From 7a4fbdac7c18415d442f6af0b75fe8fcdc2eb509 Mon Sep 17 00:00:00 2001 From: Mic Bowman Date: Wed, 15 Jun 2011 11:22:51 -0700 Subject: Added an expiring cache for region information to the RemoteGridService connector. Timeout is currently set at five minutes. Negative results are not cached. The result is that operations like send an instant message do not have to go through the grid service every time. --- .../ServiceConnectorsOut/Grid/RegionInfoCache.cs | 137 +++++++++++++++++++++ .../Grid/RemoteGridServiceConnector.cs | 34 ++++- 2 files changed, 169 insertions(+), 2 deletions(-) create mode 100644 OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/RegionInfoCache.cs (limited to 'OpenSim/Region') diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/RegionInfoCache.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/RegionInfoCache.cs new file mode 100644 index 0000000..786e0b5 --- /dev/null +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/RegionInfoCache.cs @@ -0,0 +1,137 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSimulator Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ +using System; +using System.Reflection; +using System.Collections.Generic; +using OpenSim.Framework; +using OpenSim.Services.Interfaces; +using OpenMetaverse; +using log4net; +using GridRegion = OpenSim.Services.Interfaces.GridRegion; + +namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid +{ + public class RegionInfoCache + { + private const double CACHE_EXPIRATION_SECONDS = 300.0; // 5 minutes + +// private static readonly ILog m_log = +// LogManager.GetLogger( +// MethodBase.GetCurrentMethod().DeclaringType); + + internal struct ScopedRegionUUID + { + public UUID m_scopeID; + public UUID m_regionID; + public ScopedRegionUUID(UUID scopeID, UUID regionID) + { + m_scopeID = scopeID; + m_regionID = regionID; + } + } + + internal struct ScopedRegionName + { + public UUID m_scopeID; + public string m_name; + public ScopedRegionName(UUID scopeID, string name) + { + m_scopeID = scopeID; + m_name = name; + } + } + + private ExpiringCache m_UUIDCache; + private ExpiringCache m_NameCache; + + public RegionInfoCache() + { + m_UUIDCache = new ExpiringCache(); + m_NameCache = new ExpiringCache(); + } + + public void Cache(GridRegion rinfo) + { + if (rinfo != null) + this.Cache(rinfo.ScopeID,rinfo.RegionID,rinfo); + } + + public void Cache(UUID scopeID, UUID regionID, GridRegion rinfo) + { + // for now, do not cache negative results; this is because + // we need to figure out how to handle regions coming online + // in a timely way + if (rinfo == null) + return; + + ScopedRegionUUID id = new ScopedRegionUUID(scopeID,regionID); + + // Cache even null accounts + m_UUIDCache.AddOrUpdate(id, rinfo, CACHE_EXPIRATION_SECONDS); + if (rinfo != null) + { + ScopedRegionName name = new ScopedRegionName(scopeID,rinfo.RegionName); + m_NameCache.AddOrUpdate(name, id, CACHE_EXPIRATION_SECONDS); + } + } + + public GridRegion Get(UUID scopeID, UUID regionID, out bool inCache) + { + inCache = false; + + GridRegion rinfo = null; + ScopedRegionUUID id = new ScopedRegionUUID(scopeID,regionID); + if (m_UUIDCache.TryGetValue(id, out rinfo)) + { + inCache = true; + return rinfo; + } + + return null; + } + + public GridRegion Get(UUID scopeID, string name, out bool inCache) + { + inCache = false; + + ScopedRegionName sname = new ScopedRegionName(scopeID,name); + + ScopedRegionUUID id; + if (m_NameCache.TryGetValue(sname, out id)) + { + GridRegion rinfo = null; + if (m_UUIDCache.TryGetValue(id, out rinfo)) + { + inCache = true; + return rinfo; + } + } + + return null; + } + } +} diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/RemoteGridServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/RemoteGridServiceConnector.cs index 33cc838..6f364ae 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/RemoteGridServiceConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/RemoteGridServiceConnector.cs @@ -53,6 +53,8 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid private IGridService m_LocalGridService; private IGridService m_RemoteGridService; + private RegionInfoCache m_RegionInfoCache = new RegionInfoCache(); + public RemoteGridServicesConnector() { } @@ -169,10 +171,16 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid public GridRegion GetRegionByUUID(UUID scopeID, UUID regionID) { - GridRegion rinfo = m_LocalGridService.GetRegionByUUID(scopeID, regionID); + bool inCache = false; + GridRegion rinfo = m_RegionInfoCache.Get(scopeID,regionID,out inCache); + if (inCache) + return rinfo; + + rinfo = m_LocalGridService.GetRegionByUUID(scopeID, regionID); if (rinfo == null) rinfo = m_RemoteGridService.GetRegionByUUID(scopeID, regionID); + m_RegionInfoCache.Cache(scopeID,regionID,rinfo); return rinfo; } @@ -187,10 +195,17 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid public GridRegion GetRegionByName(UUID scopeID, string regionName) { - GridRegion rinfo = m_LocalGridService.GetRegionByName(scopeID, regionName); + bool inCache = false; + GridRegion rinfo = m_RegionInfoCache.Get(scopeID,regionName, out inCache); + if (inCache) + return rinfo; + + rinfo = m_LocalGridService.GetRegionByName(scopeID, regionName); if (rinfo == null) rinfo = m_RemoteGridService.GetRegionByName(scopeID, regionName); + // can't cache negative results for name lookups + m_RegionInfoCache.Cache(rinfo); return rinfo; } @@ -204,8 +219,11 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid { //m_log.DebugFormat("[REMOTE GRID CONNECTOR]: Remote GetRegionsByName {0} found {1} regions", name, grinfo.Count); foreach (GridRegion r in grinfo) + { + m_RegionInfoCache.Cache(r); if (rinfo.Find(delegate(GridRegion gr) { return gr.RegionID == r.RegionID; }) == null) rinfo.Add(r); + } } return rinfo; @@ -221,8 +239,11 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid { //m_log.DebugFormat("[REMOTE GRID CONNECTOR]: Remote GetRegionRange {0} found {1} regions", name, grinfo.Count); foreach (GridRegion r in grinfo) + { + m_RegionInfoCache.Cache(r); if (rinfo.Find(delegate(GridRegion gr) { return gr.RegionID == r.RegionID; }) == null) rinfo.Add(r); + } } return rinfo; @@ -238,8 +259,11 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid { //m_log.DebugFormat("[REMOTE GRID CONNECTOR]: Remote GetDefaultRegions {0} found {1} regions", name, grinfo.Count); foreach (GridRegion r in grinfo) + { + m_RegionInfoCache.Cache(r); if (rinfo.Find(delegate(GridRegion gr) { return gr.RegionID == r.RegionID; }) == null) rinfo.Add(r); + } } return rinfo; @@ -255,8 +279,11 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid { //m_log.DebugFormat("[REMOTE GRID CONNECTOR]: Remote GetFallbackRegions {0} found {1} regions", name, grinfo.Count); foreach (GridRegion r in grinfo) + { + m_RegionInfoCache.Cache(r); if (rinfo.Find(delegate(GridRegion gr) { return gr.RegionID == r.RegionID; }) == null) rinfo.Add(r); + } } return rinfo; @@ -272,8 +299,11 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid { //m_log.DebugFormat("[REMOTE GRID CONNECTOR]: Remote GetHyperlinks {0} found {1} regions", name, grinfo.Count); foreach (GridRegion r in grinfo) + { + m_RegionInfoCache.Cache(r); if (rinfo.Find(delegate(GridRegion gr) { return gr.RegionID == r.RegionID; }) == null) rinfo.Add(r); + } } return rinfo; -- cgit v1.1 From 29da57e3802948bbffce43c071e6c97742cabf84 Mon Sep 17 00:00:00 2001 From: Mic Bowman Date: Wed, 15 Jun 2011 11:26:45 -0700 Subject: Add the PhysActor to the correct SOP when duplicating a physical prim. Thanks, MisterBlue --- OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | 13 +++++++++---- 1 file changed, 9 insertions(+), 4 deletions(-) (limited to 'OpenSim/Region') diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index 79660a3..f745169 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs @@ -1449,18 +1449,23 @@ namespace OpenSim.Region.Framework.Scenes foreach (SceneObjectPart part in partList) { + SceneObjectPart newPart; if (part.UUID != m_rootPart.UUID) { - SceneObjectPart newPart = dupe.CopyPart(part, OwnerID, GroupID, userExposed); + newPart = dupe.CopyPart(part, OwnerID, GroupID, userExposed); newPart.LinkNum = part.LinkNum; } + else + { + newPart = dupe.m_rootPart; + } // Need to duplicate the physics actor as well if (part.PhysActor != null && userExposed) { PrimitiveBaseShape pbs = part.Shape; - part.PhysActor + newPart.PhysActor = m_scene.PhysicsScene.AddPrimShape( string.Format("{0}/{1}", part.Name, part.UUID), pbs, @@ -1469,8 +1474,8 @@ namespace OpenSim.Region.Framework.Scenes part.RotationOffset, part.PhysActor.IsPhysical); - part.PhysActor.LocalID = part.LocalId; - part.DoPhysicsPropertyUpdate(part.PhysActor.IsPhysical, true); + newPart.PhysActor.LocalID = part.LocalId; + newPart.DoPhysicsPropertyUpdate(part.PhysActor.IsPhysical, true); } } -- cgit v1.1 From ad84728aba1ea5efe0d237c89e1578657e6d8288 Mon Sep 17 00:00:00 2001 From: Mic Bowman Date: Wed, 15 Jun 2011 11:31:32 -0700 Subject: Add localID to physical object creation functions. --- OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | 2 +- OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | 4 ++-- OpenSim/Region/Framework/Scenes/ScenePresence.cs | 2 +- OpenSim/Region/Physics/Manager/PhysicsActor.cs | 7 ++++++- OpenSim/Region/Physics/Manager/PhysicsScene.cs | 15 +++++++++++++++ 5 files changed, 25 insertions(+), 5 deletions(-) (limited to 'OpenSim/Region') diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index f745169..42ac9aa 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs @@ -1467,6 +1467,7 @@ namespace OpenSim.Region.Framework.Scenes newPart.PhysActor = m_scene.PhysicsScene.AddPrimShape( + part.LocalId, string.Format("{0}/{1}", part.Name, part.UUID), pbs, part.AbsolutePosition, @@ -1474,7 +1475,6 @@ namespace OpenSim.Region.Framework.Scenes part.RotationOffset, part.PhysActor.IsPhysical); - newPart.PhysActor.LocalID = part.LocalId; newPart.DoPhysicsPropertyUpdate(part.PhysActor.IsPhysical, true); } } diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index a215b20..c6d8c73 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs @@ -1582,6 +1582,7 @@ namespace OpenSim.Region.Framework.Scenes if (!isPhantom && !IsAttachment && !(Shape.PathCurve == (byte) Extrusion.Flexible)) { PhysActor = m_parentGroup.Scene.PhysicsScene.AddPrimShape( + LocalId, string.Format("{0}/{1}", Name, UUID), Shape, AbsolutePosition, @@ -1594,7 +1595,6 @@ namespace OpenSim.Region.Framework.Scenes { PhysActor.SOPName = this.Name; // save object name and desc into the PhysActor so ODE internals know the joint/body info PhysActor.SOPDescription = this.Description; - PhysActor.LocalID = LocalId; DoPhysicsPropertyUpdate(RigidBody, true); PhysActor.SetVolumeDetect(VolumeDetectActive ? 1 : 0); } @@ -4410,6 +4410,7 @@ namespace OpenSim.Region.Framework.Scenes { // It's not phantom anymore. So make sure the physics engine get's knowledge of it PhysActor = m_parentGroup.Scene.PhysicsScene.AddPrimShape( + LocalId, string.Format("{0}/{1}", Name, UUID), Shape, AbsolutePosition, @@ -4420,7 +4421,6 @@ namespace OpenSim.Region.Framework.Scenes pa = PhysActor; if (pa != null) { - pa.LocalID = LocalId; DoPhysicsPropertyUpdate(UsePhysics, true); if (m_parentGroup != null) { diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index f6295b1..80aafd0 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs @@ -3295,7 +3295,7 @@ namespace OpenSim.Region.Framework.Scenes Vector3 pVec = AbsolutePosition; // Old bug where the height was in centimeters instead of meters - m_physicsActor = scene.AddAvatar(Firstname + "." + Lastname, pVec, + m_physicsActor = scene.AddAvatar(LocalId, Firstname + "." + Lastname, pVec, new Vector3(0f, 0f, m_appearance.AvatarHeight), isFlying); scene.AddPhysicsActorTaint(m_physicsActor); diff --git a/OpenSim/Region/Physics/Manager/PhysicsActor.cs b/OpenSim/Region/Physics/Manager/PhysicsActor.cs index 880c3ea..1c36e55 100644 --- a/OpenSim/Region/Physics/Manager/PhysicsActor.cs +++ b/OpenSim/Region/Physics/Manager/PhysicsActor.cs @@ -142,7 +142,12 @@ namespace OpenSim.Region.Physics.Manager public abstract PrimitiveBaseShape Shape { set; } - public abstract uint LocalID { set; } + uint m_baseLocalID; + public virtual uint LocalID + { + set { m_baseLocalID = value; } + get { return m_baseLocalID; } + } public abstract bool Grabbed { set; } diff --git a/OpenSim/Region/Physics/Manager/PhysicsScene.cs b/OpenSim/Region/Physics/Manager/PhysicsScene.cs index 217d307..54c50f8 100644 --- a/OpenSim/Region/Physics/Manager/PhysicsScene.cs +++ b/OpenSim/Region/Physics/Manager/PhysicsScene.cs @@ -66,6 +66,13 @@ namespace OpenSim.Region.Physics.Manager public abstract PhysicsActor AddAvatar(string avName, Vector3 position, Vector3 size, bool isFlying); + public virtual PhysicsActor AddAvatar(uint localID, string avName, Vector3 position, Vector3 size, bool isFlying) + { + PhysicsActor ret = AddAvatar(avName, position, size, isFlying); + if (ret != null) ret.LocalID = localID; + return ret; + } + public abstract void RemoveAvatar(PhysicsActor actor); public abstract void RemovePrim(PhysicsActor prim); @@ -75,6 +82,14 @@ namespace OpenSim.Region.Physics.Manager public abstract PhysicsActor AddPrimShape(string primName, PrimitiveBaseShape pbs, Vector3 position, Vector3 size, Quaternion rotation, bool isPhysical); + public virtual PhysicsActor AddPrimShape(uint localID, string primName, PrimitiveBaseShape pbs, Vector3 position, + Vector3 size, Quaternion rotation, bool isPhysical) + { + PhysicsActor ret = AddPrimShape(primName, pbs, position, size, rotation, isPhysical); + if (ret != null) ret.LocalID = localID; + return ret; + } + public virtual float TimeDilation { get { return 1.0f; } -- cgit v1.1