From 530d24da1426351ca65b6f7435ebbc5543704346 Mon Sep 17 00:00:00 2001 From: Teravus Ovares Date: Wed, 6 Feb 2008 10:11:46 +0000 Subject: * Fixed script count incrementer. Was decrementing but only incrementing when a script was requested by UUID --- OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'OpenSim/Region') diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs index a9eba00..e74b8ed 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs @@ -159,7 +159,7 @@ namespace OpenSim.Region.Environment.Scenes { string script = Helpers.FieldToUTF8String(rezAsset.Data); m_parentGroup.Scene.EventManager.TriggerRezScript(LocalID, item.ItemID, script); - + m_parentGroup.AddActiveScriptCount(1); } else { @@ -184,7 +184,7 @@ namespace OpenSim.Region.Environment.Scenes if (m_taskInventory.ContainsKey(itemId)) { StartScript(m_taskInventory[itemId]); - m_parentGroup.AddActiveScriptCount(1); + } else { -- cgit v1.1