From 77c65951e06c1d309f2bc8f6d2451b2b9a82c9df Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Fri, 14 Oct 2011 01:38:14 +0100 Subject: Extract NullPhysicsScene from PhysicsScene to improve code readability --- OpenSim/Region/Physics/Manager/NullPhysicsScene.cs | 121 +++++++++++++++++++++ OpenSim/Region/Physics/Manager/PhysicsScene.cs | 92 +--------------- 2 files changed, 125 insertions(+), 88 deletions(-) create mode 100644 OpenSim/Region/Physics/Manager/NullPhysicsScene.cs (limited to 'OpenSim/Region') diff --git a/OpenSim/Region/Physics/Manager/NullPhysicsScene.cs b/OpenSim/Region/Physics/Manager/NullPhysicsScene.cs new file mode 100644 index 0000000..1ccf46d --- /dev/null +++ b/OpenSim/Region/Physics/Manager/NullPhysicsScene.cs @@ -0,0 +1,121 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSimulator Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System.Collections.Generic; +using System.Reflection; +using log4net; +using Nini.Config; +using OpenSim.Framework; +using OpenMetaverse; + +namespace OpenSim.Region.Physics.Manager +{ + class NullPhysicsScene : PhysicsScene + { + private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); + + private static int m_workIndicator; + + public override void Initialise(IMesher meshmerizer, IConfigSource config) + { + // Does nothing right now + } + + public override PhysicsActor AddAvatar(string avName, Vector3 position, Vector3 size, bool isFlying) + { + m_log.InfoFormat("[PHYSICS]: NullPhysicsScene : AddAvatar({0})", position); + return PhysicsActor.Null; + } + + public override void RemoveAvatar(PhysicsActor actor) + { + } + + public override void RemovePrim(PhysicsActor prim) + { + } + public override void SetWaterLevel(float baseheight) + { + + } + +/* + public override PhysicsActor AddPrim(Vector3 position, Vector3 size, Quaternion rotation) + { + m_log.InfoFormat("NullPhysicsScene : AddPrim({0},{1})", position, size); + return PhysicsActor.Null; + } +*/ + + public override PhysicsActor AddPrimShape(string primName, PrimitiveBaseShape pbs, Vector3 position, + Vector3 size, Quaternion rotation, bool isPhysical, uint localid) + { + m_log.InfoFormat("[PHYSICS]: NullPhysicsScene : AddPrim({0},{1})", position, size); + return PhysicsActor.Null; + } + + public override void AddPhysicsActorTaint(PhysicsActor prim) + { + } + + public override float Simulate(float timeStep) + { + m_workIndicator = (m_workIndicator + 1) % 10; + + return 0f; + } + + public override void GetResults() + { + m_log.Info("[PHYSICS]: NullPhysicsScene : GetResults()"); + } + + public override void SetTerrain(float[] heightMap) + { + m_log.InfoFormat("[PHYSICS]: NullPhysicsScene : SetTerrain({0} items)", heightMap.Length); + } + + public override void DeleteTerrain() + { + } + + public override bool IsThreaded + { + get { return false; } + } + + public override void Dispose() + { + } + + public override Dictionary GetTopColliders() + { + Dictionary returncolliders = new Dictionary(); + return returncolliders; + } + } +} \ No newline at end of file diff --git a/OpenSim/Region/Physics/Manager/PhysicsScene.cs b/OpenSim/Region/Physics/Manager/PhysicsScene.cs index 052ee9e..f1cc8e6 100644 --- a/OpenSim/Region/Physics/Manager/PhysicsScene.cs +++ b/OpenSim/Region/Physics/Manager/PhysicsScene.cs @@ -39,6 +39,10 @@ namespace OpenSim.Region.Physics.Manager public delegate void RaycastCallback(bool hitYN, Vector3 collisionPoint, uint localid, float distance, Vector3 normal); public delegate void RayCallback(List list); + public delegate void JointMoved(PhysicsJoint joint); + public delegate void JointDeactivated(PhysicsJoint joint); + public delegate void JointErrorMessage(PhysicsJoint joint, string message); // this refers to an "error message due to a problem", not "amount of joint constraint violation" + /// /// Contact result from a raycast. /// @@ -258,93 +262,5 @@ namespace OpenSim.Region.Physics.Manager { return new List(); } - - private class NullPhysicsScene : PhysicsScene - { - private static int m_workIndicator; - - - public override void Initialise(IMesher meshmerizer, IConfigSource config) - { - // Does nothing right now - } - - public override PhysicsActor AddAvatar(string avName, Vector3 position, Vector3 size, bool isFlying) - { - m_log.InfoFormat("[PHYSICS]: NullPhysicsScene : AddAvatar({0})", position); - return PhysicsActor.Null; - } - - public override void RemoveAvatar(PhysicsActor actor) - { - } - - public override void RemovePrim(PhysicsActor prim) - { - } - public override void SetWaterLevel(float baseheight) - { - - } - -/* - public override PhysicsActor AddPrim(Vector3 position, Vector3 size, Quaternion rotation) - { - m_log.InfoFormat("NullPhysicsScene : AddPrim({0},{1})", position, size); - return PhysicsActor.Null; - } -*/ - - public override PhysicsActor AddPrimShape(string primName, PrimitiveBaseShape pbs, Vector3 position, - Vector3 size, Quaternion rotation, bool isPhysical, uint localid) - { - m_log.InfoFormat("[PHYSICS]: NullPhysicsScene : AddPrim({0},{1})", position, size); - return PhysicsActor.Null; - } - - public override void AddPhysicsActorTaint(PhysicsActor prim) - { - } - - public override float Simulate(float timeStep) - { - m_workIndicator = (m_workIndicator + 1) % 10; - - return 0f; - } - - public override void GetResults() - { - m_log.Info("[PHYSICS]: NullPhysicsScene : GetResults()"); - } - - public override void SetTerrain(float[] heightMap) - { - m_log.InfoFormat("[PHYSICS]: NullPhysicsScene : SetTerrain({0} items)", heightMap.Length); - } - - public override void DeleteTerrain() - { - } - - public override bool IsThreaded - { - get { return false; } - } - - public override void Dispose() - { - } - - public override Dictionary GetTopColliders() - { - Dictionary returncolliders = new Dictionary(); - return returncolliders; - } - - } } - public delegate void JointMoved(PhysicsJoint joint); - public delegate void JointDeactivated(PhysicsJoint joint); - public delegate void JointErrorMessage(PhysicsJoint joint, string message); // this refers to an "error message due to a problem", not "amount of joint constraint violation" } -- cgit v1.1