacketType.AgentCachedTextureResponse); + // TODO: don't create new blocks if recycling an old packet cachedresp.AgentData.AgentID = AgentId; cachedresp.AgentData.SessionID = m_sessionId; cachedresp.AgentData.SerialNum = m_cachedTextureSerial; @@ -2137,7 +2156,8 @@ namespace OpenSim.Region.ClientStack { //should be getting the map layer from the grid server //send a layer covering the 800,800 - 1200,1200 area (should be covering the requested area) - MapLayerReplyPacket mapReply = new MapLayerReplyPacket(); + MapLayerReplyPacket mapReply = (MapLayerReplyPacket) PacketPool.Instance.GetPacket(PacketType.MapLayerReply); + // TODO: don't create new blocks if recycling an old packet mapReply.AgentData.AgentID = AgentId; mapReply.AgentData.Flags = 0; mapReply.LayerData = new MapLayerReplyPacket.LayerDataBlock[1]; @@ -2281,22 +2301,18 @@ namespace OpenSim.Region.ClientStack // Actually make the byte array and send it try { - byte[] sendbuffer = Pack.ToBytes(); - if (Pack is RegionHandshakePacket) - { - PacketPool.Instance.ReturnPacket(Pack); - } - - if (Pack.Header.Zerocoded) - { - byte[] ZeroOutBuffer = new byte[4096]; - int packetsize = Helpers.ZeroEncode(sendbuffer, sendbuffer.Length, ZeroOutBuffer); - m_networkServer.SendPacketTo(ZeroOutBuffer, packetsize, SocketFlags.None, m_circuitCode); - } - else - { - m_networkServer.SendPacketTo(sendbuffer, sendbuffer.Length, SocketFlags.None, m_circuitCode); - } + byte[] sendbuffer = Pack.ToBytes(); + PacketPool.Instance.ReturnPacket(Pack); + + if (Pack.Header.Zerocoded) + { + int packetsize = Helpers.ZeroEncode(sendbuffer, sendbuffer.Length, ZeroOutBuffer); + m_networkServer.SendPacketTo(ZeroOutBuffer, packetsize, SocketFlags.None, m_circuitCode); + } + else + { + m_networkServer.SendPacketTo(sendbuffer, sendbuffer.Length, SocketFlags.None, m_circuitCode); + } } catch (Exception e) { @@ -2342,7 +2358,7 @@ namespace OpenSim.Region.ClientStack { //reply to pingcheck StartPingCheckPacket startPing = (StartPingCheckPacket) NewPack; - CompletePingCheckPacket endPing = new CompletePingCheckPacket(); + CompletePingCheckPacket endPing = (CompletePingCheckPacket) PacketPool.Instance.GetPacket(PacketType.CompletePingCheck); endPing.PingID.PingID = startPing.PingID.PingID; OutPacket(endPing, ThrottleOutPacketType.Task); } @@ -2371,7 +2387,8 @@ namespace OpenSim.Region.ClientStack { if (Pack.Header.Reliable) { - PacketAckPacket ack_it = new PacketAckPacket(); + PacketAckPacket ack_it = (PacketAckPacket) PacketPool.Instance.GetPacket(PacketType.PacketAck); + // TODO: don't create new blocks if recycling an old packet ack_it.Packets = new PacketAckPacket.PacketsBlock[1]; ack_it.Packets[0] = new PacketAckPacket.PacketsBlock(); ack_it.Packets[0].ID = Pack.Header.Sequence; @@ -2426,7 +2443,8 @@ namespace OpenSim.Region.ClientStack //MainLog.Instance.Verbose("NETWORK", "Sending PacketAck"); int i = 0; - PacketAckPacket acks = new PacketAckPacket(); + PacketAckPacket acks = (PacketAckPacket) PacketPool.Instance.GetPacket(PacketType.PacketAck); + // TODO: don't create new blocks if recycling an old packet acks.Packets = new PacketAckPacket.PacketsBlock[m_pendingAcks.Count]; foreach (uint ack in m_pendingAcks.Values) @@ -2850,10 +2868,9 @@ namespace OpenSim.Region.ClientStack break; case PacketType.ObjectPermissions: MainLog.Instance.Warn("CLIENT", "unhandled packet " + PacketType.ObjectPermissions.ToString()); - ObjectPermissionsPacket newobjPerms = (ObjectPermissionsPacket) Pack; + ObjectPermissionsPacket newobjPerms = (ObjectPermissionsPacket)Pack; - List permChanges = - new List(); + List permChanges = new List(); for (int i = 0; i < newobjPerms.ObjectData.Length; i++) { @@ -2883,7 +2900,7 @@ namespace OpenSim.Region.ClientStack case PacketType.RequestObjectPropertiesFamily: //This powers the little tooltip that appears when you move your mouse over an object - RequestObjectPropertiesFamilyPacket packToolTip = (RequestObjectPropertiesFamilyPacket) Pack; + RequestObjectPropertiesFamilyPacket packToolTip = (RequestObjectPropertiesFamilyPacket)Pack; RequestObjectPropertiesFamilyPacket.ObjectDataBlock packObjBlock = packToolTip.ObjectData; @@ -2987,7 +3004,7 @@ namespace OpenSim.Region.ClientStack case PacketType.MoveInventoryFolder: if (OnMoveInventoryFolder != null) { - MoveInventoryFolderPacket invFolder = (MoveInventoryFolderPacket) Pack; + MoveInventoryFolderPacket invFolder = (MoveInventoryFolderPacket)Pack; for (int i = 0; i < invFolder.InventoryData.Length; i++) { OnMoveInventoryFolder(this, invFolder.InventoryData[i].FolderID, @@ -3094,7 +3111,7 @@ namespace OpenSim.Region.ClientStack } break; case PacketType.MoveInventoryItem: - MoveInventoryItemPacket moveitem = (MoveInventoryItemPacket) Pack; + MoveInventoryItemPacket moveitem = (MoveInventoryItemPacket)Pack; if (OnMoveInventoryItem != null) { foreach (MoveInventoryItemPacket.InventoryDataBlock datablock in moveitem.InventoryData) @@ -3163,11 +3180,11 @@ namespace OpenSim.Region.ClientStack case PacketType.TeleportLandmarkRequest: TeleportLandmarkRequestPacket tpReq = (TeleportLandmarkRequestPacket) Pack; - TeleportStartPacket tpStart = new TeleportStartPacket(); + TeleportStartPacket tpStart = (TeleportStartPacket) PacketPool.Instance.GetPacket(PacketType.TeleportStart); tpStart.Info.TeleportFlags = 8; // tp via lm OutPacket(tpStart, ThrottleOutPacketType.Task); - TeleportProgressPacket tpProgress = new TeleportProgressPacket(); + TeleportProgressPacket tpProgress = (TeleportProgressPacket) PacketPool.Instance.GetPacket(PacketType.TeleportProgress); tpProgress.Info.Message = (new ASCIIEncoding()).GetBytes("sending_landmark"); tpProgress.Info.TeleportFlags = 8; tpProgress.AgentData.AgentID = tpReq.Info.AgentID; @@ -3182,7 +3199,7 @@ namespace OpenSim.Region.ClientStack if (lm.RegionID == m_scene.RegionInfo.RegionID) { - TeleportLocalPacket tpLocal = new TeleportLocalPacket(); + TeleportLocalPacket tpLocal = (TeleportLocalPacket) PacketPool.Instance.GetPacket(PacketType.TeleportLocal); tpLocal.Info.AgentID = tpReq.Info.AgentID; tpLocal.Info.TeleportFlags = 8; // Teleport via landmark @@ -3192,7 +3209,7 @@ namespace OpenSim.Region.ClientStack } else { - TeleportCancelPacket tpCancel = new TeleportCancelPacket(); + TeleportCancelPacket tpCancel = (TeleportCancelPacket) PacketPool.Instance.GetPacket(PacketType.TeleportCancel); tpCancel.Info.AgentID = tpReq.Info.AgentID; tpCancel.Info.SessionID = tpReq.Info.SessionID; OutPacket(tpCancel, ThrottleOutPacketType.Task); @@ -3202,7 +3219,7 @@ namespace OpenSim.Region.ClientStack { Console.WriteLine("Cancelling Teleport - fetch asset not yet implemented"); - TeleportCancelPacket tpCancel = new TeleportCancelPacket(); + TeleportCancelPacket tpCancel = (TeleportCancelPacket) PacketPool.Instance.GetPacket(PacketType.TeleportCancel); tpCancel.Info.AgentID = tpReq.Info.AgentID; tpCancel.Info.SessionID = tpReq.Info.SessionID; OutPacket(tpCancel, ThrottleOutPacketType.Task); @@ -3220,7 +3237,7 @@ namespace OpenSim.Region.ClientStack else { //no event handler so cancel request - TeleportCancelPacket tpCancel = new TeleportCancelPacket(); + TeleportCancelPacket tpCancel = (TeleportCancelPacket) PacketPool.Instance.GetPacket(PacketType.TeleportCancel); tpCancel.Info.SessionID = tpLocReq.AgentData.SessionID; tpCancel.Info.AgentID = tpLocReq.AgentData.AgentID; OutPacket(tpCancel, ThrottleOutPacketType.Task); @@ -3521,13 +3538,15 @@ namespace OpenSim.Region.ClientStack shape.PathTwist = addPacket.ObjectData.PathTwist; shape.PathTwistBegin = addPacket.ObjectData.PathTwistBegin; LLObject.TextureEntry ntex = new LLObject.TextureEntry(new LLUUID("89556747-24cb-43ed-920b-47caed15465f")); - shape.Textures = ntex; + shape.TextureEntry = ntex.ToBytes(); + //shape.Textures = ntex; return shape; } public void SendLogoutPacket() { - LogoutReplyPacket logReply = new LogoutReplyPacket(); + LogoutReplyPacket logReply = (LogoutReplyPacket) PacketPool.Instance.GetPacket(PacketType.LogoutReply); + // TODO: don't create new blocks if recycling an old packet logReply.AgentData.AgentID = AgentId; logReply.AgentData.SessionID = SessionId; logReply.InventoryData = new LogoutReplyPacket.InventoryDataBlock[1]; diff --git a/OpenSim/Region/ClientStack/UDPServer.cs b/OpenSim/Region/ClientStack/UDPServer.cs index 10435bf..bcbd81a 100644 --- a/OpenSim/Region/ClientStack/UDPServer.cs +++ b/OpenSim/Region/ClientStack/UDPServer.cs @@ -30,7 +30,6 @@ using System.Collections; using System.Collections.Generic; using System.Net; using System.Net.Sockets; -using libsecondlife; using libsecondlife.Packets; using OpenSim.Framework; using OpenSim.Framework.Communications.Cache; @@ -38,103 +37,6 @@ using OpenSim.Framework.Console; namespace OpenSim.Region.ClientStack { - public sealed class PacketPool - { - // Set up a thread-safe singleton pattern - static PacketPool() - { - } - - private static readonly PacketPool instance = new PacketPool(); - - public static PacketPool Instance - { - get { return instance; } - } - - private Hashtable pool = new Hashtable(); - - public Packet GetPacket(PacketType type) - { - Packet packet = null; - - lock (pool) - { - if (pool[type] == null || ((Stack) pool[type]).Count == 0) - { - // Creating a new packet if we cannot reuse an old package - packet = Packet.BuildPacket(type); - } - else - { - // Recycle old packages - packet = (Packet) ((Stack) pool[type]).Pop(); - } - } - - return packet; - } - - public Packet GetPacket(byte[] bytes, ref int packetEnd, byte[] zeroBuffer) - { - Packet packet = GetPacket(GetType(bytes, packetEnd, zeroBuffer)); - - int i = 0; - packet.FromBytes(bytes, ref i, ref packetEnd, zeroBuffer); - return packet; - } - - public PacketType GetType(byte[] bytes, int packetEnd, byte[] zeroBuffer) - { - //Function removed from LibSL revision 1540 - // We're using it.. so Built it into UDP server for now.. - ushort id; - PacketFrequency freq; - int i = 0, end = packetEnd; - Header header = Header.BuildHeader(bytes, ref i, ref end); - if (header.Zerocoded) - { - end = Helpers.ZeroDecode(bytes, end + 1, zeroBuffer) - 1; - bytes = zeroBuffer; - } - - if (bytes[6] == 0xFF) - { - if (bytes[7] == 0xFF) - { - id = (ushort) ((bytes[8] << 8) + bytes[9]); - freq = PacketFrequency.Low; - } - else - { - id = (ushort) bytes[7]; - freq = PacketFrequency.Medium; - } - } - else - { - id = (ushort) bytes[6]; - freq = PacketFrequency.High; - } - return Packet.GetType(id, freq); - } - - public void ReturnPacket(Packet packet) - { - lock (pool) - { - PacketType type = packet.Type; - - if (pool[type] == null) - { - pool[type] = new Stack(); - } - - ((Stack) pool[type]).Push(packet); - } - } - } - public class UDPServer : ClientStackNetworkHandler { protected Dictionary clientCircuits = new Dictionary(); @@ -386,4 +288,4 @@ namespace OpenSim.Region.ClientStack } } } -} \ No newline at end of file +} diff --git a/OpenSim/Region/Environment/LandManagement/Land.cs b/OpenSim/Region/Environment/LandManagement/Land.cs index ff16319..5c99ffd 100644 --- a/OpenSim/Region/Environment/LandManagement/Land.cs +++ b/OpenSim/Region/Environment/LandManagement/Land.cs @@ -32,6 +32,7 @@ using libsecondlife; using libsecondlife.Packets; using OpenSim.Framework; using OpenSim.Region.Environment.Scenes; +using OpenSim.Region.Environment.Interfaces; namespace OpenSim.Region.Environment.LandManagement { @@ -110,7 +111,9 @@ namespace OpenSim.Region.Environment.LandManagement public void sendLandProperties(int sequence_id, bool snap_selection, int request_result, IClientAPI remote_client) { - ParcelPropertiesPacket updatePacket = new ParcelPropertiesPacket(); + ParcelPropertiesPacket updatePacket = (ParcelPropertiesPacket) PacketPool.Instance.GetPacket(PacketType.ParcelProperties); + // TODO: don't create new blocks if recycling an old packet + updatePacket.ParcelData.AABBMax = landData.AABBMax; updatePacket.ParcelData.AABBMin = landData.AABBMin; updatePacket.ParcelData.Area = landData.area; @@ -334,7 +337,7 @@ namespace OpenSim.Region.Environment.LandManagement if (flags == (uint) ParcelManager.AccessList.Access || flags == (uint) ParcelManager.AccessList.Both) { - replyPacket = new ParcelAccessListReplyPacket(); + replyPacket = (ParcelAccessListReplyPacket) PacketPool.Instance.GetPacket(PacketType.ParcelAccessListReply); replyPacket.Data.AgentID = agentID; replyPacket.Data.Flags = (uint) ParcelManager.AccessList.Access; replyPacket.Data.LocalID = landData.localID; @@ -346,7 +349,7 @@ namespace OpenSim.Region.Environment.LandManagement if (flags == (uint) ParcelManager.AccessList.Ban || flags == (uint) ParcelManager.AccessList.Both) { - replyPacket = new ParcelAccessListReplyPacket(); + replyPacket = (ParcelAccessListReplyPacket) PacketPool.Instance.GetPacket(PacketType.ParcelAccessListReply); replyPacket.Data.AgentID = agentID; replyPacket.Data.Flags = (uint) ParcelManager.AccessList.Ban; replyPacket.Data.LocalID = landData.localID; @@ -657,7 +660,8 @@ namespace OpenSim.Region.Environment.LandManagement bool firstCall = true; int MAX_OBJECTS_PER_PACKET = 251; - ForceObjectSelectPacket pack = new ForceObjectSelectPacket(); + ForceObjectSelectPacket pack = (ForceObjectSelectPacket) PacketPool.Instance.GetPacket(PacketType.ForceObjectSelect); + // TODO: don't create new blocks if recycling an old packet ForceObjectSelectPacket.DataBlock[] data; while (resultLocalIDs.Count > 0) { @@ -695,7 +699,9 @@ namespace OpenSim.Region.Environment.LandManagement public void sendLandObjectOwners(IClientAPI remote_client) { Dictionary ownersAndCount = new Dictionary(); - ParcelObjectOwnersReplyPacket pack = new ParcelObjectOwnersReplyPacket(); + ParcelObjectOwnersReplyPacket pack = (ParcelObjectOwnersReplyPacket) PacketPool.Instance.GetPacket(PacketType.ParcelObjectOwnersReply); + // TODO: don't create new blocks if recycling an old packet + foreach (SceneObjectGroup obj in primsOverMe) { if (!ownersAndCount.ContainsKey(obj.OwnerID)) @@ -725,7 +731,6 @@ namespace OpenSim.Region.Environment.LandManagement num++; } - pack.Data = dataBlock; } remote_client.OutPacket(pack, ThrottleOutPacketType.Task); @@ -810,4 +815,4 @@ namespace OpenSim.Region.Environment.LandManagement } #endregion -} \ No newline at end of file +} diff --git a/OpenSim/Region/Environment/LandManagement/LandManager.cs b/OpenSim/Region/Environment/LandManagement/LandManager.cs index 772fe2e..22e7fc9 100644 --- a/OpenSim/Region/Environment/LandManagement/LandManager.cs +++ b/OpenSim/Region/Environment/LandManagement/LandManager.cs @@ -33,6 +33,7 @@ using libsecondlife.Packets; using OpenSim.Framework; using OpenSim.Framework.Console; using OpenSim.Region.Environment.Scenes; +using OpenSim.Region.Environment.Interfaces; using OpenSim.Region.Physics.Manager; namespace OpenSim.Region.Environment.LandManagement @@ -493,7 +494,7 @@ namespace OpenSim.Region.Environment.LandManagement if (byteArrayCount >= LAND_BLOCKS_PER_PACKET) { byteArrayCount = 0; - packet = new ParcelOverlayPacket(); + packet = (ParcelOverlayPacket) PacketPool.Instance.GetPacket(PacketType.ParcelOverlay); packet.ParcelData.Data = byteArray; packet.ParcelData.SequenceID = sequenceID; remote_client.OutPacket((Packet) packet, ThrottleOutPacketType.Task); @@ -856,4 +857,4 @@ namespace OpenSim.Region.Environment.LandManagement } #endregion -} \ No newline at end of file +} diff --git a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs index 999b70f..647fbf4 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs @@ -29,6 +29,8 @@ using System.Collections.Generic; using libsecondlife; using libsecondlife.Packets; using OpenSim.Framework; +using OpenSim.Framework.UserManagement; +using OpenSim.Framework.Console; namespace OpenSim.Region.Environment.Scenes { @@ -164,7 +166,9 @@ namespace OpenSim.Region.Environment.Scenes List AvatarResponses = new List(); AvatarResponses = CommsManager.GenerateAgentPickerRequestResponse(RequestID, query); - AvatarPickerReplyPacket replyPacket = new AvatarPickerReplyPacket(); + AvatarPickerReplyPacket replyPacket = (AvatarPickerReplyPacket) PacketPool.Instance.GetPacket(PacketType.AvatarPickerReply); + // TODO: don't create new blocks if recycling an old packet + AvatarPickerReplyPacket.DataBlock[] searchData = new AvatarPickerReplyPacket.DataBlock[AvatarResponses.Count]; AvatarPickerReplyPacket.AgentDataBlock agentData = new AvatarPickerReplyPacket.AgentDataBlock(); @@ -192,4 +196,4 @@ namespace OpenSim.Region.Environment.Scenes client.SendAvatarPickerReply(replyPacket); } } -} \ No newline at end of file +} diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index d8c5255..4657264 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs @@ -474,7 +474,7 @@ namespace OpenSim.Region.Environment.Scenes if (!avatar.IsChildAgent) avatar.ControllingClient.Kick("The simulator is going down."); - avatar.ControllingClient.OutPacket(new DisableSimulatorPacket(), + avatar.ControllingClient.OutPacket(PacketPool.Instance.GetPacket(libsecondlife.Packets.PacketType.DisableSimulator), ThrottleOutPacketType.Task); }); @@ -1016,43 +1016,42 @@ namespace OpenSim.Region.Environment.Scenes // It's wrong many times though. LLVector3 pos = GetNewRezLocation(RayStart, RayEnd, RayTargetID, rot, bypassRaycast, RayEndIsIntersection); + + + if (PermissionsMngr.CanRezObject(ownerID, pos)) { - // rez ON the ground, not IN the ground - pos.Z += 0.25F; - - AddNewPrim(ownerID, pos, rot, shape); - } - } - public virtual void AddNewPrim(LLUUID ownerID, LLVector3 pos, LLQuaternion rot, PrimitiveBaseShape shape) - { - SceneObjectGroup sceneOb = - new SceneObjectGroup(this, m_regionHandle, ownerID, PrimIDAllocate(), pos, rot, shape); - - AddEntity(sceneOb); - SceneObjectPart rootPart = sceneOb.GetChildPart(sceneOb.UUID); - // if grass or tree, make phantom - //rootPart.ApplySanePermissions(); - if ((rootPart.Shape.PCode == 95) || (rootPart.Shape.PCode == 255) || (rootPart.Shape.PCode == 111)) - { - rootPart.AddFlag(LLObject.ObjectFlags.Phantom); - //rootPart.ObjectFlags += (uint)LLObject.ObjectFlags.Phantom; - } - // if not phantom, add to physics - bool UsePhysics = (((rootPart.ObjectFlags & (uint) LLObject.ObjectFlags.Physics) > 0) && m_physicalPrim); - if ((rootPart.ObjectFlags & (uint) LLObject.ObjectFlags.Phantom) == 0) - { - rootPart.PhysActor = - PhysicsScene.AddPrimShape( - rootPart.Name, - rootPart.Shape, - new PhysicsVector(pos.X, pos.Y, pos.Z), - new PhysicsVector(shape.Scale.X, shape.Scale.Y, shape.Scale.Z), - new Quaternion(), UsePhysics); - // subscribe to physics events. - rootPart.DoPhysicsPropertyUpdate(UsePhysics, true); + // rez ON the ground, not IN the ground + pos.Z += 0.25F; + + + SceneObjectGroup sceneOb = + new SceneObjectGroup(this, m_regionHandle, ownerID, PrimIDAllocate(), pos, rot, shape); + AddEntity(sceneOb); + SceneObjectPart rootPart = sceneOb.GetChildPart(sceneOb.UUID); + // if grass or tree, make phantom + //rootPart.ApplySanePermissions(); + if ((rootPart.Shape.PCode == 95) || (rootPart.Shape.PCode == 255) || (rootPart.Shape.PCode == 111)) + { + rootPart.AddFlag(LLObject.ObjectFlags.Phantom); + //rootPart.ObjectFlags += (uint)LLObject.ObjectFlags.Phantom; + } + // if not phantom, add to physics + bool UsePhysics = (((rootPart.ObjectFlags & (uint) LLObject.ObjectFlags.Physics) > 0) && m_physicalPrim); + if ((rootPart.ObjectFlags & (uint) LLObject.ObjectFlags.Phantom) == 0) + { + rootPart.PhysActor = + PhysicsScene.AddPrimShape( + rootPart.Name, + rootPart.Shape, + new PhysicsVector(pos.X, pos.Y, pos.Z), + new PhysicsVector(shape.Scale.X, shape.Scale.Y, shape.Scale.Z), + new Quaternion(), UsePhysics); + // subscribe to physics events. + rootPart.DoPhysicsPropertyUpdate(UsePhysics, true); + } } } @@ -1499,7 +1498,7 @@ namespace OpenSim.Region.Environment.Scenes m_innerScene.removeUserCount(true); } // Tell a single agent to disconnect from the region. - DisableSimulatorPacket disable = new DisableSimulatorPacket(); + libsecondlife.Packets.DisableSimulatorPacket disable = (libsecondlife.Packets.DisableSimulatorPacket) PacketPool.Instance.GetPacket(libsecondlife.Packets.PacketType.DisableSimulator); presence.ControllingClient.OutPacket(disable, ThrottleOutPacketType.Task); } } @@ -2246,4 +2245,4 @@ namespace OpenSim.Region.Environment.Scenes #endregion } -} \ No newline at end of file +} diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs index 5b74c9b..94b6797 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs @@ -74,13 +74,11 @@ namespace OpenSim.Region.Environment.Scenes { get { return m_rootPart.RotationOffset; } } - public LLUUID GroupID { get { return m_rootPart.GroupID; } set { m_rootPart.GroupID = value; } } - /// /// /// @@ -638,7 +636,9 @@ namespace OpenSim.Region.Environment.Scenes public void ServiceObjectPropertiesFamilyRequest(IClientAPI remoteClient, LLUUID AgentID, uint RequestFlags) { //RootPart.ServiceObjectPropertiesFamilyRequest(remoteClient, AgentID, RequestFlags); - ObjectPropertiesFamilyPacket objPropFamilyPack = new ObjectPropertiesFamilyPacket(); + ObjectPropertiesFamilyPacket objPropFamilyPack = (ObjectPropertiesFamilyPacket) PacketPool.Instance.GetPacket(PacketType.ObjectPropertiesFamily); + // TODO: don't create new blocks if recycling an old packet + ObjectPropertiesFamilyPacket.ObjectDataBlock objPropDB = new ObjectPropertiesFamilyPacket.ObjectDataBlock(); objPropDB.RequestFlags = RequestFlags; objPropDB.ObjectID = RootPart.UUID; @@ -1045,7 +1045,9 @@ namespace OpenSim.Region.Environment.Scenes /// public void GetProperites(IClientAPI client) { - ObjectPropertiesPacket proper = new ObjectPropertiesPacket(); + ObjectPropertiesPacket proper = (ObjectPropertiesPacket) PacketPool.Instance.GetPacket(PacketType.ObjectProperties); + // TODO: don't create new blocks if recycling an old packet + proper.ObjectData = new ObjectPropertiesPacket.ObjectDataBlock[1]; proper.ObjectData[0] = new ObjectPropertiesPacket.ObjectDataBlock(); proper.ObjectData[0].ItemID = LLUUID.Zero; @@ -1297,6 +1299,7 @@ namespace OpenSim.Region.Environment.Scenes m_rootPart.PhysActor.IsPhysical); bool UsePhysics = ((m_rootPart.ObjectFlags & (uint) LLObject.ObjectFlags.Physics) != 0); m_rootPart.DoPhysicsPropertyUpdate(UsePhysics, true); + } } @@ -1737,4 +1740,4 @@ namespace OpenSim.Region.Environment.Scenes m_rootPart.ApplyPhysics(); } } -} \ No newline at end of file +} diff --git a/OpenSim/Region/Environment/Scenes/SimStatsReporter.cs b/OpenSim/Region/Environment/Scenes/SimStatsReporter.cs index b183c04..5033965 100644 --- a/OpenSim/Region/Environment/Scenes/SimStatsReporter.cs +++ b/OpenSim/Region/Environment/Scenes/SimStatsReporter.cs @@ -83,7 +83,9 @@ namespace OpenSim.Region.Environment.Scenes private void statsHeartBeat(object sender, EventArgs e) { m_report.Enabled = false; - SimStatsPacket statpack = new SimStatsPacket(); + SimStatsPacket statpack = (SimStatsPacket) PacketPool.Instance.GetPacket(PacketType.SimStats); + // TODO: don't create new blocks if recycling an old packet + SimStatsPacket.StatBlock[] sb = new SimStatsPacket.StatBlock[11]; statpack.Region = new SimStatsPacket.RegionBlock(); statpack.Region.RegionX = ReportingRegion.RegionLocX; @@ -241,4 +243,4 @@ namespace OpenSim.Region.Environment.Scenes m_unAckedBytes += numBytes; } } -} \ No newline at end of file +} -- cgit v1.1