From 71bd3ce49f1159251ec4339d098d93c2119729f0 Mon Sep 17 00:00:00 2001 From: UbitUmarov Date: Sat, 17 Sep 2016 16:42:40 +0100 Subject: add load baked terrain methods --- OpenSim/Region/Framework/Interfaces/ISimulationDataStore.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'OpenSim/Region') diff --git a/OpenSim/Region/Framework/Interfaces/ISimulationDataStore.cs b/OpenSim/Region/Framework/Interfaces/ISimulationDataStore.cs index 4940a28..8536db0 100644 --- a/OpenSim/Region/Framework/Interfaces/ISimulationDataStore.cs +++ b/OpenSim/Region/Framework/Interfaces/ISimulationDataStore.cs @@ -93,7 +93,7 @@ namespace OpenSim.Region.Framework.Interfaces void StoreTerrain(double[,] terrain, UUID regionID); /// - /// Load the latest terrain revision from region storage + /// Load terrain from region storage /// /// the region UUID /// the X dimension of the terrain being filled @@ -101,6 +101,7 @@ namespace OpenSim.Region.Framework.Interfaces /// the Z dimension of the terrain being filled /// Heightfield data TerrainData LoadTerrain(UUID regionID, int pSizeX, int pSizeY, int pSizeZ); + TerrainData LoadBakedTerrain(UUID regionID, int pSizeX, int pSizeY, int pSizeZ); // Legacy version kept for downward compabibility double[,] LoadTerrain(UUID regionID); -- cgit v1.1