From 459a5d77ee6ceda20ff21798f6dc8dab37ba0b77 Mon Sep 17 00:00:00 2001 From: onefang Date: Sun, 19 May 2019 22:31:34 +1000 Subject: Merge Warp3DCachedImageModule from Christopher Latza. Plus some of my own tweaks. Minus some of his. --- .../World/Warp3DMap/Warp3DImageModule.cs | 225 ++++++++++++++++----- 1 file changed, 180 insertions(+), 45 deletions(-) (limited to 'OpenSim/Region') diff --git a/OpenSim/Region/CoreModules/World/Warp3DMap/Warp3DImageModule.cs b/OpenSim/Region/CoreModules/World/Warp3DMap/Warp3DImageModule.cs index 4934ebd..7b7cce8 100644 --- a/OpenSim/Region/CoreModules/World/Warp3DMap/Warp3DImageModule.cs +++ b/OpenSim/Region/CoreModules/World/Warp3DMap/Warp3DImageModule.cs @@ -41,8 +41,8 @@ using Mono.Addins; using OpenSim.Framework; using OpenSim.Region.Framework.Interfaces; using OpenSim.Region.Framework.Scenes; -using OpenSim.Region.PhysicsModules.SharedBase; -using OpenSim.Services.Interfaces; +//using OpenSim.Region.PhysicsModules.SharedBase; +//using OpenSim.Services.Interfaces; using OpenMetaverse; using OpenMetaverse.Assets; @@ -51,6 +51,7 @@ using OpenMetaverse.Rendering; using OpenMetaverse.StructuredData; using WarpRenderer = global::Warp3D.Warp3D; +using System.Drawing.Drawing2D; namespace OpenSim.Region.CoreModules.World.Warp3DMap { @@ -76,10 +77,17 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap private bool m_texturePrims = true; // true if should texture the rendered prims private float m_texturePrimSize = 48f; // size of prim before we consider texturing it private bool m_renderMeshes = false; // true if to render meshes rather than just bounding boxes - + private String m_cacheDirectory = ""; private bool m_Enabled = false; -// private Bitmap lastImage = null; +// private bool m_enable_date = false; +// private bool m_enable_regionName = false; + private bool m_enable_regionPosition = false; + private bool m_enable_refreshEveryMonth = false; +// private bool m_enable_HostedBy = false; +// private String m_enable_HostedByText = ""; + + // private Bitmap lastImage = null; private DateTime lastImageTime = DateTime.MinValue; #region Region Module interface @@ -106,7 +114,20 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap = Util.GetConfigVarFromSections(m_config, "TexturePrimSize", configSections, m_texturePrimSize); m_renderMeshes = Util.GetConfigVarFromSections(m_config, "RenderMeshes", configSections, m_renderMeshes); - } + m_cacheDirectory + = Util.GetConfigVarFromSections(m_config, "CacheDirectory", configSections, System.IO.Path.Combine(Util.cacheDir(), "MapImageCache")); + + +// m_enable_date = Util.GetConfigVarFromSections(m_config, "enableDate", configSections, false); +// m_enable_regionName = Util.GetConfigVarFromSections(m_config, "enableName", configSections, false); + m_enable_regionPosition = Util.GetConfigVarFromSections(m_config, "enablePosition", configSections, false); + m_enable_refreshEveryMonth = Util.GetConfigVarFromSections(m_config, "RefreshEveryMonth", configSections, true); +// m_enable_HostedBy = Util.GetConfigVarFromSections(m_config, "enableHostedBy", configSections, false); +// m_enable_HostedByText = Util.GetConfigVarFromSections(m_config, "HosterText", configSections, String.Empty); + + if (!Directory.Exists(m_cacheDirectory)) + Directory.CreateDirectory(m_cacheDirectory); + } public void AddRegion(Scene scene) { @@ -149,39 +170,138 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap #endregion #region IMapImageGenerator Members - - public Bitmap CreateMapTile() +/* + public static string fillInt(int _i, int _l) { - /* this must be on all map, not just its image - if ((DateTime.Now - lastImageTime).TotalSeconds < 3600) + String _return = _i.ToString(); + + while(_return.Length < _l) { - return (Bitmap)lastImage.Clone(); + _return = 0 + _return; } - */ - List renderers = RenderingLoader.ListRenderers(Util.ExecutingDirectory()); - if (renderers.Count > 0) + return _return; + } + + public static int getCurrentUnixTime() + { + return (Int32)(DateTime.UtcNow.Subtract(new DateTime(1970, 1, 1))).TotalSeconds; + } + + public static String unixTimeToDateString(int unixTime) + { + DateTime unixStart = new DateTime(1970, 1, 1, 0, 0, 0, 0, System.DateTimeKind.Utc); + long unixTimeStampInTicks = (long)(unixTime * TimeSpan.TicksPerSecond); + DateTime _date = new DateTime(unixStart.Ticks + unixTimeStampInTicks, System.DateTimeKind.Utc); + + return fillInt(_date.Day, 2) + "." + fillInt(_date.Month, 2) + "." + fillInt(_date.Year, 4) + " " + fillInt(_date.Hour, 2) + ":" + fillInt(_date.Minute, 2); + } + + private void writeDateOnMap(ref Bitmap _map) + { + RectangleF rectf = new RectangleF(2, 1, 200, 25); + + Graphics g = Graphics.FromImage(_map); + g.SmoothingMode = SmoothingMode.AntiAlias; + g.InterpolationMode = InterpolationMode.HighQualityBicubic; + g.PixelOffsetMode = PixelOffsetMode.HighQuality; + g.DrawString(unixTimeToDateString(getCurrentUnixTime()), new Font("Arial", 8), Brushes.White, rectf); + g.Flush(); + } + + private void writeNameOnMap(ref Bitmap _map) + { + RectangleF rectf = new RectangleF(2, m_scene.RegionInfo.RegionSizeX - 15, 200, 25); + + Graphics g = Graphics.FromImage(_map); + g.SmoothingMode = SmoothingMode.AntiAlias; + g.InterpolationMode = InterpolationMode.HighQualityBicubic; + g.PixelOffsetMode = PixelOffsetMode.HighQuality; + g.DrawString(m_scene.Name, new Font("Arial", 8), Brushes.White, rectf); + g.Flush(); + } +*/ + private void writePositionOnMap(ref Bitmap _map) + { + RectangleF rectf = new RectangleF(m_scene.RegionInfo.RegionSizeY - 75, m_scene.RegionInfo.RegionSizeX - 15, 80, 25); + + Graphics g = Graphics.FromImage(_map); + g.SmoothingMode = SmoothingMode.AntiAlias; + g.InterpolationMode = InterpolationMode.HighQualityBicubic; + g.PixelOffsetMode = PixelOffsetMode.HighQuality; + g.DrawString("<" + m_scene.RegionInfo.RegionLocX + " " + m_scene.RegionInfo.RegionLocY + ">", new Font("Arial", 8), Brushes.White, rectf); + g.Flush(); + } +/* + private void writeHostedByOnMap(ref Bitmap _map) + { + RectangleF rectf = new RectangleF(2, m_scene.RegionInfo.RegionSizeX - 15, 200, 25); + + Graphics g = Graphics.FromImage(_map); + g.SmoothingMode = SmoothingMode.AntiAlias; + g.InterpolationMode = InterpolationMode.HighQualityBicubic; + g.PixelOffsetMode = PixelOffsetMode.HighQuality; + g.DrawString(m_enable_HostedByText, new Font("Arial", 8), Brushes.Gray, rectf); + g.Flush(); + } +*/ + public Bitmap CreateMapTile() + { + if ((File.GetCreationTime(System.IO.Path.Combine(m_cacheDirectory, m_scene.RegionInfo.RegionID + ".bmp")).Month != DateTime.Now.Month) && m_enable_refreshEveryMonth == true) + File.Delete(System.IO.Path.Combine(m_cacheDirectory, m_scene.RegionInfo.RegionID + ".bmp")); + + if(File.Exists(System.IO.Path.Combine(m_cacheDirectory, m_scene.RegionInfo.RegionID + ".bmp"))) { - m_primMesher = RenderingLoader.LoadRenderer(renderers[0]); + return new Bitmap(System.IO.Path.Combine(m_cacheDirectory, m_scene.RegionInfo.RegionID + ".bmp")); } + else + { + /* this must be on all map, not just its image + if ((DateTime.Now - lastImageTime).TotalSeconds < 3600) + { + return (Bitmap)lastImage.Clone(); + } + */ - Vector3 camPos = new Vector3( - m_scene.RegionInfo.RegionSizeX / 2 - 0.5f, - m_scene.RegionInfo.RegionSizeY / 2 - 0.5f, - 221.7025033688163f); - // Viewport viewing down onto the region - Viewport viewport = new Viewport(camPos, -Vector3.UnitZ, 1024f, 0.1f, - (int)m_scene.RegionInfo.RegionSizeX, (int)m_scene.RegionInfo.RegionSizeY, - (float)m_scene.RegionInfo.RegionSizeX, (float)m_scene.RegionInfo.RegionSizeY); - - Bitmap tile = CreateMapTile(viewport, false); - m_primMesher = null; - return tile; -/* - lastImage = tile; - lastImageTime = DateTime.Now; - return (Bitmap)lastImage.Clone(); - */ + List renderers = RenderingLoader.ListRenderers(Util.ExecutingDirectory()); + if (renderers.Count > 0) + { + m_primMesher = RenderingLoader.LoadRenderer(renderers[0]); + } + + Vector3 camPos = new Vector3( + m_scene.RegionInfo.RegionSizeX / 2 - 0.5f, + m_scene.RegionInfo.RegionSizeY / 2 - 0.5f, + 221.7025033688163f); + // Viewport viewing down onto the region + Viewport viewport = new Viewport(camPos, -Vector3.UnitZ, 1024f, 0.1f, + (int)m_scene.RegionInfo.RegionSizeX, (int)m_scene.RegionInfo.RegionSizeY, + (float)m_scene.RegionInfo.RegionSizeX, (float)m_scene.RegionInfo.RegionSizeY); + + Bitmap tile = CreateMapTile(viewport, false); + +// if (m_enable_date) +// writeDateOnMap(ref tile); + +// if (m_enable_regionName) +// writeNameOnMap(ref tile); + + if (m_enable_regionPosition) + writePositionOnMap(ref tile); + +// if (m_enable_HostedBy) +// writeHostedByOnMap(ref tile); + + tile.Save(System.IO.Path.Combine(m_cacheDirectory, m_scene.RegionInfo.RegionID + ".bmp")); + m_primMesher = null; + return tile; + + /* + lastImage = tile; + lastImageTime = DateTime.Now; + return (Bitmap)lastImage.Clone(); + */ + } } public Bitmap CreateViewImage(Vector3 camPos, Vector3 camDir, float fov, int width, int height, bool useTextures) @@ -271,16 +391,20 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap { float waterHeight = (float)m_scene.RegionInfo.RegionSettings.WaterHeight; - renderer.AddPlane("Water", m_scene.RegionInfo.RegionSizeX * 0.5f); - renderer.Scene.sceneobject("Water").setPos(m_scene.RegionInfo.RegionSizeX * 0.5f - 0.5f, - waterHeight, - m_scene.RegionInfo.RegionSizeY * 0.5f - 0.5f); - warp_Material waterColorMaterial = new warp_Material(ConvertColor(WATER_COLOR)); waterColorMaterial.setReflectivity(0); // match water color with standard map module thanks lkalif waterColorMaterial.setTransparency((byte)((1f - WATER_COLOR.A) * 255f)); renderer.Scene.addMaterial("WaterColor", waterColorMaterial); - renderer.SetObjectMaterial("Water", "WaterColor"); + + for (int x = 0; x < m_scene.RegionInfo.RegionSizeX / 256; x++) + { + for (int y = 0; y < m_scene.RegionInfo.RegionSizeY / 256; y++) + { + renderer.AddPlane("Water-" + x + "-" + y, 256); + renderer.Scene.sceneobject("Water-" + x + "-" + y).setPos(256 * x, waterHeight, 256 * y); + renderer.SetObjectMaterial("Water-" + x + "-" + y, "WaterColor"); + } + } } // Add a terrain to the renderer. @@ -428,14 +552,25 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap else // It's sculptie { IJ2KDecoder imgDecoder = m_scene.RequestModuleInterface(); - if(imgDecoder != null) + if (imgDecoder != null) { - Image sculpt = imgDecoder.DecodeToImage(sculptAsset); - if(sculpt != null) + try + { + Image sculpt = imgDecoder.DecodeToImage(sculptAsset); + if (sculpt != null) + { + renderMesh = m_primMesher.GenerateFacetedSculptMesh(omvPrim, (Bitmap)sculpt, + DetailLevel.Medium); + sculpt.Dispose(); + } + } + catch (Exception e) { - renderMesh = m_primMesher.GenerateFacetedSculptMesh(omvPrim,(Bitmap)sculpt, - DetailLevel.Medium); - sculpt.Dispose(); + Vector3 objectPos = prim.ParentGroup.RootPart.AbsolutePosition; +//// TODO - print out owner of SceneObjectPart prim. + m_log.Error(string.Format("[WARP 3D IMAGE MODULE]: Failed to decode asset {0} @ {1},{2},{3} - {4}.", + omvPrim.Sculpt.SculptTexture, objectPos.X, objectPos.Y, objectPos.Z, + prim.ParentGroup.RootPart.Name)); } } } @@ -615,7 +750,7 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap } catch (Exception e) { - m_log.Warn(string.Format("[WARP 3D IMAGE MODULE]: Failed to decode asset {0}, exception ", id), e); + m_log.Debug(string.Format("[WARP 3D IMAGE MODULE]: Failed to decode asset {0}, exception ", id)); } } @@ -733,7 +868,7 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap } catch (Exception ex) { - m_log.WarnFormat( + m_log.DebugFormat( "[WARP 3D IMAGE MODULE]: Error decoding JPEG2000 texture {0} ({1} bytes): {2}", textureID, j2kData.Length, ex.Message); -- cgit v1.1