From 71bd3ce49f1159251ec4339d098d93c2119729f0 Mon Sep 17 00:00:00 2001
From: UbitUmarov
Date: Sat, 17 Sep 2016 16:42:40 +0100
Subject: add load baked terrain methods
---
OpenSim/Region/Framework/Interfaces/ISimulationDataStore.cs | 3 ++-
1 file changed, 2 insertions(+), 1 deletion(-)
(limited to 'OpenSim/Region')
diff --git a/OpenSim/Region/Framework/Interfaces/ISimulationDataStore.cs b/OpenSim/Region/Framework/Interfaces/ISimulationDataStore.cs
index 4940a28..8536db0 100644
--- a/OpenSim/Region/Framework/Interfaces/ISimulationDataStore.cs
+++ b/OpenSim/Region/Framework/Interfaces/ISimulationDataStore.cs
@@ -93,7 +93,7 @@ namespace OpenSim.Region.Framework.Interfaces
void StoreTerrain(double[,] terrain, UUID regionID);
///
- /// Load the latest terrain revision from region storage
+ /// Load terrain from region storage
///
/// the region UUID
/// the X dimension of the terrain being filled
@@ -101,6 +101,7 @@ namespace OpenSim.Region.Framework.Interfaces
/// the Z dimension of the terrain being filled
/// Heightfield data
TerrainData LoadTerrain(UUID regionID, int pSizeX, int pSizeY, int pSizeZ);
+ TerrainData LoadBakedTerrain(UUID regionID, int pSizeX, int pSizeY, int pSizeZ);
// Legacy version kept for downward compabibility
double[,] LoadTerrain(UUID regionID);
--
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