From a42569d89675430087d32332e168429d4185311c Mon Sep 17 00:00:00 2001
From: Adam Johnson
Date: Sun, 16 Aug 2009 15:06:06 +0900
Subject: Thanks dmiles for a patch that adds PacketType.RequestMultipleObjects
Packet Handler - ref mantis #4010
---
.../Region/ClientStack/LindenUDP/LLClientView.cs | 25 ++++++++++++++++++++++
.../Region/Examples/SimpleModule/MyNpcCharacter.cs | 1 +
.../Framework/Scenes/Scene.PacketHandlers.cs | 23 ++++++++++++++++++++
OpenSim/Region/Framework/Scenes/Scene.cs | 1 +
.../Server/IRCClientView.cs | 1 +
.../Region/OptionalModules/World/NPC/NPCAvatar.cs | 1 +
6 files changed, 52 insertions(+)
(limited to 'OpenSim/Region')
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
index 7633b7b..12c2d86 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
@@ -197,6 +197,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
private ObjectExtraParams handlerUpdateExtraParams; //OnUpdateExtraParams;
private ObjectDuplicate handlerObjectDuplicate;
private ObjectDuplicateOnRay handlerObjectDuplicateOnRay;
+ private ObjectRequest handlerObjectRequest;
private ObjectSelect handlerObjectSelect;
private ObjectDeselect handlerObjectDeselect;
private ObjectIncludeInSearch handlerObjectIncludeInSearch;
@@ -1083,6 +1084,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
public event GodKickUser OnGodKickUser;
public event ObjectExtraParams OnUpdateExtraParams;
public event UpdateShape OnUpdatePrimShape;
+ public event ObjectRequest OnObjectRequest;
public event ObjectSelect OnObjectSelect;
public event ObjectDeselect OnObjectDeselect;
public event GenericCall7 OnObjectDescription;
@@ -5937,6 +5939,29 @@ namespace OpenSim.Region.ClientStack.LindenUDP
break;
+ case PacketType.RequestMultipleObjects:
+ RequestMultipleObjectsPacket incomingRequest = (RequestMultipleObjectsPacket)Pack;
+
+ #region Packet Session and User Check
+ if (m_checkPackets)
+ {
+ if (incomingRequest.AgentData.SessionID != SessionId ||
+ incomingRequest.AgentData.AgentID != AgentId)
+ break;
+ }
+ #endregion
+
+ handlerObjectRequest = null;
+
+ for (int i = 0; i < incomingRequest.ObjectData.Length; i++)
+ {
+ handlerObjectRequest = OnObjectRequest;
+ if (handlerObjectRequest != null)
+ {
+ handlerObjectRequest(incomingRequest.ObjectData[i].ID, this);
+ }
+ }
+ break;
case PacketType.ObjectSelect:
ObjectSelectPacket incomingselect = (ObjectSelectPacket)Pack;
diff --git a/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs b/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs
index 62779e7..e9c35e9 100644
--- a/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs
+++ b/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs
@@ -107,6 +107,7 @@ namespace OpenSim.Region.Examples.SimpleModule
public event UpdateShape OnUpdatePrimShape;
public event ObjectExtraParams OnUpdateExtraParams;
public event RequestObjectPropertiesFamily OnRequestObjectPropertiesFamily;
+ public event ObjectRequest OnObjectRequest;
public event ObjectSelect OnObjectSelect;
public event GenericCall7 OnObjectDescription;
public event GenericCall7 OnObjectName;
diff --git a/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs b/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs
index 113918d..1a7f8f8 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs
@@ -109,6 +109,29 @@ namespace OpenSim.Region.Framework.Scenes
}
///
+ /// Invoked when the client requests a prim.
+ ///
+ ///
+ ///
+ public void RequestPrim(uint primLocalID, IClientAPI remoteClient)
+ {
+ PacketType i = PacketType.ObjectUpdate;
+ List EntityList = GetEntities();
+
+ foreach (EntityBase ent in EntityList)
+ {
+ if (ent is SceneObjectGroup)
+ {
+ if (((SceneObjectGroup)ent).LocalId == primLocalID)
+ {
+ ((SceneObjectGroup)ent).SendFullUpdateToClient(remoteClient);
+ return;
+ }
+ }
+ }
+ }
+
+ ///
/// Invoked when the client selects a prim.
///
///
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index 18d7bad..a2275f8 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -2076,6 +2076,7 @@ namespace OpenSim.Region.Framework.Scenes
client.OnUpdatePrimTexture += m_sceneGraph.UpdatePrimTexture;
client.OnTeleportLocationRequest += RequestTeleportLocation;
client.OnTeleportLandmarkRequest += RequestTeleportLandmark;
+ client.OnObjectRequest += RequestPrim;
client.OnObjectSelect += SelectPrim;
client.OnObjectDeselect += DeselectPrim;
client.OnGrabUpdate += m_sceneGraph.MoveObject;
diff --git a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs
index 08fc61f..a3be181 100644
--- a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs
+++ b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs
@@ -686,6 +686,7 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server
public event SpinStop OnSpinStop;
public event UpdateShape OnUpdatePrimShape;
public event ObjectExtraParams OnUpdateExtraParams;
+ public event ObjectRequest OnObjectRequest;
public event ObjectSelect OnObjectSelect;
public event ObjectDeselect OnObjectDeselect;
public event GenericCall7 OnObjectDescription;
diff --git a/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs b/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs
index 4a8ba8c..f0bdf3b 100644
--- a/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs
+++ b/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs
@@ -213,6 +213,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC
public event UpdateShape OnUpdatePrimShape;
public event ObjectExtraParams OnUpdateExtraParams;
public event RequestObjectPropertiesFamily OnRequestObjectPropertiesFamily;
+ public event ObjectRequest OnObjectRequest;
public event ObjectSelect OnObjectSelect;
public event GenericCall7 OnObjectDescription;
public event GenericCall7 OnObjectName;
--
cgit v1.1
From 9d9fcac0386ba6adc7a1f6c08f82bd5c0b6cd1d2 Mon Sep 17 00:00:00 2001
From: Jeff Ames
Date: Fri, 14 Aug 2009 17:16:41 +0900
Subject: Misc cleanup.
---
.../InterGrid/OpenGridProtocolModule.cs | 14 +++---
OpenSim/Region/Framework/Scenes/EventManager.cs | 2 +-
OpenSim/Region/Framework/Scenes/SceneGraph.cs | 17 +++----
.../Region/Framework/Scenes/SceneObjectGroup.cs | 51 ++++++---------------
OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | 52 +++++++++++-----------
.../Scripting/Minimodule/Interfaces/IObject.cs | 2 +-
OpenSim/Region/Physics/OdePlugin/OdePlugin.cs | 13 ++----
7 files changed, 58 insertions(+), 93 deletions(-)
(limited to 'OpenSim/Region')
diff --git a/OpenSim/Region/CoreModules/InterGrid/OpenGridProtocolModule.cs b/OpenSim/Region/CoreModules/InterGrid/OpenGridProtocolModule.cs
index bcf20be..e9c1e9d 100644
--- a/OpenSim/Region/CoreModules/InterGrid/OpenGridProtocolModule.cs
+++ b/OpenSim/Region/CoreModules/InterGrid/OpenGridProtocolModule.cs
@@ -450,7 +450,7 @@ namespace OpenSim.Region.CoreModules.InterGrid
responseMap["sim_host"] = OSD.FromString(reg.ExternalHostName);
- // DEPRECIATED
+ // DEPRECATED
responseMap["sim_ip"] = OSD.FromString(Util.GetHostFromDNS(reg.ExternalHostName).ToString());
responseMap["connect"] = OSD.FromBoolean(true);
@@ -591,7 +591,7 @@ namespace OpenSim.Region.CoreModules.InterGrid
httpaddr = httpsCN;
}
- // DEPRECIATED
+ // DEPRECATED
responseMap["seed_capability"]
= OSD.FromString(
regionCapsHttpProtocol + httpaddr + ":" + reg.HttpPort + CapsUtil.GetCapsSeedPath(userCap.CapsObjectPath));
@@ -764,7 +764,7 @@ namespace OpenSim.Region.CoreModules.InterGrid
responseMap["sim_port"] = OSD.FromInteger(reg.InternalEndPoint.Port);
responseMap["sim_host"] = OSD.FromString(reg.ExternalHostName);// + ":" + reg.InternalEndPoint.Port.ToString());
- // DEPRECIATED
+ // DEPRECATED
responseMap["sim_ip"] = OSD.FromString(Util.GetHostFromDNS(reg.ExternalHostName).ToString());
responseMap["session_id"] = OSD.FromUUID(SessionID);
@@ -851,7 +851,7 @@ namespace OpenSim.Region.CoreModules.InterGrid
string rezRespSeedCap = "";
- // DEPRECIATED
+ // DEPRECATED
if (rezResponseMap.ContainsKey("seed_capability"))
rezRespSeedCap = rezResponseMap["seed_capability"].AsString();
@@ -863,7 +863,7 @@ namespace OpenSim.Region.CoreModules.InterGrid
if (rezResponseMap.ContainsKey("rez_avatar/rez"))
rezRespSeedCap = rezResponseMap["rez_avatar/rez"].AsString();
- // DEPRECIATED
+ // DEPRECATED
string rezRespSim_ip = rezResponseMap["sim_ip"].AsString();
string rezRespSim_host = rezResponseMap["sim_host"].AsString();
@@ -879,13 +879,13 @@ namespace OpenSim.Region.CoreModules.InterGrid
{
RezResponsePositionArray = (OSDArray)rezResponseMap["position"];
}
- // DEPRECIATED
+ // DEPRECATED
responseMap["seed_capability"] = OSD.FromString(rezRespSeedCap);
// REPLACEMENT r3
responseMap["region_seed_capability"] = OSD.FromString(rezRespSeedCap);
- // DEPRECIATED
+ // DEPRECATED
responseMap["sim_ip"] = OSD.FromString(Util.GetHostFromDNS(rezRespSim_ip).ToString());
responseMap["sim_host"] = OSD.FromString(rezRespSim_host);
diff --git a/OpenSim/Region/Framework/Scenes/EventManager.cs b/OpenSim/Region/Framework/Scenes/EventManager.cs
index 7bbe045..287d8d9 100644
--- a/OpenSim/Region/Framework/Scenes/EventManager.cs
+++ b/OpenSim/Region/Framework/Scenes/EventManager.cs
@@ -63,7 +63,7 @@ namespace OpenSim.Region.Framework.Scenes
public delegate void OnNewClientDelegate(IClientAPI client);
///
- /// Depreciated in favour of OnClientConnect.
+ /// Deprecated in favour of OnClientConnect.
/// Will be marked Obsolete after IClientCore has 100% of IClientAPI interfaces.
///
public event OnNewClientDelegate OnNewClient;
diff --git a/OpenSim/Region/Framework/Scenes/SceneGraph.cs b/OpenSim/Region/Framework/Scenes/SceneGraph.cs
index 0e0999a..7771831 100644
--- a/OpenSim/Region/Framework/Scenes/SceneGraph.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneGraph.cs
@@ -928,25 +928,22 @@ namespace OpenSim.Region.Framework.Scenes
{
// Primitive Ray Tracing
float closestDistance = 280f;
- EntityIntersection returnResult = new EntityIntersection();
+ EntityIntersection result = new EntityIntersection();
List EntityList = GetEntities();
foreach (EntityBase ent in EntityList)
{
if (ent is SceneObjectGroup)
{
SceneObjectGroup reportingG = (SceneObjectGroup)ent;
- EntityIntersection result = reportingG.TestIntersection(hray, frontFacesOnly, faceCenters);
- if (result.HitTF)
+ EntityIntersection inter = reportingG.TestIntersection(hray, frontFacesOnly, faceCenters);
+ if (inter.HitTF && inter.distance < closestDistance)
{
- if (result.distance < closestDistance)
- {
- closestDistance = result.distance;
- returnResult = result;
- }
+ closestDistance = inter.distance;
+ result = inter;
}
}
}
- return returnResult;
+ return result;
}
///
@@ -979,7 +976,7 @@ namespace OpenSim.Region.Framework.Scenes
{
foreach (SceneObjectPart p in ((SceneObjectGroup) ent).GetParts())
{
- if (p.Name==name)
+ if (p.Name == name)
{
return p;
}
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
index c86e4a1..bc3d5c0 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
@@ -555,7 +555,7 @@ namespace OpenSim.Region.Framework.Scenes
// If we get a result, we're going to find the closest result to the origin of the ray
// and send back the intersection information back to the innerscene.
- EntityIntersection returnresult = new EntityIntersection();
+ EntityIntersection result = new EntityIntersection();
lock (m_parts)
{
@@ -576,26 +576,23 @@ namespace OpenSim.Region.Framework.Scenes
// when the camera crosses the border.
float idist = Constants.RegionSize;
-
if (inter.HitTF)
{
// We need to find the closest prim to return to the testcaller along the ray
if (inter.distance < idist)
{
- returnresult.HitTF = true;
- returnresult.ipoint = inter.ipoint;
- returnresult.obj = part;
- returnresult.normal = inter.normal;
- returnresult.distance = inter.distance;
+ result.HitTF = true;
+ result.ipoint = inter.ipoint;
+ result.obj = part;
+ result.normal = inter.normal;
+ result.distance = inter.distance;
}
}
}
}
- return returnresult;
+ return result;
}
-
-
///
/// Gets a vector representing the size of the bounding box containing all the prims in the group
/// Treats all prims as rectangular, so no shape (cut etc) is taken into account
@@ -652,7 +649,6 @@ namespace OpenSim.Region.Framework.Scenes
frontBottomRight.Y = orig.Y + (part.Scale.Y / 2);
frontBottomRight.Z = orig.Z - (part.Scale.Z / 2);
-
backTopLeft.X = orig.X + (part.Scale.X / 2);
backTopLeft.Y = orig.Y - (part.Scale.Y / 2);
backTopLeft.Z = orig.Z + (part.Scale.Z / 2);
@@ -839,7 +835,6 @@ namespace OpenSim.Region.Framework.Scenes
if (backBottomLeft.Z < minZ)
minZ = backBottomLeft.Z;
}
-
}
Vector3 boundingBox = new Vector3(maxX - minX, maxY - minY, maxZ - minZ);
@@ -860,6 +855,7 @@ namespace OpenSim.Region.Framework.Scenes
// m_log.InfoFormat("BoundingBox is {0} , {1} , {2} ", boundingBox.X, boundingBox.Y, boundingBox.Z);
return boundingBox;
}
+
#endregion
public void SaveScriptedState(XmlTextWriter writer)
@@ -1029,8 +1025,8 @@ namespace OpenSim.Region.Framework.Scenes
//m_rootPart.ApplyPhysics(m_rootPart.GetEffectiveObjectFlags(), m_scene.m_physicalPrim);
//AttachToBackup();
//m_rootPart.ScheduleFullUpdate();
-
}
+
///
///
///
@@ -1130,6 +1126,7 @@ namespace OpenSim.Region.Framework.Scenes
}
}
}
+
// helper provided for parts.
public int GetSceneMaxUndo()
{
@@ -1183,7 +1180,6 @@ namespace OpenSim.Region.Framework.Scenes
{
SceneObjectPart part = GetChildPart(localId);
OnGrabPart(part, offsetPos, remoteClient);
-
}
}
@@ -1267,28 +1263,10 @@ namespace OpenSim.Region.Framework.Scenes
}
}
- if ((aggregateScriptEvents & scriptEvents.at_target) != 0)
- {
- m_scriptListens_atTarget = true;
- }
- else
- {
- m_scriptListens_atTarget = false;
- }
-
- if ((aggregateScriptEvents & scriptEvents.not_at_target) != 0)
- {
- m_scriptListens_notAtTarget = true;
- }
- else
- {
- m_scriptListens_notAtTarget = false;
- }
+ m_scriptListens_atTarget = ((aggregateScriptEvents & scriptEvents.at_target) != 0);
+ m_scriptListens_notAtTarget = ((aggregateScriptEvents & scriptEvents.not_at_target) != 0);
- if (m_scriptListens_atTarget || m_scriptListens_notAtTarget)
- {
- }
- else
+ if (!m_scriptListens_atTarget && !m_scriptListens_notAtTarget)
{
lock (m_targets)
m_targets.Clear();
@@ -1787,9 +1765,6 @@ namespace OpenSim.Region.Framework.Scenes
}
}
-
-
-
///
/// Set the owner of the root part.
///
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
index 3646811..5a74bad 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
@@ -2710,11 +2710,10 @@ if (m_shape != null) {
public EntityIntersection TestIntersection(Ray iray, Quaternion parentrot)
{
- // In this case we're using a sphere with a radius of the largest dimention of the prim
+ // In this case we're using a sphere with a radius of the largest dimension of the prim
// TODO: Change to take shape into account
-
- EntityIntersection returnresult = new EntityIntersection();
+ EntityIntersection result = new EntityIntersection();
Vector3 vAbsolutePosition = AbsolutePosition;
Vector3 vScale = Scale;
Vector3 rOrigin = iray.Origin;
@@ -2738,8 +2737,7 @@ if (m_shape != null) {
Vector3 tmVal6 = vAbsolutePosition*rOrigin;
-
- // Set Radius to the largest dimention of the prim
+ // Set Radius to the largest dimension of the prim
float radius = 0f;
if (vScale.X > radius)
radius = vScale.X;
@@ -2765,7 +2763,7 @@ if (m_shape != null) {
if (rootsqr < 0.0f)
{
// No intersection
- return returnresult;
+ return result;
}
float root = ((-itestPart2) - (float) Math.Sqrt((double) rootsqr))/(itestPart1*2.0f);
@@ -2778,7 +2776,7 @@ if (m_shape != null) {
if (root < 0.0f)
{
// nope, no intersection
- return returnresult;
+ return result;
}
}
@@ -2788,12 +2786,12 @@ if (m_shape != null) {
new Vector3(iray.Origin.X + (iray.Direction.X*root), iray.Origin.Y + (iray.Direction.Y*root),
iray.Origin.Z + (iray.Direction.Z*root));
- returnresult.HitTF = true;
- returnresult.ipoint = ipoint;
+ result.HitTF = true;
+ result.ipoint = ipoint;
// Normal is calculated by the difference and then normalizing the result
Vector3 normalpart = ipoint - vAbsolutePosition;
- returnresult.normal = normalpart / normalpart.Length();
+ result.normal = normalpart / normalpart.Length();
// It's funny how the Vector3 object has a Distance function, but the Axiom.Math object doesn't.
// I can write a function to do it.. but I like the fact that this one is Static.
@@ -2802,9 +2800,9 @@ if (m_shape != null) {
Vector3 distanceConvert2 = new Vector3(ipoint.X, ipoint.Y, ipoint.Z);
float distance = (float) Util.GetDistanceTo(distanceConvert1, distanceConvert2);
- returnresult.distance = distance;
+ result.distance = distance;
- return returnresult;
+ return result;
}
public EntityIntersection TestIntersectionOBB(Ray iray, Quaternion parentrot, bool frontFacesOnly, bool faceCenters)
@@ -3008,9 +3006,9 @@ if (m_shape != null) {
//distance[i] = (normals[i].X * AmBa.X + normals[i].Y * AmBa.Y + normals[i].Z * AmBa.Z) * -1;
}
- EntityIntersection returnresult = new EntityIntersection();
+ EntityIntersection result = new EntityIntersection();
- returnresult.distance = 1024;
+ result.distance = 1024;
float c = 0;
float a = 0;
float d = 0;
@@ -3030,7 +3028,7 @@ if (m_shape != null) {
//{
//if (iray.Origin.Dot(normals[i]) > d)
//{
- //return returnresult;
+ //return result;
//}
// else
//{
@@ -3044,7 +3042,7 @@ if (m_shape != null) {
//{
//if (a > fmin)
//{
- //return returnresult;
+ //return result;
//}
//fmax = a;
//}
@@ -3056,7 +3054,7 @@ if (m_shape != null) {
//{
//if (a < 0 || a < fmax)
//{
- //return returnresult;
+ //return result;
//}
//fmin = a;
//}
@@ -3112,17 +3110,17 @@ if (m_shape != null) {
// distance2 = (float)GetDistanceTo(q, iray.Origin);
//}
- if (distance2 < returnresult.distance)
+ if (distance2 < result.distance)
{
- returnresult.distance = distance2;
- returnresult.HitTF = true;
- returnresult.ipoint = q;
+ result.distance = distance2;
+ result.HitTF = true;
+ result.ipoint = q;
//m_log.Info("[FACE]:" + i.ToString());
//m_log.Info("[POINT]: " + q.ToString());
//m_log.Info("[DIST]: " + distance2.ToString());
if (faceCenters)
{
- returnresult.normal = AAfacenormals[i] * AXrot;
+ result.normal = AAfacenormals[i] * AXrot;
Vector3 scaleComponent = AAfacenormals[i];
float ScaleOffset = 0.5f;
@@ -3130,20 +3128,20 @@ if (m_shape != null) {
if (scaleComponent.Y != 0) ScaleOffset = AXscale.Y;
if (scaleComponent.Z != 0) ScaleOffset = AXscale.Z;
ScaleOffset = Math.Abs(ScaleOffset);
- Vector3 offset = returnresult.normal * ScaleOffset;
- returnresult.ipoint = AXpos + offset;
+ Vector3 offset = result.normal * ScaleOffset;
+ result.ipoint = AXpos + offset;
///pos = (intersectionpoint + offset);
}
else
{
- returnresult.normal = normals[i];
+ result.normal = normals[i];
}
- returnresult.AAfaceNormal = AAfacenormals[i];
+ result.AAfaceNormal = AAfacenormals[i];
}
}
}
- return returnresult;
+ return result;
}
///
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IObject.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IObject.cs
index 6415250..19f7210 100644
--- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IObject.cs
+++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IObject.cs
@@ -212,6 +212,6 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
bool Bright { get; set; } // SetPrimParms(FULLBRIGHT)
double Bloom { get; set; } // SetPrimParms(GLOW)
bool Shiny { get; set; } // SetPrimParms(SHINY)
- bool BumpMap { get; set; } // SetPrimParms(BUMPMAP) [DEPRECIATE IN FAVOUR OF UUID?]
+ bool BumpMap { get; set; } // SetPrimParms(BUMPMAP) [DEPRECATE IN FAVOUR OF UUID?]
}
}
diff --git a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs
index 8fdc5a7..b7030f1 100644
--- a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs
+++ b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs
@@ -347,18 +347,13 @@ namespace OpenSim.Region.Physics.OdePlugin
#endif
}
- // zero out a heightmap array float array (single dimention [flattened]))
+ // zero out a heightmap array float array (single dimension [flattened]))
if ((int)Constants.RegionSize == 256)
_heightmap = new float[514*514];
else
_heightmap = new float[(((int)Constants.RegionSize + 2) * ((int)Constants.RegionSize + 2))];
_watermap = new float[258 * 258];
-
-
-
-
-
// Zero out the prim spaces array (we split our space into smaller spaces so
// we can hit test less.
}
@@ -2197,7 +2192,7 @@ namespace OpenSim.Region.Physics.OdePlugin
}
///
- /// Called when a static prim moves. Allocates a space for the prim based on it's position
+ /// Called when a static prim moves. Allocates a space for the prim based on its position
///
/// the pointer to the geom that moved
/// the position that the geom moved to
@@ -3013,7 +3008,7 @@ namespace OpenSim.Region.Physics.OdePlugin
float[] returnarr = new float[262144];
float[,] resultarr = new float[m_regionWidth, m_regionHeight];
- // Filling out the array into it's multi-dimentional components
+ // Filling out the array into its multi-dimensional components
for (int y = 0; y < m_regionHeight; y++)
{
for (int x = 0; x < m_regionWidth; x++)
@@ -3126,7 +3121,7 @@ namespace OpenSim.Region.Physics.OdePlugin
float[] returnarr = new float[262144];
float[,] resultarr = new float[m_regionWidth,m_regionHeight];
- // Filling out the array into it's multi-dimentional components
+ // Filling out the array into its multi-dimensional components
for (int y = 0; y < m_regionHeight; y++)
{
for (int x = 0; x < m_regionWidth; x++)
--
cgit v1.1
From 2b630470b064bc4d0fe84210839409f3c7bf5823 Mon Sep 17 00:00:00 2001
From: Jeff Ames
Date: Sun, 16 Aug 2009 17:30:13 +0900
Subject: Add copyright headers. Formatting cleanup.
---
.../Scripting/Minimodule/ISecurityCredential.cs | 27 ++++++++++++++++++++
.../Scripting/Minimodule/SecurityCredential.cs | 29 +++++++++++++++++++++-
2 files changed, 55 insertions(+), 1 deletion(-)
(limited to 'OpenSim/Region')
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/ISecurityCredential.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/ISecurityCredential.cs
index 464723e..7e084d8 100644
--- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/ISecurityCredential.cs
+++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/ISecurityCredential.cs
@@ -1,3 +1,30 @@
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSimulator Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
{
public interface ISecurityCredential
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/SecurityCredential.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/SecurityCredential.cs
index bd4440c..cbcd137 100644
--- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/SecurityCredential.cs
+++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/SecurityCredential.cs
@@ -1,4 +1,31 @@
-using System;
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSimulator Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+using System;
using System.Collections.Generic;
using System.Text;
--
cgit v1.1
From 975c49a399d2822b93496d7abea8587c9f8c7af4 Mon Sep 17 00:00:00 2001
From: Adam Frisby
Date: Sun, 16 Aug 2009 21:20:45 +1000
Subject: * [MRM] Implements permission checks on IObject implementations in
SOPObject.cs. Does not implement security on IObjectInventory yet.
---
.../Scripting/Minimodule/ISecurityCredential.cs | 2 +
.../Scripting/Minimodule/SOPObject.cs | 86 +++++++++++++++++++---
.../Scripting/Minimodule/SecurityCredential.cs | 13 ++++
3 files changed, 92 insertions(+), 9 deletions(-)
(limited to 'OpenSim/Region')
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/ISecurityCredential.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/ISecurityCredential.cs
index 464723e..e6878d1 100644
--- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/ISecurityCredential.cs
+++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/ISecurityCredential.cs
@@ -3,5 +3,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
public interface ISecurityCredential
{
ISocialEntity owner { get; }
+ bool CanEditObject(IObject target);
+ bool CanEditTerrain(int x, int y);
}
}
\ No newline at end of file
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs
index fa9ef53..674c9e0 100644
--- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs
+++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs
@@ -27,6 +27,7 @@
using System;
using System.Collections.Generic;
+using System.Security;
using OpenMetaverse;
using OpenMetaverse.Packets;
using OpenSim.Framework;
@@ -68,6 +69,15 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
return m_rootScene.GetSceneObjectPart(m_localID);
}
+ private bool CanEdit()
+ {
+ if(!m_security.CanEditObject(this))
+ {
+ throw new SecurityException("Insufficient Permission to edit object with UUID [" + GetSOP().UUID + "]");
+ }
+ return true;
+ }
+
#region OnTouch
private event OnTouchDelegate _OnTouch;
@@ -139,13 +149,21 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
public string Name
{
get { return GetSOP().Name; }
- set { GetSOP().Name = value; }
+ set
+ {
+ if (CanEdit())
+ GetSOP().Name = value;
+ }
}
public string Description
{
get { return GetSOP().Description; }
- set { GetSOP().Description = value; }
+ set
+ {
+ if (CanEdit())
+ GetSOP().Description = value;
+ }
}
public IObject[] Children
@@ -169,7 +187,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
public IObject Root
{
- get { return new SOPObject(m_rootScene, GetSOP().ParentGroup.RootPart.LocalId); }
+ get { return new SOPObject(m_rootScene, GetSOP().ParentGroup.RootPart.LocalId, m_security); }
}
public IObjectMaterial[] Materials
@@ -191,7 +209,11 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
public Vector3 Scale
{
get { return GetSOP().Scale; }
- set { GetSOP().Scale = value; }
+ set
+ {
+ if (CanEdit())
+ GetSOP().Scale = value;
+ }
}
public Quaternion WorldRotation
@@ -211,15 +233,24 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
get { return GetSOP().AbsolutePosition; }
set
{
- SceneObjectPart pos = GetSOP();
- pos.UpdateOffSet(value - pos.AbsolutePosition);
+ if (CanEdit())
+ {
+ SceneObjectPart pos = GetSOP();
+ pos.UpdateOffSet(value - pos.AbsolutePosition);
+ }
}
}
public Vector3 OffsetPosition
{
get { return GetSOP().OffsetPosition; }
- set { GetSOP().OffsetPosition = value; }
+ set
+ {
+ if (CanEdit())
+ {
+ GetSOP().OffsetPosition = value;
+ }
+ }
}
public Vector3 SitTarget
@@ -319,8 +350,10 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
public void Say(string msg)
{
- SceneObjectPart sop = GetSOP();
+ if (!CanEdit())
+ return;
+ SceneObjectPart sop = GetSOP();
m_rootScene.SimChat(msg, ChatTypeEnum.Say, sop.AbsolutePosition, sop.Name, sop.UUID, false);
}
@@ -512,6 +545,9 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
}
set
{
+ if (!CanEdit())
+ return;
+
GetSOP().PhysActor.RotationalVelocity = new PhysicsVector(value.X, value.Y, value.Z);
}
}
@@ -525,6 +561,9 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
}
set
{
+ if (!CanEdit())
+ return;
+
GetSOP().PhysActor.Velocity = new PhysicsVector(value.X, value.Y, value.Z);
}
}
@@ -538,6 +577,9 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
}
set
{
+ if (!CanEdit())
+ return;
+
GetSOP().PhysActor.Torque = new PhysicsVector(value.X, value.Y, value.Z);
}
}
@@ -560,27 +602,44 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
}
set
{
+ if (!CanEdit())
+ return;
+
GetSOP().PhysActor.Force = new PhysicsVector(value.X, value.Y, value.Z);
}
}
public bool FloatOnWater
{
- set { GetSOP().PhysActor.FloatOnWater = value; }
+ set
+ {
+ if (!CanEdit())
+ return;
+ GetSOP().PhysActor.FloatOnWater = value;
+ }
}
public void AddForce(Vector3 force, bool pushforce)
{
+ if (!CanEdit())
+ return;
+
GetSOP().PhysActor.AddForce(new PhysicsVector(force.X, force.Y, force.Z), pushforce);
}
public void AddAngularForce(Vector3 force, bool pushforce)
{
+ if (!CanEdit())
+ return;
+
GetSOP().PhysActor.AddAngularForce(new PhysicsVector(force.X, force.Y, force.Z), pushforce);
}
public void SetMomentum(Vector3 momentum)
{
+ if (!CanEdit())
+ return;
+
GetSOP().PhysActor.SetMomentum(new PhysicsVector(momentum.X, momentum.Y, momentum.Z));
}
@@ -595,6 +654,9 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
get { return m_sculptMap; }
set
{
+ if (!CanEdit())
+ return;
+
m_sculptMap = value;
SetPrimitiveSculpted(SculptMap, (byte) SculptType);
}
@@ -607,6 +669,9 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
get { return m_sculptType; }
set
{
+ if(!CanEdit())
+ return;
+
m_sculptType = value;
SetPrimitiveSculpted(SculptMap, (byte) SculptType);
}
@@ -663,6 +728,9 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
public void Play(UUID asset, double volume)
{
+ if (!CanEdit())
+ return;
+
GetSOP().SendSound(asset.ToString(), volume, true, 0);
}
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/SecurityCredential.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/SecurityCredential.cs
index bd4440c..771bc8b 100644
--- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/SecurityCredential.cs
+++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/SecurityCredential.cs
@@ -1,12 +1,15 @@
using System;
using System.Collections.Generic;
using System.Text;
+using OpenMetaverse;
+using OpenSim.Region.Framework.Scenes;
namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
{
class SecurityCredential : ISecurityCredential
{
private readonly ISocialEntity m_owner;
+ private readonly Scene m_scene;
public SecurityCredential(ISocialEntity m_owner)
{
@@ -17,5 +20,15 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
{
get { return m_owner; }
}
+
+ public bool CanEditObject(IObject target)
+ {
+ return m_scene.Permissions.CanEditObject(target.GlobalID, m_owner.GlobalID);
+ }
+
+ public bool CanEditTerrain(int x, int y)
+ {
+ return m_scene.Permissions.CanTerraformLand(m_owner.GlobalID, new Vector3(x, y, 0));
+ }
}
}
--
cgit v1.1
From 8621dc405e2f0f1ea81baa52ec124d8b362a2abf Mon Sep 17 00:00:00 2001
From: Adam Frisby
Date: Sun, 16 Aug 2009 21:23:39 +1000
Subject: * Fixes potential NulRef in MRM Security Checks.
---
OpenSim/Region/OptionalModules/Scripting/Minimodule/MRMModule.cs | 2 +-
.../OptionalModules/Scripting/Minimodule/SecurityCredential.cs | 5 +++--
2 files changed, 4 insertions(+), 3 deletions(-)
(limited to 'OpenSim/Region')
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/MRMModule.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/MRMModule.cs
index 0cc7930..6daae29 100644
--- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/MRMModule.cs
+++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/MRMModule.cs
@@ -169,7 +169,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
// UUID should be changed to object owner.
UUID owner = m_scene.RegionInfo.MasterAvatarAssignedUUID;
SEUser securityUser = new SEUser(owner, "Name Unassigned");
- SecurityCredential creds = new SecurityCredential(securityUser);
+ SecurityCredential creds = new SecurityCredential(securityUser, m_scene);
world = new World(m_scene, creds);
host = new Host(new SOPObject(m_scene, localID, creds), m_scene, new ExtensionHandler(m_extensions),
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/SecurityCredential.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/SecurityCredential.cs
index 6e350b9..bc7f6cb 100644
--- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/SecurityCredential.cs
+++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/SecurityCredential.cs
@@ -1,4 +1,4 @@
-/*
+/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
@@ -38,9 +38,10 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
private readonly ISocialEntity m_owner;
private readonly Scene m_scene;
- public SecurityCredential(ISocialEntity m_owner)
+ public SecurityCredential(ISocialEntity m_owner, Scene m_scene)
{
this.m_owner = m_owner;
+ this.m_scene = m_scene;
}
public ISocialEntity owner
--
cgit v1.1
From adae13cd185b17b4644f2d939b1970aab309097a Mon Sep 17 00:00:00 2001
From: Adam Frisby
Date: Sun, 16 Aug 2009 21:36:33 +1000
Subject: * [MRM] Added permission checks to MRM Events (ie, requires edit
permission to bind to OnTouch)
---
.../OptionalModules/Scripting/Minimodule/SOPObject.cs | 15 +++++++++------
1 file changed, 9 insertions(+), 6 deletions(-)
(limited to 'OpenSim/Region')
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs
index 674c9e0..2e3ed3c 100644
--- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs
+++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs
@@ -87,14 +87,17 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
{
add
{
- if (!_OnTouchActive)
+ if (CanEdit())
{
- GetSOP().Flags |= PrimFlags.Touch;
- _OnTouchActive = true;
- m_rootScene.EventManager.OnObjectGrab += EventManager_OnObjectGrab;
+ if (!_OnTouchActive)
+ {
+ GetSOP().Flags |= PrimFlags.Touch;
+ _OnTouchActive = true;
+ m_rootScene.EventManager.OnObjectGrab += EventManager_OnObjectGrab;
+ }
+
+ _OnTouch += value;
}
-
- _OnTouch += value;
}
remove
{
--
cgit v1.1
From b28e82654150edd0ef21fc8361c023a99186d658 Mon Sep 17 00:00:00 2001
From: Adam Frisby
Date: Sun, 16 Aug 2009 21:41:57 +1000
Subject: * Implements ISecurityCredential on all uses of SOPObject.cs except
Avatar Attachments.
---
OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs | 2 +-
OpenSim/Region/OptionalModules/Scripting/Minimodule/World.cs | 2 +-
2 files changed, 2 insertions(+), 2 deletions(-)
(limited to 'OpenSim/Region')
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs
index 2e3ed3c..bdc7a15 100644
--- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs
+++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs
@@ -181,7 +181,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
int i = 0;
foreach (KeyValuePair pair in my.ParentGroup.Children)
{
- rets[i++] = new SOPObject(m_rootScene, pair.Value.LocalId);
+ rets[i++] = new SOPObject(m_rootScene, pair.Value.LocalId, m_security);
}
return rets;
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/World.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/World.cs
index a34684f..497ca39 100644
--- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/World.cs
+++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/World.cs
@@ -146,7 +146,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
if (chat.Sender == null && chat.SenderObject != null)
{
ChatEventArgs e = new ChatEventArgs();
- e.Sender = new SOPObject(m_internalScene, ((SceneObjectPart) chat.SenderObject).LocalId);
+ e.Sender = new SOPObject(m_internalScene, ((SceneObjectPart) chat.SenderObject).LocalId, m_security);
e.Text = chat.Message;
_OnChat(this, e);
--
cgit v1.1
From c2be3edd2d8cb2aabb5040d14167c2bed7c4635c Mon Sep 17 00:00:00 2001
From: Adam Frisby
Date: Sun, 16 Aug 2009 21:49:53 +1000
Subject: * Refactor: Moves IAvatarAttachment into IAvatarAttachment.cs instead
of IAvatar.cs
---
.../Scripting/Minimodule/Interfaces/IAvatar.cs | 13 -------------
.../Scripting/Minimodule/Interfaces/IAvatarAttachment.cs | 15 +++++++++++++++
2 files changed, 15 insertions(+), 13 deletions(-)
create mode 100644 OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IAvatarAttachment.cs
(limited to 'OpenSim/Region')
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IAvatar.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IAvatar.cs
index 849e3ca..03c1e95 100644
--- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IAvatar.cs
+++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IAvatar.cs
@@ -32,19 +32,6 @@ using OpenMetaverse;
namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
{
- public interface IAvatarAttachment
- {
- ////
- /// Describes where on the avatar the attachment is located
- ///
- int Location { get ; }
-
- ////
- /// Accessor to the rez'ed asset, representing the attachment
- ///
- IObject Asset { get; }
- }
-
public interface IAvatar : IEntity
{
////
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IAvatarAttachment.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IAvatarAttachment.cs
new file mode 100644
index 0000000..22b4605
--- /dev/null
+++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IAvatarAttachment.cs
@@ -0,0 +1,15 @@
+namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
+{
+ public interface IAvatarAttachment
+ {
+ ////
+ /// Describes where on the avatar the attachment is located
+ ///
+ int Location { get ; }
+
+ ////
+ /// Accessor to the rez'ed asset, representing the attachment
+ ///
+ IObject Asset { get; }
+ }
+}
\ No newline at end of file
--
cgit v1.1
From cbd454d69231598daf6748070fb5f0baace61c59 Mon Sep 17 00:00:00 2001
From: Adam Frisby
Date: Sun, 16 Aug 2009 22:01:18 +1000
Subject: * Implements ISecurityCredential member on SPAvatar,
SPAvatarAttachment * Disables 'event not used' warning for IRCClientView;
cuts OpenSim total warnings back.
---
.../Agent/InternetRelayClientView/Server/IRCClientView.cs | 3 ++-
OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs | 2 +-
OpenSim/Region/OptionalModules/Scripting/Minimodule/SPAvatar.cs | 8 ++++++--
.../OptionalModules/Scripting/Minimodule/SPAvatarAttachment.cs | 7 +++++--
OpenSim/Region/OptionalModules/Scripting/Minimodule/World.cs | 6 +++---
5 files changed, 17 insertions(+), 9 deletions(-)
(limited to 'OpenSim/Region')
diff --git a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs
index a3be181..4a2d7b5 100644
--- a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs
+++ b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs
@@ -634,7 +634,7 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server
{
get { return (uint)Util.RandomClass.Next(0,int.MaxValue); }
}
-
+#pragma warning disable 67
public event GenericMessage OnGenericMessage;
public event ImprovedInstantMessage OnInstantMessage;
public event ChatMessage OnChatFromClient;
@@ -826,6 +826,7 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server
public event AvatarNotesUpdate OnAvatarNotesUpdate;
public event MuteListRequest OnMuteListRequest;
public event PlacesQuery OnPlacesQuery;
+#pragma warning restore 67
public void SetDebugPacketLevel(int newDebug)
{
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs
index bdc7a15..35b0a0f 100644
--- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs
+++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs
@@ -117,7 +117,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
if (_OnTouchActive && m_localID == localID)
{
TouchEventArgs e = new TouchEventArgs();
- e.Avatar = new SPAvatar(m_rootScene, remoteClient.AgentId);
+ e.Avatar = new SPAvatar(m_rootScene, remoteClient.AgentId, m_security);
e.TouchBiNormal = surfaceArgs.Binormal;
e.TouchMaterialIndex = surfaceArgs.FaceIndex;
e.TouchNormal = surfaceArgs.Normal;
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/SPAvatar.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/SPAvatar.cs
index ce2d339..4600836 100644
--- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/SPAvatar.cs
+++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/SPAvatar.cs
@@ -42,11 +42,13 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
{
private readonly Scene m_rootScene;
private readonly UUID m_ID;
+ private readonly ISecurityCredential m_security;
//private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
- public SPAvatar(Scene scene, UUID ID)
+ public SPAvatar(Scene scene, UUID ID, ISecurityCredential security)
{
m_rootScene = scene;
+ m_security = security;
m_ID = ID;
}
@@ -84,7 +86,9 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
foreach (DictionaryEntry element in internalAttachments)
{
Hashtable attachInfo = (Hashtable)element.Value;
- attachments.Add(new SPAvatarAttachment(m_rootScene, this, (int)element.Key, new UUID((string)attachInfo["item"]), new UUID((string)attachInfo["asset"])));
+ attachments.Add(new SPAvatarAttachment(m_rootScene, this, (int) element.Key,
+ new UUID((string) attachInfo["item"]),
+ new UUID((string) attachInfo["asset"]), m_security));
}
}
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/SPAvatarAttachment.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/SPAvatarAttachment.cs
index 9b684fe..570459a 100644
--- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/SPAvatarAttachment.cs
+++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/SPAvatarAttachment.cs
@@ -39,10 +39,13 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
private readonly int m_location;
//private readonly UUID m_itemId;
private readonly UUID m_assetId;
+
+ private readonly ISecurityCredential m_security;
- public SPAvatarAttachment(Scene rootScene, IAvatar self, int location, UUID itemId, UUID assetId)
+ public SPAvatarAttachment(Scene rootScene, IAvatar self, int location, UUID itemId, UUID assetId, ISecurityCredential security)
{
m_rootScene = rootScene;
+ m_security = security;
//m_parent = self;
m_location = location;
//m_itemId = itemId;
@@ -55,7 +58,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
{
get
{
- return new SOPObject(m_rootScene, m_rootScene.GetSceneObjectPart(m_assetId).LocalId);
+ return new SOPObject(m_rootScene, m_rootScene.GetSceneObjectPart(m_assetId).LocalId, m_security);
}
}
}
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/World.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/World.cs
index 497ca39..da5ea0d 100644
--- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/World.cs
+++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/World.cs
@@ -86,7 +86,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
if (_OnNewUser != null)
{
NewUserEventArgs e = new NewUserEventArgs();
- e.Avatar = new SPAvatar(m_internalScene, presence.UUID);
+ e.Avatar = new SPAvatar(m_internalScene, presence.UUID, m_security);
_OnNewUser(this, e);
}
}
@@ -156,7 +156,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
if (chat.Sender != null && chat.SenderObject == null)
{
ChatEventArgs e = new ChatEventArgs();
- e.Sender = new SPAvatar(m_internalScene, chat.SenderUUID);
+ e.Sender = new SPAvatar(m_internalScene, chat.SenderUUID, m_security);
e.Text = chat.Message;
_OnChat(this, e);
@@ -209,7 +209,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
for (int i = 0; i < ents.Count; i++)
{
EntityBase ent = ents[i];
- rets[i] = new SPAvatar(m_internalScene, ent.UUID);
+ rets[i] = new SPAvatar(m_internalScene, ent.UUID, m_security);
}
return rets;
--
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