From 5bb73793c73bfb40d90c99c0fd1f2f21425a2c0f Mon Sep 17 00:00:00 2001
From: Mic Bowman
Date: Tue, 30 Dec 2014 14:43:42 -0800
Subject: Comment out the debugging statements added in the last commit.
Keeping them in the code for later use rather than just reverting them.
Fixed the throttle tests for the new algorithm used when packets
are marked as expired.
---
.../ClientStack/Linden/UDP/Tests/ThrottleTests.cs | 8 ++++----
.../ClientStack/Linden/UDP/UnackedPacketCollection.cs | 18 +++++++++---------
2 files changed, 13 insertions(+), 13 deletions(-)
(limited to 'OpenSim/Region')
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/Tests/ThrottleTests.cs b/OpenSim/Region/ClientStack/Linden/UDP/Tests/ThrottleTests.cs
index 9241e37..3c82a78 100644
--- a/OpenSim/Region/ClientStack/Linden/UDP/Tests/ThrottleTests.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/Tests/ThrottleTests.cs
@@ -186,8 +186,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP.Tests
udpServer.Throttle.DebugLevel = 1;
udpClient.ThrottleDebugLevel = 1;
- // Total is 280000
- int resendBytes = 10000;
+ // Total is 275000
+ int resendBytes = 5000; // this is set low to test the minimum throttle override
int landBytes = 20000;
int windBytes = 30000;
int cloudBytes = 40000;
@@ -214,13 +214,13 @@ namespace OpenSim.Region.ClientStack.LindenUDP.Tests
AssertThrottles(
udpClient,
- resendBytes * commitRatio, landBytes * commitRatio, windBytes * commitRatio, cloudBytes * commitRatio, taskBytes * commitRatio,
+ LLUDPServer.MTU, landBytes * commitRatio, windBytes * commitRatio, cloudBytes * commitRatio, taskBytes * commitRatio,
textureBytes * commitRatio, assetBytes * commitRatio, udpClient.FlowThrottle.AdjustedDripRate, totalBytes, 0);
// Test a decrease in target throttle, adaptive throttle should cut the rate by 50% with a floor
// set by the minimum adaptive rate
udpClient.FlowThrottle.ExpirePackets(1);
- commitRatio = Math.Max((32000.0 + 20.0 * LLUDPServer.MTU)/Math.Pow(2,1), 32000.0) / totalBytes;
+ commitRatio = (32000.0 + (20.0 * LLUDPServer.MTU)/Math.Pow(2,1)) / totalBytes;
AssertThrottles(
udpClient,
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/UnackedPacketCollection.cs b/OpenSim/Region/ClientStack/Linden/UDP/UnackedPacketCollection.cs
index 3599a16..b546a99 100644
--- a/OpenSim/Region/ClientStack/Linden/UDP/UnackedPacketCollection.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/UnackedPacketCollection.cs
@@ -31,8 +31,8 @@ using System.Net;
using System.Threading;
using OpenMetaverse;
-using System.Reflection;
-using log4net;
+//using System.Reflection;
+//using log4net;
namespace OpenSim.Region.ClientStack.LindenUDP
{
@@ -63,7 +63,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
}
}
- private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
+ //private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
/// Holds the actual unacked packet data, sorted by sequence number
private Dictionary m_packets = new Dictionary();
@@ -169,8 +169,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
}
}
- //if (expiredPackets != null)
- // m_log.DebugFormat("[UNACKED PACKET COLLECTION]: Found {0} expired packets on timeout of {1}", expiredPackets.Count, timeoutMS);
+ // if (expiredPackets != null)
+ // m_log.DebugFormat("[UNACKED PACKET COLLECTION]: Found {0} expired packets on timeout of {1}", expiredPackets.Count, timeoutMS);
return expiredPackets;
}
@@ -212,14 +212,14 @@ namespace OpenSim.Region.ClientStack.LindenUDP
}
else
{
- m_log.WarnFormat("[UNACKED PACKET COLLECTION]: found null packet for sequence number {0} to ack",
- pendingAcknowledgement.SequenceNumber);
+ // m_log.WarnFormat("[UNACKED PACKET COLLECTION]: found null packet for sequence number {0} to ack",
+ // pendingAcknowledgement.SequenceNumber);
}
}
else
{
- m_log.WarnFormat("[UNACKED PACKET COLLECTION]: Could not find packet with sequence number {0} to ack",
- pendingAcknowledgement.SequenceNumber);
+ // m_log.WarnFormat("[UNACKED PACKET COLLECTION]: Could not find packet with sequence number {0} to ack",
+ // pendingAcknowledgement.SequenceNumber);
}
}
--
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