From f45a69821b04fd743b7e79ab594484d055e06226 Mon Sep 17 00:00:00 2001 From: Diva Canto Date: Tue, 22 Dec 2009 21:00:46 -0800 Subject: Added Close() to Inventory/Archiver/InventoryArchiveReadRequest, so that the stream can be closed. --- .../Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) (limited to 'OpenSim/Region') diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs index b778389..f299b0c 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs @@ -174,7 +174,13 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver return nodesLoaded; } - + + public void Close() + { + if (m_loadStream != null) + m_loadStream.Close(); + } + /// /// Replicate the inventory paths in the archive to the user's inventory as necessary. /// -- cgit v1.1 From fddefff28479b6874235419dd5d26214afabb4f2 Mon Sep 17 00:00:00 2001 From: Charles Krinke Date: Wed, 23 Dec 2009 10:34:11 -0800 Subject: Thank you kindly, Ziah for a patch that adds the channel to the class ChatEventArgs and retrieves it's value along with the others from the OSChatMessage in HandleChatPackage. With this the MRM Script can check if a ChatEvent is coming in on a specifc Channel. The Second Part adds the Method say(string msg , int channel) to send a chat message on the specified channel. The idea behind this is to enable MRM's to communicate with regular LSL or OSSL Scripts so that they may can act as a Backend to access a Database or do business Logic for those Scripts. Signed-off-by: Charles Krinke --- .../OptionalModules/Scripting/Minimodule/Interfaces/IObject.cs | 2 ++ .../OptionalModules/Scripting/Minimodule/Interfaces/IWorld.cs | 1 + OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs | 9 +++++++++ OpenSim/Region/OptionalModules/Scripting/Minimodule/World.cs | 6 ++++-- 4 files changed, 16 insertions(+), 2 deletions(-) (limited to 'OpenSim/Region') diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IObject.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IObject.cs index 19f7210..9d64667 100644 --- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IObject.cs +++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IObject.cs @@ -179,6 +179,8 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule /// /// The message to send to the user void Say(string msg); + + void Say(string msg,int channel); //// /// Grants access to the objects inventory diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IWorld.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IWorld.cs index 3c14ed5..3b3b3d0 100644 --- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IWorld.cs +++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IWorld.cs @@ -41,6 +41,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule { public string Text; public IEntity Sender; + public int Channel; } public delegate void OnChatDelegate(IWorld sender, ChatEventArgs e); diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs index 143c454..9596d13 100644 --- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs +++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs @@ -384,6 +384,15 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule m_rootScene.SimChat(msg, ChatTypeEnum.Say, sop.AbsolutePosition, sop.Name, sop.UUID, false); } + public void Say(string msg,int channel) + { + if (!CanEdit()) + return; + + SceneObjectPart sop = GetSOP(); + m_rootScene.SimChat(Utils.StringToBytes(msg), ChatTypeEnum.Say,channel, sop.AbsolutePosition, sop.Name, sop.UUID, false); + } + #endregion diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/World.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/World.cs index 6fcb5d0..82020cb 100644 --- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/World.cs +++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/World.cs @@ -148,7 +148,8 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule ChatEventArgs e = new ChatEventArgs(); e.Sender = new SOPObject(m_internalScene, ((SceneObjectPart) chat.SenderObject).LocalId, m_security); e.Text = chat.Message; - + e.Channel = chat.Channel; + _OnChat(this, e); return; } @@ -158,7 +159,8 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule ChatEventArgs e = new ChatEventArgs(); e.Sender = new SPAvatar(m_internalScene, chat.SenderUUID, m_security); e.Text = chat.Message; - + e.Channel = chat.Channel; + _OnChat(this, e); return; } -- cgit v1.1 From c05a35cc7168d13655f7e3a38e0e0df0f2bf1060 Mon Sep 17 00:00:00 2001 From: Melanie Date: Wed, 23 Dec 2009 21:20:48 +0000 Subject: Fix a bounds exception I came across in IAR restore --- .../Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'OpenSim/Region') diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs index b778389..304c081 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs @@ -258,6 +258,11 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver = rawDirsToCreate[i].LastIndexOf( ArchiveConstants.INVENTORY_NODE_NAME_COMPONENT_SEPARATOR); + if (identicalNameIdentifierIndex < 0) + { + i++; + continue; + } string newFolderName = rawDirsToCreate[i].Remove(identicalNameIdentifierIndex); newFolderName = InventoryArchiveUtils.UnescapeArchivePath(newFolderName); -- cgit v1.1